Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.23 @ 18:56:31 Player: D4-LTA Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (424) 2120 Value Destroyed (21527) 21527 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (8541) 8541 TOTAL SCORE: 43348 Bonus ------- High Alert Combat Kills 4108 Follower Combat Kills 33 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Hacked Protovariant 500 Win 3000 Cogmind --------- Core Integrity 806/1600 Matter 296/300 Energy 1161/1175 System Corruption 6% Temperature Cool (11) Movement Treading (152) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (15) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Targeting Computer Advanced Transmission Jammer Advanced Force Field > --- WEAPON (4) ------- Enhanced Quantum Rifle Nova Cannon Enhanced Nova Cannon KE Penetrator > --- INVENTORY (20) --- Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Myomer Leg Advanced Heat Sink Advanced Heat Sink Improved Point Defense System Advanced Recalibrator Improved Arc Projector Disruptor Cannon Heavy Machine Gun Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Particle Charger Advanced Weapon Cycler Advanced Corruption Screen > --- WEAPON ----------- Phase Gun Phase Gun Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Medium Reflective Plating Advanced Thermal Shield Improved Point Defense System Transdimensional Reconstructor Gamma Rifle Disruptor Cannon Nova Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 183] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Slashing Weapon Plasma Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Utility 13 | . . . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . 1 1 . 2 2 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Attached 257 | 6 4 4 22 2 . 1 15 8 1 3 3 3 15 5 2 . 6 15 3 . 1 1 12 25 15 25 60 Power 29 | 1 . . 4 . . 1 1 . . . . . 3 . . . 1 . . . 1 . 1 2 2 3 9 Engine 11 | 1 . . 4 . . . 1 . . . . . 3 . . . 1 . . . . . 1 . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 3 9 Propulsion 49 | 2 1 2 6 . . . 6 1 1 2 . . 2 1 . . 2 3 1 . . . . 6 1 6 6 Treads 40 | . . . 5 . . . 4 1 1 2 . . 2 1 . . 2 3 1 . . . . 5 1 6 6 Leg 7 | 2 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 111 | 1 1 1 7 . . . 4 6 . 1 1 1 5 4 1 . . 10 1 . . . 7 10 8 10 32 Device 61 | . . . 4 . . . 1 2 . 1 1 . 4 1 1 . . 6 1 . . . 5 5 3 3 23 Storage 7 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Processor 27 | . 1 . 2 . . . 1 3 . . . . 1 2 . . . 3 . . . . 1 3 3 4 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 15 | . . . . . . . 2 1 . . . 1 . 1 . . . 1 . . . . 1 1 1 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 1 5 2 . . 4 1 . . 2 2 5 . 1 . 3 2 1 . . 1 4 7 4 6 13 Energy Gun 20 | 1 1 1 2 . . . . . . . . . 2 . . . . . 1 . . . 1 2 1 1 7 Energy Cannon 15 | . . . 1 . . . 1 . . . . 1 1 . . . 1 . . . . 1 1 1 1 2 4 Ballistic Gun 24 | 1 1 . 2 1 . . 3 1 . . . 1 1 . . . 2 1 . . . . 2 2 2 2 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 4 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . . . . 2 . 2 . . . . 1 . . 2 . . . . . 1 Parts Lost 78 | . . . . . . . 1 . . 1 . . 1 2 . . 8 2 . . . 1 1 15 . 10 36 Power 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 7 Propulsion 14 | . . . . . . . 1 . . 1 . . . 1 . . 2 . . . . . . 4 . . 5 Utility 34 | . . . . . . . . . . . . . 1 1 . . 2 1 . . . . 1 8 . 5 15 Weapon 20 | . . . . . . . . . . . . . . . . . 3 1 . . . 1 . 3 . 3 9 Highest Loss Streak 9 | . . . . . . . 1 . . 1 . . 1 2 . . 4 1 . . . 1 1 9 . 8 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 1 6 8 13 15 15 15 14 14 15 14 14 14 13 14 14 14 13 11 13 14 14 13 13 13 17 17 16 Power 1 | . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 2 1 1 1 1 3 3 1 Propulsion 2 | . 3 4 3 4 4 4 3 3 3 2 3 3 3 2 2 2 1 2 4 4 4 4 4 2 1 1 3 Utility 3 | . 1 2 3 4 4 4 3 4 5 5 5 4 3 4 4 4 4 2 2 3 3 3 3 2 3 3 4 Weapon 4 | . 1 1 2 4 4 4 4 3 4 4 3 3 4 4 4 4 3 2 4 4 4 3 2 3 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 . 11 . . . 1 . . . . 1 . . . . . 4 . . 2 1 3 1 2 3 25 Power 11 | . 1 . 3 . . . . . . . . . . . . . . 1 . . 2 . . . . . 4 Propulsion 18 | . 1 . 6 . . . . . . . . . . . . . . 1 . . . . . . . 2 8 Utility 15 | . 1 . 2 . . . 1 . . . . 1 . . . . . 1 . . . 1 3 1 . . 4 Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 8 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 95 | . 92 100 98 100 100 100 98 99 100 100 100 100 99 99 100 82 97 93 94 94 92 93 93 92 99 91 88 Engine 4 | . 14 14 11 11 11 7 . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 7 9 7 7 Treads 17 | . . . 21 22 22 22 26 23 23 23 23 23 20 20 20 20 20 16 17 17 17 17 15 14 19 11 8 Device 20 | . . . 18 11 11 11 9 22 21 18 23 22 22 17 19 20 15 18 17 17 17 17 20 23 22 20 28 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 19 | . 7 14 13 22 22 22 18 15 15 15 15 15 15 21 26 26 26 23 23 23 23 23 17 16 20 23 20 Protection 3 | . . . . . . . 7 . . 3 . . 6 6 . . 1 3 5 5 3 5 7 2 2 4 2 Energy Gun 2 | . 14 26 10 . . . . . . . . . . . . . . . . . . . 2 1 . 4 7 Energy Cannon 7 | . . . 2 11 11 11 8 7 7 7 6 6 5 5 6 1 6 10 11 11 11 10 12 10 8 6 5 Ballistic Gun 8 | . 14 2 9 8 11 11 9 14 15 15 15 15 12 13 13 1 12 4 4 5 5 5 4 5 9 4 3 Peak Build Rating 183 | 6 8 8 21 16 16 18 26 33 35 36 39 38 50 55 55 55 55 86 87 89 87 92 105 128 136 165 183 Average Rating 80 | 4 7 7 18 16 16 16 20 31 32 34 33 34 47 49 54 45 52 75 84 86 84 89 101 116 130 154 171 On Entrance 53 | . 6 8 8 16 16 16 18 25 32 32 34 34 35 50 53 55 55 49 84 86 86 87 89 104 121 135 162 Avg Prop Armor Cover (%) 9 | . . . 11 . . . 4 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 14 13 37 36 35 35 46 51 51 51 45 70 77 77 55 51 75 71 73 69 69 76 91 110 125 132 152 Greatest Support 160 | 20 20 20 40 40 40 40 60 60 60 66 66 66 66 74 74 74 79 130 130 130 130 130 130 130 123 160 160 Greatest Overweight (x) 1 | . 1 . 1 . . . . . . . . 1 1 1 . . 1 . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 Most Carried 20 | 4 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 15 | 1 6 8 13 15 15 15 14 14 15 14 14 14 14 14 14 15 13 11 14 15 14 14 14 14 18 19 18 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 20 | 4 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 15 15 15 15 15 15 15 20 18 19 Class Distribution -------------------- 34% | Scavenger-Skirmisher 18% | Tank 14% | Scavenger-Mutant 9% | Scavenger-Gunner 9% | Scavenger-Tank 5% | Skirmisher 4% | Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Tank | -3/Research Scavenger-Skirmisher | -3/Testing Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 8910 | 189 238 135 400 84 . 22 348 326 107 200 70 81 768 314 49 . 356 432 148 28 . 121 547 710 677 1055 1505 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24013 | . 372 80 625 139 . 173 690 489 276 388 . 56 1161 361 . . 600 1126 444 53 . 170 1598 1774 980 2671 9787 Parts 1073 | . 23 6 49 10 . 3 16 20 6 20 . 4 58 21 . . 27 45 11 2 . 10 65 87 56 139 395 Haulers Intercepted 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 18 | . . . . 1 . . . . . . . . 1 . . . . 3 . . . . 3 3 . 5 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 5 19 . . . 20 1 . 36 . 13 2 . 9 . . . . . Prevented 6 | . . . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 340 | . 10 2 17 10 . 3 12 3 5 9 . 1 17 8 . . 9 10 7 1 . 4 16 23 13 31 129 Guns 164 | . 8 2 15 4 . . 4 2 4 3 . 1 11 5 . . 4 4 2 . . 1 8 8 6 17 55 Cannons 139 | . . . 2 3 . 3 8 1 1 6 . . 6 3 . . 4 6 5 1 . 3 7 14 6 9 51 AOE 16 | . 2 . . 3 . . . . . . . . . . . . . . . . . . . 1 . 2 8 Classes Destroyed 21 | . 4 . 3 3 . . . 2 2 . . . . . . . 1 . . . . 1 1 1 . 1 2 Worker 23 | . . . . 1 . . . 4 . . . . 3 . . . . 3 . . . . 3 1 . 1 7 Builder 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 8 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 20 | . 1 . . . . . . 3 . . . . 1 . . . . 4 . . . . 4 2 . 3 2 Operator 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 24 | . 1 . . . . . 1 . . . . . . . . . . 3 . . . . 4 2 1 2 10 Swarmer 77 | . 6 . 9 6 . . . . 1 4 . . 3 3 . . . 5 . . . . 5 5 . 4 26 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 92 | . 4 2 4 . . 3 6 . 1 3 . . 10 3 . . 4 1 6 . . . . . 1 5 39 Brawler 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 Duelist 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Protector 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Sentry 27 | . . . 4 . . . 6 1 1 1 . . . 1 . . 1 . 1 . . 1 1 2 1 2 4 Demolisher 4 | . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . Hunter 25 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 3 3 2 2 12 Programmer 91 | . . . . . . . . 1 . . . . 3 1 . . . 4 . 1 . 1 7 13 9 17 34 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 6 2 4 4 . 3 3 3 4 7 . 1 4 3 . . 4 4 3 1 . 1 9 14 4 14 16 Combat Bots Only 11 | . 6 2 4 4 . 3 3 1 4 7 . 1 4 3 . . 4 2 3 1 . 1 6 9 4 5 11 Max Kills in Single Turn 4 | . 2 1 2 2 . 1 1 1 1 1 . 1 2 1 . . 1 2 1 1 . 1 2 2 1 3 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Hostile Shots Fired 2038 | . 28 8 68 15 . 10 59 28 21 55 . 12 55 60 . . 58 43 39 6 . 7 108 271 105 193 789 Missed 509 | . 9 3 27 4 . 4 15 6 9 11 . 2 10 27 . . 13 11 9 2 . 2 29 57 32 52 175 Hits 1529 | . 19 5 41 11 . 6 44 22 12 44 . 10 45 33 . . 45 32 30 4 . 5 79 214 73 141 614 Melee 25 | . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . 19 Projectile 1504 | . 19 5 41 11 . 6 44 22 7 44 . 10 44 33 . . 45 32 30 4 . 5 79 214 73 141 595 AOE 28 | . . . . 5 . . . . . . . . . . . . 21 . . . . . 1 . . . 1 Critical Strikes 85 | . . . . . . . 4 . . . . . 1 . . . 2 . . . . 1 4 11 5 14 43 Part Disruptions 8 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 2 1 1 1 Damage Taken 23320 | . 173 46 313 222 . 78 555 235 203 533 . 73 558 383 . . 1304 480 401 53 . 78 904 2924 1002 2632 10170 Core 1576 | . . 9 54 36 . 14 58 16 35 42 . 6 31 17 . . 130 16 22 12 . 16 23 172 57 135 675 Absorbed by Shields 1811 | . . . . . . . . . . . . . . . . . . 16 65 14 . 11 229 633 366 182 295 Reduced by Siege Mode 2023 | . . . . . . . . . . . . . . . . . . 18 23 . . 4 27 177 . 385 1389 Redirected to Shielding 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Ignored by Resistances 9367 | . 55 15 95 64 . 22 160 70 56 152 . 79 234 164 . . 348 142 129 18 . 25 455 1280 369 755 4680 Regen/Repaired (Parts) 613 | . . . 7 . . . 314 . . . . . . . . . . . . . . . . . 70 222 . Core Remaining (%) 85 | 100 . 96 . . . 74 89 . . . . 85 . . . . 79 . . . . 93 98 . 82 90 50 Volleys Fired 1005 | . 24 5 37 17 . 4 48 31 11 15 . 3 47 23 . . 36 34 17 2 . 9 62 93 78 113 296 Largest 4 | . 2 2 2 2 . 2 2 3 3 3 . 3 3 3 . . 3 3 3 3 . 3 4 4 4 4 4 Hottest 363 | . 60 60 98 83 . 83 85 108 108 108 . 108 131 131 . . 188 193 193 193 . 203 295 295 270 280 363 Shots Fired 2837 | . 42 10 67 31 . 8 79 63 33 45 . 9 136 63 . . 105 86 51 6 . 27 186 260 183 330 1017 Gun 1616 | . 42 10 59 14 . 4 47 32 22 30 . 6 89 40 . . 62 29 17 2 . 9 57 102 86 197 660 Cannon 1207 | . . . 8 15 . 4 32 31 11 15 . 3 46 23 . . 43 56 34 4 . 18 129 154 97 131 353 Launcher 14 | . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . 4 . 2 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 916 | . 18 5 30 14 . 4 47 32 22 30 . 6 89 40 . . 62 29 17 2 . 9 47 69 86 120 138 Thermal 1675 | . 1 5 37 15 . 4 32 31 11 15 . 3 46 23 . . 43 56 34 4 . 18 129 154 71 105 838 Explosive 14 | . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . 4 . 2 4 Electromagnetic 232 | . 23 . . . . . . . . . . . . . . . . . . . . . 10 33 26 103 37 Robot Hit Streak 125 | . 18 11 8 7 . 10 23 16 14 13 . 12 16 20 . . 16 20 40 41 . 10 27 55 35 63 125 Robot Miss Streak 5 | . 3 1 4 2 . . 3 5 1 2 . 1 3 1 . . 2 1 1 1 . 1 2 1 3 2 2 Penetration Max 2 | . . . . . . . . . . . . . 1 1 . . 1 1 1 . . . 1 . 1 2 1 Secondary Targets 6 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1955 | . 29 9 45 20 . 8 65 47 25 37 . 6 101 44 . . 78 55 44 4 . 17 113 181 91 229 707 Core Hits 810 | . 16 3 21 14 . 5 24 16 12 17 . 3 52 16 . . 29 29 16 2 . 5 47 65 30 87 301 Critical Kills 28 | . . . . . . . . . . . . . . . . . 2 2 . . . . 4 2 2 7 9 Critical Parts Destroyed 30 | . . . . . . . . . . . . . 3 1 . . . 2 4 . . 1 . 2 4 9 4 Critical Strikes 96 | . . . 3 . . . . . . . . . 3 1 . . 2 4 4 . . 2 4 4 6 23 40 Burn 30 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 27 Meltdown 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 7 Destroy 50 | . . . . . . . . . . . . . 3 1 . . 2 4 4 . . 2 2 4 5 17 6 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62132 | . 461 117 832 582 . 151 1188 954 433 673 . 83 2175 915 . . 1731 1860 1093 125 . 424 3510 5829 3043 7254 28699 Guns 30024 | . 367 117 691 163 . 59 640 371 319 409 . 60 1364 586 . . 977 806 435 59 . 134 1132 1798 1296 3524 14717 Cannons 29596 | . . . 137 211 . 92 548 558 114 264 . 23 788 329 . . 754 1045 658 66 . 290 2378 3709 1747 3212 12673 Explosions 2382 | . 94 . . 208 . . . . . . . . . . . . . . . . . . . 311 . 496 1273 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 130 | . . . 4 . . . . 25 . . . . 23 . . . . 9 . . . . . 11 . 22 36 Kinetic 16186 | . 152 71 263 163 . 59 640 371 319 409 . 60 1364 586 . . 977 806 435 59 . 134 1051 1529 1296 2951 2491 Thermal 42017 | . 94 46 565 211 . 92 548 558 114 264 . 23 788 329 . . 754 1045 658 66 . 290 2378 3709 1343 3474 24668 Explosive 1829 | . . . . 208 . . . . . . . . . . . . . . . . . . . 311 . 37 1273 Electromagnetic 1970 | . 215 . . . . . . . . . . . . . . . . . . . . . 81 269 404 770 231 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . . . . . 4 5 5 5 5 3 . . . 1 3 18 27 14 6 Average Corruption 6 | . . . . . . . . . . . . . 3 4 5 5 5 2 . . . 1 1 6 23 9 2 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 7 Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Effects 361 | . . . . . . . . . . . . . 32 26 18 4 27 11 . . . 6 5 43 77 58 54 Message Errors 81 | . . . . . . . . . . . . . 10 3 7 2 4 3 . . . . . 7 17 18 10 Matter Fused 79 | . . . . . . . . . . . . . 11 2 4 2 4 2 . . . 2 2 8 11 15 16 Heat Flow Errors 45 | . . . . . . . . . . . . . 2 7 1 . 4 . . . . . . 8 8 6 9 Energy Discharges 41 | . . . . . . . . . . . . . 3 6 4 . 2 1 . . . . 1 8 7 4 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Data Loss (minor) 39 | . . . . . . . . . . . . . 2 3 . . 5 1 . . . 1 . 6 10 4 7 Data Loss (major) 20 | . . . . . . . . . . . . . 2 2 1 . 2 1 . . . 2 1 2 1 2 4 Misfires 15 | . . . . . . . . . . . . . 1 2 . . 4 . . . . . 1 1 5 . 1 Alerts 7 | . . . . . . . . . . . . . 1 1 1 . . 1 . . . 1 . 1 . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon Failures 27 | . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 13 8 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1100 | . . . . 14 . . . 3 6 . . . 8 . . . . 73 4 . . 12 108 235 56 230 351 Projectiles 936 | . . . . 11 . . . 3 6 . . . . . . . . 73 4 . . 12 108 200 56 149 314 Explosions 156 | . . . . 3 . . . . . . . . . . . . . . . . . . . 35 . 81 37 Melee 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Impact 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . . . . . . . . . . . . . . . . 20 . 101 . Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Rammed 17 | . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . . 2 . 3 5 Targets Rammed 17 | . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . . 2 . 3 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . 30 33 5 96 . 54 265 . . 1 . . 129 221 191 . 242 81 96 42 . 90 226 193 174 545 444 Average Temperature 77 | . 15 23 2 34 . 26 89 . . 1 . . 42 71 110 . 47 22 43 24 . 34 68 45 36 104 103 Received Heat Transfer 3718 | . 51 33 78 20 . 54 405 6 21 171 . . 252 156 . . 198 36 180 . . 6 12 27 47 604 1361 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 68 | . . . . . . . . . . . . . . . . . . 6 3 1 . 3 6 12 . 10 27 Total Turns 1754 | . . . . . . . . . . . . . . . . . . 191 78 6 . 94 122 273 . 231 759 Longest Duration 104 | . . . . . . . . . . . . . . . . . . 75 45 6 . 72 31 85 . 77 104 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Robots Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 2 15 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 15 Parts Melted 170 | . . 2 1 . . 2 2 2 . 1 . 1 2 1 . . 4 5 4 1 . 1 9 17 5 10 100 Heat Transferred 46889 | . 100 100 1184 333 . 148 888 851 185 407 . 37 1366 600 . . 1127 1900 1300 100 . 474 2980 3660 1110 2792 25247 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Maximum Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Low Security (%) 81 | 100 100 100 100 100 . 100 100 100 . . . . 100 . . . . 100 . . . . 98 100 100 85 19 Level 1 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 14 4 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 1399 | . 118 72 190 81 . 50 113 35 . . . . 90 . . . . 111 . . . . 200 197 125 325 1399 Initial 150 | . . 22 . . . . . . . . . . 5 . . . . 5 . . . . 150 15 14 60 120 Average 206 | . 49 20 43 25 . 9 20 4 . . . . 22 . . . . 16 . . . . 91 47 25 75 851 Influence Increases 10604 | . 275 50 554 183 . 71 370 164 100 190 . 30 508 190 . . 190 434 165 30 . 60 721 855 619 1154 3691 Destroy 0b10 Robot/C 6640 | . 200 40 360 140 . 60 240 60 100 180 . 20 340 160 . . 160 200 140 20 . 40 320 460 260 620 2520 Destroy 0b10 Robot/NC 470 | . 10 . 15 10 . . 5 35 . . . . 30 . . . 5 50 . . . 10 65 35 10 40 150 Destroy Leader 1342 | . 32 10 102 20 . 10 72 30 . 10 . 10 72 30 . . 10 36 10 10 . 10 88 94 52 144 490 Allied During Kill 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Successful Hack 409 | . . . 13 . . . 25 . . . . . 38 . . . . 34 . . . . 13 62 126 56 42 Disable Machine 270 | . . . 18 . . . 27 9 . . . . 18 . . . . 18 . . . . 9 18 99 27 27 Destroy Structure 975 | . 3 . . 12 . . 1 . . . . . 10 . . . . 36 . . . . 76 156 72 252 357 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Lose Combat Pursuer 345 | . 30 . 45 . . . . 30 . . . . . . . . 15 60 15 . . . . 30 . 15 105 Influence Decreases 9227 | . 207 118 554 183 . 71 370 164 100 190 . 20 476 232 . . 180 425 184 30 . 60 686 860 525 1049 2543 Entered New Map 294 | . . 46 . . . . . . . . . . 5 20 . . . 5 9 . . . . 20 16 64 109 Time Decay 8190 | . 207 72 534 183 . 51 354 164 100 180 . 20 471 212 . . 135 408 175 30 . 60 676 700 509 875 2074 Lost Part 687 | . . . . . . . 10 . . 10 . . . . . . 45 12 . . . . 10 140 . 100 360 Lost Ally 50 | . . . 20 . . 20 . . . . . . . . . . . . . . . . . . . 10 . Purge Threat 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . . 1 6 . . . . 4 . . . . 5 . . . . 3 . . . . 3 7 5 10 26 Investigation 8 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Extermination 35 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 3 4 3 7 11 Reinforcement 16 | . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . 2 . 2 6 Assault 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 33 | . 1 . 3 . . . 2 1 . . . . . . . . 14 1 . . . . 1 1 . 2 7 Communications Jammed 123 | . . . . . . . . . . . . . 15 . . . . 14 . . . 2 6 3 7 22 54 Distress Signals 116 | . . . . . . . . . . . . . 15 . . . . 14 . . . . 6 3 7 20 51 Times Spotted 454 | . 14 4 21 11 . 3 16 9 5 12 . 1 21 8 . . 15 23 8 1 . 5 21 31 20 40 165 Peak Tracking Total 8 | . 4 2 4 4 . 3 3 3 5 6 . 1 4 3 . . 4 6 4 1 . 2 6 8 2 5 8 Tactical Retreats 17 | . 1 . 2 1 . . . 1 . . . . . . . . 1 2 1 . . . . 1 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 9 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 36 | . . . 2 . . . 3 1 . . 3 . 2 2 . . 1 2 . . . . 1 2 11 3 3 Max in Single Turn 1 | . . . 1 . . . 1 1 . . 1 . 1 1 . . 1 1 . . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 99 | . . . 8 . 4 . 8 1 1 . . . 7 1 . 4 . 9 . 1 9 . 5 5 13 11 12 Terminals 44 | . . . 5 . . . 6 1 . . . . 3 . . . . 3 . 1 . . 2 2 8 6 7 Fabricators 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . 1 Repair Stations 12 | . . . 1 . . . 1 . . . . . 1 . . . . 2 . . . . . 2 1 3 1 Recycling Units 7 | . . . 2 . . . 1 . . . . . 1 . . . . 2 . . . . . . . 1 . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 3 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Total Hacks 336 | . . . 24 . 49 . 38 2 1 . . . 16 1 . 31 . 23 . 1 48 . 13 9 35 24 21 Successful 251 | . . . 14 . 49 . 31 1 1 . . . 12 1 . 31 . 14 . 1 48 . 9 4 19 11 5 Failed 83 | . . . 10 . . . 6 1 . . . . 4 . . . . 8 . . . . 4 5 16 13 16 Catastrophic 16 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 7 1 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Manual 96 | . . . 10 . . . 21 . . . . . 10 . . . . 11 . . . . 7 2 19 8 8 Terminals 119 | . . . 13 . . . 26 2 . . . . 10 . . . . 9 . 1 . . 8 3 23 12 12 Fabricators 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 1 . 1 Repair Stations 33 | . . . 3 . . . 9 . . . . . 1 . . . . 3 . . . . . 4 2 9 2 Recycling Units 21 | . . . 8 . . . 3 . . . . . 2 . . . . 6 . . . . . . . 2 . Scanalyzers 19 | . . . . . . . . . . . . . . . . . . 5 . . . . 2 2 9 . 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 Terminal Hacks 164 | . . . 2 . 49 . 12 1 1 . . . 5 1 . 31 . 2 . 1 48 . 3 . 5 2 1 Record 105 | . . . . . 49 . 1 . . . . . 1 1 . 11 . . . 1 36 . 1 . 1 2 1 Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 10 | . . . . . . . 3 . . . . . 2 . . . . . . . 4 . . . 1 . . Prototype ID Bank 11 | . . . 1 . . . 1 . . . . . . . . 3 . . . . 4 . 2 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 2 . . . 8 . . . . . . . . . . 1 . . . . . 1 . 6 . Scan Component 11 | . . . 1 . . . 4 . . . . . . . . . . 1 . . . . . 1 . 4 . Repair 7 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 11 | . . . 4 . . . 3 . . . . . 2 . . . . 1 . . . . . . . 1 . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 2 6 . . Insert Component 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 4 . . Retrieve Study 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 42 | . . . 6 . . . 8 . . . . . 3 . . . . 6 . . . . 4 1 8 2 4 Terminals 29 | . . . 3 . . . 7 . . . . . 2 . . . . 3 . . . . 3 1 5 2 3 Track 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . Botnet 19 | . . . 1 . . . 4 . . . . . 2 . . . . 2 . . . . 1 1 3 2 3 Disrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Operators 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Report 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 6 | . . . 3 . . . . . . . . . . . . . . 3 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 67 | . . . 7 . . . 6 1 . . . . 5 . . . . 5 . . . . 4 5 12 11 11 Full Trace Events 5 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 15 . . . . 11 . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 2 . . Parts Repaired 7 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . 2 . Time 278 | . . . 26 . . . 146 . . . . . . . . . . . . . . . . . . 106 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 19 . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 6 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 1 . Largest Group 4 | . . . 1 4 3 3 1 . . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 68 | . . . 31 68 40 40 8 . . . . . . . . . . . . . . . . . . 9 . Highest-Rated Ally 31 | . . . 31 31 16 16 8 . . . . . . . . . . . . . . . . . . 9 . Total Orders 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . AID 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . 4 19 . 4 . . . . . . . . . . . . . . . . . . . . . Total Damage 359 | . . . 82 231 . 46 . . . . . . . . . . . . . . . . . . . . . Kills 6 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Active Infowar (turns) 30015 | . 268 270 1533 484 835 293 1238 985 917 897 1621 790 1684 1193 480 171 1004 1966 408 389 365 980 1361 2153 1336 2215 4179 Optics 28289 | . 268 270 1533 484 835 293 1238 985 917 897 1621 790 1684 1193 480 171 1004 1966 408 389 365 980 1361 2153 1336 1835 2833 Sensors 20961 | . . . . . . . 75 939 917 880 1621 761 1528 1101 480 171 658 1912 327 370 365 944 1205 1862 1331 2078 1436 IFF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terrain 323 | . . . . . . . . . . . . . 323 . . . . . . . . . . . . . . Structural 10645 | . . . 1159 484 835 293 1238 985 784 430 1621 736 108 . . . . . . . . . . . . . 1972 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decoding 17218 | . . . . . . . . . . . . . . 222 480 171 1004 1966 408 389 365 980 1361 2153 1336 2215 4168 Cloaking 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . Jamming 14679 | . . . . . . . . . . 16 . . 1219 874 440 171 656 1843 332 . 64 980 1361 1597 1336 1888 1902 Robot Analysis Total 9 | . . . . . . . 3 . . . . . 1 . . . . . . . 4 . . . 1 . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 1 1 1 . 1 . . 1 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 636 | . . . . . . . . . . . . . . . . . . 91 . . . . 74 104 56 101 210 Items 636 | . . . . . . . . . . . . . . . . . . 91 . . . . 74 104 56 101 210 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 30339 | 88 504 270 1533 484 835 293 1238 985 917 897 1621 790 1684 1193 480 171 1004 1966 408 389 365 980 1361 2153 1336 2215 4179 Spaces Moved 14254 | 68 288 200 723 257 521 171 493 511 509 461 941 410 763 610 287 104 409 923 177 231 223 476 603 810 585 890 1610 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13690 | . . . 715 257 521 171 493 511 509 461 941 410 763 610 287 104 409 923 177 231 223 476 603 810 585 890 1610 Legs 555 | 59 288 200 8 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 156 145 152 Average Speed 157 | 110 120 120 162 160 160 160 160 160 160 160 160 161 160 161 160 160 160 160 160 160 160 160 160 160 157 154 153 Slowest Speed 240 | 120 190 120 240 160 160 160 160 160 160 160 160 240 240 240 160 160 240 160 160 160 160 160 160 240 236 230 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 6 45 47 63 52 94 46 41 16 64 55 89 50 20 65 58 73 60 15 35 41 62 68 17 19 74 21 44 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . . 1 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 19 | . . 2 . . . . . . 1 . 3 2 . 2 1 . 1 . 3 1 . 3 . . . . . Spaces Dug 224 | . . . . . . . . . . . . . . . . . . 19 . . . . 15 51 29 51 59 Terrain Destroyed 478 | . 3 . . 14 . . 1 . . . . . 11 . . . 1 23 2 1 . 6 36 112 32 117 119 Melee 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Projectile 278 | . . . . 2 . . 1 . . . . . . . . . 1 5 2 1 . 6 36 54 32 47 91 AOE 192 | . 3 . . 12 . . . . . . . . 11 . . . . 12 . . . . . 58 . 68 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 20257 | 77 404 221 1020 298 523 183 861 626 588 587 1003 532 1120 757 308 109 678 1332 263 245 232 674 867 1484 864 1565 2836 Wait 4073 | . 73 8 164 23 3 7 281 45 65 98 20 109 246 94 15 . 224 310 54 11 . 184 141 508 155 476 759 Move 14226 | 67 287 199 722 256 520 170 492 510 508 460 940 409 762 609 286 103 408 922 176 230 222 475 602 809 584 889 1609 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 4 8 1 29 . . . 3 4 . 2 3 2 7 2 1 . . 13 2 . 1 2 10 16 8 11 43 Fast Attach 179 | 6 3 1 14 . . . 10 9 1 . 2 1 14 6 2 3 . 13 3 . 4 . 10 17 12 18 30 Attach 88 | . . . 6 . . . 3 2 . 2 1 . 4 1 . . 6 4 . . . 1 3 13 . 8 34 Detach 28 | . . . 2 . . . 1 . . . 1 . . . . . . 3 . . 1 . 1 3 1 4 11 Swap 179 | . 2 3 11 2 . 1 11 8 2 8 4 5 18 9 1 . 2 11 5 2 . 2 20 8 11 19 14 Drop 246 | . 7 4 34 . . 1 12 13 1 2 5 3 21 6 3 3 1 15 6 . 4 1 18 15 15 21 35 Fire 1005 | . 24 5 37 17 . 4 48 31 11 15 . 3 47 23 . . 36 34 17 2 . 9 62 93 78 113 296 Melee 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . . 2 . 3 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . . . . . . 27 . . 7 . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Entered Mines 620 | -10/Mines | Met a Derelict bent on vengeance 848 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Met a Derelict testing a Signal Generator 863 | -10/Mines | Entered Materials 863 | -9/Materials | Accompanied by 1 ally 863 | -9/Materials | Evolved 2 slots: Utility x2 1027 | -9/Materials | Repaired Structural Scanner 1268 | -9/Materials | Discovered new exit (range 12) 1367 | -9/Materials | Build established: Scavenger-Mutant 2049 | -9/Materials | Discovered new exit (range 7) 2097 | -9/Materials | Identified exit to Materials 2132 | -9/Materials | Identified exit to Mines 2132 | -9/Materials | Identified exit to Storage 2396 | -9/Materials | Entered Mines 2400 | -9/Mines | Escorted by a lone wolf Derelict 2426 | -9/Mines | Learned location of Storage (-9) 2443 | -9/Mines | Assembled infested the area 2662 | -9/Mines | Discovered exit to Materials (range 9) 2847 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2863 | -9/Mines | Discovered new exit (range 6) 2871 | -9/Mines | Identified exit to Exiles 2880 | -9/Mines | Entered Exiles 2880 | -9/Exiles | Accompanied by 4 allies 2901 | -9/Exiles | Discovered new exit (range 15) 2922 | -9/Exiles | Identified exit to Mines 2960 | -9/Exiles | Met 8R-AWN 2991 | -9/Exiles | Met EX-HEX 3083 | -9/Exiles | Met EX-DEC 3118 | -9/Exiles | Visited The Gauntlet 3471 | -9/Exiles | Met EX-BIN 3642 | -9/Exiles | Learned location of Zion (-7) 3703 | -9/Exiles | Discovered exit to Mines (range 10) 3715 | -9/Exiles | Entered Mines 3715 | -8/Mines | Accompanied by 3 allies 4000 | -8/Mines | Discovered exit to Materials (range 5) 4008 | -8/Mines | Entered Materials 4008 | -8/Materials | Accompanied by 1 ally 4008 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4353 | -8/Materials | Central database locked down 4534 | -8/Materials | Repaired Ion Cannon 4804 | -8/Materials | Repaired Ion Cannon 4844 | -8/Materials | Repaired Lgt. Nuclear Core 4877 | -8/Materials | Repaired Hrd. Light Armor Plating 5079 | -8/Materials | Discovered new exit (range 8) 5133 | -8/Materials | Identified exit to Factory 5246 | -8/Materials | Entered Factory 5246 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5469 | -7/Factory | Build established: Scavenger-Skirmisher 5956 | -7/Factory | Identified exit to Lower Caves 6231 | -7/Factory | Entered Lower Caves 6380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6750 | -7/Lower Caves | Encountered a Warlord checkpoint 6923 | -7/Lower Caves | Discovered new exit (range 15) 6944 | -7/Lower Caves | Identified exit to Lower Caves 7148 | -7/Lower Caves | Entered another Lower Caves area 7196 | -7/Lower Caves | Learned Factory trap positions 7400 | -7/Lower Caves | Attracted the attention of an 0b10 base 7498 | -7/Lower Caves | Destroyed 7 combat bots 8022 | -7/Lower Caves | Discovered new exit (range 11) 8043 | -7/Lower Caves | Identified exit to Zion 8045 | -7/Lower Caves | Entered Zion 8138 | -7/Zion | Discovered new exit (range 14) 8250 | -7/Zion | Identified exit to Deep Caves 8510 | -7/Zion | Learned Factory garrison access intel 8830 | -7/Zion | Given the Hacking Drone Bay 8830 | -7/Zion | Found Prototype Device 8831 | -7/Zion | Identified Hacking Drone Bay 9144 | -7/Zion | Met Imprinter 9396 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9665 | -7/Zion | Identified exit to Proximity Caves 9666 | -7/Zion | Entered Proximity Caves 10435 | -6/Proximity Caves | Discovered new exit (range 3) 10455 | -6/Proximity Caves | Identified exit to Factory 10456 | -6/Proximity Caves | Entered Factory 10456 | -6/Factory | Evolved 2 slots: Utility x2 10457 | -6/Factory | Loaded intel: 111 trap records 10458 | -6/Factory | Loaded intel: 4 garrison access locations 10842 | -6/Factory | Identified exit to Lower Caves 12024 | -6/Factory | Fabricated Angular Momentum Engine (x2) 12125 | -6/Factory | Found Prototype Launcher 12125 | -6/Factory | Identified Rocket Array 12140 | -6/Factory | Entered Lower Caves 12201 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12416 | -6/Lower Caves | Encountered a Warlord checkpoint 12602 | -6/Lower Caves | Found Alien Artifact 13133 | -6/Lower Caves | Learned 8 Factory zone layouts 13204 | -6/Lower Caves | Discovered new exit (range 8) 13215 | -6/Lower Caves | Identified exit to Lower Caves 13241 | -6/Lower Caves | Found DRS Beacon 13333 | -6/Lower Caves | Entered another Lower Caves area 13345 | -6/Lower Caves | Discovered new exit (range 8) 13353 | -6/Lower Caves | Identified exit to Factory 13417 | -6/Lower Caves | Encountered a Warlord checkpoint 13763 | -6/Lower Caves | Discovered new exit (range 3) 13767 | -6/Lower Caves | Identified exit to Data Miner 13813 | -6/Lower Caves | Entered Data Miner 13815 | -6/Data Miner | Discovered new exit (range 6) 13842 | -6/Data Miner | Met Data Miner 13885 | -6/Data Miner | Learned location of Section 7 (-2) 13885 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13924 | -6/Data Miner | Received God Mode back door access code from Data Miner 13983 | -6/Data Miner | Identified exit to Proximity Caves 13984 | -6/Data Miner | Entered Proximity Caves 14038 | -5/Proximity Caves | Activated DRS Beacon 14265 | -5/Proximity Caves | Lost 3 allies 14436 | -5/Proximity Caves | Learned Factory interactive machine intel 14837 | -5/Proximity Caves | Lost 4 parts (2u2w) 14926 | -5/Proximity Caves | Discovered exit to Factory (range 17) 14988 | -5/Proximity Caves | Entered Factory 14988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14989 | -5/Factory | Identified exit to Upper Caves 14990 | -5/Factory | Identified exit to Factory 14991 | -5/Factory | Loaded intel: 53 interactive machine locations 15041 | -5/Factory | Identified exit to DSF 15061 | -5/Factory | Central database locked down 15421 | -5/Factory | Identified Dimensional Node Initializer 15500 | -5/Factory | Spotted B-75 Beast 15632 | -5/Factory | Found Imp. Powered Armor 16591 | -5/Factory | Build established: Tank 16954 | -5/Factory | Entered Upper Caves 17150 | -5/Upper Caves | Learned 4 Factory zone layouts 17179 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17338 | -5/Upper Caves | Discovered new exit (range 14) 17357 | -5/Upper Caves | Identified exit to Upper Caves 17362 | -5/Upper Caves | Entered another Upper Caves area 17409 | -5/Upper Caves | Learned Factory terminal intel 17634 | -5/Upper Caves | Encountered a Warlord checkpoint 17740 | -5/Upper Caves | Discovered new exit (range 7) 17749 | -5/Upper Caves | Identified exit to Zhirov 17751 | -5/Upper Caves | Entered Zhirov 17751 | -5/Zhirov | Discovered new exit (range 3) 17755 | -5/Zhirov | Identified exit to Proximity Caves 17783 | -5/Zhirov | Met Zhirov 17812 | -5/Zhirov | Learned location of Quarantine (-2) 17812 | -5/Zhirov | Learned location of Testing (-3) 17812 | -5/Zhirov | Learned location of Command (-1) 17855 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17907 | -5/Zhirov | Found Alien Artifact 17907 | -5/Zhirov | Identified Integrated Reactor 17907 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18043 | -5/Zhirov | Found Alien Artifact 18116 | -5/Zhirov | Entered Proximity Caves 18122 | -4/Proximity Caves | Spotter reported a threat 18159 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18299 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 19096 | -4/Proximity Caves | Entered Factory 19096 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19097 | -4/Factory | Identified exit to Research 19098 | -4/Factory | Loaded intel: 28 terminal locations 20457 | -4/Factory | Entered Research 20457 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21262 | -3/Research | Discovered new exit (range 14) 21352 | -3/Research | Identified exit to Armory 21929 | -3/Research | Lost 9 parts (3n5u1w) 21930 | -3/Research | Destroyed 9 combat bots 22148 | -3/Research | System corruption reached 10% 22488 | -3/Research | Build established: Scavenger-Gunner 22564 | -3/Research | Crushed by falling debris 22604 | -3/Research | Discovered new exit (range 2) 22610 | -3/Research | Entered Testing 22966 | -3/Testing | Build established: Scavenger-Skirmisher 22982 | -3/Testing | Spotted PX-95CGCMAOAY 23108 | -3/Testing | Found Prototype Energy Cannon 23284 | -3/Testing | Found Exp. Targeting Computer 23343 | -3/Testing | Identified Imp. Potential Cannon 23425 | -3/Testing | Found Prototype Energy Gun 23581 | -3/Testing | Build established: Skirmisher 23811 | -3/Testing | Identified Hyp. EM Gauss Rifle 23840 | -3/Testing | Discovered new exit (range 3) 23842 | -3/Testing | Identified exit to Research 23857 | -3/Testing | Protovariant out of control (PX-95CGCMAOAY) 23857 | -3/Testing | Unleashed a protovariant (PX-95CGCMAOAY) 23883 | -3/Testing | Incoming assault squad redirected 23946 | -3/Testing | Entered Research 23946 | -2/Research | Evolved 2 slots: Utility x2 24291 | -2/Research | Repaired Adv. Cooling System 24347 | -2/Research | Repaired Imp. Medium Treads 25217 | -2/Research | Build established: Gunner 25239 | -2/Research | System corruption reached 10% 25779 | -2/Research | Spotted B-90 Cyclops 25859 | -2/Research | Destroyed B-90 Cyclops 25865 | -2/Research | Lost 8 parts (1p4u3w) 26099 | -2/Research | Discovered new exit (range 15) 26121 | -2/Research | Identified exit to Access 26161 | -2/Research | Entered Access 26161 | -1/Access | Evolved 2 slots: Utility x2 26202 | -1/Access | Build established: Scavenger-Tank 26831 | -1/Access | Garrison activated, responded to threat 26896 | -1/Access | Destroyed 7 combat bots 27031 | -1/Access | Incoming assault squad redirected 27093 | -1/Access | Build established: Scavenger-Gunner 27225 | -1/Access | Destroyed 11 combat bots 27328 | -1/Access | Lost 7 parts (1p1n4u1w) 27340 | -1/Access | Identified Transdimensional Reconstructor 27340 | -1/Access | Warped through subspace 27585 | -1/Access | Discovered new exit (range 7) 27596 | -1/Access | Identified exit to Command 27756 | -1/Access | Lost 3 parts (1p1u1w) 27904 | -1/Access | Destroyed 7 combat bots 28173 | -1/Access | Build established: Scavenger-Tank 28388 | -1/Access | Lost 6 parts (2p1n1u2w) 28411 | -1/Access | First assault squad dispatched 28735 | -1/Access | Build established: Scavenger-Gunner 29130 | -1/Access | Spotted B-99 Colossus 29179 | -1/Access | Destroyed B-99 Colossus 29383 | -1/Access | Incoming assault squad redirected 29413 | -1/Access | Lost 3 parts (1u2w) 29427 | -1/Access | Destroyed 7 combat bots 29455 | -1/Access | Incoming assault squad redirected 29463 | -1/Access | Build established: Scavenger-Tank 29493 | -1/Access | Lost 3 parts (3u) 29506 | -1/Access | Destroyed 7 combat bots 29552 | -1/Access | Found Hvy. Reflective Plating 29684 | -1/Access | Incoming assault squad redirected 30183 | -1/Access | Incoming assault squad redirected 30217 | -1/Access | Sterilization system engaged 30246 | -1/Access | Destroyed 7 combat bots 30332 | -1/Access | Discovered new exit (range 7) 30338 | -1/Access | Identified exit to Surface 30340 | *** | Escaped! Last Messages --------------- location. 30294_ BH46XC3KMR0JEPS4S|6 Y5MEF/ QNRZFC|QQWA4 30303_ >> DECODED: Fusion Compressor location. 30312_ System overload, Sealed Barrier opened. 30312_ Slug penetrates P-80 Master. 30312_ Sml. Battery melted. 30312_ Adv. Target Analyzer melted. 30312_ P-80 Master destroyed. 30313_ >> DECODED: Unknown Device location. 30321_ R-10 Processor collects Relay Coupler [Specialist]. 30322_ ALERT: Machine network offline. 30323_ >> DECODED: Enh. Nova Cannon location. 30324_ R-10 Processor collects Gamma Rifle. 30327_ ALERT: Performing unscheduled system reset. 30332_ The Access Shell folds into the floor. 30332_ EXIT=FOUND 30335_ >> DECODED: Unknown Protection location. 30338_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????!???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????!????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????Y????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ?*?????###########?# #??????????????????? | | ???????# = ### ##?????????????????? | | ???????# ## #?????????????????? | | ???????# " ###"" ##?????????????????? | | ???????# """ #?#"" #??????????????????? | | ???????# """ #?#"" #??????????????????? | | ??]????#* " ] #?#T #??????????????????? | | ???????? ??#"" #??????????????????? | | ???#?????? ????#" #??????????????????? | | ???# ######+#######"" ###????????????????? | | ???# l |=!!* ???????? | | ???# k R! ??????? | | ####+###### ######################/#####????????? | | ## #???????????????????????*???????????? | | ## #????????*??????????????????????????? | | " " ## #???????????????????????????????????? | | ""G"" ## #????????????????????!??????????????? | | ## #??????????????????????????????????*? | | ## ##??????!???????????????????????????? | | ######+### #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 55 Energy Capacity 1175 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 16 Corruption Block 20 Armor Coverage 1250 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 5 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Force Booster | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Angular Momentum Engine | x2 | -6/Factory Repaired ---------- Structural Scanner | 65% | -9/Materials Ion Cannon | 12% | -8/Materials Ion Cannon | 46% | -8/Materials Lgt. Nuclear Core | 12% | -8/Materials Hrd. Light Armor Plating | 40% | -8/Materials Adv. Cooling System | 16% | -2/Research Imp. Medium Treads | 26% | -2/Research Studied --------- Plasma Cannon | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Hvy. Phase Cannon | -3/Research | Hacked Micro-nuke Launcher | -3/Research | Hacked Particle Reactor | -3/Testing | Hacked Nova Cannon | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Botjacking DATA ERROR: Steam Global Achievement% Decoder Ring Ew, Corruption Fancy Inventory For Emergencies Only Heavy Suspicion Hot Stuff I Have A Map? Immobile And Lovin' It Infodabbler Into The Breach Item+ Look Less Dangerous Next Time Myspace Organ Harvest Overwhelming Pyromaniac Spot Them First Tank Tank Life There's More Where That Came From Throw Away The Key Tune-up Well Done Challenges ------------ None Game ------ Seed BackupMetafieldTearclaws Manual? 0 Play Time 12:31:31 Cumulative 254.6 hours Start 2025.10.22 @ 16:31:16 End 2025.10.23 @ 18:56:31 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 7 Adventurer 15 Explorer 0 Win Type 0 Total 7 Types 4/0/1/2/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1b63da5-a9f8-45af-96c1-169c91b65f7f