Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 21:38:59 Player: Mado Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2175) 2175 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4264 Bonus ------- High Alert Combat Kills 224 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 111/140 System Corruption 5% Temperature Cool (67) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Medium Armor Plating Shield Generator > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Large Matter Pod (150) Experimental Sensor Array Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Faulty Improved EM Shotgun Advanced Beam Cannon Autogun Improved Assault Rifle Rocket Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Huge Storage Unit Large Matter Pod Experimental Sensor Array Shield Generator Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher Improved Datajack [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 65 | 7 6 1 47 4 Power 7 | 1 3 . 3 . Engine 7 | 1 3 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . . 13 1 Treads 16 | 2 . . 13 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 1 . 9 2 Device 5 | 1 1 . 2 1 Storage 3 | 1 . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 28 | 2 2 1 22 1 Energy Gun 4 | 2 . . 2 . Energy Cannon 6 | . . . 5 1 Ballistic Gun 9 | . . . 9 . Ballistic Cannon 3 | . 2 1 . . Launcher 6 | . . . 6 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 5 4 . Power 2 | . 1 1 . . Propulsion 2 | . . 2 . . Utility 3 | . . . 3 . Weapon 3 | . . 2 1 . Highest Loss Streak 5 | . 1 5 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 99 36 90 100 Engine 10 | . 13 1 9 11 Treads 26 | . 28 2 27 33 Device 8 | . 14 14 6 9 Storage 12 | . 14 14 11 11 Processor 3 | . . . 4 2 Protection 6 | . . . 9 11 Energy Cannon 2 | . . . 3 8 Ballistic Gun 10 | . . . 15 13 Ballistic Cannon 6 | . 27 4 . . Peak Build Rating 23 | 7 7 7 23 21 Average Rating 13 | 5 6 3 16 20 On Entrance 7 | . 7 7 3 21 Naked Turns . | . . . . . Heaviest Build 61 | 12 17 17 58 61 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 16 | . . 2 16 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 14 | 7 8 8 16 20 Most Carried 20 | 4 8 8 20 20 Average Carried 12 | 2 7 7 15 19 Final Capacity 20 | 8 8 8 20 20 Final Carried 20 | 4 8 8 20 20 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 2383 | 257 527 29 1493 77 Remotely 346 | . . . 346 . Salvage Created 2902 | 97 313 62 2283 147 Parts 198 | 3 30 3 150 12 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 5 | . 2 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 62 | . 12 2 45 3 Guns 36 | . 2 . 32 2 Cannons 20 | . 10 2 7 1 AOE 6 | . . . 6 . Classes Destroyed 12 | 2 6 . 4 . Worker 4 | . 2 . 2 . Builder 3 | . . . 3 . Tunneler 2 | 1 . . 1 . Hauler 6 | . 2 . 4 . Recycler 4 | 1 . . 3 . Operator 2 | . 1 . . 1 Watcher 7 | . 2 . 5 . Swarmer 16 | . 8 . 8 . Grunt 33 | . 4 2 25 2 Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 10 | . . . 9 1 Best Kill Streak 6 | 2 5 2 6 1 Combat Bots Only 5 | . 5 2 5 1 Max Kills in Single Turn 5 | 1 1 1 5 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 314 | . 54 22 212 26 Missed 92 | . 16 2 67 7 Damage Taken 3138 | . 378 661 1857 242 Core 612 | . 82 123 372 35 Absorbed by Shields 40 | . . . . 40 Regen/Repaired (Parts) 143 | . . . 143 . Core Remaining (%) 59 | 100 . 18 . . Volleys Fired 244 | 5 46 9 165 19 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 90 70 136 91 Shots Fired 462 | 9 92 16 307 38 Gun 321 | 9 14 . 271 27 Cannon 134 | . 78 16 29 11 Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 372 | . 78 16 251 27 Thermal 83 | 9 14 . 49 11 Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 4 10 5 19 8 Robot Miss Streak 6 | 2 4 4 6 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 292 | 6 55 7 203 21 Core Hits 122 | 3 21 3 90 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 2 . Burn 3 | . 1 . 2 . Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5183 | 71 916 130 3717 349 Guns 3078 | 71 105 . 2638 264 Cannons 1484 | . 811 130 458 85 Explosions 593 | . . . 593 . Melee . | . . . . . Ramming 28 | . . . 28 . Kinetic 3621 | . 811 130 2416 264 Thermal 941 | 71 105 . 680 85 Explosive 593 | . . . 593 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 2 | . . . 1 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . . . 41 13 Message Errors 6 | . . . 5 1 Matter Fused 15 | . . . 13 2 Heat Flow Errors 5 | . . . 5 . Energy Discharges 12 | . . . 7 5 Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . 2 . Misfires 3 | . . . 2 1 Alerts 3 | . . . 2 1 Weapon Failures 4 | . . . 3 1 Overload Shots . | . . . . . Overflow Damage 34 | . 18 8 8 . Projectiles 34 | . 18 8 8 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . 9 1 . . Impact . | . . . . . Kinetic 9 | . 8 1 . . Secondary 1 | . 1 . . . Self-Inflicted Damage 14 | . . . 14 . Shots 1 | . . . 1 . Rammed 3 | . 1 . 2 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | 60 240 72 306 107 Average Temperature 55 | 24 43 27 70 29 Received Heat Transfer 844 | . 48 45 666 85 Effects 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2333 | 198 359 . 1628 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 937 | 10 387 88 937 512 Initial 395 | . 6 8 14 395 Average 255 | 4 148 41 304 447 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 49 | 100 61 100 43 . Level 1 26 | . 38 . 26 14 Level 2 17 | . . . 19 85 Level 3 6 | . . . 10 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 4 1 Investigation 6 | . 2 . 3 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 5 | . 3 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 21 4 66 6 Peak Tracking Total 8 | . 8 2 5 2 Tactical Retreats 5 | . 1 . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . 2 1 3 2 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 20 | . 5 . 14 1 Terminals 14 | . 4 . 10 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 . 1 1 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 70 | . 15 . 52 3 Successful 30 | . 7 . 21 2 Failed 38 | . 7 . 30 1 Catastrophic 5 | . 3 . 2 . Database Lockouts 2 | . 1 . 1 . Manual 36 | . 12 . 24 . Terminals 52 | . 13 . 39 . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 6 | . 2 . 1 3 Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . 10 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Robot Analysis 3 | . . . 3 . Prototype ID Bank 3 | . 1 . 2 . Terminal Index 1 | . . . 1 . Transport Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 5 | . 2 . 1 2 Report Inventory 3 | . 1 . 1 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer 3 | . . . 3 . Insert Component 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 . 3 . Terminals 6 | . 3 . 3 . Botnet 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 17 | . 3 . 13 1 Full Trace Events 10 | . 2 . 7 1 Feedback Events 2 | . . . 2 . Corruption 2 | . . . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 3 . . 2 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total 3 | . . . 3 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 6259 | 169 1521 314 3818 437 Spaces Moved 2976 | 94 719 242 1796 125 Core 318 | 8 . 230 80 . Treads 2658 | 86 719 12 1716 125 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 100 160 Average Speed 158 | 150 160 103 162 202 Slowest Speed 850 | 160 160 160 850 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 78 48 82 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 24 | . . . 24 . Terrain Destroyed 47 | . . . 47 . Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . . 47 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 4061 | 110 1000 291 2386 274 Wait 679 | . 211 35 315 118 Move 2972 | 93 718 241 1795 125 Hop . | . . . . . Pick Up 57 | 5 10 2 37 3 Fast Attach 21 | 6 1 . 13 1 Attach 7 | 1 1 1 4 . Detach 4 | . . 1 2 1 Swap 37 | . 4 . 30 3 Drop 37 | . 8 2 23 4 Fire 244 | 5 46 9 165 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 15) 1170 | -10/Materials | Derelicts attacked the area 1368 | -10/Materials | Discovered new exit (range 4) 1565 | -10/Materials | Central database locked down 1691 | -10/Materials | Entered Mines 1692 | -10/Mines | Assembled infested the area 1724 | -10/Mines | Core integrity fell below 50% 1733 | -10/Mines | Core integrity fell below 20% 1763 | -10/Mines | Lost 5 parts (1p2n2w) 1770 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1775 | -10/Mines | Found Prototype Device 1790 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1997 | -10/Mines | Discovered new exit (range 7) 2005 | -10/Mines | Entered Materials 2005 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2479 | -9/Materials | Discovered new exit (range 15) 2668 | -9/Materials | Repaired Lgt. Treads 2696 | -9/Materials | Repaired Lgt. Treads 2762 | -9/Materials | Discovered new exit (range 6) 2890 | -9/Materials | Identified Exp. Sensor Array 3002 | -9/Materials | Build established: Scavenger-Mutant 3136 | -9/Materials | Discovered new exit (range 13) 3412 | -9/Materials | Core integrity fell below 50% 3847 | -9/Materials | Discovered new exit (range 3) 4175 | -9/Materials | Identified exit to Materials 4236 | -9/Materials | Identified exit to Storage 4423 | -9/Materials | Central database locked down 4460 | -9/Materials | Identified exit to Mines 4563 | -9/Materials | Core integrity fell below 20% 5127 | -9/Materials | Discovered exit to Materials (range 4) 5242 | -9/Materials | Build established: Mutant 5605 | -9/Materials | First assault squad dispatched 5823 | -9/Materials | Entered Storage 5956 | -9/Storage | Build established: Scavenger-Mutant 6260 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06075_ System corrupted: Energy discharge (-46). 06097_ System corrupted: Energy discharge (-49). 06124_ System corrupted: Energy discharge (-32). 06149_ System corrupted: Matter fused (-9). 06180_ R2IL &ZIPPTY8E:LR0PUB5>BLH SN/:LREWAJ 06184_ G-34 Mercenary destroyed. 06187_ K-01 Serf collects debris. 06200_ U-05 Engineer builds a Door. 06213_ Dropped Hrd. Light Armor Plating. 06215_ Acquired Med. Armor Plating. 06223_ R-06 Scavenger collects Hrd. Light Armor Plating. 06233_ System corrupted: IFF burst signal emitted. 06236_ G-34 Mercenary destroyed. 06240_ K-01 Serf collects debris. 06249_ System corrupted: Component data lost. 06252_ System corrupted: Adv. Beam Cannon failed to cycle. 06253_ K-01 Serf collects debris. 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[# +???^?? | | ????????????????????# ! ! + ###+#### #?????? | | ????????????????????# # #?? #??????????? | | ????????????????????#Y # #???#??????????? | | ??????????????????? /kk # #??????????????? | | ?????????????????# ########### #??????????????? | | ?????????????????# ??????????# #??????????????? | | ?????????????????# ???????????# #??????????????? | | ????????????????? ????????????+ #??????????????? | | ???????????????? ?????????????? #??????????????? | | ????????????????#?????????????? #??????????????? | | ??????????????????????????????? /??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterGodClaws Manual? 0 Play Time 00:43:38 Cumulative 20.3 hours Start 2025.04.08 @ 19:19:43 End 2025.04.08 @ 21:38:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d515a4f-9e14-4dc9-b987-2910b575aceb