Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 14:14:31 Player: SpaceMonkey_03 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (388) 388 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2063 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 172/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Machine Analyzer Hacking Suite > --- WEAPON (3) ------- Mining Claw > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Hacking Suite > --- WEAPON ----------- Shock Rifle Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- EM Pulse Gun Assault Rifle Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Machine Analyzer Processor Machine Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 36 | 5 13 . 18 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . . 2 Device . | . . . . Storage . | . . . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 30 | 2 13 . 15 Energy Gun 8 | 1 3 . 4 Energy Cannon . | . . . . Ballistic Gun 10 | 1 3 . 6 Ballistic Cannon . | . . . . Launcher 7 | . 4 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 4 | . 3 . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 . 6 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 6 | . . . 6 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 27 | . 37 22 22 Engine 2 | . 5 . . Wheel 2 | . 5 . . Processor 2 | . . . 5 Hackware 2 | . . . 4 Energy Gun 6 | . 11 11 3 Ballistic Gun 9 | . 12 11 7 Slashing Weapon 1 | . 1 . . Peak Build Rating 12 | 4 4 2 12 Average Rating 3 | 2 2 2 4 On Entrance 2 | . 4 2 2 Naked Turns . | . . . . Heaviest Build 7 | 6 7 3 4 Greatest Support 26 | 26 10 3 3 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 4 5 5 Average Carried 3 | . 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 4 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 518 | 250 158 . 110 Remotely . | . . . . Salvage Created 406 | . 252 . 154 Parts 31 | . 13 . 18 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . 6 . 6 Guns 5 | . 4 . 1 AOE 7 | . 2 . 5 Classes Destroyed 6 | . 2 . 4 Hauler 1 | . . . 1 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 5 | . . . 5 Grunt 6 | . 6 . . Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 129 | . 31 . 98 Missed 34 | . 5 . 29 Damage Taken 1306 | . 348 . 958 Core 708 | . 147 . 561 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 80 | . . . 80 Core Remaining (%) 80 | 100 41 100 . Volleys Fired 40 | . 18 . 22 Largest 3 | . 2 . 3 Hottest 100 | . 60 . 100 Shots Fired 65 | . 34 . 31 Gun 58 | . 32 . 26 Cannon . | . . . . Launcher 7 | . 2 . 5 Special . | . . . . Kinetic 38 | . 18 . 20 Thermal . | . . . . Explosive 7 | . 2 . 5 Electromagnetic 20 | . 14 . 6 Robot Hit Streak 7 | . 7 . 7 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 47 | . 22 . 25 Core Hits 31 | . 16 . 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 14 | . 7 . 7 Impact . | . . . . Slashing 14 | . 7 . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1234 | . 447 . 787 Guns 404 | . 197 . 207 Cannons . | . . . . Explosions 571 | . 131 . 440 Melee 258 | . 119 . 139 Ramming 1 | . . . 1 Kinetic 231 | . 70 . 161 Thermal . | . . . . Explosive 571 | . 131 . 440 Electromagnetic 173 | . 127 . 46 Impact . | . . . . Slashing 258 | . 119 . 139 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . 4 . 54 Projectiles . | . . . . Explosions 58 | . 4 . 54 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 153 | . 38 . 115 Shots 4 | . 1 . 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 32 | . 32 . 18 Average Temperature 10 | . 10 . 9 Received Heat Transfer 441 | . 171 . 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 244 | . 244 140 233 Initial 102 | . . 102 59 Average 108 | . 96 132 123 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 91 | 100 85 100 92 Level 1 8 | . 14 . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 10 . 18 Peak Tracking Total 9 | . 4 . 9 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 2 5 Terminals 6 | . 1 2 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 34 | . 2 6 26 Successful 22 | . 1 3 18 Failed 11 | . 1 3 7 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 27 | . 2 6 19 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 16 | . 1 3 12 Record 11 | . . 1 10 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . 1 . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 2 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 663 | 37 222 49 355 Spaces Moved 714 | 39 205 95 375 Core 633 | 14 149 95 375 Treads . | . . . . Legs . | . . . . Wheels 81 | 25 56 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 53 | 69 58 50 50 Slowest Speed 100 | 90 100 50 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 42 13 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . 12 . 40 Melee . | . . . . Projectile . | . . . . AOE 52 | . 12 . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 899 | 49 255 97 498 Wait 76 | . 9 . 67 Move 711 | 38 204 94 375 Hop . | . . . . Pick Up 13 | 5 4 2 2 Fast Attach 5 | . . . 5 Attach 15 | 5 1 . 9 Detach 3 | . . . 3 Swap 16 | . 12 . 4 Drop 5 | 1 . 1 3 Fire 40 | . 18 . 22 Melee 14 | . 7 . 7 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Core integrity fell below 50% 253 | -10/Materials | Discovered new exit (range 13) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Discovered new exit (range 4) 309 | -9/Materials | Entered another Materials area 309 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 311 | -8/Materials | Build established: Mutant 369 | -8/Materials | Repaired Lgt. Assault Rifle 398 | -8/Materials | Repaired EM Pulse Gun 543 | -8/Materials | Central database locked down 567 | -8/Materials | Core integrity fell below 50% 600 | -8/Materials | Garrison activated, responded to threat 608 | -8/Materials | Lost 3 parts (3w) 647 | -8/Materials | Core integrity fell below 20% 664 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00580_ U-05 Engineer lays Concrete. 00581_ Critical hit (Burn: +37). 00582_ U-05 Engineer lays Concrete. 00582_ Acquired 17 matter. 00583_ U-05 Engineer lays Concrete. 00584_ R-06 Scavenger collects Lgt. Ion Engine. 00585_ K-01 Serf collects debris. 00585_ U-05 Engineer lays Concrete. 00600_ W-25 Informer calls for garrison support. 00600_ ALERT: Activating Garrison Access M001. 00605_ U-05 Engineer lays Concrete. 00612_ Acquired 5 matter. 00613_ Acquired 1 matter. 00615_ Triggered Alarm Trap. 00615_ An alarm sounds. 00615_ ALERT: Alarm triggered, dispatching investigation squad. 00626_ Acquired Titanium Leg. 00628_ Dropped Titanium Leg. 00635_ Assault Rifle destroyed. 00637_ EM Pulse Gun destroyed. 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"""?"""???????????????????????????????????????? | | ?? """?"""???????????????????????????????????????? | | ???"""?"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed FluxDisruptorSlayer Manual? 0 Play Time 00:33:49 Cumulative 5.3 hours Start 2024.08.06 @ 13:27:50 End 2024.08.06 @ 14:14:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/X11 Map View 36x27 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8865723-bb42-4a13-9f7a-8d803b54d845