Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 01:11:48 Player: Assis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2606) 2606 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5406 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Sensor Array Seismic Detector Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Field Laser Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Heavy Ion Engine Nuclear Core Micro Nuclear Core Structural Scanner Improved Sensor Array Improved Terrain Scanner Seismic Detector Advanced Targeting Computer System Shield [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 61 | 7 9 14 14 17 Power 10 | 1 1 2 2 4 Engine 9 | 1 1 2 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 2 2 5 6 4 Treads 18 | 2 2 5 6 3 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 3 4 2 6 Device 5 | 1 . 2 1 1 Storage 6 | 1 3 . . 2 Processor 2 | . . 1 1 . Hackware 2 | . . . . 2 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 15 | 2 3 3 4 3 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | . 3 2 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 39 | . . 9 13 17 Power 6 | . . 1 2 3 Propulsion 16 | . . 3 6 7 Utility 6 | . . 2 1 3 Weapon 11 | . . 3 4 4 Highest Loss Streak 11 | . . 3 6 11 To Critical Strikes . | . . . . . Average Backups 9 | . 8 10 11 10 Power 2 | . 1 1 3 3 Propulsion 1 | . 1 2 . . Utility 3 | . 2 2 4 5 Weapon 2 | . 3 3 2 . Tool/Special . | . . . . . Unused Backups 8 | . . 1 . 7 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 6 | . . 1 . 5 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 92 89 77 Engine 9 | . 14 10 7 3 Treads 25 | . 28 17 31 21 Device 9 | . 14 18 5 1 Storage 10 | . 14 11 9 6 Processor 9 | . . 10 17 15 Hackware 1 | . . . . 7 Protection 1 | . . 2 . 3 Energy Gun 4 | . 5 6 2 1 Ballistic Gun 13 | . 22 14 13 . Launcher 2 | . . . 1 9 Peak Build Rating 37 | 7 8 12 22 37 Average Rating 14 | 5 7 10 17 25 On Entrance 7 | . 7 8 12 10 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 40 | 13 30 37 34 40 Greatest Support 96 | 40 40 40 80 96 Greatest Overweight (x) 11 | . . 11 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 Average Capacity 13 | 7 11 15 15 14 Most Carried 15 | 2 13 13 15 12 Average Carried 9 | . 8 10 11 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 13 | 2 13 10 12 5 Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Skirmisher 9% | Skirmisher 9% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1997 | 167 401 421 557 451 Remotely . | . . . . . Salvage Created 2723 | 55 573 510 811 774 Parts 134 | 9 28 31 34 32 Haulers Intercepted 6 | . 2 1 3 . Recyclers Shooed 6 | 1 2 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 14 10 14 20 Melee 1 | . . . . 1 Guns 37 | . 13 10 12 2 Cannons 2 | . . . . 2 AOE 17 | . . . 2 15 Classes Destroyed 12 | 1 5 1 1 4 Worker 4 | . 1 2 1 . Builder 3 | . . . 1 2 Tunneler 5 | 3 1 . . 1 Hauler 6 | . 2 1 3 . Recycler 2 | . . . . 2 Mechanic 1 | . . . . 1 Operator 5 | . 2 . 1 2 Swarmer 8 | . 6 . . 2 Grunt 38 | . 8 6 11 13 Sentry 8 | . . 4 3 1 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 9 | 3 3 3 5 9 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 556 | . 63 95 137 261 Missed 152 | . 11 18 31 92 Hits 404 | . 52 77 106 169 Projectile 404 | . 52 77 106 169 AOE 2 | . . 2 . . Critical Strikes 12 | . . 2 5 5 Damage Taken 5903 | . 521 1319 1758 2305 Core 1334 | . 137 301 193 703 Absorbed by Shields 8 | . . . . 8 Core Remaining (%) 58 | 100 45 24 64 . Volleys Fired 301 | 9 63 68 86 75 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 100 76 76 90 Shots Fired 544 | 18 126 133 169 98 Gun 481 | 18 126 133 163 41 Cannon 9 | . . . . 9 Launcher 54 | . . . 6 48 Special . | . . . . . Kinetic 332 | . 76 104 152 . Thermal 158 | 18 50 29 11 50 Explosive 54 | . . . 6 48 Electromagnetic . | . . . . . Robot Hit Streak 31 | 4 12 28 31 10 Robot Miss Streak 3 | 2 3 3 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 360 | 10 85 94 121 50 Core Hits 176 | 5 30 25 50 66 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 14 | . 11 2 . 1 Burn 13 | . 10 2 . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7242 | 127 1126 1534 1796 2659 Guns 4760 | 126 1069 1255 1618 692 Cannons 115 | . . . . 115 Explosions 2302 | . . 279 178 1845 Melee . | . . . . . Ramming 65 | 1 57 . . 7 Kinetic 3080 | . 653 940 1487 . Thermal 1795 | 126 416 315 131 807 Explosive 2302 | . . 279 178 1845 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 159 | . . 83 5 71 Projectiles . | . . . . . Explosions 159 | . . 83 5 71 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 356 | . . 114 78 164 Shots 9 | . . 1 3 5 Rammed 16 | 1 11 . 1 3 Targets Rammed 18 | 1 12 . 1 4 Kicked . | . . . . . Crushed 2 | . 1 . . 1 Highest Temperature 753 | 117 461 189 54 753 Average Temperature 133 | 37 160 62 25 214 Received Heat Transfer 2200 | . 195 501 972 532 Effects 24 | . 9 . . 15 Shutdowns 5 | . 2 . . 3 Energy Bleed 2 | . . . . 2 Interference 2 | . 2 . . . Short Circuit 2 | . . . . 2 Damage (minor) 6 | . 1 . . 5 Damage (major) 7 | . 4 . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 12 | . 7 3 . 2 Heat Transferred 4958 | 370 1961 962 333 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 180 | 5 127 101 116 180 Initial 46 | . . 22 7 46 Average 33 | 1 42 27 26 39 Influence Increases 1953 | 15 417 342 508 671 Destroy 0b10 Robot/C 1160 | . 280 200 280 400 Destroy 0b10 Robot/NC 130 | 15 30 15 30 40 Destroy Leader 302 | . 64 62 76 100 Successful Hack 39 | . 25 . 14 . Disable Machine 90 | . . 15 30 45 Destroy Structure 127 | . 3 20 18 86 Lose Combat Pursuer 105 | . 15 30 60 . Influence Decreases 1824 | 15 362 379 422 646 Entered New Map 102 | . . 33 11 58 Time Decay 1396 | 15 362 285 281 453 Lost Part 326 | . . 61 130 135 Squads Dispatched 18 | . 4 . 3 11 Investigation 5 | . 2 . 1 2 Extermination 3 | . . . . 3 Reinforcement 9 | . 2 . 2 5 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 3 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 27 17 32 32 Peak Tracking Total 7 | . 4 6 7 4 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 2 3 Max in Single Turn 2 | . . 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 6 1 3 2 Terminals 9 | . 5 1 3 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 15 1 8 5 Successful 10 | . 4 . 2 4 Failed 19 | . 11 1 6 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 16 | . 8 1 7 . Terminals 22 | . 13 1 8 . Fabricators 5 | . . . . 5 Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 . 2 . Part Schematic 2 | . 1 . 1 . Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . 1 . Registered Components 1 | . 1 . . . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 . 3 2 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 109 | . . . . 109 Total Part Build Rating 6 | . . . . 6 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4971 | 14 1647 836 1263 1211 Optics 2399 | . . . 1188 1211 Sensors 1241 | . . 548 693 . Structural 935 | . . 833 102 . Seismic 1664 | 14 1647 3 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5195 | 200 1685 836 1263 1211 Spaces Moved 2401 | 102 890 326 542 541 Core 50 | 3 . 1 . 46 Treads 2350 | 99 890 325 542 494 Legs 1 | . . . . 1 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 164 | 156 160 178 167 160 Slowest Speed 600 | 160 160 600 250 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 92 25 43 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 129 | . . 20 16 93 Melee . | . . . . . Projectile . | . . . . . AOE 129 | . . 20 16 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3088 | 120 1017 448 725 778 Wait 256 | . 27 30 75 124 Move 2398 | 102 889 325 541 541 Hop . | . . . . . Pick Up 24 | 2 10 4 3 5 Fast Attach 23 | 7 . 3 4 9 Attach 26 | . . 9 8 9 Detach 7 | . . 2 1 4 Swap 24 | . 10 4 6 4 Drop 12 | . 6 3 . 3 Fire 301 | 9 63 68 86 75 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 17 | . 12 . 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 201 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 4) 1274 | -10/Materials | Discovered new exit (range 14) 1512 | -10/Materials | Core integrity fell below 50% 1732 | -10/Materials | Discovered new exit (range 12) 1841 | -10/Materials | Discovered new exit (range 15) 1886 | -10/Materials | Entered another Materials area 1886 | -9/Materials | Evolved 2 slots: Utility x2 2079 | -9/Materials | Lost 3 parts (1p2w) 2176 | -9/Materials | Discovered new exit (range 15) 2180 | -9/Materials | Build established: Skirmisher 2611 | -9/Materials | Core integrity fell below 50% 2716 | -9/Materials | Discovered new exit (range 3) 2721 | -9/Materials | Identified exit to Materials 2722 | -9/Materials | Entered another Materials area 2722 | -8/Materials | Evolved 2 slots: Propulsion x2 3066 | -8/Materials | Discovered new exit (range 5) 3142 | -8/Materials | Build established: Scavenger-Skirmisher 3569 | -8/Materials | Lost 6 parts (1p3n1u1w) 3829 | -8/Materials | Build established: Mutant 3855 | -8/Materials | Discovered new exit (range 19) 3932 | -8/Materials | Lost 6 parts (1p3n2w) 3983 | -8/Materials | Identified exit to Factory 3985 | -8/Materials | Entered Factory 3985 | -7/Factory | Evolved 2 slots: Utility x2 4220 | -7/Factory | Fabricated Hacking Suite (x1) 4899 | -7/Factory | Lost 3 parts (1p2n) 5114 | -7/Factory | Fabricated Hacking Suite (x1) 5130 | -7/Factory | Garrison activated, responded to threat 5170 | -7/Factory | Core integrity fell below 50% 5176 | -7/Factory | Build established: Hacker-Mutant 5180 | -7/Factory | Core integrity fell below 20% 5196 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05160_ U-05 Engineer lays Concrete. 05161_ U-05 Engineer destroyed. 05162_ U-05 Engineer lays Concrete. 05163_ Hvy. Ion Engine destroyed. 05163_ Mni. Grenade Launcher destroyed. 05164_ U-05 Engineer builds a Wall. 05167_ R-06 Scavenger collects Huge Storage Unit. 05168_ U-05 Engineer builds a Wall. 05173_ W-25 Informer sends out distress signal. 05176_ Lrg. Storage Unit destroyed. 05179_ R-06 Scavenger collects Terrain Scanner. 05179_ U-05 Engineer lays Concrete. 05183_ K-01 Serf collects debris. 05184_ Acquired 13 matter. 05186_ The unstable cave ceiling collapses. 05186_ U-05 Engineer lays Concrete. 05192_ Hacking Suite destroyed. 05193_ K-01 Serf collects debris. 05193_ U-05 Engineer lays Concrete. 05196_ U-05 Engineer builds a Wall. 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"""""" | | ??????????? p | | ?????????? r """ " | | ?????????? r u % ! Y "" " | | ???????????####+########### ###### ### "" | | ?????????????????????????## = u # " | | ?????????????????????????# %= | | ?????????????????????????# k[ """""" | | ?????????????????????????## # """""" | | ????????????????????????### " # """""" | | ???????????????????????## # # """""" | | ???????????????????????# # ]] "" # | | ???????????????????????# # ]] = """# """""" | | ???????????????????????# ## ] ! [ F" """""" | | ???????????????????????# # !*!] """# """""" | | ??????????????????????## ## * "" # """""" | | ??????????????????????# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedCoilField Manual? 0 Play Time 00:32:52 Cumulative 35.0 hours Start 2026.01.31 @ 00:40:20 End 2026.01.31 @ 01:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a483156-63e4-46df-9d74-6409c643f1d3