Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 01:41:00 Player: omewwes Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1337) 1337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 4987 Bonus ------- Follower Combat Kills 535 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 21% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Great Axe Great Axe > --- INVENTORY (5) ---- Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Melee Analysis Suite Force Booster > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Heavy Rocket Launcher Great Axe [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Axe Energy Gun Small Laser Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 5 | . . 1 2 2 . . . Weapon . | . . . . . . . . Parts Attached 63 | 8 8 11 17 7 5 2 5 Power 10 | 1 1 1 4 1 1 . 1 Engine 7 | 1 1 1 3 1 . . . Core 2 | . . . 1 . . . 1 Reactor 1 | . . . . . 1 . . Propulsion 20 | 4 4 2 6 . 1 . 3 Treads 2 | 2 . . . . . . . Leg 18 | 2 4 2 6 . 1 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 1 3 7 4 3 2 . Device 9 | . 1 . 4 2 1 1 . Storage 2 | 1 . 1 . . . . . Processor 5 | . . 1 2 1 . 1 . Hackware . | . . . . . . . . Protection 5 | . . 1 1 1 2 . . Artifact . | . . . . . . . . Weapon 12 | 2 2 5 . 2 . . 1 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 2 . . . . . . Slashing Weapon 7 | . . 4 . 2 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . 3 . 4 . 1 . 14 Power 5 | . 1 . 1 . . . 3 Propulsion 9 | . 1 . 1 . 1 . 6 Utility 6 | . . . 2 . . . 4 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 14 | . 2 . 3 . 1 . 14 To Critical Strikes . | . . . . . . . . Average Backups 4 | . 3 5 4 4 4 5 4 Power . | . . . . . 1 1 . Propulsion 1 | . 2 1 . 2 1 1 1 Utility . | . . . 1 . . . . Weapon 2 | . 1 3 2 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 9 | . . 3 4 1 . . 1 Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 1 4 . . . . Weapon 3 | . . 2 . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 82 99 95 99 93 99 80 Engine 7 | . 11 11 8 7 5 . . Reactor 1 | . . . . . 1 7 4 Treads 1 | . 11 . . . . . . Leg 24 | . 16 33 27 23 21 23 21 Device 16 | . 2 11 18 22 19 23 17 Storage 2 | . 14 3 . . . . . Processor 16 | . . 10 17 22 23 23 20 Protection 5 | . . 7 5 7 6 5 . Energy Gun 2 | . 16 . . . . . . Impact Weapon 1 | . 8 . . . . . . Slashing Weapon 14 | . . 20 18 15 15 15 15 Peak Build Rating 50 | 6 12 19 35 46 47 50 47 Average Rating 30 | 4 7 18 30 42 42 47 38 On Entrance 26 | . 6 12 19 35 46 47 47 Avg Prop Armor Cover (%) 17 | . 17 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 36 | 11 17 17 25 32 36 32 31 Greatest Support 60 | 40 40 39 60 60 60 60 60 Greatest Overweight (x) 1 | . 1 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 Most Carried 7 | 2 6 7 5 5 5 5 5 Average Carried 4 | . 3 5 4 4 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 6 | 2 6 5 5 5 5 5 1 Class Distribution -------------------- 60% | Gladiator 35% | Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 958 | 115 223 117 213 13 159 39 79 Remotely . | . . . . . . . . Salvage Created 1708 | . 462 274 634 59 . 58 221 Parts 96 | . 16 27 35 12 . 2 4 Haulers Intercepted 3 | . 1 1 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 33 | . 9 9 9 1 . . 5 Melee 19 | . . 4 9 1 . . 5 Guns 8 | . 8 . . . . . . AOE 5 | . . 5 . . . . . Classes Destroyed 9 | . 2 4 1 2 . . . Worker 1 | . . 1 . . . . . Builder 1 | . . . . 1 . . . Tunneler 3 | . . 1 2 . . . . Hauler 3 | . 1 1 1 . . . . Recycler 2 | . . . 1 . . 1 . Swarmer 6 | . . 5 . . . . 1 Grunt 19 | . 9 2 5 . . . 3 Sentry 6 | . . 2 4 . . . . Programmer 2 | . . . . 1 . . 1 Best Kill Streak 6 | . 6 3 5 1 . 1 3 Combat Bots Only 6 | . 6 3 5 1 . . 3 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 306 | . 67 33 59 18 1 12 116 Missed 80 | . 10 9 18 11 . 5 27 Hits 226 | . 57 24 41 7 1 7 89 Melee 1 | . . . . . 1 . . Projectile 225 | . 57 24 41 7 . 7 89 Critical Strikes 14 | . 3 1 2 . . . 8 Part Disruptions 1 | . . . . . . . 1 Damage Taken 3695 | . 753 314 554 95 41 88 1850 Core 1088 | . 187 58 143 46 . 23 631 Absorbed by Shields 78 | . . . 78 . . . . Core Remaining (%) 71 | 100 25 85 74 . . . . Volleys Fired 55 | . 51 4 . . . . . Largest 2 | . 2 1 . . . . . Hottest 90 | . 90 33 . . . . . Shots Fired 81 | . 77 4 . . . . . Gun 77 | . 77 . . . . . . Cannon . | . . . . . . . . Launcher 4 | . . 4 . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 77 | . 77 . . . . . . Explosive 4 | . . 4 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 16 . . . . . . Robot Miss Streak 3 | . 2 3 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 150 | . 62 17 41 2 . 2 26 Core Hits 53 | . 23 10 11 2 . . 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . 1 2 4 . . . 5 Burn 1 | . 1 . . . . . . Sever 11 | . . 2 4 . . . 5 Melee Attacks 136 | . 2 24 51 21 1 6 31 Impact 2 | . 2 . . . . . . Slashing 134 | . . 24 51 21 1 6 31 Piercing . | . . . . . . . . Sneak Attacks 14 | . 1 3 8 1 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 18 | . . 5 8 . . . 5 Damage Inflicted 4973 | . 830 1065 1806 107 . 114 1051 Guns 694 | . 694 . . . . . . Cannons . | . . . . . . . . Explosions 384 | . . 384 . . . . . Melee 3892 | . 133 681 1806 107 . 114 1051 Ramming 3 | . 3 . . . . . . Kinetic . | . . . . . . . . Thermal 694 | . 694 . . . . . . Explosive 384 | . . 384 . . . . . Electromagnetic . | . . . . . . . . Impact 133 | . 133 . . . . . . Slashing 3759 | . . 681 1806 107 . 114 1051 Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . 18 18 21 Average Corruption 15 | . . . . . 11 18 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . . 12 12 8 Message Errors 9 | . . . . . 3 3 3 Matter Fused 8 | . . . . . 4 1 3 Heat Flow Errors 3 | . . . . . 1 2 . Energy Discharges 3 | . . . . . 1 2 . Parts Rejected 2 | . . . . . . 1 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 3 | . . . . . 2 1 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 491 | . 91 117 247 . . 25 11 Projectiles . | . . . . . . . . Explosions 53 | . . 53 . . . . . Melee 438 | . 91 64 247 . . 25 11 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . Shots 1 | . . 1 . . . . . Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 327 | . 327 7 3 . 280 227 300 Average Temperature 152 | . 160 7 3 . 141 119 137 Received Heat Transfer 1712 | . 474 96 235 . . 39 868 Effects 2 | . 2 . . . . . . Energy Bleed 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions 2 | . 2 . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 5 | . 5 . . . . . . Heat Transferred 1863 | . 1863 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 196 | . 190 164 112 52 20 196 . Initial 34 | . . 32 34 . 12 . . Average 51 | . 96 91 37 4 1 103 . Influence Increases 1629 | . 297 319 322 94 20 333 244 Destroy 0b10 Robot/C 900 | . 180 180 180 20 . 160 180 Destroy 0b10 Robot/NC 50 | . 5 15 20 5 . 5 . Destroy Leader 216 | . 52 32 52 10 . 50 20 Allied During Kill 158 | . . . . . . 114 44 Successful Hack 14 | . . 7 7 . . . . Disable Machine 45 | . . 15 15 15 . . . Destroy Structure 81 | . . 40 3 14 20 4 . Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 150 | . 60 15 45 30 . . . Influence Decreases 1629 | . 220 313 405 58 56 205 372 Entered New Map 166 | . . 45 49 . 24 . 48 Time Decay 1026 | . 190 268 277 58 22 131 80 Lost Part 194 | . 30 . 40 . . . 124 Lost Ally 204 | . . . . . 10 74 120 Purge Threat 39 | . . . 39 . . . . Squads Dispatched 6 | . 2 . 1 1 . 2 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . 1 . . . Reinforcement 4 | . 2 . 1 . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 6 | . 1 4 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 18 16 15 3 5 6 10 Peak Tracking Total 6 | . 6 6 6 2 5 4 5 Tactical Retreats 7 | . 2 1 3 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . 3 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 3 | . . 1 1 1 . . . Max in Single Turn 1 | . . 1 1 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 16 | . . 5 5 4 . 2 . Terminals 11 | . . 5 4 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 38 | . . 14 15 6 . 3 . Successful 15 | . . 6 8 1 . . . Failed 23 | . . 8 7 5 . 3 . Catastrophic 5 | . . 1 1 1 . 2 . Database Lockouts . | . . . . . . . . Manual 22 | . . 13 5 3 . 1 . Terminals 29 | . . 14 13 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 2 . 1 . Scanalyzers 2 | . . . 2 . . . . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 5 | . . 1 4 . . . . Branch Access Points 2 | . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 9 | . . 5 4 . . . . Terminals 9 | . . 5 4 . . . . Botnet 1 | . . . 1 . . . . Skim 8 | . . 5 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . . 5 5 3 . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies 20 | . . . . 1 19 . . Largest Group 19 | . . . . 1 19 13 7 Highest-Rated Group 475 | . . . . 30 475 348 197 Highest-Rated Ally 35 | . . . . 30 35 31 31 Total Orders . | . . . . . . . . Ally Attacks 224 | . . . . . 101 88 35 Total Damage 4862 | . . . . . 3061 1111 690 Kills 21 | . . . . . 9 8 4 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Active Infowar (turns) 3143 | . 99 639 908 753 280 333 131 Sensors 3143 | . 99 639 908 753 280 333 131 Terrain 1483 | . . . . 753 280 333 117 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 3657 | 70 499 639 908 753 280 333 175 Spaces Moved 2226 | 49 230 391 567 505 191 221 72 Core 9 | 9 . . . . . . . Treads 60 | 15 45 . . . . . . Legs 2157 | 25 185 391 567 505 191 221 72 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 120 Average Speed 126 | 119 128 120 124 130 130 130 129 Slowest Speed 190 | 160 190 120 130 130 130 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 49 36 36 17 83 8 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 23 | . . 1 3 14 1 4 . Terrain Destroyed 67 | . . 45 3 14 1 4 . Melee 23 | . . 1 3 14 1 4 . Projectile . | . . . . . . . . AOE 44 | . . 44 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 2785 | 58 351 524 698 572 220 256 106 Wait 237 | . 46 82 50 18 18 23 . Move 2220 | 48 229 390 566 505 190 220 72 Hop . | . . . . . . . . Pick Up 23 | . 5 5 7 5 . 1 . Fast Attach 36 | 8 5 4 9 2 4 2 2 Attach 12 | . 1 1 1 2 2 . 5 Detach 9 | 2 2 2 1 . 2 . . Swap 26 | . 3 8 8 4 1 1 1 Drop 44 | . 5 10 15 9 2 3 . Fire 55 | . 51 4 . . . . . Melee 113 | . 2 18 41 19 1 6 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire 8 | . . . . 8 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 6) 507 | -10/Materials | Discovered new exit (range 11) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 903 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Identified exit to Mines 1155 | -9/Materials | Identified exit to Materials 1209 | -9/Materials | Entered another Materials area 1209 | -8/Materials | Evolved 2 slots: Utility x2 1323 | -8/Materials | Lost 3 parts (1p1n1u) 1542 | -8/Materials | Build established: Gladiator 1808 | -8/Materials | Discovered new exit (range 9) 2057 | -8/Materials | Identified exit to Factory 2117 | -8/Materials | Entered Factory 2117 | -7/Factory | Evolved 2 slots: Utility x2 2409 | -7/Factory | Discovered new exit (range 6) 2415 | -7/Factory | Identified exit to Storage 2485 | -7/Factory | Discovered new exit (range 15) 2503 | -7/Factory | Identified exit to Lower Caves 2604 | -7/Factory | Discovered exit to Lower Caves (range 6) 2870 | -7/Factory | Sucked down chute 2870 | -7/Factory | Entered Waste 2880 | -7/Waste | 1 allies followed down the chute 2881 | -7/Waste | Spotted C-40 Crusher 2885 | -7/Waste | EMP discharged 2928 | -7/Waste | Spotted C-40 Crusher 2940 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2954 | -7/Waste | Spotted C-40 Crusher 2971 | -7/Waste | Spotted C-40 Crusher 2985 | -7/Waste | EMP discharged 2985 | -7/Waste | System corruption reached 10% 2993 | -7/Waste | Met Warlord forces unprepared to attack 2994 | -7/Waste | Allies destroyed C-40 Crusher 2999 | -7/Waste | Spotted C-40 Crusher 2999 | -7/Waste | Allies destroyed C-40 Crusher 3000 | -7/Waste | Allies destroyed C-40 Crusher 3000 | -7/Waste | Allies destroyed C-40 Crusher 3040 | -7/Waste | Lost 3 allies 3085 | -7/Waste | EMP discharged 3125 | -7/Waste | Discovered new exit (range 10) 3135 | -7/Waste | Identified exit to Factory 3150 | -7/Waste | Entered Factory 3150 | -7/Factory | Accompanied by 13 allies 3251 | -7/Factory | Discovered exit to Storage (range 15) 3420 | -7/Factory | Discovered exit to Lower Caves (range 13) 3483 | -7/Factory | Entered Lower Caves 3483 | -7/Lower Caves | Accompanied by 7 allies 3483 | -7/Lower Caves | Spotted B-75 Beast 3485 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3497 | -7/Lower Caves | Learned Factory emergency access door positions 3556 | -7/Lower Caves | Lost 7 allies 3624 | -7/Lower Caves | Core integrity fell below 50% 3644 | -7/Lower Caves | Core integrity fell below 20% 3658 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03612_ Great Axe destroyed. 03614_ G-47 Trooper Aluminum Leg severed. 03614_ Imp. Deuterium Engine destroyed. 03614_ Imp. Sensor Array destroyed. 03616_ Great Axe follow-up attack on G-47 Trooper. 03616_ G-47 Trooper Lgt. Nuclear Core severed. 03623_ G-47 Trooper destroyed. 03627_ Acquired Lgt. Nuclear Core. 03629_ 5KK=&T8,5ZERA9DDHTLYQ9YP UEK 03629_ Acquired 43 matter. 03632_ Lgt. Nuclear Core destroyed. 03635_ Carbon-fiber Leg destroyed. 03638_ Imp. Heat Sink fries itself beyond repair. 03639_ Great Axe follow-up attack on B-75 Beast. 03646_ V/I#CM5=A W/,X OPL 89 03649_ Carbon-fiber Leg destroyed. 03650_ B-75 Beast Imp. Medium Treads severed. 03650_ Great Axe follow-up attack on B-75 Beast. 03652_ Carbon-fiber Leg destroyed. 03656_ Great Axe follow-up attack on B-75 Beast. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ???????????????????????????#?????????????????????? | | ???????????????#????????????#????????????????????? | | ??????????????????????????? ?#??#????????????????? | | ?????????????????#???#???? ??##??????????????????? | | ?????????????????????##?? ? ##?????????????????? | | ??????????????????#????????? #?#????????????????? | | ???????????????#???#??#?? ?? ##?####??????#??#??? | | ????????????#??????#?#####??? ### ##?#???###???? | | ?????????????#??#??### # ## #####?? ?? | | ?????????????#??#??## ? ##??? ? | | ??????????#??????### ### ##?# # | | ????????????#?????# ## # | | ???????????####??## # | | ????????????#?#?### BB | | ?????????##???#??; BB #? | | ?????????? ##; @ ###### #?# | | ????????# ###;; = #??### ## # | | ??????? #### ##%= |####?## # | | ??????? ???#?## % ####### # | | ???????? ????# ## # | | ??????????##?# ## ## #? | | ????????? ?#?## ?## #?? | | ???????????##?#;;# ? #### ## ##?? | | ??????????????##?#? ??#?## ### ## ##?# | | ????????????##??#??? #?## ###### ## ##?? | | ??????????#?#??###??? ?## #???## ## ##? | | ??????????????#??#??? ? #???# ### #? | | ??????????????##?? ?? ##?#?# #### ##? | | ???????????????#???? ##??? #?### ##? | | ?????????????????? ## ??? #???# #?? | | ????????????????? ???# ###?# ###?# ### | | ??????????????????? ? ########?#?## ###### # # | | ?????????????????? ?? ????#??##??####??# | | ?????????????????????####?????? ###?#???# | | ????????????????????????#????#??# ?#??#?### | | ???????????????????????????????## ?????#??# | | ???????????????????????????????## ?#?????# ### %= | | ?????????????????????????????# # ####### #?# | | ????????????????????????????? # ? #?## | | ???????????????????????????? # #####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntisysChargeReplica Manual? 0 Play Time 00:30:11 Cumulative 141.7 hours Start 2025.12.09 @ 01:10:45 End 2025.12.09 @ 01:41:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 234f38bd-7d5d-471b-a13c-437a09b5623b