Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 17:01:23 Player: JackZewap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3045) 3045 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 6525 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Micro Nuclear Core Advanced Visual Processing Unit Improved Light Armor Plating Hardlight Generator System Shield Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Core Analyzer Actuator Array System Shield > --- WEAPON ----------- Maul Great Maul > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Advanced Visual Processing Unit Core Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator Great Maul [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Actuator Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Great Maul Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 101 | 8 9 2 1 6 58 17 Power 10 | 1 1 . . . 6 2 Engine 2 | 1 . . . . 1 . Core 8 | . 1 . . . 5 2 Reactor . | . . . . . . . Propulsion 34 | 2 2 . . 4 19 7 Treads 21 | . . . . . 16 5 Leg 13 | 2 2 . . 4 3 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 2 2 1 . 16 7 Device 9 | . 1 1 . . 5 2 Storage 2 | 1 . . 1 . . . Processor 8 | . 1 1 . . 4 2 Hackware 3 | . . . . . 1 2 Protection 7 | . . . . . 6 1 Artifact . | . . . . . . . Weapon 28 | 4 4 . . 2 17 1 Energy Gun 6 | 4 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 2 . . 1 3 . Ballistic Cannon 4 | . . . . 1 3 . Launcher 4 | . . . . . 4 . Special Weapon . | . . . . . . . Impact Weapon 6 | . . . . . 5 1 Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 33 | . 3 1 . . 12 17 Power 7 | . . 1 . . 3 3 Propulsion 12 | . 2 . . . 3 7 Utility 8 | . . . . . 3 5 Weapon 6 | . 1 . . . 3 2 Highest Loss Streak 7 | . 2 1 . . 7 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 93 90 85 84 94 94 Core 7 | . 9 5 . . 5 13 Treads 15 | . . . . . 22 16 Leg 8 | . 24 28 28 28 3 2 Device 8 | . 9 6 . . 7 13 Storage 9 | . 14 14 14 14 9 7 Processor 12 | . 2 7 14 14 12 13 Hackware 4 | . . . . . 5 8 Protection 5 | . . . . . 9 . Energy Gun 1 | . 18 . . . . . Ballistic Gun 6 | . 8 28 28 18 4 . Ballistic Cannon 1 | . . . . 8 2 . Impact Weapon 8 | . . . . . 8 14 Slashing Weapon 1 | . . . . . 2 . Naked Turns . | . . . . . . . Heaviest Build 42 | 14 17 17 16 21 42 38 Greatest Support 69 | 20 20 20 20 20 69 69 Greatest Overweight (x) 5 | . 5 . . 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 2 8 8 9 10 10 10 Average Carried 8 | . 4 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 1 7 8 9 10 10 6 Class Distribution -------------------- 45% | Gladiator 43% | Mutant 6% | Hacker-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1824 | 220 145 117 . 81 1126 135 Remotely . | . . . . . . . Salvage Created 3190 | . 357 304 . 75 1674 780 Parts 144 | . 19 17 . 4 82 22 Haulers Intercepted 6 | . 1 . . . 4 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 71 | . 7 5 . 2 40 17 Melee 21 | . . . . . 11 10 Guns 24 | . 7 5 . 2 10 . Cannons 7 | . . . . . 7 . AOE 7 | . . . . . 7 . Classes Destroyed 13 | . 3 3 . . 5 2 Worker 3 | . . . . . 3 . Builder 2 | . . . . . 2 . Hauler 6 | . 1 . . . 4 1 Recycler 3 | . . 2 . . 1 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 6 | . 1 . . . 3 2 Swarmer 16 | . . 3 . . 9 4 Grunt 35 | . 7 . . 2 21 5 Brawler 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Sentry 14 | . . 2 . . 8 4 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | . 3 4 . 2 7 4 Combat Bots Only 5 | . 3 3 . 2 5 4 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 747 | . 47 21 . . 265 414 Missed 205 | . 12 5 . . 65 123 Damage Taken 6747 | . 496 227 . . 3134 2890 Core 1370 | . 80 60 . . 527 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 49 | 100 . . . 44 4 . Volleys Fired 127 | . 36 14 . 3 74 . Largest 2 | . 2 2 . 2 2 . Hottest 130 | . 130 46 . 46 76 . Shots Fired 213 | . 64 28 . 6 115 . Gun 173 | . 64 28 . 6 75 . Cannon 33 | . . . . . 33 . Launcher 7 | . . . . . 7 . Special . | . . . . . . . Kinetic 148 | . 6 28 . 6 108 . Thermal 58 | . 58 . . . . . Explosive 7 | . . . . . 7 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 8 17 . 8 11 . Robot Miss Streak 4 | . 4 1 . . 2 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . 1 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 264 | . 40 20 . 6 135 63 Core Hits 104 | . 18 9 . 3 65 9 Critical Kills 9 | . . 2 . . 3 4 Critical Parts Destroyed 24 | . . . . . 9 15 Critical Strikes 47 | . 3 2 . . 22 20 Burn 3 | . 3 . . . . . Destroy 2 | . . 2 . . . . Blast 4 | . . . . . 4 . Smash 33 | . . . . . 13 20 Sever 5 | . . . . . 5 . Melee Attacks 194 | . . . . . 79 115 Impact 176 | . . . . . 61 115 Slashing 18 | . . . . . 18 . Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . 6 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 20 | . . . . . 13 7 Damage Inflicted 9230 | . 556 299 . 94 5564 2717 Guns 2126 | . 556 299 . 85 1186 . Cannons 677 | . . . . . 677 . Explosions 1418 | . . . . . 1418 . Melee 4991 | . . . . . 2283 2708 Ramming 18 | . . . . 9 . 9 Kinetic 2297 | . 50 299 . 85 1863 . Thermal 506 | . 506 . . . . . Explosive 1418 | . . . . . 1418 . Electromagnetic . | . . . . . . . Impact 4489 | . . . . . 1781 2708 Slashing 502 | . . . . . 502 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 3 Average Corruption 3 | . . . . . 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . . . . . 26 11 Message Errors 8 | . . . . . 6 2 Matter Fused 10 | . . . . . 9 1 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 7 | . . . . . 6 1 Parts Rejected 2 | . . . . . 2 . Parts Fused 2 | . . . . . . 2 Data Loss (minor) 5 | . . . . . 3 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1607 | . . . . . 774 833 Projectiles 22 | . . . . . 22 . Explosions 120 | . . . . . 120 . Melee 1465 | . . . . . 632 833 Knockbacks 21 | . . . . . 10 11 Impact 15 | . . . . . 4 11 Kinetic 5 | . . . . . 5 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 27 | . . . . . 27 . Shots 1 | . . . . . 1 . Rammed 2 | . . . . . . 2 Targets Rammed 6 | . . . . 2 . 4 Kicked 4 | . . . . 2 . 2 Crushed . | . . . . . . . Highest Temperature 225 | . 225 12 . . 225 186 Average Temperature 61 | . 73 9 . . 54 65 Received Heat Transfer 2736 | . 297 63 . . 1539 837 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 28 | . . . . . 17 11 Impact Corruptions 50 | . . . . . 20 30 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 . . . . 2 Heat Transferred 1591 | . 1591 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 655 | . 181 148 . 74 655 328 Initial 297 | . . 8 . . . 297 Average 257 | . 53 57 . 55 393 141 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 52 | 100 100 100 . 100 25 71 Level 1 15 | . . . . . 13 28 Level 2 32 | . . . . . 61 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 . . 1 6 7 Investigation 4 | . 2 . . 1 1 . Extermination 3 | . . . . . . 3 Reinforcement 4 | . . . . . 3 1 Assault 1 | . . . . . 1 . Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 14 4 . 3 64 26 Peak Tracking Total 6 | . 4 2 . 3 6 6 Tactical Retreats 5 | . 2 . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 1 . . 4 . Max in Single Turn 2 | . . 1 . . 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 4 . . 1 12 2 Terminals 13 | . 3 . . . 9 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 2 | . . . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 63 | . 13 . . 1 46 3 Successful 32 | . 7 . . 1 23 1 Failed 30 | . 6 . . . 22 2 Catastrophic 5 | . . . . . 4 1 Database Lockouts 1 | . . . . . 1 . Manual 35 | . 8 . . . 25 2 Terminals 52 | . 12 . . . 38 2 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . . 3 . Recycling Units 4 | . . . . . 3 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . 5 . . 1 13 . Robot Analysis 2 | . . . . . 2 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Terminal Index 3 | . 1 . . . 2 . Alert Level 3 | . 1 . . . 2 . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 2 . . . . . Dispatch Records 2 | . . . . . 2 . Security Status 1 | . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 1 Report Inventory 3 | . . . . . 2 1 Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 2 . . . 6 . Terminals 8 | . 2 . . . 6 . Botnet 8 | . 2 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 . . . 10 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 230 | . . . . . 230 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 2 . Highest-Rated Group 40 | . . 40 40 40 24 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders 2 | . . . . 1 1 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . 1 . . Ally Attacks 15 | . . . . 15 . . Total Damage 139 | . . . . 139 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8275 | 68 590 336 449 448 4108 2276 Spaces Moved 3924 | 49 340 211 368 262 1855 839 Core 20 | 6 13 . . . . 1 Treads 2275 | . . . . . 1662 613 Legs 1629 | 43 327 211 368 262 193 225 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 125 Average Speed 147 | 111 127 120 120 158 158 151 Slowest Speed 300 | 120 300 120 120 190 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 45 47 77 48 75 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 29 | . . . . . 7 22 Terrain Destroyed 112 | . . . . . 90 22 Melee 29 | . . . . . 7 22 Projectile 15 | . . . . . 15 . AOE 68 | . . . . . 68 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5870 | 60 434 267 376 293 2795 1645 Wait 1411 | . 28 35 1 6 672 669 Move 3918 | 48 339 210 367 261 1854 839 Hop . | . . . . . . . Pick Up 66 | 1 11 3 4 5 33 9 Fast Attach 48 | 7 6 1 . 1 25 8 Attach 24 | 1 1 1 . . 12 9 Detach 14 | 2 2 1 . 1 6 2 Swap 29 | . 2 . 1 5 21 . Drop 72 | 1 9 2 3 9 38 10 Fire 127 | . 36 14 . 3 74 . Melee 155 | . . . . . 60 95 Ram . | . . . . . . . Kick 4 | . . . . 2 . 2 Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 522 | -10/Materials | Discovered new exit (range 11) 578 | -10/Materials | Identified exit to Materials 622 | -10/Materials | Discovered new exit (range 7) 629 | -10/Materials | Identified exit to Mines 659 | -10/Materials | Entered Mines 710 | -10/Mines | Discovered exit to Materials (range 11) 792 | -10/Mines | Core integrity fell below 50% 947 | -10/Mines | Discovered exit to Materials (range 14) 969 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 991 | -10/Mines | Discovered new exit (range 5) 995 | -10/Mines | Entered Exiles 995 | -10/Exiles | Found Exiles lab abandoned 995 | -10/Exiles | Accompanied by 3 allies 1104 | -10/Exiles | Build established: Mutant 1432 | -10/Exiles | Discovered new exit (range 10) 1444 | -10/Exiles | Entered Mines 1444 | -9/Mines | Accompanied by 3 allies 1453 | -9/Mines | Met a Derelict bent on vengeance 1594 | -9/Mines | Met a Derelict shopkeep closing up shop 1873 | -9/Mines | Discovered new exit (range 7) 1892 | -9/Mines | Entered Materials 1892 | -8/Materials | Accompanied by 2 allies 1892 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2902 | -8/Materials | Garrison activated, responded to threat 2937 | -8/Materials | Discovered new exit (range 15) 3520 | -8/Materials | Lost 4 parts (1p1n2w) 3888 | -8/Materials | Build established: Gladiator 4059 | -8/Materials | Central database locked down 4481 | -8/Materials | Discovered new exit (range 10) 4680 | -8/Materials | Identified exit to Factory 4692 | -8/Materials | First assault squad dispatched 4697 | -8/Materials | Core integrity fell below 50% 4742 | -8/Materials | Core integrity fell below 20% 4777 | -8/Materials | Lost 7 parts (1p2n3u1w) 6000 | -8/Materials | Entered Factory 6000 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6001 | -7/Factory | Identified exit to Storage 6376 | -7/Factory | Build established: Hacker-Gladiator 6884 | -7/Factory | Build established: Gladiator 7536 | -7/Factory | Discovered exit to Storage (range 17) 8069 | -7/Factory | Garrison activated, responded to threat 8150 | -7/Factory | Core integrity fell below 50% 8184 | -7/Factory | Lost 7 parts (2p2n2u1w) 8255 | -7/Factory | Core integrity fell below 20% 8276 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08253_ P-60 Hacker system corrupted by crushing effect. 08253_ P-60 Hacker knocked back. 08256_ Y-54 Guardian heat spikes uncontrollably. 08256_ Destroyed Target Analyzer. 08256_ P-60 Hacker system corrupted by crushing effect. 08256_ P-60 Hacker knocked back. 08256_ Adv. Treads destroyed. 08257_ Y-54 Guardian heat damages core (-14). 08259_ Y-54 Guardian suffers critical hit (Smash). 08259_ Destroyed Flak Gun. 08259_ Y-54 Guardian system corrupted by crushing effect. 08264_ P-60 Hacker misfires. 08266_ K-01 Serf collects debris. 08268_ Destroyed Shock Rifle. 08268_ P-60 Hacker system corrupted by crushing effect. 08268_ P-60 Hacker knocked back. 08269_ G-47 Trooper emerges from the garrison. 08271_ P-60 Hacker suffers critical hit (Smash). 08271_ Gravmag System melted. 08271_ P-60 Hacker destroyed. 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