Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 16:28:26 Player: Luna Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1044) 1044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-15) -15 TOTAL SCORE: 3739 Bonus ------- Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core High-capacity Storage Unit Improved Shield Generator Gatling Laser Flak Gun Flak Gun Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Flak Gun Flak Gun Flak Cannon > --- INVENTORY -------- Aluminum Leg Assault Rifle Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Visual Processing Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 2 | . . . . 2 . Parts Attached 26 | 4 4 3 2 9 4 Power 3 | 1 . . . 1 1 Engine 2 | 1 . . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 3 | 1 . . . 2 . Treads 1 | . . . . 1 . Leg 2 | 1 . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 1 2 . 3 Device 2 | . 1 . . . 1 Storage 3 | 1 . . . . 2 Processor 3 | . 1 . 2 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 1 2 2 . 6 . Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 . . 4 . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . 1 . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . 4 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . 2 . Weapon 4 | . . . . 2 2 Highest Loss Streak 4 | . . . . 4 3 To Critical Strikes . | . . . . . . Average Backups 5 | 3 5 5 4 4 7 Power . | . . . . . . Propulsion 1 | 2 3 1 . . . Utility . | . . . . . 1 Weapon 3 | . 2 4 4 3 5 Tool/Special . | . . . . . . Unused Backups 7 | . . 3 . 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 3 . . . Utility . | . . . . . . Weapon 3 | . . . . 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 64 | . 73 76 65 69 44 Engine 9 | . 14 14 11 9 1 Treads 3 | . . . . 7 6 Leg 9 | . 14 14 11 9 1 Storage 5 | . 14 5 . . 6 Processor 8 | . 3 5 10 15 7 Protection 4 | . . 8 11 5 . Energy Gun 4 | . . 8 11 6 . Ballistic Gun 10 | . 19 11 . 10 12 Ballistic Cannon 4 | . . 7 11 6 . Launcher 2 | . 2 . . . 5 Peak Build Rating 27 | 4 6 14 18 27 26 Average Rating 12 | 3 5 10 15 23 16 On Entrance 10 | . 4 6 14 18 21 Avg Prop Armor Cover (%) 10 | . . . . 7 14 Naked Turns . | . . . . . . Heaviest Build 60 | 12 17 29 29 33 60 Greatest Support 20 | 10 10 10 10 20 15 Greatest Overweight (x) 19 | 1 1 2 2 3 19 Average Overweight (x) 2 | . 1 1 2 1 9 Largest Inventory Capacity 20 | 8 8 8 5 5 20 Average Capacity 8 | 7 8 6 5 5 19 Most Carried 9 | 5 8 8 5 5 9 Average Carried 5 | 3 5 5 4 4 8 Final Capacity 20 | 8 8 5 5 5 20 Final Carried 9 | 4 6 5 4 5 9 Class Distribution -------------------- 78% | Mutant 21% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 809 | 209 30 97 257 205 11 Remotely . | . . . . . . Salvage Created 1129 | . 50 97 391 473 118 Parts 80 | . 12 9 16 31 12 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 30 | . 6 5 2 13 4 Guns 13 | . . 3 . 9 1 Cannons 7 | . . 2 2 3 . AOE 10 | . 6 . . 1 3 Classes Destroyed 10 | . 3 1 3 1 2 Worker 3 | . 1 . . 1 1 Builder 1 | . . . 1 . . Hauler 1 | . . . . . 1 Recycler 3 | . . . 3 . . Operator 1 | . . . . . 1 Watcher 3 | . 2 . 1 . . Swarmer 15 | . 6 3 . 3 3 Grunt 7 | . . 2 1 4 . Sentry 6 | . . . 1 5 . Hunter 2 | . . . . 1 1 Best Kill Streak 5 | . 5 3 4 3 4 Combat Bots Only 3 | . 3 3 1 3 3 Max Kills in Single Turn 3 | . 3 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 3 | . 3 . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 312 | . 59 34 4 76 139 Missed 90 | . 15 11 2 24 38 Hits 222 | . 44 23 2 52 101 Projectile 222 | . 44 23 2 52 101 Critical Strikes 11 | . 1 1 1 1 7 Damage Taken 2864 | . 354 268 31 754 1457 Core 919 | . 80 47 . 81 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 49 100 85 . Volleys Fired 69 | . 14 10 12 27 6 Largest 4 | . 2 2 2 4 3 Hottest 143 | . 50 87 87 143 86 Shots Fired 157 | . 23 20 24 72 18 Gun 105 | . 17 10 12 54 12 Cannon 38 | . . 10 12 16 . Launcher 14 | . 6 . . 2 6 Special . | . . . . . . Kinetic 103 | . 17 10 12 52 12 Thermal . | . . . . . . Explosive 14 | . 6 . . 2 6 Electromagnetic 40 | . . 10 12 18 . Robot Hit Streak 9 | . 2 4 7 9 5 Robot Miss Streak 14 | . 5 7 7 14 11 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 100 | . 10 11 18 51 10 Core Hits 121 | . 13 10 20 48 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3001 | . 552 250 411 900 888 Guns 1102 | . 103 103 174 624 98 Cannons 628 | . . 147 237 244 . Explosions 1257 | . 449 . . 26 782 Melee . | . . . . . . Ramming 14 | . . . . 6 8 Kinetic 1275 | . 103 147 237 690 98 Thermal 215 | . . . . . 215 Explosive 1042 | . 449 . . 26 567 Electromagnetic 455 | . . 103 174 178 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 97 | . . . . . 97 Projectiles . | . . . . . . Explosions 97 | . . . . . 97 Melee . | . . . . . . Knockbacks 20 | . . 5 10 5 . Impact . | . . . . . . Kinetic 20 | . . 5 10 5 . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . 1 . Shots 1 | . . . . 1 . Rammed 12 | . . . . 1 11 Targets Rammed 12 | . . . . 1 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 384 | . . 384 144 182 145 Average Temperature 81 | . . 159 47 54 77 Received Heat Transfer 393 | . . 69 27 297 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 96 Level 1 . | . . . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 202 | . 174 90 50 154 202 Initial 65 | . . 42 15 . 65 Average 44 | . 59 29 8 72 92 Influence Increases 1026 | . 218 120 87 354 247 Destroy 0b10 Robot/C 600 | . 120 100 40 260 80 Destroy 0b10 Robot/NC 60 | . 15 . 25 5 15 Destroy Leader 168 | . 24 20 22 80 22 Successful Hack 7 | . 7 . . . . Disable Machine 90 | . 15 . . . 75 Destroy Structure 101 | . 37 . . 9 55 Influence Decreases 1026 | . 109 189 127 208 393 Entered New Map 173 | . . 67 25 . 81 Time Decay 763 | . 109 122 102 168 262 Lost Part 90 | . . . . 40 50 Squads Dispatched 4 | . . . 2 1 1 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . 1 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 8 5 8 22 8 Peak Tracking Total 5 | . 5 3 3 3 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . 1 . . . 5 Max in Single Turn 4 | . 1 . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 2 | . 1 1 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 1 . . . Successful 2 | . 1 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1240 | . 1 . 118 513 608 Optics 1239 | . . . 118 513 608 ECM 1 | . 1 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3025 | 582 460 384 478 513 608 Spaces Moved 907 | 113 216 153 169 172 84 Core 74 | 27 . . . . 47 Treads 36 | . . . . 36 . Legs 797 | 86 216 153 169 136 37 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 190 190 260 190 190 Average Speed 250 | 156 190 226 260 232 589 Slowest Speed 1000 | 190 190 260 260 330 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 12 40 23 16 19 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . 35 . . 7 58 Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . 35 . . 7 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1468 | 519 246 173 185 228 117 Wait 395 | 395 . . . . . Move 902 | 112 215 152 168 171 84 Hop . | . . . . . . Pick Up 37 | 8 5 3 2 12 7 Fast Attach . | . . . . . . Attach 24 | 4 7 1 2 6 4 Detach 8 | . 4 . . 1 3 Swap 5 | . . 2 . 3 . Drop 16 | . 1 5 1 7 2 Fire 69 | . 14 10 12 27 6 Melee . | . . . . . . Ram 11 | . . . . . 11 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 583 | -11/Scrapyard | Entered Materials 584 | -10/Materials | Build established: Mutant 719 | -10/Materials | Identified exit to Mines 1043 | -10/Materials | Entered Mines 1044 | -10/Mines | Learned location of Storage (-9) 1093 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1174 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1178 | -10/Mines | Discovered new exit (range 13) 1319 | -10/Mines | Core integrity fell below 50% 1427 | -10/Mines | Entered Materials 1427 | -9/Materials | Evolved 2 slots: Utility x2 1858 | -9/Materials | Discovered new exit (range 18) 1905 | -9/Materials | Entered another Materials area 1905 | -8/Materials | Evolved 2 slots: Weapon x2 2284 | -8/Materials | Lost 4 parts (2u2w) 2341 | -8/Materials | Discovered new exit (range 10) 2418 | -8/Materials | Entered Factory 2418 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2577 | -7/Factory | Build established: Skirmisher 2973 | -7/Factory | Core integrity fell below 50% 2976 | -7/Factory | Lost 3 parts (1n2w) 3006 | -7/Factory | Core integrity fell below 20% 3026 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02647_ K-01 Serf collects debris. 02648_ U-05 Engineer lays Concrete. 02652_ K-01 Serf collects debris. 02660_ U-05 Engineer lays Concrete. 02662_ R-06 Scavenger collects Wheel. 02665_ U-05 Engineer lays Concrete. 02667_ R-06 Scavenger collects Wheel. 02806_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Y. 02811_ Acquired Gatling Laser. 02924_ Grenade Launcher destroyed. 02931_ System corrupted: Flak Gun rejected. 02936_ Flak Gun destroyed. 02945_ Arm. Treads destroyed. 02950_ System corrupted: Heat flow error (+179). 02950_ R-06 Scavenger collects Flak Gun. 02953_ Slammed into P-60 Hacker. 02992_ System corrupted: Matter fused (-10). 02995_ Slammed into P-60 Hacker. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. 03002_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ##????????? | | ?????????????????????????????????? ??????? | | ?????????????????????????????????# ?????? | | ?????????????????????????????????# ????? | | ?????????????????????????????????# """????? | | ?????????????????##############??# ???? | | ????????????????? """ # # ### """????? | | ????????????????? "R" #""##### ???? | | ?????????????????? " " # """"???? | | ??????????????????""" # ?? | | ???????????????????"" = # """""""? | | ????????????????# """ # | | ????????????????# ] " """""""" | | ????????????????# ? # | | ????????????????#+#####+### """""""" | | ????????????????# | | ????????????????# """""""" | | ????????????????# " | | ?????????????#### "T" ! ! * | | ????? ! + """ !! ! | | ????? ####+####+####### ### !! !!* | | ????????????????# ###?# | | ????????????????# #???# | | ????????????????# #???# ######## | | ????????????????# #???# #??????# | | ????????????????# p@ ##### ##??????# | | ????????????????# + ##??????# | | ????????????????# #######+####??????# | | ????????????????# #???? ??????# | | ????????????????# #???? ?????# | | ????????????????# #??? ????# | | ????????????????# #??? #???# | | ????????????????# #?? #???# | | ????????????????##############?? #???# | | ???????????????????????????????? #???# | | ??????????????????????????????? #???# | | ??????????????????????????????? #???# | | ???????????????????????????????? ?????# | | ?????????????????????????????????? ???????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Made in Tau Ceti IV More Dakka Please Oops Organ Harvest Overwhelming Storm Trooper Challenges ------------ None Game ------ Seed RecyclingPoweredStorm Manual? 0 Play Time 00:24:03 Cumulative 1.1 hours Start 2026.05.02 @ 16:06:58 End 2026.05.02 @ 16:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cecc45c-da22-4462-9555-78673fce8764