Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:45:54 Player: Bobert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1236) 1236 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3431 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 140/160 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Enhanced Autogun > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Shield Generator Improved EM Shotgun Improved Medium Laser Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Large Storage Unit Light Armor Plating Shield Generator Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Improved Medium Laser Improved Medium Laser Enhanced Autogun Enhanced Autogun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 71 | 6 15 . 25 25 Power 17 | 1 4 . 4 8 Engine 15 | 1 4 . 4 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 19 | 2 4 . 6 7 Treads 7 | 2 . . 5 . Leg . | . . . . . Wheel 12 | . 4 . 1 7 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 4 . 5 3 Device 6 | . 1 . 2 3 Storage 3 | 1 2 . . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 2 3 . 10 7 Energy Gun 13 | 2 1 . 7 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | . 2 . 1 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 23 | . 6 . 5 12 Power 8 | . 3 . 1 4 Propulsion 7 | . 2 . 1 4 Utility 2 | . . . 1 1 Weapon 6 | . 1 . 2 3 Highest Loss Streak 11 | . 2 . 4 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 86 100 94 87 Engine 11 | . 9 14 10 15 Treads 12 | . 9 . 15 9 Wheel 8 | . 17 28 4 9 Device 8 | . 4 . 10 8 Storage 11 | . 14 14 11 9 Processor 16 | . 4 14 21 18 Energy Gun 14 | . 16 . 15 9 Ballistic Gun 5 | . 8 28 3 7 Naked Turns . | . . . . . Heaviest Build 43 | 14 31 31 37 43 Greatest Support 42 | 40 40 32 40 42 Greatest Overweight (x) 3 | 3 . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 1 6 6 14 15 Average Carried 6 | . 2 6 7 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 1 6 6 10 9 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1162 | 148 173 . 408 433 Remotely . | . . . . . Salvage Created 1837 | . 417 . 721 699 Parts 101 | . 24 . 38 39 Haulers Intercepted 5 | . 1 . 3 1 Recyclers Shooed 8 | . 2 . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 30 | . 7 . 13 10 Guns 29 | . 7 . 13 9 AOE 1 | . . . . 1 Classes Destroyed 8 | . 5 . 2 1 Builder 4 | . 1 . . 3 Hauler 5 | . 1 . 3 1 Recycler 6 | . 1 . 2 3 Watcher 6 | . 1 . 4 1 Swarmer 6 | . . . 3 3 Grunt 19 | . 7 . 6 6 Sentry 4 | . . . 4 . Hunter 1 | . . . . 1 Best Kill Streak 9 | . 3 . 4 9 Combat Bots Only 5 | . 3 . 4 5 Max Kills in Single Turn 2 | . 2 . 1 2 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 336 | . 93 . 87 156 Missed 101 | . 24 . 25 52 Damage Taken 3355 | . 955 . 738 1662 Core 947 | . 240 . 153 554 Absorbed by Shields 21 | . . . . 21 Core Remaining (%) 55 | 100 . 4 61 . Volleys Fired 180 | . 50 . 74 56 Largest 2 | . 2 . 2 2 Hottest 133 | . 100 . 133 130 Shots Fired 316 | . 88 . 126 102 Gun 301 | . 88 . 111 102 Cannon 15 | . . . 15 . Launcher . | . . . . . Special . | . . . . . Kinetic 129 | . 28 . 43 58 Thermal 180 | . 60 . 82 38 Explosive . | . . . . . Electromagnetic 7 | . . . 1 6 Robot Hit Streak 14 | . 13 . 14 10 Robot Miss Streak 10 | . 7 . 6 10 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 200 | . 51 . 88 61 Core Hits 140 | . 19 . 69 52 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 5 | . 4 . 1 . Burn 4 | . 3 . 1 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3316 | . 779 . 1360 1177 Guns 3093 | . 767 . 1208 1118 Cannons 143 | . . . 143 . Explosions 59 | . . . . 59 Melee . | . . . . . Ramming 21 | . 12 . 9 . Kinetic 1192 | . 271 . 304 617 Thermal 2014 | . 496 . 1047 471 Explosive . | . . . . . Electromagnetic 89 | . . . . 89 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 2 3 1 Average Corruption 2 | . 2 2 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 3 . 12 . Message Errors 6 | . . . 6 . Matter Fused 3 | . 1 . 2 . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles 6 | . . . 6 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . 6 . 4 . Shots . | . . . . . Rammed 3 | . 1 . 2 . Targets Rammed 3 | . 1 . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 503 | . 503 . 262 154 Average Temperature 102 | . 187 . 65 44 Received Heat Transfer 1254 | . 525 . 249 480 Effects 6 | . 6 . . . Shutdowns 3 | . 3 . . . Interference 2 | . 2 . . . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . 3 . Heat Transferred 4125 | . 1702 . 1672 751 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 218 | . 160 33 182 218 Initial 33 | . . 33 12 13 Average 68 | . 71 33 60 95 Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 75 Level 1 5 | . . . . 24 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 13 . 25 19 Peak Tracking Total 6 | . 4 . 6 6 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 14 | . 5 . 6 3 Terminals 10 | . 5 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 45 | . 16 . 20 9 Successful 27 | . 9 . 14 4 Failed 18 | . 7 . 6 5 Catastrophic 5 | . . . 3 2 Database Lockouts . | . . . . . Manual 34 | . 16 . 15 3 Terminals 35 | . 16 . 16 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 2 3 Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . . 3 Terminal Hacks 8 | . 2 . 6 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . 1 . . . Unreport Threat 2 | . . . 2 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 1 3 Report Inventory 2 | . . . 1 1 Retrieve Components 2 | . . . . 2 Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 7 . 5 1 Terminals 12 | . 7 . 4 1 Assimilate 2 | . 2 . . . Botnet 10 | . 5 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 5 2 Full Trace Events 5 | . 3 . 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2356 | 64 597 24 1179 492 Spaces Moved 1174 | 35 366 25 562 186 Core 4 | 4 . . . . Treads 631 | 31 69 . 445 86 Legs . | . . . . . Wheels 539 | . 297 25 117 100 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 86 Average Speed 144 | 157 111 100 160 167 Slowest Speed 320 | 200 160 100 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 51 14 53 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1530 | 41 464 24 715 286 Wait 38 | . 19 . 18 1 Move 1170 | 34 365 24 561 186 Hop . | . . . . . Pick Up 29 | 1 9 . 13 6 Fast Attach 47 | 6 11 . 16 14 Attach 18 | . 4 . 6 8 Detach 7 | . . . 4 3 Swap 6 | . . . 3 3 Drop 32 | . 5 . 18 9 Fire 180 | . 50 . 74 56 Melee . | . . . . . Ram 3 | . 1 . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Core integrity fell below 50% 322 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 11) 435 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Core integrity fell below 20% 661 | -10/Materials | Identified exit to Mines 662 | -10/Materials | Entered Mines 662 | -10/Mines | Discovered new exit (range 16) 685 | -10/Mines | Identified exit to Materials 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Lost 4 parts (1p1n2w) 1241 | -9/Materials | Build established: Scavenger-Mutant 1254 | -9/Materials | Discovered new exit (range 3) 1257 | -9/Materials | Identified exit to Materials 1835 | -9/Materials | Discovered exit to Materials (range 8) 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2091 | -8/Materials | Garrison activated, responded to threat 2268 | -8/Materials | Discovered new exit (range 16) 2301 | -8/Materials | Core integrity fell below 50% 2321 | -8/Materials | Core integrity fell below 20% 2357 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02318_ Switching to secondary target: Y-45 Defender. 02319_ K-01 Serf collects debris. 02321_ Acquired 4 matter. 02323_ Acquired 57 matter. 02325_ Acquired Lgt. Nuclear Core. 02325_ K-01 Serf collects debris. 02328_ Acquired Imp. Heat Sink. 02329_ K-01 Serf collects debris. 02331_ Acquired Lgt. Nuclear Core. 02333_ K-01 Serf collects debris. 02334_ Enh. Autogun destroyed. 02336_ R-06 Scavenger collects Lgt. Nuclear Core. 02336_ K-01 Serf collects debris. 02339_ Critical hit (Burn: +37). 02349_ Connecting with Garrison Access... Feedback: System corruption (+1%). 02349_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. 02351_ Garrison Access under remote control. 02353_ Lgt. Nuclear Core destroyed. 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" = #??????????????????????????????? | | # !! # ##?????????????????????????????? | | # " "#?????????????????????????????? | | # !" ##?????????????????????????????? | | # * # "#?????????????????????????????? | | ###### ##?????????????????????????????? | | ?????# %#??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# %#??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????#% %#??????????????????????????????? | | ?????" #??????????????????????????????? | | ?????" #??????????????????????????????? | | ?????" #??????????????????????????????? | | ?????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 23 Energy Capacity 415 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberMediumBuckler Manual? 0 Play Time 00:26:09 Cumulative 18.4 hours Start 2024.04.04 @ 17:18:21 End 2024.04.04 @ 17:45:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f462f661-80dc-4e2f-9df4-a67376dfefb5