Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.09.06 @ 15:20:20 Player: cptwinky Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (2753) 2753 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (5346) 5346 TOTAL SCORE: 13889 Bonus ------- Super Gauntlet 4952 High Alert Combat Kills 82 Follower Combat Kills 95 Entered Garrisons 600 Friendly Fire -383 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 0/100 System Corruption 16% Temperature Cool (12) Movement Flying (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (9) ------ Improved Core Analyzer Thermal Shield Hacking Suite > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (4) ---- Light Angular Momentum Engine Improved Cesium-ion Thruster Advanced Sensor Array Improved Focal Shield Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Power Sword > --- INVENTORY -------- Light Nuclear Core Improved Cesium-ion Thruster Power Amplifier Improved Light Armor Plating Hacking Suite Mini Drone Bay Improved EM Pulse Cannon Mini Grenade Launcher [Rating: 64] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Backup Power VII Propulsion Improved Cesium-ion Thruster Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Slots Evolved 10 | . . 2 2 . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . Utility 7 | . . 2 1 . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 113 | 3 5 8 49 1 5 . 5 6 11 5 13 . 2 Power 15 | . 1 2 5 . 1 . 1 2 . 2 1 . . Engine 9 | . 1 2 4 . 1 . . . . . 1 . . Core 6 | . . . 1 . . . 1 2 . 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 . 1 17 . . . 1 . 5 . 1 . . Treads 17 | 2 . 1 14 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . 3 . . . 1 . 5 . 1 . . Utility 32 | . 2 4 9 . 2 . 3 1 2 1 7 . 1 Device 8 | . 1 1 . . 1 . . . 1 . 3 . 1 Storage 2 | . . 1 1 . . . . . . . . . . Processor 5 | . . 2 1 . . . 1 . . . 1 . . Hackware 8 | . 1 . 3 . 1 . 1 . . . 2 . . Protection 9 | . . . 4 . . . 1 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 1 2 1 18 1 2 . . 3 4 2 4 . 1 Energy Gun 4 | . 1 . 1 . . . . . . . 2 . . Energy Cannon 3 | . . . 1 . . . . . . 1 . . 1 Ballistic Gun 11 | 1 . 1 8 . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . 2 1 . . . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 5 | . . . 5 . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 1 . . 1 3 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . 1 1 . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . . . . . Parts Lost 37 | . . 1 11 . 1 . . . . 9 15 . . Power 8 | . . . 3 . . . . . . 4 1 . . Propulsion 6 | . . . 4 . . . . . . . 2 . . Utility 12 | . . . 1 . 1 . . . . 2 8 . . Weapon 11 | . . 1 3 . . . . . . 3 4 . . Highest Loss Streak 11 | . . 1 6 . 1 . . . . 9 11 . . Average Slot Usage (%) 87 | . 62 96 92 100 93 92 99 92 96 91 64 23 27 Engine 3 | . 1 11 5 9 7 7 1 . . . . . . Core 2 | . . . . . . . 5 7 12 10 . . . Treads 11 | . 28 22 23 . . . . . . . . . . Flight 13 | . . . 2 27 23 23 23 23 25 26 21 11 11 Device 5 | . 1 15 6 . 7 7 7 . 5 . 4 . 2 Storage 6 | . . 2 9 9 7 7 7 7 6 6 4 . . Processor 4 | . . 13 . 9 7 7 7 7 6 6 7 5 5 Hackware 19 | . 4 11 22 27 28 23 23 23 20 19 11 5 5 Protection 4 | . . . 5 . . . 6 14 5 9 4 . . Energy Gun 1 | . 10 5 . . . . . . . . . . . Ballistic Gun 6 | . 14 16 12 9 . . . . . . . . . Impact Weapon 1 | . . . 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . 7 7 7 4 5 . 4 . . Special Melee Weapon 1 | . . . . . 3 7 7 1 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 29 | 1 6 13 25 18 17 17 19 20 23 29 20 . 10 Greatest Support 78 | 3 9 15 78 18 18 18 20 20 32 32 32 8 8 Greatest Overweight (x) 5 | . . . 4 . . . . . . 3 5 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 8 8 8 8 8 8 8 8 8 8 4 4 Average Capacity 7 | 4 4 4 8 8 8 8 8 8 8 8 7 4 4 Most Carried 8 | 1 4 7 8 8 8 8 8 8 8 8 7 4 4 Average Carried 6 | . 3 4 7 8 7 7 7 7 7 7 4 4 4 Final Capacity 8 | 4 4 8 8 8 8 8 8 8 8 8 4 4 4 Final Carried 8 | 1 4 7 8 8 7 8 8 8 8 6 4 4 4 Class Distribution -------------------- 45% | Hacker-Sprinter 30% | Hacker-Mutant 19% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Matter Collected 2023 | 211 265 71 881 30 80 . 50 7 213 20 195 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3358 | . 188 168 1508 39 87 97 99 122 239 248 554 . 9 Parts 181 | . 12 17 67 11 2 9 6 13 6 16 22 . . Haulers Intercepted 12 | . 1 2 6 . . . 1 . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 72 | . 2 5 28 10 . . . 10 . 11 6 . . Melee 10 | . . . 6 . . . . . . . 4 . . Guns 17 | . 2 5 8 . . . . . . . 2 . . Cannons 1 | . . . . . . . . . . 1 . . . AOE 42 | . . . 12 10 . . . 10 . 10 . . . Classes Destroyed 12 | . 4 1 5 . . 1 . . . 1 . . . Worker 4 | . . . 2 . 1 . . . . . . . 1 Hauler 12 | . 1 2 6 . . . 1 . 2 . . . . Carrier 1 | . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 6 | . 1 . 2 . . . 2 . 1 . . . . Swarmer 35 | . . 5 3 10 . . . 10 . 7 . . . Grunt 23 | . 2 . 16 . . . . . . 2 3 . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 9 | . . . 7 . . . . . . 1 1 . . Hunter 1 | . . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . 1 2 . . Martyr 2 | . . . . . . 2 . . . . . . . Best Kill Streak 13 | . 3 7 13 8 1 . 1 7 1 10 2 . 1 Combat Bots Only 11 | . 2 4 11 8 . . . 7 . 10 2 . . Max Kills in Single Turn 5 | . 1 1 4 4 1 1 1 5 1 4 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 4 4 . . . 5 . 4 . . . Melee 1 | . . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Damage Taken 6584 | . 33 309 2520 47 . . 100 226 . 1333 1765 . 251 Core 1899 | . . 35 273 9 . . 36 40 . 449 806 . 251 Absorbed by Shields 226 | . . . . . . . . 65 . 161 . . . Core Remaining (%) 79 | 100 100 91 . 48 . . . 89 . 47 . . . Volleys Fired 158 | . 19 18 82 5 . . . 5 . 10 16 . 3 Largest 2 | . 2 2 2 1 . . . 1 . 1 1 . 1 Hottest 90 | . 70 70 83 30 . . . 30 . 69 69 . 90 Shots Fired 244 | . 38 31 136 5 . . . 5 . 10 16 . 3 Gun 207 | . 38 31 122 . . . . . . . 16 . . Cannon 10 | . . . 5 . . . . . . 2 . . 3 Launcher 27 | . . . 9 5 . . . 5 . 8 . . . Special . | . . . . . . . . . . . . . . Kinetic 173 | . 19 26 117 . . . . . . . 11 . . Thermal 37 | . 19 5 5 . . . . . . . 5 . 3 Explosive 27 | . . . 9 5 . . . 5 . 8 . . . Electromagnetic 7 | . . . 5 . . . . . . 2 . . . Robot Hit Streak 44 | . 4 13 44 8 . . . 3 . 6 2 . . Robot Miss Streak 3 | . 3 1 1 1 . . . . . 1 2 . 1 Penetration Max 2 | . . . . . . . . . . . 2 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 253 | . 21 25 134 3 9 2 6 1 10 5 37 . . Core Hits 158 | . 11 12 56 10 1 2 3 13 4 30 15 . 1 Critical Hits 9 | . 1 . . . . . 1 . . . 7 . . Critical Kills 3 | . . . . . . . . . . . 3 . . Critical Parts Destroyed 5 | . 1 . . . . . 1 . . . 3 . . Melee Attacks 153 | . . . 33 . 9 2 30 . 27 3 49 . . Impact 33 | . . . 33 . . . . . . . . . . Slashing 117 | . . . . . 6 2 30 . 27 3 49 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 3 . 5 2 1 . 2 . 1 . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10184 | . 207 217 3718 684 528 183 309 749 579 1228 1712 . 70 Guns 2006 | . 207 217 1441 . . . . . . . 141 . . Cannons 150 | . . . 102 . . . . . . 48 . . . Explosions 4094 | . . . 1411 684 . . . 749 . 1180 . . 70 Melee 3889 | . . . 719 . 528 183 309 . 579 . 1571 . . Ramming 45 | . . . 45 . . . . . . . . . . Kinetic 1678 | . 75 164 1368 . . . . . . . 71 . . Thermal 751 | . 132 53 426 . . . . . . . 70 . 70 Explosive 3671 | . . . 1058 684 . . . 749 . 1180 . . . Electromagnetic 150 | . . . 102 . . . . . . 48 . . . Impact 719 | . . . 719 . . . . . . . . . . Slashing 3170 | . . . . . 528 183 309 . 579 . 1571 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . 7 16 16 Average Corruption 5 | . . . . . . . . . . . 3 11 16 Corruption Purged . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 11 . 3 Message Errors 2 | . . . . . . . . . . . 2 . . Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . 3 . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 860 | . . . 296 38 218 . . 5 . 83 220 . . Projectiles 16 | . . . 16 . . . . . . . . . . Explosions 256 | . . . 130 38 . . . 5 . 83 . . . Melee 588 | . . . 150 . 218 . . . . . 220 . . Knockbacks 5 | . . . 5 . . . . . . . . . . Impact 5 | . . . 5 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . . . . . . 49 . . 251 Shots 4 | . . . . . . . . . . 1 . . 3 Rammed 25 | . . . 25 . . . . . . . . . . Targets Rammed 30 | . . . 30 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . . 5 . . . . . . . . . . Highest Temperature 145 | . 58 51 60 . . . 7 3 . 76 145 . 52 Average Temperature 19 | . 23 23 11 . . . 7 3 . 17 85 . 26 Received Heat Transfer 1740 | . 18 78 1089 . . . 24 . . 288 243 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 1027 | . 370 148 348 . . . . . . . 111 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Peak Influence 594 | . 136 220 558 594 359 123 260 320 215 367 301 84 95 Average Influence 202 | . 79 115 277 393 336 123 136 133 122 186 172 48 45 Maximum Alert Level 2 | . . 1 2 2 1 . 1 1 1 1 1 . . Low Security (%) 61 | 100 100 87 41 . . 100 86 67 79 71 71 100 100 Level 1 23 | . . 12 24 27 100 . 13 32 20 28 28 . . Level 2 14 | . . . 34 72 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 2 3 . 1 . 1 . 3 . 2 . . Investigation 5 | . . 2 1 . 1 . 1 . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . Reinforcement 5 | . 1 . 2 . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Distress Signals 8 | . 1 1 3 . . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 187 | . 8 15 63 11 2 . 10 12 8 32 21 5 . Peak Tracking Total 18 | . 3 8 12 4 1 . 6 7 6 18 11 5 . Tactical Retreats 20 | . . . 13 . . . . 1 2 2 2 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Traps Triggered 17 | . . . . 4 3 . . 5 . 4 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . 6 . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 18 | . . . 7 . . . . 2 9 . . . . Reused 6 | . . . 2 . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . 2 . . . . . 4 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Machines Disabled 7 | . . . 2 . . . . . 2 . . . 3 Max in Single Turn 2 | . . . 1 . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Machines Accessed 46 | . 2 3 13 . 3 . 8 . 15 . 1 . 1 Terminals 26 | . 2 3 9 . . . 3 . 7 . 1 . 1 Fabricators 3 | . . . . . 1 . 2 . . . . . . Repair Stations 5 | . . . 2 . . . . . 3 . . . . Recycling Units 5 | . . . 1 . 1 . 1 . 2 . . . . Scanalyzers 4 | . . . . . 1 . 1 . 2 . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . . . . Total Hacks 163 | . 9 7 52 . 12 . 25 . 52 . 4 . 2 Successful 101 | . 6 2 41 . 6 . 14 . 29 . 2 . 1 Failed 61 | . 3 4 11 . 6 . 11 . 23 . 2 . 1 Catastrophic 2 | . . . . . . . . . 2 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 81 | . 7 7 24 . . . 10 . 29 . 4 . . Terminals 95 | . 9 7 36 . . . 9 . 28 . 4 . 2 Fabricators 8 | . . . . . 3 . 5 . . . . . . Repair Stations 23 | . . . 11 . . . . . 12 . . . . Recycling Units 12 | . . . 2 . 3 . 2 . 5 . . . . Scanalyzers 16 | . . . . . 6 . 6 . 4 . . . . Garrison Access 9 | . . . 3 . . . 3 . 3 . . . . Terminal Hacks 31 | . 4 2 14 . . . 2 . 8 . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . 1 . . . . . 1 . . . 1 Locate Traps 2 | . . . 1 . . . 1 . . . . . . Reprogram Traps 4 | . . . 2 . . . . . 2 . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . Zone Layout 4 | . . . 3 . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 1 . 3 . . . . . . Load Schematic 2 | . . . . . 1 . 1 . . . . . . Build 2 | . . . . . . . 2 . . . . . . Repair Station Hacks 18 | . . . 10 . . . . . 8 . . . . Scan Component 9 | . . . 5 . . . . . 4 . . . . Repair 8 | . . . 5 . . . . . 3 . . . . Refit 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . 1 . 1 . 1 . 1 . . . . Retrieve Components 4 | . . . 1 . 1 . 1 . 1 . . . . Scanalyzer 10 | . . . . . 4 . 4 . 2 . . . . Insert Component 5 | . . . . . 2 . 2 . 1 . . . . Analyze 5 | . . . . . 2 . 2 . 1 . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . . . . Unlock Access 3 | . . . 1 . . . 1 . 1 . . . . Unauthorized Hacks 30 | . 2 . 14 . . . 3 . 9 . 2 . . Terminals 23 | . 2 . 12 . . . 1 . 6 . 2 . . Track 10 | . 2 . 6 . . . . . 1 . 1 . . Assimilate 3 | . . . . . . . . . 3 . . . . Botnet 6 | . . . 2 . . . 1 . 2 . 1 . . Disrupt 3 | . . . 3 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . Prioritize 2 | . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . 1 . . . . Mask 2 | . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 2 . . . . Reprogram 3 | . . . 1 . . . . . 2 . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 38 | . 2 2 9 . 3 . 8 . 12 . 1 . 1 Full Trace Events 4 | . . 1 1 . 1 . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 1 . 2 . 1 . . . . Parts Built 3 | . . . . . . . 3 . . . . . . Matter 358 | . . . . . . . 358 . . . . . . Time 62 | . . . . . . . 62 . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . Parts Repaired 8 | . . . 5 . . . . . 3 . . . . Time 330 | . . . 204 . . . . . 126 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 22 | . . . 10 . 2 . 10 . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 2 . 1 . . . . Part Schematics Acquired 4 | . . . . . 1 . 2 . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Total Allies 28 | . . . 2 . 2 20 . . 4 . . . . Largest Group 22 | . . . 2 2 2 22 2 . 3 1 . . . Highest-Rated Group 599 | . . . 32 32 48 599 45 . 61 10 . . . Highest-Rated Ally 41 | . . . 16 16 32 35 31 . 41 10 . . . Total Orders 6 | . . . . . 2 2 . . . 2 . . . STAY 3 | . . . . . 1 1 . . . 1 . . . ROAM 3 | . . . . . 1 1 . . . 1 . . . Ally Attacks 26 | . . . . 10 1 . 10 . 5 . . . . Total Damage 410 | . . . . 119 42 . 120 . 129 . . . . Kills 6 | . . . . 2 1 . 2 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Turns Passed 5163 | 23 383 186 1857 185 231 279 452 131 565 174 628 27 42 Spaces Moved 6045 | 35 499 230 1074 265 470 512 790 94 1218 319 376 76 87 Core 985 | 35 499 230 183 . . . . . . 2 36 . . Treads 533 | . . . 533 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4527 | . . . 358 265 470 512 790 94 1218 317 340 76 87 Fastest Speed 26 | 50 50 50 29 29 29 29 29 29 26 26 26 35 35 Average Speed 45 | 50 50 50 100 29 29 29 29 29 26 27 52 35 38 Slowest Speed 300 | 50 50 50 250 29 29 29 29 29 29 200 300 35 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 30 | . . . 2 . 3 . 7 . 2 10 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 43 25 86 54 10 95 23 35 37 64 11 71 4 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 58 | . . . 6 . . . 18 . 13 10 11 . . Terrain Destroyed 239 | . . . 72 22 . . 18 28 13 43 11 . 32 Melee 51 | . . . 6 . . . 18 . 13 3 11 . . Projectile 1 | . . . . . . . . . . . . . 1 AOE 187 | . . . 66 22 . . . 28 . 40 . . 31 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Total 7931 | 38 597 274 1644 365 552 638 961 191 1421 375 708 75 92 Wait 1143 | . 66 11 330 25 28 124 132 . 155 21 251 . . Move 5973 | 34 498 229 1069 262 464 511 775 93 1213 299 364 75 87 Hop 27 | . . . 2 . 3 . 7 . 2 7 6 . . Pick Up 48 | 1 6 4 17 . 3 1 5 . 5 . 6 . . Fast Attach 49 | 3 4 4 22 . . . 3 . 6 1 4 . 2 Attach 27 | . 1 . 11 . 3 . 1 . 2 2 7 . . Detach 9 | . . 1 4 . 1 . 1 1 . . 1 . . Swap 37 | . . 4 16 1 2 . 1 6 3 2 2 . . Drop 55 | . 3 3 28 . 3 . 6 2 8 . 2 . . Fire 158 | . 19 18 82 5 . . . 5 . 10 16 . 3 Melee 153 | . . . 33 . 9 2 30 . 27 3 49 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 30 | . . . 30 . . . . . . . . . . Escape Stasis 216 | . . . . 72 36 . . 78 . 30 . . . Rewire . | . . . . . . . . . . . . . . Trap 6 | . . . . . . . . 6 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Utility x2 584 | -9/Materials | Discovered new exit (range 13) 588 | -9/Materials | Central database locked down 593 | -9/Materials | Entered another Materials area 593 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -8/Materials | Repaired Adv. Treads 933 | -8/Materials | Discovered new exit (range 16) 973 | -8/Materials | Build established: Hacker-Mutant 1043 | -8/Materials | Lost 6 parts (1p3n1u1w) 1449 | -8/Materials | Discovered new exit (range 10) 1550 | -8/Materials | Destroyed 11 combat bots 1893 | -8/Materials | Repaired Lgt. Armor Plating 1946 | -8/Materials | Repaired Imp. Assault Rifle 2035 | -8/Materials | Repaired Imp. Assault Rifle 2074 | -8/Materials | Repaired Lgt. Deuterium Engine 2353 | -8/Materials | Discovered new exit (range 10) 2393 | -8/Materials | Identified exit to Garrison 2450 | -8/Materials | Entered Garrison 2450 | -8/Garrison | Accompanied by 2 allies 2467 | -8/Garrison | Core integrity fell below 50% 2545 | -8/Garrison | Discovered new exit (range 8) 2548 | -8/Garrison | Identified exit to Factory 2551 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2598 | -8/Garrison | Build established: Hacker-Sprinter 2604 | -8/Garrison | Discovered exit to Factory (range 11) 2607 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2618 | -8/Garrison | Triggered checkpoint 2618 | -8/Garrison | Triggered checkpoint 2633 | -8/Garrison | Discovered exit to Factory (range 8) 2635 | -8/Garrison | Entered Factory 2635 | -7/Factory | Evolved 2 slots: Utility x2 2643 | -7/Factory | Destroyed 8 combat bots 2808 | -7/Factory | System Shield fried by hacking feedback 2866 | -7/Factory | Manually triggered Chute Trap 2866 | -7/Factory | Sucked down chute 2866 | -7/Factory | Entered Waste 2867 | -7/Waste | Joined by Warlord forces that had cleared the area 2910 | -7/Waste | 2 allies followed down the chute 3026 | -7/Waste | Discovered new exit (range 13) 3067 | -7/Waste | Identified exit to Factory 3145 | -7/Waste | Entered Factory 3145 | -7/Factory | Accompanied by 2 allies 3381 | -7/Factory | Fabricated Mni. Drone Bay (x1) 3389 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 3470 | -7/Factory | Discovered new exit (range 7) 3578 | -7/Factory | Discovered new exit (range 4) 3578 | -7/Factory | Identified exit to Factory 3595 | -7/Factory | Identified exit to Garrison 3597 | -7/Factory | Entered Garrison 3709 | -7/Garrison | Destroyed 7 combat bots 3723 | -7/Garrison | Discovered exit to Factory (range 14) 3728 | -7/Garrison | Entered Factory 3728 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3897 | -6/Factory | Repaired Imp. Light Armor Plating? 3950 | -6/Factory | Repaired Power Sword 3990 | -6/Factory | Repaired Imp. Propulsion Shielding 4102 | -6/Factory | Discovered new exit (range 13) 4107 | -6/Factory | Identified exit to Factory 4238 | -6/Factory | Identified exit to Garrison 4263 | -6/Factory | Garrison activated, responded to threat 4293 | -6/Factory | Entered Garrison 4293 | -6/Garrison | Accompanied by 1 ally 4354 | -6/Garrison | Triggered checkpoint 4372 | -6/Garrison | Discovered exit to Factory (range 8) 4374 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4406 | -6/Garrison | Discovered exit to Factory (range 10) 4409 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4428 | -6/Garrison | Triggered checkpoint 4432 | -6/Garrison | Triggered checkpoint 4436 | -6/Garrison | Triggered checkpoint 4452 | -6/Garrison | Triggered checkpoint 4459 | -6/Garrison | Destroyed 10 combat bots 4462 | -6/Garrison | Core integrity fell below 50% 4464 | -6/Garrison | Discovered exit to Factory (range 10) 4467 | -6/Garrison | Entered Factory 4467 | -5/Factory | Evolved 2 slots: Utility x2 4489 | -5/Factory | Lost 9 parts (4p2u3w) 4859 | -5/Factory | Lost 3 parts (3u) 5064 | -5/Factory | Core integrity fell below 50% 5095 | -5/Factory | Manually triggered Chute Trap 5095 | -5/Factory | Sucked down chute 5095 | -5/Factory | Entered Waste 5096 | -5/Waste | Core integrity fell below 20% 5098 | -5/Waste | Spotted C-40 Crusher 5099 | -5/Waste | Spotted C-40 Crusher 5103 | -5/Waste | Spotted C-40 Crusher 5110 | -5/Waste | EMP discharged 5110 | -5/Waste | System corruption reached 10% 5115 | -5/Waste | Lost 11 parts (2n5u4w) 5116 | -5/Waste | Spotted C-40 Crusher 5118 | -5/Waste | Discovered new exit (range 12) 5118 | -5/Waste | Spotted C-40 Crusher 5122 | -5/Waste | Entered Factory 5164 | -5/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 05100_ ALERT: Foreign system detected. Charging EMP. 05110_ System corrupted (+9). 05118_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05125_ System corrupted: Matter fused (-6). 05142_ Connecting with Terminal... 05142_ Current location identified: Factory >>Alert(Purge) Purged threat record, alert level lowered. 05143_ Acquired Unknown Device. 05143_ Identified Thermal Shield. 05148_ K-01 Serf collects debris. 05153_ Acquired Neutron Cannon. 05156_ Fusion Modulator explodes. 05156_ K-01 Serf destroyed. 05157_ System corrupted: Component data lost. 05164_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?# # ??????????????????????????? | | ??# #########??????????????????????????? | | ??# #??????????????????????????????????? | | ???# +??????????????????????????????????? | | ???# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | #######?# #??????????????????????????????????? | | ? ?# #??????????????????????????????????? | | ? """" # #??????????????????????????????????? | | ? """" # #???????? ????????????????????????? | | ? """" + #???????? ????????????????????? | | ? """" # #???????? ???????????????????? | | ? """" # #???????? ?????????????????? | | ??"""" ?# #???????? ?????????????????? | | ??"""" ?# #???????? ?????????????????? | | ?? ??# ###+##### ??????????????????? | | ######### ?????????????????? | | + ?????????????????? | | "" # ????????????????? | | "" "" # ????????????????? | | "" T" # ????????????????? | | """ "" # ;;;;;;;;####???????????????????????? | | """ "" # ;######???????????????????? | | """ # ; #???????????????????? | | ! # ; #???????????????????? | | ######### ; @ +???????????????????? | | ????????# % # #???????????????????? | | ????????# # #???????????????????? | | ????????# ; [# #???????????????????? | | ????????# " # #???????????????????? | | ????????# " # """ #???????????????????? | | ????????+ """"" "### """ +???????????????????? | | ????????# " ##??# """ #???????????????????? | | ????????# #####????# #???????????????????? | | ????????? ?????????# ? +???????????????????? | | ?????????? ?????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Cld. Airjet | -7/Factory | Scanalyzed Power Sword | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mni. Drone Bay | x1 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Super Gauntlet Game ------ Seed ImprovedGuidedSword Manual? 0 Play Time 01:16:10 Cumulative 615.6 hours Start 2020.09.06 @ 14:03:48 End 2020.09.06 @ 15:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 444 Adventurer 4 Explorer 0 Win Type - Total 67 Types 55/5/3/2/2/0/0 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c643c9-0dc5-4253-96db-970b4a9d5faa