Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 23:45:34 Player: T-900 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4461) 4461 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 10077 Bonus ------- High Alert Combat Kills 641 Cogmind --------- Core Integrity 140/1150 Matter 247/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (7) ------ Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Core Shielding > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Heavy Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg VSS Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Gauss Rifle [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 . 1 . . 1 Utility 5 | . . 1 . 1 1 2 . Weapon 3 | . . . 2 . . . 1 Parts Attached 143 | 6 . 13 14 24 14 51 21 Power 26 | 1 . 2 2 7 2 8 4 Engine 13 | 1 . 2 1 4 . 2 3 Core 12 | . . . 1 3 2 6 . Reactor 1 | . . . . . . . 1 Propulsion 46 | 2 . 4 3 8 4 18 7 Treads 10 | . . . . 4 1 3 2 Leg 31 | 2 . 4 3 4 3 11 4 Wheel 5 | . . . . . . 4 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 . 2 3 3 4 5 2 Device 7 | . . 2 1 1 1 1 1 Storage 4 | 1 . . 1 . . 2 . Processor 8 | . . . 1 2 3 1 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 51 | 2 . 5 6 6 4 20 8 Energy Gun 18 | . . 4 1 3 1 7 2 Energy Cannon 3 | . . . . . 1 2 . Ballistic Gun 15 | 2 . . 2 2 1 6 2 Ballistic Cannon 5 | . . . 1 . . . 4 Launcher 9 | . . 1 1 1 1 5 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 98 | . . 1 5 22 . 42 28 Power 18 | . . . . 4 . 9 5 Propulsion 31 | . . . 1 7 . 14 9 Utility 15 | . . 1 2 4 . 4 4 Weapon 34 | . . . 2 7 . 15 10 Highest Loss Streak 13 | . . 1 3 11 . 8 13 To Critical Strikes 5 | . . . . 1 . 3 1 Average Slot Usage (%) 79 | . 85 84 82 92 66 82 54 Engine 3 | . 14 11 7 3 . . 1 Core 4 | . . . 1 3 11 7 1 Treads 2 | . . . . 1 9 4 . Leg 18 | . 28 28 26 26 14 13 4 Wheel 1 | . . . . . . 1 7 Device 4 | . . 11 4 2 2 5 . Storage 6 | . 14 11 13 7 . 3 2 Processor 16 | . . . 1 17 18 23 22 Energy Gun 5 | . . 16 11 6 2 3 . Energy Cannon 1 | . . . . . 3 3 1 Ballistic Gun 6 | . 28 5 4 10 1 5 3 Ballistic Cannon 2 | . . . 6 3 . . 5 Launcher 1 | . . . 1 2 . 1 1 Naked Turns . | . . . . . . . . Heaviest Build 65 | 11 11 17 29 34 30 65 47 Greatest Support 97 | 20 20 30 47 52 60 81 97 Greatest Overweight (x) 6 | 3 . 1 1 2 . 2 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 10 10 Average Capacity 7 | 7 8 8 8 7 5 8 7 Most Carried 9 | 7 8 8 8 8 5 9 9 Average Carried 5 | 5 7 7 7 7 4 4 4 Final Capacity 10 | 8 8 8 8 5 5 10 10 Final Carried 8 | 6 8 7 8 2 5 6 5 Class Distribution -------------------- 55% | Scavenger-Mutant 24% | Mutant 11% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Matter Collected 2564 | 260 28 166 304 358 125 744 579 Remotely . | . . . . . . . . Salvage Created 4731 | . 123 550 503 609 . 2292 654 Parts 252 | . 5 35 32 40 . 113 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 93 | . 3 14 14 13 . 44 5 Guns 45 | . 3 9 6 9 . 18 . Cannons 19 | . . . 6 1 . 8 4 AOE 27 | . . 3 2 3 . 18 1 Classes Destroyed 13 | . 1 4 3 3 . 2 . Worker 6 | . . . 1 1 . 3 1 Builder 5 | . . . . 1 . 2 2 Tunneler 2 | . . . . 1 . . 1 Recycler 5 | . . . . . . 1 4 Operator 1 | . . . . . . 1 . Watcher 3 | . . 1 . . . 1 1 Swarmer 30 | . . 4 3 4 . 19 . Grunt 26 | . 3 6 7 4 . 5 1 Brawler 2 | . . 1 . . . 1 . Duelist 3 | . . . 1 . . 2 . Sentry 16 | . . 3 2 2 . 9 . Hunter 9 | . . . 1 2 . 4 2 Programmer 7 | . . . . 1 . 4 2 Best Kill Streak 9 | . 2 5 4 4 . 9 3 Combat Bots Only 8 | . 2 4 3 4 . 8 2 Max Kills in Single Turn 5 | . 1 5 2 3 . 4 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 3 2 3 . 4 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Damage Taken 13774 | . 108 433 914 2465 . 5628 4226 Core 2322 | . 23 102 105 497 . 585 1010 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 52 | . . . . . . 52 . Core Remaining (%) 73 | 100 90 74 80 29 100 41 . Volleys Fired 303 | . 7 33 49 45 . 118 51 Largest 4 | . 2 2 3 4 . 4 3 Hottest 276 | . 40 106 136 167 . 276 182 Shots Fired 592 | . 14 63 92 98 . 256 69 Gun 425 | . 14 61 59 94 . 189 8 Cannon 142 | . . . 22 1 . 58 61 Launcher 15 | . . 2 2 2 . 9 . Special 10 | . . . 9 1 . . . Kinetic 279 | . 14 18 22 57 . 114 54 Thermal 247 | . . 43 68 26 . 101 9 Explosive 10 | . . 2 2 . . 6 . Electromagnetic 56 | . . . . 15 . 35 6 Robot Hit Streak 32 | . 4 18 10 9 . 32 6 Robot Miss Streak 12 | . 2 2 6 12 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 410 | . 9 45 63 59 . 196 38 Core Hits 244 | . 6 24 52 33 . 105 24 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 23 | . . 4 8 3 . 6 2 Burn 18 | . . 4 8 1 . 5 . Destroy 2 | . . . . 2 . . . Blast 2 | . . . . . . . 2 Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11823 | . 98 806 1206 1168 . 6432 2113 Guns 5275 | . 98 583 516 1077 . 2869 132 Cannons 2999 | . . . 407 15 . 1340 1237 Explosions 3471 | . . 223 219 64 . 2223 742 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 3977 | . 98 115 407 586 . 1587 1184 Thermal 4631 | . . 468 580 389 . 2386 808 Explosive 1868 | . . 223 219 . . 1426 . Electromagnetic 1345 | . . . . 193 . 1033 119 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . 2 3 . 19 . Average Corruption 8 | . . . 2 2 . 14 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . . 2 13 . 38 . Message Errors 15 | . . . 1 4 . 10 . Matter Fused 14 | . . . . 2 . 12 . Heat Flow Errors 5 | . . . . 1 . 4 . Energy Discharges 4 | . . . . 2 . 2 . Parts Rejected 3 | . . . . . . 3 . Data Loss (minor) 3 | . . . . 1 . 2 . Data Loss (major) 3 | . . . 1 1 . 1 . Misfires 1 | . . . . 1 . . . Misdirections 1 | . . . . . . 1 . Weapon Failures 4 | . . . . 1 . 3 . Overload Shots . | . . . . . . . . Overflow Damage 329 | . . 18 . . . 122 189 Projectiles 20 | . . . . . . . 20 Explosions 309 | . . 18 . . . 122 169 Melee . | . . . . . . . . Knockbacks 32 | . . . 18 . . . 14 Impact . | . . . . . . . . Kinetic 30 | . . . 18 . . . 12 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 344 | . . . . . . 214 130 Shots 7 | . . . . . . 5 2 Rammed 2 | . . . . 1 . . 1 Targets Rammed 2 | . . . . 1 . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 376 | . 6 90 121 282 . 376 108 Average Temperature 55 | . 6 25 45 81 . 64 40 Received Heat Transfer 1920 | . 60 195 495 228 . 850 92 Effects 4 | . . . . 3 . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . 5 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 30 | . . 7 6 2 . 15 . Heat Transferred 9464 | . . 1554 2220 851 . 4239 600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . . 5 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Peak Influence 1075 | . 95 473 446 252 15 1075 630 Initial 521 | . . 39 115 143 . . 521 Average 320 | . 42 240 316 162 4 519 496 Maximum Alert Level 3 | . . 2 2 1 . 3 2 Low Security (%) 33 | 100 100 48 12 61 100 3 . Level 1 25 | . . 33 63 38 . 18 9 Level 2 38 | . . 18 23 . . 70 90 Level 3 2 | . . . . . . 7 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 . . 5 . 13 2 Investigation 4 | . 1 . . 1 . 1 1 Extermination 4 | . . . . 1 . 2 1 Reinforcement 8 | . 1 . . 3 . 4 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Distress Signals 6 | . . . 3 . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 166 | . 5 19 21 18 1 69 33 Peak Tracking Total 19 | . 2 8 5 8 1 7 19 Tactical Retreats 9 | . . . . . . 7 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Traps Triggered 10 | . 1 . 1 3 . 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . 6 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 2 . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Disabled 20 | . . . . 2 . 13 5 Max in Single Turn 3 | . . . . 1 . 3 3 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Machines Accessed 2 | . . . . 1 1 . . Terminals 1 | . . . . 1 . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . . 3 2 . . Successful 3 | . . . . 2 1 . . Failed 2 | . . . . 1 1 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 3 | . . . . 3 . . . Fabricators 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . Disarm Traps 2 | . . . . 2 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Turns Passed 5181 | 87 173 431 533 1252 409 1507 789 Spaces Moved 3071 | 62 126 238 255 742 323 798 527 Core 89 | 31 . . . 6 . . 52 Treads 219 | . . . . 1 57 134 27 Legs 2398 | 31 126 238 255 735 266 597 150 Wheels 365 | . . . . . . 67 298 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 90 80 85 Average Speed 119 | 116 120 120 121 122 102 124 118 Slowest Speed 350 | 200 120 190 190 160 160 260 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 4 27 23 27 21 10 22 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 28 | . . 6 8 . . 14 . Terrain Destroyed 212 | . . 16 14 . . 135 47 Melee . | . . . . . . . . Projectile 21 | . . . . . . 7 14 AOE 191 | . . 16 14 . . 128 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Total 4028 | 75 135 318 380 1003 397 1098 622 Wait 379 | . 1 25 44 173 52 80 4 Move 3065 | 61 125 237 254 742 322 797 527 Hop . | . . . . . . . . Pick Up 95 | 8 2 4 9 10 7 42 13 Fast Attach 39 | 4 . 3 7 7 7 6 5 Attach 85 | 2 . 1 4 14 5 43 16 Detach 6 | . . . . . 1 5 . Swap 19 | . . 9 3 3 2 2 . Drop 31 | . . 6 10 9 1 5 . Fire 303 | . 7 33 49 45 . 118 51 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 3) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 341 | -9/Materials | Build established: Mutant 665 | -9/Materials | Discovered new exit (range 10) 692 | -9/Materials | Entered another Materials area 692 | -8/Materials | Evolved 2 slots: Weapon x2 700 | -8/Materials | Build established: Scavenger-Mutant 837 | -8/Materials | Lost 3 parts (1n2w) 1147 | -8/Materials | Discovered new exit (range 16) 1225 | -8/Materials | Entered Factory 1225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1841 | -7/Factory | Lost 3 parts (1p1n1u) 2078 | -7/Factory | Cargo convoy interrupted 2111 | -7/Factory | Build established: Scavenger-Gunner 2446 | -7/Factory | Discovered new exit (range 16) 2460 | -7/Factory | Core integrity fell below 50% 2477 | -7/Factory | Entered another Factory area 2477 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2502 | -6/Factory | Lost 11 parts (1p4n3u3w) 2746 | -6/Factory | Build established: Mutant 2881 | -6/Factory | Discovered new exit (range 4) 2886 | -6/Factory | Entered another Factory area 2886 | -5/Factory | Evolved 2 slots: Utility x2 2954 | -5/Factory | Garrison activated, responded to threat 2979 | -5/Factory | Destroyed 7 combat bots 3080 | -5/Factory | Build established: Gunner 3258 | -5/Factory | Lost 3 parts (1p2w) 3405 | -5/Factory | Garrison activated, responded to threat 3470 | -5/Factory | Lost 4 parts (1p1n2w) 3635 | -5/Factory | Lost 5 parts (2n3w) 3782 | -5/Factory | System corruption reached 10% 3830 | -5/Factory | Lost 3 parts (1p1n1u) 3888 | -5/Factory | Build established: Scavenger-Mutant 4024 | -5/Factory | Lost 6 parts (2p2n1u1w) 4361 | -5/Factory | Core integrity fell below 50% 4372 | -5/Factory | Discovered new exit (range 16) 4381 | -5/Factory | Destroyed 8 combat bots 4393 | -5/Factory | Entered another Factory area 4393 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4417 | -4/Factory | Lost 8 parts (2p1n2u3w) 4806 | -4/Factory | Lost 13 parts (1p5n1u6w) 5011 | -4/Factory | Build established: Mutant 5055 | -4/Factory | Core integrity fell below 50% 5174 | -4/Factory | Lost 12 parts (3p3n2u4w) 5178 | -4/Factory | Spotted Executioner 5179 | -4/Factory | Cargo convoy interrupted 5179 | -4/Factory | Core integrity fell below 20% 5182 | -4/Factory | Self-destructed Last Messages --------------- 05178_ Slug penetrates Wall. 05178_ Drone sends a signal. 05178_ H-77 Assassin retrieves Drone. 05178_ C-30 ARC bursts open, deploying its payload. 05178_ P-70 Sage unfolds itself. 05178_ H-77 Assassin unfolds itself. 05178_ X-82 Rainmaker unfolds itself. 05178_ X-72 Disruptor unfolds itself. 05178_ M-36 Artificer unfolds itself. 05178_ C-30 ARC bursts open, deploying its payload. 05178_ Executioner unfolds itself. 05178_ H-77 Assassin unfolds itself. 05178_ M-36 Artificer unfolds itself. 05178_ Penetrated by Slug. 05179_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05181_ Lgt. Antimatter Reactor destroyed. 05181_ Penetrated by Slug. 05182_ Hvy. Siege Treads destroyed. 05182_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ?????????? %########???????????????????????????? | | ????????# u #???????????????????????????? | | ????????# s #???????????????????????????? | | ????????+ s #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????? #?????????????? | | ????????# ############/####???????????? | | ????????# hm #" ?????????? | | ????????# R h / ?????????? | | ????????# x%Em ????????? | | ????????# h hx/ h ????????? | | ????????# hh @ p #???????????? | | ????????# #### ##;;###;#######???????????????? | | ????????# #??# #?????? ????????????????????? | | ????????# #??# #??????? ???????????????????? | | ????????# #??# #??????? !??????????????????? | | ????????# ####+####?????! #?????????????????? | | ######### # #????? 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"?????????????????????? | | # ### "?????????????????????? | | %######???? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 525 Matter Stores 350 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 410 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Challenges ------------ None Game ------ Seed ConcussiveDisposableStorage Manual? 0 Play Time 01:22:29 Cumulative 36.6 hours Start 2023.03.03 @ 17:46:15 End 2023.03.04 @ 23:45:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99e21f1a-a2f9-40c8-a352-757c8c97dc84