Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 14:34:57 Player: CrossedViper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (173) 865 Value Destroyed (6220) 6220 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2164) 2164 TOTAL SCORE: 11549 Bonus ------- High Alert Combat Kills 1412 Follower Combat Kills 52 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 62/300 Energy 280/280 System Corruption 2% Temperature Cool (26) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Target Analyzer Hacking Suite > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Gauss Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Improved Treads Armored Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Relay Coupler [NC] (26) Relay Coupler [NC] (28) Improved Medium Laser Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Target Analyzer Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Relay Coupler [NC] Relay Coupler [NC] Improved Medium Laser Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Powered Hammer [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 94 | 5 10 27 2 22 15 13 Power 8 | 1 . 5 . 2 . . Engine 8 | 1 . 5 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 2 11 . 6 4 1 Treads 24 | 2 . 11 . 6 4 1 Leg 1 | . 1 . . . . . Wheel 1 | . 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | . 3 4 2 3 6 4 Device 7 | . . 2 2 . 2 1 Storage 3 | . 2 . . . . 1 Processor 2 | . . . . 1 1 . Hackware 3 | . . . . 1 1 1 Protection 7 | . 1 2 . 1 2 1 Artifact . | . . . . . . . Weapon 38 | 2 5 7 . 11 5 8 Energy Gun 12 | 1 4 1 . 1 2 3 Energy Cannon 7 | . . 4 . 3 . . Ballistic Gun 8 | 1 . . . 4 2 1 Ballistic Cannon . | . . . . . . . Launcher 9 | . . 2 . 2 1 4 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . . Parts Lost 19 | . 2 4 . 8 5 . Power 2 | . . . . 2 . . Propulsion 7 | . 1 1 . 3 2 . Utility 5 | . . 2 . 1 2 . Weapon 5 | . 1 1 . 2 1 . Highest Loss Streak 5 | . 1 1 . 5 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 98 91 98 99 96 Engine 10 | . 14 11 11 8 9 9 Treads 28 | . 24 32 33 26 26 27 Device 13 | . . 15 13 18 18 9 Storage 10 | . 14 11 11 9 9 9 Processor 1 | . . . . 1 1 9 Hackware 1 | . . . . 6 . 6 Protection 5 | . 12 5 . . 6 . Energy Gun 11 | . 15 9 . 3 15 15 Energy Cannon 7 | . . 12 22 16 2 . Ballistic Gun 5 | . 9 . . 6 8 10 Naked Turns . | . . . . . . . Heaviest Build 65 | 9 34 40 40 43 43 65 Greatest Support 69 | 40 40 69 69 69 63 60 Greatest Overweight (x) 3 | . 3 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 20 Average Capacity 14 | 5 11 15 15 15 15 16 Most Carried 18 | 4 15 15 15 15 15 18 Average Carried 12 | 2 5 14 14 13 12 15 Final Capacity 20 | 5 15 15 15 15 15 20 Final Carried 18 | 3 15 15 15 14 14 18 Class Distribution -------------------- 54% | Mutant 18% | Scavenger-Gunner 16% | Scavenger-Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Mat Matter Collected 1749 | 216 180 285 30 336 535 167 Remotely . | . . . . . . . Salvage Created 6864 | . 726 2050 62 1693 1261 1072 Parts 367 | . 45 125 4 90 46 57 Haulers Intercepted 9 | . 1 3 . 3 . 2 Recyclers Shooed 3 | . 2 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 130 | . 10 43 1 31 26 19 Melee 6 | . 6 . . . . . Guns 65 | . 4 23 . 9 18 11 Cannons 30 | . . 11 1 16 2 . AOE 23 | . . 6 . 6 3 8 Classes Destroyed 16 | . 7 5 . 2 2 . Worker 4 | . . 2 . 2 . . Builder 5 | . . 1 . 3 . 1 Tunneler 1 | . . . . 1 . . Hauler 9 | . 1 3 . 3 . 2 Recycler 6 | . 3 . 1 1 . 1 Mechanic 3 | . 1 1 . . . 1 Operator 6 | . 2 4 . . . . Watcher 9 | . 3 5 . . . 1 Swarmer 15 | . 3 7 1 4 . . Grunt 76 | . 7 24 . 18 16 11 Brawler 2 | . . 1 . 1 . . Duelist 6 | . . . . 2 2 2 Protector 1 | . . 1 . . . . Sentry 26 | . . 10 . 6 4 6 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 8 | . 4 7 1 7 6 8 Combat Bots Only 8 | . 3 6 1 7 6 8 Max Kills in Single Turn 4 | . 1 4 1 4 2 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 3 . 3 2 3 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Damage Taken 5983 | . 619 1507 13 2000 1393 451 Core 924 | . 74 292 . 333 175 50 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 70 . 27 . . . Volleys Fired 369 | . 28 128 3 80 92 38 Largest 3 | . 2 2 2 3 3 3 Hottest 204 | . 112 136 136 204 180 140 Shots Fired 887 | . 51 250 6 227 254 99 Gun 624 | . 51 175 . 106 201 91 Cannon 245 | . . 72 6 117 50 . Launcher 18 | . . 3 . 4 3 8 Special . | . . . . . . . Kinetic 208 | . 20 . . 70 80 38 Thermal 659 | . 29 247 6 153 171 53 Explosive 18 | . . 3 . 4 3 8 Electromagnetic 2 | . 2 . . . . . Robot Hit Streak 17 | . 9 9 3 17 17 11 Robot Miss Streak 4 | . 2 4 1 4 3 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 10 | . 1 5 . . 2 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 537 | . 57 150 3 137 128 62 Core Hits 258 | . 26 65 2 68 48 49 Critical Kills 5 | . . 1 . 1 2 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 41 | . 1 19 . 2 12 7 Burn 36 | . 1 18 . 1 10 6 Meltdown 3 | . . 1 . . 2 . Destroy 2 | . . . . 1 . 1 Melee Attacks 35 | . 34 . . 1 . . Impact 1 | . . . . 1 . . Slashing 34 | . 34 . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . 5 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12577 | . 1188 3094 64 3163 2754 2314 Guns 6135 | . 427 1614 . 1021 1962 1111 Cannons 3014 | . . 922 64 1499 529 . Explosions 2607 | . . 507 . 643 263 1194 Melee 716 | . 716 . . . . . Ramming 105 | . 45 51 . . . 9 Kinetic 1981 | . 138 . . 614 701 528 Thermal 7148 | . 269 2536 64 1906 1790 583 Explosive 2607 | . . 507 . 643 263 1194 Electromagnetic 20 | . 20 . . . . . Impact . | . . . . . . . Slashing 716 | . 716 . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 1 . 2 2 Average Corruption 1 | . . 1 1 . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . 3 4 . 4 9 Message Errors 3 | . . 1 . . 2 . Matter Fused 5 | . . . 1 . . 4 Heat Flow Errors 2 | . . 1 . . . 1 Energy Discharges 3 | . . . 1 . 1 1 Data Loss (minor) 3 | . . 1 1 . . 1 Misfires 1 | . . . . . 1 . Alerts 2 | . . . 1 . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 144 | . 89 . . 16 10 29 Projectiles . | . . . . . . . Explosions 55 | . . . . 16 10 29 Melee 89 | . 89 . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . . . . 53 . 49 Shots 4 | . . . . 2 . 2 Rammed 13 | . 6 6 . . . 1 Targets Rammed 14 | . 7 6 . . . 1 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 396 | . 300 396 120 198 195 81 Average Temperature 78 | . 64 93 53 80 63 17 Received Heat Transfer 2604 | . 315 687 . 792 576 234 Effects 5 | . . 5 . . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 7 | . . 4 . . 3 . Combat Hostiles 6 | . . 3 . . 3 . Parts Melted 55 | . 2 24 . 12 12 5 Heat Transferred 17431 | . 707 6956 111 3663 4292 1702 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Peak Influence 1358 | . 222 844 395 535 1358 1068 Initial 661 | . . 93 303 76 333 661 Average 519 | . 59 545 305 260 890 819 Maximum Alert Level 4 | . 1 3 1 2 4 3 Low Security (%) 27 | 100 91 11 20 46 . . Level 1 17 | . 8 14 79 33 9 . Level 2 19 | . . 46 . 20 12 12 Level 3 30 | . . 28 . . 57 87 Level 4 5 | . . . . . 20 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 8 . 5 . 3 Investigation 5 | . 1 2 . 2 . . Extermination . | . . . . . . . Reinforcement 8 | . 1 4 . 1 . 2 Assault 3 | . . 2 . . . 1 Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Distress Signals 12 | . 1 5 . 3 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 16 62 5 44 26 28 Peak Tracking Total 12 | . 4 7 3 12 5 8 Tactical Retreats 8 | . . 2 1 5 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Mat Machines Disabled 7 | . . 2 . 1 3 1 Max in Single Turn 1 | . . 1 . 1 1 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Machines Accessed 25 | . 7 10 . 4 3 1 Terminals 22 | . 7 8 . 3 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 70 | . 22 21 . 16 8 3 Successful 27 | . 5 11 . 8 2 1 Failed 43 | . 17 10 . 8 6 2 Catastrophic 11 | . 5 4 . 1 . 1 Database Lockouts . | . . . . . . . Manual 56 | . 21 20 . 12 . 3 Terminals 67 | . 22 19 . 15 8 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 15 | . 3 5 . 4 2 1 Part Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Machine Index 1 | . . . . 1 . . Terminal Index 1 | . . 1 . . . . Unreport Threat 4 | . . 2 . 2 . . Zone Layout 2 | . . 1 . 1 . . Patrol Navigation 1 | . . . . . 1 . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . 2 6 . 3 . . Terminals 9 | . 2 4 . 3 . . Botnet 6 | . 1 3 . 2 . . Operators 3 | . 1 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 2 . . . . Tunnel 2 | . . 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 7 . 3 3 1 Full Trace Events 8 | . 4 . . 2 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . 10 . Machine Destruction 10 | . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Mat Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 24 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 16 | . . . 9 7 . . Total Damage 176 | . . . 122 54 . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Mat Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Mat Turns Passed 6808 | 120 1178 1881 506 729 1827 567 Spaces Moved 3184 | 82 560 857 302 259 891 233 Core 21 | 21 . . . . . . Treads 3010 | 61 407 857 302 259 891 233 Legs 2 | . 2 . . . . . Wheels 151 | . 151 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 115 160 160 160 160 166 Average Speed 159 | 131 150 160 160 161 164 167 Slowest Speed 330 | 160 330 160 160 163 166 246 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 69 82 80 33 78 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 2 | . . . . 1 1 . Terrain Destroyed 141 | . . 15 . 36 19 71 Melee 1 | . . . . 1 . . Projectile 5 | . . . . 2 3 . AOE 135 | . . 15 . 33 16 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Mat Total 4085 | 94 768 1118 321 393 1061 330 Wait 270 | . 110 58 10 12 48 32 Move 3179 | 81 559 856 301 259 890 233 Hop . | . . . . . . . Pick Up 72 | 8 16 19 2 13 6 8 Fast Attach 23 | . 3 7 1 4 7 1 Attach 33 | 5 3 5 1 12 5 2 Detach . | . . . . . . . Swap 38 | . 4 15 . 6 3 10 Drop 52 | . 4 24 3 6 10 5 Fire 369 | . 28 128 3 80 92 38 Melee 35 | . 34 . . 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . 7 6 . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: [Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 121 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 14) 779 | -10/Materials | Discovered new exit (range 8) 1085 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Discovered new exit (range 16) 1299 | -10/Materials | Entered another Materials area 1299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1875 | -9/Materials | Core integrity fell below 50% 2456 | -9/Materials | Discovered new exit (range 8) 2499 | -9/Materials | First assault squad dispatched 2676 | -9/Materials | Discovered new exit (range 16) 3042 | -9/Materials | Discovered new exit (range 14) 3144 | -9/Materials | Identified exit to Mines 3180 | -9/Materials | Entered Mines 3262 | -9/Mines | Learned Materials terminal intel 3430 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3608 | -9/Mines | Discovered new exit (range 12) 3650 | -9/Mines | Learned Materials stockpile data 3660 | -9/Mines | Learned location of Storage (-8) 3686 | -9/Mines | Entered Materials 3686 | -8/Materials | Accompanied by 2 allies 3686 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3688 | -8/Materials | Loaded intel: 12 terminal locations 3916 | -8/Materials | Discovered new exit (range 17) 4062 | -8/Materials | Destroyed 7 combat bots 4087 | -8/Materials | Lost 5 parts (1p2n2w) 4166 | -8/Materials | Build established: Gunner 4278 | -8/Materials | Garrison activated, responded to threat 4312 | -8/Materials | Core integrity fell below 50% 4415 | -8/Materials | Identified exit to Garrison 4415 | -8/Materials | Entered Garrison 4524 | -8/Garrison | Triggered checkpoint 4585 | -8/Garrison | Garrison Relay disabled 4663 | -8/Garrison | Triggered checkpoint 4710 | -8/Garrison | Triggered checkpoint 4969 | -8/Garrison | Build established: Scavenger-Gunner 5026 | -8/Garrison | Core integrity fell below 20% 5110 | -8/Garrison | Triggered checkpoint 5184 | -8/Garrison | Triggered checkpoint 5205 | -8/Garrison | Installed Relay Interface Framework 5295 | -8/Garrison | Discovered new exit (range 11) 5346 | -8/Garrison | Build established: Scavenger-Tank 5363 | -8/Garrison | Garrison Relay disabled 5490 | -8/Garrison | Discovered new exit (range 9) 5523 | -8/Garrison | Learned Materials security intel 5777 | -8/Garrison | Discovered new exit (range 12) 5845 | -8/Garrison | Triggered checkpoint 5981 | -8/Garrison | Garrison Relay disabled 6094 | -8/Garrison | Triggered checkpoint 6220 | -8/Garrison | Build established: Scavenger-Gunner 6242 | -8/Garrison | Entered Materials 6414 | -8/Materials | Identified exit to Factory 6642 | -8/Materials | First assault squad dispatched 6809 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06789_ R-06 Scavenger collects Imp. Heat Sink. 06795_ M-13 Machinist repairs W-25 Informer. 06796_ The unstable cave ceiling collapses. 06796_ Recycling Unit disabled. 06796_ Prototype Hover Unit tumbles out of recycling unit. 06796_ Corrupted Authchip [Processor] tumbles out of recycling unit. 06796_ Prototype Flight Unit tumbles out of recycling unit. 06796_ Prototype Hover Unit tumbles out of recycling unit. 06798_ Y-45 Defender destroyed. 06799_ System corrupted: Matter fused (-10). 06799_ U-05 Engineer builds a Wall. 06802_ The unstable cave ceiling collapses. 06802_ Lgt. Armor Plating crushed. 06803_ U-05 Engineer lays Concrete. 06804_ System corrupted: Gauss Rifle jammed. 06804_ G-47 Trooper suffers critical hit (Burn). 06805_ U-05 Engineer builds a Wall. 06807_ Imp. Heat Sink melted. 06807_ G-47 Trooper destroyed. 06808_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ?????????????????????????????????????????? | | + ????????????????????????????????????????? | | # ???????????????????????????????????????????? | | [# ???????????????????????????????????????????? | | # #???????????????????????????????? ??????????? | | ## #????????????????????????????? # ?????????? | | ?# #???????????????????????????? ?????????? | | ?# #??????????????????????????? = ?????????? | | ?# ????????????????????????? ! = #????????? | | ?# #???????????????????????? [% #????????? | | ?# ########################## #% #????????? | | ?# u @ [u #????????? | | ?# =mg % % #????????? | | ?# w a *=% % #????????? | | ?# ###################+#;### *#= #????????? | | ?# #????????????# ?? # ? ?????????? | | ## ##????????????# """ #???#### #????????? | | # # #????????????# "T" #???????????????????? | | ! #????????????# " " #???????????????????? | | [ ##????????????# #???????????????????? | | # ##?????????????# #???????????????????? | | #??????????????########???????????????????? | | ##?????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostBehemothAirjet Manual? 0 Play Time 00:37:27 Cumulative 714.2 hours Start 2023.08.13 @ 13:57:36 End 2023.08.13 @ 14:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 457 Adventurer 0 Explorer 7 Win Type - Total 52 Types 19/5/19/2/0/1/4/1/1 Lore% 89 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb5c2c19-bd7b-4042-bc1d-595dd18d6705