Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 02:27:21 Player: Tenderz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (150) 750 Value Destroyed (6046) 6046 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1484) 1484 TOTAL SCORE: 15760 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 282 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 98/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- 2N-1CE's Frost Array Advanced Targeting Computer Improved Armor Integrity Analyzer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Energy Well (500) Long-range Terrain Scanner Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Advanced Heavy Treads Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Long-range Terrain Scanner Advanced Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Improved Fusion Compressor Medium Treads Medium Treads Compact Wheel Advanced Coolant Injector Advanced Energy Well Improved Matter Compressor Improved Armor Integrity Analyzer Improved Particle Charger Improved Weapon Cycler High-powered Tractor Beam Advanced Recalibrator Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 155] Favorites ----------- Power Neutrino Core Engine Subdweller Power Source Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 4 . . 4 . 2 . . . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . 1 . Utility 8 | . . . 1 . . 3 . 1 . . . . 2 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 173 | 8 15 12 33 11 6 2 4 6 2 3 6 5 20 30 10 Power 21 | 2 1 1 4 2 . . 1 1 . . . 1 3 4 1 Engine 10 | 2 . 1 4 2 . . . . . . . . . 1 . Core 5 | . 1 . . . . . 1 1 . . . 1 . 1 . Reactor 6 | . . . . . . . . . . . . . 3 2 1 Propulsion 45 | 2 4 3 11 2 2 1 2 . . . 1 . 4 9 4 Treads 29 | 2 . . 7 . 2 1 2 . . . . . 4 7 4 Leg 6 | . 2 1 3 . . . . . . . . . . . . Wheel 9 | . 2 2 1 2 . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . Utility 53 | 2 5 2 8 2 3 1 1 4 2 1 3 1 8 8 2 Device 27 | 1 3 1 3 1 2 1 . 3 . 1 . 1 4 4 2 Storage 6 | 1 1 . 1 . . . . . . . 2 . . 1 . Processor 8 | . . . 3 . . . . 1 . . . . 2 2 . Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 11 | . 1 1 1 1 1 . 1 . 2 . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | 2 5 6 10 5 1 . . 1 . 2 2 3 5 9 3 Energy Gun 14 | 1 1 1 1 3 . . . 1 . . . 1 1 2 2 Energy Cannon 15 | . 1 2 4 . . . . . . 1 . . 1 5 1 Ballistic Gun 9 | 1 2 1 3 2 . . . . . . . . . . . Ballistic Cannon 6 | . . 1 1 . . . . . . . . . 2 2 . Launcher 4 | . . 1 1 . 1 . . . . . . 1 . . . Special Weapon 4 | . 1 . . . . . . . . 1 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 5 1 1 . . . 1 5 1 1 2 1 Corrupted Parts 15 | . . . 7 . 1 . . . . . . 4 . 1 2 System Corruption 88 | . . . 46 . 2 . . . . . . 23 . 1 16 Parts Lost 70 | . 3 5 3 6 1 . . . . . . . 12 22 18 Power 8 | . 1 . . 2 . . . . . . . . . 4 1 Propulsion 19 | . 1 . 2 1 1 . . . . . . . 2 6 6 Utility 16 | . 1 . . . . . . . . . . . 4 5 6 Weapon 27 | . . 5 1 3 . . . . . . . . 6 7 5 Highest Loss Streak 18 | . 2 2 2 3 1 . . . . . . . 7 8 18 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 5 13 14 14 11 11 10 13 13 13 14 13 13 13 13 10 Power 1 | 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 Propulsion 1 | . . 3 1 . . . 1 2 2 2 2 2 1 2 1 Utility 7 | 1 6 5 7 8 7 7 8 7 7 7 7 8 8 6 3 Weapon 3 | 1 6 4 3 2 2 3 3 3 3 4 3 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 38 | . 8 1 12 1 4 . 3 1 . . 1 . 4 1 2 Power 7 | . . . 3 . 1 . . . . . . . 2 . 1 Propulsion 6 | . . . 1 . 1 . 2 1 . . . . . 1 . Utility 12 | . 3 . 4 . 2 . 1 . . . 1 . 1 . . Weapon 13 | . 5 1 4 1 . . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 97 85 95 78 77 75 76 70 55 71 77 83 71 Engine 4 | . 6 10 9 8 9 6 3 . . . . . . . . Core 4 | . 7 3 . . . . 2 10 11 11 11 11 1 . . Reactor 1 | . . . . . . . . . . . . . 8 7 4 Treads 14 | . 19 . 13 23 24 24 19 11 11 11 11 11 10 17 11 Leg 3 | . 7 14 7 . . . . . . . . . . . . Wheel 2 | . 1 14 5 3 2 . . . . . . . . . 3 Device 9 | . 11 11 7 3 9 12 12 11 5 5 5 7 11 19 17 Storage 7 | . 14 14 9 9 9 6 6 5 5 5 5 5 5 4 3 Processor 4 | . . . 8 12 . . . 5 5 5 5 5 6 6 13 Protection 5 | . 2 2 2 . 5 . 5 4 10 11 10 8 6 1 . Energy Gun 5 | . 3 1 4 2 13 6 8 11 11 7 . 2 3 . 3 Energy Cannon 6 | . . 7 23 13 . . . . . 3 . 5 4 8 7 Ballistic Gun 7 | . 19 12 4 3 18 13 13 11 11 . . . . . . Ballistic Cannon 2 | . . 4 . 7 . . . . . . . . 6 8 . Special Weapon 1 | . 5 . . . . . . . . 4 . 5 2 . . Peak Build Rating 155 | 7 12 16 39 38 45 71 90 98 98 114 114 124 141 155 129 Average Rating 69 | 5 9 12 23 34 35 69 74 96 97 109 87 118 130 133 105 On Entrance 64 | . 7 10 14 38 29 45 58 90 98 97 112 114 123 99 103 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 176 | 13 32 35 60 61 51 64 59 76 80 88 88 100 114 176 125 Greatest Support 156 | 40 40 20 60 60 60 80 140 140 140 140 140 140 145 156 116 Greatest Overweight (x) 7 | . 3 3 2 3 4 . . . . . . . 1 7 7 Average Overweight (x) . | . . 1 . . . . . . . . . . . . 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 19 23 Most Carried 17 | 7 15 15 15 15 15 13 15 15 15 15 15 15 15 17 13 Average Carried 14 | 5 14 14 14 14 14 11 14 14 14 15 14 14 14 13 10 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 Final Carried 15 | 7 15 14 15 15 15 10 15 15 15 15 15 15 14 12 5 Scrap Engine Consumption 16 | . . . . . 16 . . . . . . . . . . Class Distribution -------------------- 19% | Tank 18% | Scavenger-Gunner 13% | Mutant 9% | Scavenger-Mutant 8% | Assassin 8% | Scavenger-Assassin 6% | Commander-Tank 4% | Commander-Gunner 4% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Tank | -8/Recycling Commander-Skirmisher | -6/Factory Commander-Tank | -6/DSF Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Assassin | -5/Zhirov Tank | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 6605 | 377 575 454 1025 313 409 . 304 . 174 . 502 282 1138 986 66 Remotely 996 | . . 141 52 . 40 . . . . . . . 264 499 . Salvage Created 8021 | 213 501 290 1271 388 226 . 610 . 184 . 352 846 1328 1732 80 Parts 362 | 17 32 24 72 24 8 . 5 . 12 . 3 28 56 76 5 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 10 | . . . 3 . . . . . . . . . 6 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . 18 . . . . . . 7 . 2 8 . . . Prevented 23 | . . 1 . . . . . . 5 . . 17 . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 116 | . 14 13 21 8 2 . 3 . 3 . . 14 19 17 2 Melee 4 | . . . . . . . . . . . . . 4 . . Guns 37 | . 14 3 7 4 2 . . . 3 . . 1 . 1 2 Cannons 48 | . . 2 11 4 . . . . . . . 3 15 13 . AOE 20 | . . 8 3 . . . 3 . . . . 6 . . . Classes Destroyed 19 | 3 3 1 9 . . . . . . . . 2 1 . . Worker 5 | 2 1 . . 1 . . . . . . . . . 1 . Builder 4 | . 1 . . 1 . . . . . . . . 2 . . Tunneler 6 | 4 1 . . . . . . . . . . . . 1 . Hauler 2 | . . . 1 . . . . . . . . . . 1 . Recycler 11 | 1 . . 4 . 2 . . . . . . . 2 2 . Mechanic 3 | . . . 1 . . . . . . . . . . 2 . Operator 2 | . . . 1 . . . . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 24 | . 6 4 8 . . . . . . . . 4 . . 2 Saboteur 1 | . . . . . . . . . . . . 1 . . . Grunt 34 | . 8 2 4 4 . . 2 . 2 . . 3 4 5 . Brawler 3 | . . . . . . . . . . . . 3 . . . Duelist 4 | . . . 1 1 . . . . . . . 2 . . . Sentry 16 | . . . 4 2 1 . . . . . . 1 4 4 . Specialist 2 | . . . 2 . . . . . . . . . . . . Hunter 8 | . . . 1 1 . . . . 1 . . . 3 2 . Programmer 14 | . . . . . . . . . . . . . 8 6 . Heavy 2 | . . . 1 . . . 1 . . . . . . . . Subdweller 8 | . . 7 . . 1 . . . . . . . . . . Best Kill Streak 9 | 4 3 4 6 4 3 . 3 . 1 . . 9 5 5 2 Combat Bots Only 9 | . 3 4 4 2 1 . 3 . 1 . . 9 5 4 2 Max Kills in Single Turn 4 | 1 1 4 2 2 2 . 1 . 1 . . 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 . . . 1 . . . . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1098 | . 93 57 103 85 7 . 11 17 13 . . 56 263 190 203 Missed 261 | . 30 15 32 16 2 . 2 2 2 . . 16 45 39 60 Hits 837 | . 63 42 71 69 5 . 9 15 11 . . 40 218 151 143 Melee 8 | . . . 1 1 . . . . . . . 6 . . . Projectile 829 | . 63 42 70 68 5 . 9 15 11 . . 34 218 151 143 AOE 2 | . . . . . . . . . . . . . 2 . . Critical Strikes 31 | . . 3 . 4 . . . . . . . 1 12 7 4 Actively Blocked 13 | . . . . . . . . . . . . . 2 7 4 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . Damage Taken 15966 | . 657 844 1032 1149 111 . 174 359 206 . . 1050 3615 3883 2886 Core 2126 | . 73 105 208 141 11 . 16 20 . . . 15 236 477 824 Absorbed by Shields 319 | . . . . . . . . . . . . . 319 . . Reduced by Siege Mode 302 | . . . . . . . 5 . . . . 97 136 64 . Ignored by Resistances 9 | . . . . . 9 . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . 90 . . . . . . . . . . Core Remaining (%) 72 | 100 . 28 . . 34 . 98 . . . . 96 79 . . Volleys Fired 455 | 19 88 39 56 36 7 . 13 1 8 7 2 28 65 60 26 Largest 4 | 2 2 2 4 3 4 . 3 1 4 2 1 3 4 4 3 Hottest 350 | 60 100 100 241 173 138 . 88 75 138 45 . 228 280 350 282 Shots Fired 890 | 37 146 59 150 56 21 . 29 1 24 10 2 49 142 129 35 Gun 408 | 37 121 27 58 17 20 . 24 1 24 3 . 9 43 12 12 Cannon 392 | . . 19 88 38 . . . . . 1 . 15 91 117 23 Launcher 37 | . . 12 4 1 1 . 5 . . . . 14 . . . Special 53 | . 25 1 . . . . . . . 6 2 11 8 . . Kinetic 404 | 19 103 31 52 33 10 . 29 . 16 1 . . 73 37 . Thermal 296 | 18 36 6 71 12 . . . 1 . . . 9 41 74 28 Explosive 12 | . . 12 . . . . . . . . . . . . . Electromagnetic 152 | . 7 10 27 11 11 . . . 8 3 . 29 21 18 7 Robot Hit Streak 53 | 4 13 24 53 5 6 . 6 . 7 . 4 7 39 16 11 Robot Miss Streak 5 | 3 4 2 5 3 2 . 2 . 3 . . 3 2 3 3 Penetration Max 1 | . . . . 1 . . . . . . . . 1 . . Secondary Targets 3 | . 1 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 535 | 20 84 34 85 31 8 . 20 . 17 . 12 23 103 85 13 Core Hits 262 | 11 25 22 39 16 11 . 15 . 11 . 3 25 38 41 5 Critical Kills 2 | . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 24 | . 1 . 1 1 . . . . . . . . 15 6 . Burn 1 | . . . 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 16 | . . . . . . . . . . . . . 14 2 . Corrupt 3 | . . . . 1 . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 46 | . . . . . . . . . . . 10 . 34 2 . Impact . | . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . 10 . 34 2 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 4 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17133 | 177 1068 1004 2056 994 300 . 850 . 302 . 743 1356 4024 3889 370 Guns 3921 | 177 1030 283 489 289 171 . 239 . 302 . . 95 337 222 287 Cannons 8589 | . . 144 1146 681 . . . . . . . 303 2755 3477 83 Explosions 2803 | . 31 577 415 24 129 . 611 . . . . 958 58 . . Melee 1798 | . . . . . . . . . . . 743 . 874 181 . Ramming 22 | . 7 . 6 . . . . . . . . . . 9 . Kinetic 6490 | 100 903 278 459 658 189 . 850 . 152 . . . 2150 751 . Thermal 4569 | 77 97 52 937 134 24 . . . . . . 156 352 2539 201 Explosive 577 | . . 577 . . . . . . . . . . . . . Electromagnetic 3677 | . 61 97 654 202 87 . . . 150 . . 1200 648 409 169 Impact . | . . . . . . . . . . . . . . . . Slashing 1798 | . . . . . . . . . . . 743 . 874 181 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . 46 46 48 . 1 3 2 2 2 25 6 21 37 Average Corruption 15 | . . . 35 46 47 . 1 1 2 2 2 6 1 8 25 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 206 | . . . 7 31 72 . 1 1 10 11 4 26 13 15 15 Message Errors 51 | . . . . 11 22 . . . 3 2 . 4 3 3 3 Matter Fused 45 | . . . 3 5 16 . 1 . 1 3 2 6 3 3 2 Heat Flow Errors 18 | . . . 1 3 5 . . . 3 1 . 3 1 . 1 Energy Discharges 31 | . . . 1 6 10 . . 1 . 1 . 7 2 1 2 Parts Rejected 2 | . . . . . . . . . 1 . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 25 | . . . 2 2 9 . . . . 1 2 2 2 4 1 Data Loss (major) 8 | . . . . 1 3 . . . . 1 . 1 1 1 . Misfires 11 | . . . . 1 4 . . . . 2 . 3 . . 1 Alerts 4 | . . . . . 1 . . . 2 . . . . 1 . Misdirections 6 | . . . . 1 2 . . . . . . . . . 3 Weapon Failures 4 | . . . . 1 . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 719 | . 10 7 32 29 . . . . . . 131 10 370 130 . Projectiles 311 | . . . 32 29 . . . . . . . . 145 105 . Explosions 45 | . 10 7 . . . . . . . . . 10 18 . . Melee 363 | . . . . . . . . . . . 131 . 207 25 . Knockbacks 21 | . . 1 . 6 . . . . . . . . 11 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . 1 . 6 . . . . . . . . 9 3 . Secondary 2 | . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 254 | . 2 8 32 60 23 . . . . . . 129 . . . Shots 14 | . . 1 3 2 1 . . . . . . 7 . . . Rammed 5 | . 2 . 1 . . . . . . . . . . 2 . Targets Rammed 5 | . 2 . 1 . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 667 | 20 60 292 344 369 280 . . 44 234 269 . 353 532 667 95 Average Temperature 93 | 9 16 89 95 123 82 . . 22 99 103 . 124 117 124 54 Received Heat Transfer 3003 | . 276 551 153 522 33 . . . 27 . . 141 415 492 393 Effects 20 | . . . 4 3 . . . . . . . 4 5 4 . Shutdowns 5 | . . . . . . . . . . . . 1 2 2 . Energy Bleed 3 | . . . 1 1 . . . . . . . 1 . . . Interference 4 | . . . 3 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . 1 . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 16 | . . . . . . . 1 . . . . 2 7 6 . Total Turns 198 | . . . . . . . 9 . . . . 45 84 60 . Longest Duration 41 | . . . . . . . 9 . . . . 28 41 22 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 3 . 1 . Combat Hostiles 4 | . . . . . . . . . . . . 3 . 1 . Parts Fried 21 | . 1 . 6 . . . . . . . . 5 4 4 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Melted 9 | . . . 2 . . . . . . . . . 1 6 . Heat Transferred 5228 | 175 200 111 1704 222 50 . . . . . . 237 420 1887 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . 1 1 1 . . . . . . 2 . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 3 | . . . 1 . . . 1 . . . . . 3 2 1 Low Security (%) 76 | 100 100 . 90 100 100 100 65 100 . . . . 57 . 43 Level 1 12 | . . . 9 . . . 34 . . . . . 5 64 56 Level 2 8 | . . . . . . . . . . . . . 26 35 . Level 3 1 | . . . . . . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 832 | 10 81 . 318 161 53 104 215 107 . . . . 832 487 240 Initial 414 | . . . . 125 49 104 20 98 . . . . 80 414 240 Average 125 | 1 33 . 77 92 8 67 163 28 . . . . 261 359 178 Influence Increases 4765 | 35 522 160 701 310 160 105 289 127 70 . 15 280 1231 675 85 Destroy 0b10 Robot/C 2240 | . 280 120 420 160 40 . 120 . 60 . . 280 380 340 40 Destroy 0b10 Robot/NC 195 | 35 15 . 40 10 10 . 10 . . . 15 . 25 35 . Destroy Leader 476 | . 60 10 114 50 . . 30 . 10 . . . 100 102 . Allied During Kill 100 | . . . . . 33 . 66 . . . . . 1 . . Successful Hack 133 | . 14 . 25 5 21 5 . 12 . . . . 51 . . Select Force Hacks 90 | . 60 . . . 30 . . . . . . . . . . Disable Machine 180 | . . . 15 15 . . 15 . . . . . 90 30 15 Destroy Structure 396 | . 33 . 12 25 26 . 48 . . . . . 154 68 30 Advance Influence 100 | . . . . . . 100 . . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 240 | . 45 30 75 45 . . . 15 . . . . 30 . . Active Sensor Use 600 | . . . . . . . . 100 . . . . 400 100 . Influence Decreases 4740 | 35 480 202 404 478 278 87 129 209 177 . 15 152 570 1035 489 Entered New Map 1033 | . . 21 . 172 80 7 9 91 41 . . . 48 375 189 Time Decay 2907 | 35 450 151 374 246 188 80 . 118 136 . 15 152 402 440 120 Lost Part 680 | . 30 30 30 60 10 . . . . . . . 120 220 180 Lost Ally 120 | . . . . . . . 120 . . . . . . . . Squads Dispatched 30 | . 4 . 3 1 . . 1 2 . . . 1 9 6 3 Investigation 9 | . 3 . . . . . . 1 . . . . 4 1 . Extermination 7 | . . . . . . . . 1 . . . . 4 2 . Reinforcement 10 | . 1 . 3 1 . . 1 . . . . . 1 . 3 Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 6 | . . . . . . . . 1 . . . . 4 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 8 | . 2 . . . . . . 1 . . . . 5 . . Communications Jammed 24 | . . . . . . . . 2 . . . . . 1 21 Distress Signals 24 | . . . . . . . . 2 . . . . . 1 21 Times Spotted 179 | . 28 15 28 12 5 . 6 3 3 . . 14 31 21 13 Peak Tracking Total 10 | . 4 4 4 6 1 . 2 4 1 . . 9 6 4 10 Tactical Retreats 12 | . 3 1 3 2 . . . 1 . . . . 2 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 6 | . . 2 . . . . . 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 14 | . . . 1 1 . . 1 . . 1 . . 6 2 2 Max in Single Turn 4 | . . . 1 1 . . 1 . . 1 . . 4 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 46 | . 5 2 6 4 6 1 . 1 3 1 9 . 6 1 1 Terminals 21 | . 3 . 5 4 4 1 . . 1 . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . Recycling Units 6 | . 2 . . . 1 . . 1 . . . . 2 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 166 | . 22 3 21 12 19 1 . 1 9 1 42 . 33 1 1 Successful 113 | . 12 3 13 2 10 1 . 1 9 1 42 . 19 . . Failed 53 | . 10 . 8 10 9 . . . . . . . 14 1 1 Catastrophic 8 | . 2 . 1 . 2 . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 58 | . 15 . 9 7 11 . . 1 1 1 1 . 11 . 1 Terminals 77 | . 14 . 20 12 12 1 . . 1 . . . 16 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . 5 1 . Recycling Units 20 | . 8 . . . 5 . . 1 . . . . 6 . . Scanalyzers 6 | . . . . . . . . . . . . . 6 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Terminal Hacks 81 | . 4 3 8 1 6 1 . . 9 1 42 . 6 . . Record 41 | . . 1 . . . . . . 8 . 30 . 2 . . Part Schematic 6 | . 1 . . . 1 . . . . . 4 . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . 4 . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . 4 . . . . Open Door 4 | . . 1 . 1 . . . . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . 1 . 1 . . . . . . . 1 . . Locate Traps 7 | . 1 . 5 . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . 2 . . Release Object 3 | . . 1 . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 8 | . 3 . . . 2 . . . . . . . 3 . . Report Inventory 5 | . 2 . . . 1 . . . . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 5 . . Insert Component 2 | . . . . . . . . . . . . . 2 . . Analyze 3 | . . . . . . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 16 | . 5 . 4 1 2 . . 1 . . . . 3 . . Terminals 10 | . 2 . 4 1 1 . . . . . . . 2 . . Track 7 | . 1 . 3 1 1 . . . . . . . 1 . . Botnet 3 | . 1 . 1 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . 1 . . 1 . . . . 1 . . Recyclers 3 | . 1 . . . . . . 1 . . . . 1 . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . 5 3 4 . . . . . . . 4 1 1 Full Trace Events 2 | . 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . 1 . . . . . 4 . 2 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 39 | . . . . . . . . . . . . . 39 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 2 . . . 9 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 12 | . . . . 10 . . . . . . . 2 . . . Largest Group 10 | . . . . 10 10 9 9 1 . . . 2 2 . . Highest-Rated Group 173 | . . . . 173 173 157 157 29 . . . 77 77 . . Highest-Rated Ally 47 | . . . . 29 29 29 29 29 . . . 47 47 . . Total Orders 1 | . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 72 | . . . . . 33 . 38 . . . . . 1 . . Total Damage 809 | . . . . . 409 . 382 . . . . . 18 . . Kills 8 | . . . . . 5 . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 10741 | 63 1429 804 1216 . 627 169 337 389 891 1054 393 1130 997 1051 191 A.S.S. 5939 | . . . . . . 169 337 389 891 1054 393 1130 997 579 . Terrain 1448 | . 795 . . . . . . . . . . . 98 555 . Structural 628 | . 1 . . . 627 . . . . . . . . . . Seismic 2716 | 63 633 804 1216 . . . . . . . . . . . . Jamming 977 | . . . . . . . . 31 10 . . . 5 740 191 Robot Analysis Total 7 | . 2 . . . 1 . . . . . 4 . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 14191 | 214 1780 1075 1881 533 1277 169 337 472 891 1064 393 1143 1610 1098 254 Spaces Moved 6566 | 92 627 695 626 230 749 94 155 242 496 560 209 588 702 411 90 Core 19 | 7 . . . . . . . . . . . . . . 12 Treads 5100 | 85 531 . 258 182 589 94 155 242 496 560 209 588 702 384 25 Legs 73 | . 36 . 37 . . . . . . . . . . . . Wheels 1374 | . 60 695 331 48 160 . . . . . . . . 27 53 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 107 95 95 162 160 160 160 160 160 160 160 146 50 Average Speed 157 | 151 187 120 141 155 157 162 160 160 160 160 160 160 160 176 193 Slowest Speed 250 | 160 240 125 240 250 245 163 162 160 160 160 160 160 240 240 232 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 73 45 43 39 77 4 92 7 76 62 62 68 21 11 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 8 | . 2 1 . . 1 . . . 1 . 3 . . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 5 | . . 2 . . . . . . 3 . . . . . . Spaces Dug 100 | . 25 . . 1 24 . . . . . . . 33 5 12 Terrain Destroyed 330 | . 31 47 8 19 27 . 51 . . . . 12 85 31 19 Melee 15 | . . . . . . . . . . . . . 15 . . Projectile 130 | . 25 . 2 10 . . . . . . . 1 42 31 19 AOE 185 | . 6 47 6 9 27 . 51 . . . . 11 28 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Total 9476 | 130 1026 863 1507 341 834 111 227 324 578 715 248 736 1036 663 137 Wait 1805 | 3 243 82 703 40 48 13 23 68 70 140 . 104 163 103 2 Move 6551 | 91 626 694 625 229 748 93 154 241 495 559 208 587 701 410 90 Hop . | . . . . . . . . . . . . . . . . Pick Up 143 | 8 21 7 25 6 7 1 13 3 1 . 3 2 22 23 1 Fast Attach 90 | 7 4 2 13 9 5 . 3 2 1 4 11 4 8 14 3 Attach 78 | . 4 6 7 6 2 3 3 2 . . 1 1 12 23 8 Detach 8 | . . . 2 2 . . 2 . . . . . . . 2 Swap 135 | 1 23 26 36 3 9 . 2 4 2 . . 3 13 13 . Drop 156 | 1 15 7 39 9 8 1 14 3 1 5 13 4 18 13 5 Fire 455 | 19 88 39 56 36 7 . 13 1 8 7 2 28 65 60 26 Melee 46 | . . . . . . . . . . . 10 . 34 2 . Ram 1 | . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 4 | . 1 . 1 . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 4 | . . . . 1 . . . . . . . 3 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 8) 759 | -10/Materials | Discovered new exit (range 6) 1712 | -10/Materials | Discovered new exit (range 5) 1995 | -10/Materials | Entered Subcaves 2039 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2108 | -10/Subcaves | Discovered new exit (range 12) 2180 | -10/Subcaves | Disturbed a concealed Subdweller 2552 | -10/Subcaves | Build established: Scavenger-Mutant 2790 | -10/Subcaves | Core integrity fell below 50% 2937 | -10/Subcaves | Discovered new exit (range 13) 3070 | -10/Subcaves | Entered Materials 3070 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3070 | -8/Materials | Discovered new exit (range 15) 3622 | -8/Materials | Build established: Scavenger-Gunner 4127 | -8/Materials | Discovered new exit (range 5) 4772 | -8/Materials | Discovered new exit (range 7) 4818 | -8/Materials | System corruption reached 10% 4833 | -8/Materials | Found Prototype Device 4850 | -8/Materials | System corruption reached 30% 4951 | -8/Materials | Entered Storage 5299 | -8/Storage | Core integrity fell below 50% 5405 | -8/Storage | Lost 3 parts (1p2w) 5445 | -8/Storage | Used back door to open Recycling access 5445 | -8/Storage | Discovered new exit (range 5) 5453 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5484 | -8/Storage | Entered Recycling 5484 | -8/Recycling | Accompanied by 10 allies 5821 | -8/Recycling | Build established: Commander-Tank 5901 | -8/Recycling | Discovered new exit (range 10) 6203 | -8/Recycling | Entered Scraplab 6222 | -8/Recycling | Found Prototype Device 6254 | -8/Recycling | Identified Scrap Engine 6541 | -8/Recycling | Build established: Commander-Gunner 6761 | -8/Recycling | Entered Factory 6761 | -6/Factory | Accompanied by 9 allies 6761 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6761 | -6/Factory | Identified Active Sensor Suite 6881 | -6/Factory | Identified exit to DSF 6930 | -6/Factory | Entered DSF 6930 | -6/DSF | Accompanied by 9 allies 6978 | -6/DSF | Discovered new exit (range 16) 6987 | -6/DSF | Additional patrols routed to DSF 7098 | -6/DSF | P-60 Hacker assimilated allied Trooper 3c 7257 | -6/DSF | Lost 3 allies 7262 | -6/DSF | Identified exit to Factory 7267 | -6/DSF | Entered Factory 7267 | -5/Factory | Accompanied by 1 ally 7267 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7532 | -5/Factory | Build established: Tank 7710 | -5/Factory | Discovered new exit (range 15) 7735 | -5/Factory | Discovered new exit (range 14) 7737 | -5/Factory | Identified exit to Upper Caves 7739 | -5/Factory | Entered Upper Caves 7889 | -5/Upper Caves | Entered an active Warlord outpost 7905 | -5/Upper Caves | Learned 8 Factory zone layouts 7905 | -5/Upper Caves | Learned Extension terminal intel 8377 | -5/Upper Caves | Learned Factory terminal intel 8393 | -5/Upper Caves | Learned Factory non-interactive machine intel 8489 | -5/Upper Caves | Discovered new exit (range 16) 8512 | -5/Upper Caves | Identified exit to Upper Caves 8630 | -5/Upper Caves | Entered another Upper Caves area 8694 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8704 | -5/Upper Caves | Found Prototype Special Weapon 8704 | -5/Upper Caves | Identified Molecular Deconstructor 9587 | -5/Upper Caves | Discovered new exit (range 3) 9589 | -5/Upper Caves | Identified exit to Zhirov 9694 | -5/Upper Caves | Entered Zhirov 9694 | -5/Zhirov | Discovered new exit (range 3) 9699 | -5/Zhirov | Identified exit to Proximity Caves 9725 | -5/Zhirov | Met Zhirov 9786 | -5/Zhirov | Found Alien Artifact 9786 | -5/Zhirov | Identified Integrated Reactor 9786 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10019 | -5/Zhirov | Learned location of Quarantine (-2) 10019 | -5/Zhirov | Learned location of Testing (-3) 10033 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10087 | -5/Zhirov | Entered Proximity Caves 10143 | -4/Proximity Caves | Build established: Assassin 10416 | -4/Proximity Caves | Identified exit to Factory 10562 | -4/Proximity Caves | Found Alien Artifact 10562 | -4/Proximity Caves | Identified Core Expander 10562 | -4/Proximity Caves | Installed Core Expander, added new Weapon slot 10752 | -4/Proximity Caves | Build established: Tank 10831 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10878 | -4/Proximity Caves | Destroyed 9 combat bots 10878 | -4/Proximity Caves | System corruption reached 10% 11164 | -4/Proximity Caves | Build established: Scavenger-Tank 11230 | -4/Proximity Caves | Entered Factory 11230 | -4/Factory | Accompanied by 2 allies 11230 | -4/Factory | Evolved 2 slots: Utility x2 11231 | -4/Factory | Identified exit to Research 11233 | -4/Factory | Loaded intel: 195 non-interactive machine locations 11234 | -4/Factory | Loaded intel: 26 terminal locations 11530 | -4/Factory | Build established: Scavenger-Assassin 12315 | -4/Factory | Lost 4 parts (1n1u2w) 12515 | -4/Factory | Build established: Assassin 12603 | -4/Factory | Repaired Broken Imp. Transmission Jammer 12840 | -4/Factory | Entered Research 12840 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12841 | -3/Research | Identified exit to Armory 12890 | -3/Research | Lost 8 parts (1n2u5w) 13563 | -3/Research | Lost 4 parts (2p2u) 13639 | -3/Research | Garrison activated, responded to threat 13704 | -3/Research | System corruption reached 10% 13740 | -3/Research | Lost 7 parts (1p1n3u2w) 13860 | -3/Research | Discovered new exit (range 14) 13897 | -3/Research | Lost 3 parts (2n1w) 13916 | -3/Research | Discovered new exit (range 16) 13938 | -3/Research | Entered Testing 13958 | -3/Testing | Lost 5 parts (1p3n1w) 13973 | -3/Testing | Build established: Scavenger-Gunner 14009 | -3/Testing | Found Prototype Device 14009 | -3/Testing | Identified 2N-1CE's Frost Array 14129 | -3/Testing | System corruption reached 30% 14137 | -3/Testing | Core integrity fell below 50% 14180 | -3/Testing | Core integrity fell below 20% 14192 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14166_ K-01 Serf collects debris. 14167_ Dropped Huge Storage Unit. 14167_ U-05 Engineer builds a Wall. 14170_ System corrupted: Heat flow error (+164). 14172_ U-05 Engineer builds a Wall. 14173_ Mic. Antimatter Reactor destroyed. 14173_ S-43 Plague IFF system glitched. 14175_ S-43 Plague misfires. 14179_ Slug penetrates Wall. 14179_ S-43 Plague destroyed. 14180_ K-01 Serf collects debris. 14181_ System corrupted: Nova Cannon failed to cycle. 14182_ Slug penetrates Wall. 14182_ K-01 Serf collects debris. 14185_ Dropped Centrium Wheel. 14186_ Slug penetrates Wall. 14186_ K-01 Serf collects debris. 14187_ Slug penetrates Wall. 14192_ Adv. Target Analyzer destroyed. 14192_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????##########??????????????? | | ??????????????########### ! #?###########??? | | ??????????????# * # #?# #??? | | ??????????????# # #?# #??? | | ??????????????# """ ! # ### #??? | | ??????????????# """ # # # #?#? | | ??????????????# """ # " "= ! # #? | | ??????????????# !==# [ # # =!*! + #? | | ??????????????# !==# ### =[!=*!! # #? | | ??????????????# !==# #?# =[%=%== # #? | | ??????????????#####+######+#############/##### ## | | ???????????????# @ *h*=* | | ???????????????# ^ %h ! | | ???????????????# ^ ! | | ???????????????# o =% % ##### | | ???????????????###########+######+###### #???? | | ?????????????????????# #??# #?# #???? | | ?????????????????????#" """#### "" #?# ##### | | ?????????????????????#""" # # """#?# | | ?????????????????????#"" ""#### T"### | | ?????????????????????#" " "???# """### | | ?????????????????????#"""###???# "" # # | | ?????????????????????#####?????# ######## | | ???????????????????????????????# "#?????? | | ???????????????????????????????# !| ##??????? | | ???????????????????????????????# !| #???????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #?????????? | | ???????????????????????????????#######??????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Coolant Potential 100 Energy Generation 61 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 900 Resistance: KI 20 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Treads | -4/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Transmission Jammer | 99% | -4/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MediumVariableClaws Manual? 0 Play Time 02:41:34 Cumulative 108.1 hours Start 2025.06.15 @ 23:10:13 End 2025.06.17 @ 02:27:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Proggy Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8cdb97a-71b9-4505-8c8a-2a8b7d1029b5