Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 09:03:40 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1370) 1370 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3540 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 211/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (465) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Advanced Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Terrain Scanner Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Advanced Treads Armored Wheel Armored Wheel Small Storage Unit Large Matter Pod (150) Advanced Weight Redist. System Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Decoy Drone Bay Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher Rocket Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Terrain Scanner Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Advanced Treads Armored Wheel Armored Wheel Small Storage Unit Large Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Decoy Drone Bay Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 37 | 8 11 14 . 4 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 3 4 5 . 1 Treads 4 | 1 1 2 . . Leg . | . . . . . Wheel 9 | 2 3 3 . 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 3 . 1 Device 3 | 1 1 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 13 | 2 5 5 . 1 Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 8 | 2 2 3 . 1 Ballistic Cannon . | . . . . . Launcher 4 | . 2 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . 4 . . 2 Power 1 | . . . . 1 Propulsion 2 | . 2 . . . Utility 1 | . 1 . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 2 | . 2 . . 1 To Critical Strikes . | . . . . . Average Backups 18 | 3 13 24 24 22 Power 1 | . 1 1 1 . Propulsion 3 | 1 3 4 4 3 Utility 6 | . 3 8 9 8 Weapon 7 | . 4 9 10 10 Tool/Special . | . . . . . Unused Backups 24 | . . 9 1 14 Power 3 | . . 2 . 1 Propulsion 4 | . . 3 . 1 Utility 7 | . . 1 . 6 Weapon 10 | . . 3 1 6 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 99 100 98 Engine 12 | . 14 10 11 8 Treads 5 | . 1 10 . 8 Wheel 25 | . 26 22 33 27 Device 10 | . 9 9 11 17 Storage 12 | . 14 11 11 9 Protection 6 | . . 12 11 9 Ballistic Gun 22 | . 26 20 22 18 Launcher 1 | . 1 1 . . Peak Build Rating 26 | 7 10 24 22 26 Average Rating 13 | 5 7 18 21 25 On Entrance 12 | . 7 10 22 22 Avg Prop Armor Cover (%) 8 | 4 11 8 . 7 Naked Turns . | . . . . . Heaviest Build 104 | 15 91 104 100 101 Greatest Support 36 | 20 32 36 36 36 Greatest Overweight (x) 8 | . 3 8 2 2 Average Overweight (x) 2 | . 2 3 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 Most Carried 25 | 4 23 25 25 25 Average Carried 18 | 3 13 24 24 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 23 25 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1668 | 271 467 867 10 53 Remotely . | . . . . . Salvage Created 1909 | 60 654 978 . 217 Parts 134 | 7 44 71 . 12 Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed 6 | . 3 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 42 | . 15 23 . 4 Guns 25 | . 4 17 . 4 Cannons 1 | . 1 . . . AOE 16 | . 10 6 . . Classes Destroyed 11 | 1 5 5 . . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 4 | 3 1 . . . Hauler 6 | . 2 4 . . Recycler 2 | . 2 . . . Operator 1 | . . 1 . . Watcher 5 | . 2 3 . . Swarmer 15 | . 6 9 . . Grunt 21 | . 9 9 . 3 Brawler 1 | . . 1 . . Sentry 5 | . . 4 . 1 Best Kill Streak 6 | 3 6 5 . 3 Combat Bots Only 4 | . 4 4 . 3 Max Kills in Single Turn 3 | 1 2 3 . 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 187 | . 67 96 . 24 Missed 45 | . 24 14 . 7 Hits 142 | . 43 82 . 17 Projectile 142 | . 43 82 . 17 Critical Strikes 5 | . . 1 . 4 Damage Taken 1844 | . 506 1068 . 270 Core 272 | . 107 165 . . Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 57 . 58 . Volleys Fired 142 | 3 51 71 . 17 Largest 2 | 2 2 2 . 2 Hottest 80 | 40 80 53 . 46 Shots Fired 276 | 6 97 139 . 34 Gun 255 | 6 80 135 . 34 Cannon 8 | . 8 . . . Launcher 13 | . 9 4 . . Special . | . . . . . Kinetic 255 | 6 80 135 . 34 Thermal 8 | . 8 . . . Explosive 13 | . 9 4 . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 2 12 11 . 16 Robot Miss Streak 5 | 1 5 5 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 178 | 4 61 92 . 21 Core Hits 102 | 3 38 51 . 10 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3208 | 59 1129 1696 . 324 Guns 2267 | 59 639 1245 . 324 Cannons 103 | . 103 . . . Explosions 838 | . 387 451 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2267 | 59 639 1245 . 324 Thermal 103 | . 103 . . . Explosive 838 | . 387 451 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . 30 23 . . Projectiles . | . . . . . Explosions 53 | . 30 23 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 81 | . 32 49 . . Shots 3 | . 1 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | . 150 195 . 31 Average Temperature 48 | . 61 50 . 11 Received Heat Transfer 768 | . 171 390 . 207 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . 222 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 82 100 100 Level 1 7 | . . 17 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 289 | 15 186 289 104 60 Initial 104 | . . 40 104 5 Average 83 | 2 72 113 61 8 Influence Increases 1320 | 15 497 702 . 106 Destroy 0b10 Robot/C 840 | . 300 460 . 80 Destroy 0b10 Robot/NC 100 | 15 35 50 . . Destroy Leader 202 | . 58 124 . 20 Successful Hack 27 | . 17 5 . 5 Disable Machine 15 | . 15 . . . Destroy Structure 76 | . 42 33 . 1 Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 1270 | 15 399 532 254 70 Entered New Map 231 | . . 58 164 9 Time Decay 999 | 15 359 474 90 61 Lost Part 40 | . 40 . . . Squads Dispatched 4 | . 2 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 29 39 . 8 Peak Tracking Total 6 | . 4 6 . 5 Tactical Retreats 4 | . 2 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 15 | . 5 7 1 2 Terminals 14 | . 5 7 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 11 18 1 5 Successful 14 | . 6 6 1 1 Failed 20 | . 4 12 . 4 Catastrophic 4 | . . 4 . . Database Lockouts 1 | . 1 . . . Manual 26 | . 9 14 . 3 Terminals 34 | . 11 18 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 5 . 1 Terminals 9 | . 3 5 . 1 Botnet 7 | . 1 5 . 1 Disrupt 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 11 | . 2 7 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2488 | 28 917 1177 186 180 Terrain 177 | . . . . 177 Seismic 2488 | 28 917 1177 186 180 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3153 | 89 1381 1317 186 180 Spaces Moved 1708 | 61 782 630 151 84 Core 1 | 1 . . . . Treads 20 | 20 . . . . Legs . | . . . . . Wheels 1687 | 40 782 630 151 84 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 120 120 120 Average Speed 132 | 105 129 143 120 120 Slowest Speed 210 | 160 135 210 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 97 60 54 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 71 | . 44 27 . . Melee . | . . . . . Projectile . | . . . . . AOE 71 | . 44 27 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2322 | 76 1044 916 157 129 Wait 347 | 1 168 154 4 20 Move 1704 | 60 781 629 150 84 Hop . | . . . . . Pick Up 46 | 4 21 18 1 2 Fast Attach 9 | 7 1 1 . . Attach 12 | . 5 2 . 5 Detach 3 | . 2 . . 1 Swap 36 | 1 15 20 . . Drop 23 | . . 21 2 . Fire 142 | 3 51 71 . 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 447 | -10/Materials | Discovered new exit (range 6) 687 | -10/Materials | Discovered new exit (range 15) 724 | -10/Materials | Central database locked down 833 | -10/Materials | Discovered new exit (range 6) 1236 | -10/Materials | Discovered new exit (range 10) 1471 | -10/Materials | Entered another Materials area 1471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1741 | -9/Materials | Discovered new exit (range 4) 2269 | -9/Materials | Discovered new exit (range 8) 2646 | -9/Materials | Discovered new exit (range 10) 2728 | -9/Materials | Discovered new exit (range 12) 2788 | -9/Materials | Entered Mines 2841 | -9/Mines | Learned Materials security intel 2866 | -9/Mines | Assembled infested the area 2871 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2909 | -9/Mines | Learned location of Storage (-9) 2943 | -9/Mines | Discovered new exit (range 12) 2960 | -9/Mines | Found the Drone Emporium 2966 | -9/Mines | Found Prototype Device 2974 | -9/Mines | Entered Materials 2974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -8/Materials | Garrison activated, responded to threat 3154 | -8/Materials | Self-destructed Last Messages --------------- 03080_ Acquired Lgt. Ion Engine. 03095_ T-07 Excavator is excavating. 03095_ U-05 Engineer lays Concrete. 03099_ K-01 Serf collects debris. 03108_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03123_ Critical hit (Burn: +37). 03127_ Hvy. Assault Rifle destroyed. 03130_ G-47 Trooper destroyed. 03130_ Switching to secondary target: G-50 Soldier. 03138_ Critical hit (Burn: +37). 03139_ G-50 Soldier destroyed. 03148_ G-47 Trooper calls for garrison reinforcements. 03148_ ALERT: Activating Garrison Access M001. 03148_ R-06 Scavenger collects Carbon-fiber Leg. 03151_ G-47 Trooper destroyed. 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""""" ########????? | | ??????????????????? #???????????? | | ???????????????????######## #?????????#?? | | ??????????????????????????# """"" #???????????? | | ??????????????????????????# """"" ???????????? | | ??????????????????????????+ """"" ???????????? | | ??????????????????????????# ??? ??????????? | | ????????????????????????? # ?? ??????????? | | ??????????????????????????# ??? ??????????? | | ???????????????????????????###???""# ??????????# | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- There's More Where That Came From Challenges ------------ None Game ------ Seed EfficiencyBraceBasin Manual? 0 Play Time 00:32:34 Cumulative 124.4 hours Start 2026.04.28 @ 22:24:33 End 2026.04.30 @ 09:03:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 100 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0321ca94-13d5-4ae6-9cd2-c3dcfcb79552