Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 12:19:08 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (5307) 5307 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1429) 1429 TOTAL SCORE: 10456 Bonus ------- High Alert Combat Kills 729 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 368/370 System Corruption 33% Temperature Critical (543) Movement Rolling (140) Ox4 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Demolisher] (21) System Restoration Module > --- WEAPON (3) ------- High-powered Field Laser Heavy Phase Cannon Mass Driver > --- INVENTORY (20) --- Deuterium Engine Improved Deuterium Engine Gravmag System Thermal Generator Improved Coolant Injector Huge Storage Unit Machine Analyzer Advanced Terrain Scan Processor Weapon Cycler Improved Weapon Shielding Hacking Suite Recalibrator Recalibrator Advanced Drone Bay (2/2) Advanced Plasma Cannon Gauss Rifle Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Machine Analyzer Improved Weapon Shielding Relay Coupler [Specialist] > --- WEAPON ----------- Hypervelocity Coil Gun Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Gravmag System Huge Storage Unit Machine Analyzer Machine Analyzer Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Weapon Shielding Relay Coupler [Demolisher] System Restoration Module Recalibrator Recalibrator Advanced Drone Bay Advanced Plasma Cannon Heavy Phase Cannon Heavy Phase Cannon Gauss Rifle Remote Datajack [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Specialist] Protection Improved Light Armor Plating Weapon Mass Driver Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 1 . 1 . Weapon 1 | . . . 1 . . . Parts Attached 154 | 7 24 35 31 15 18 24 Power 25 | 2 2 8 3 2 3 5 Engine 20 | 2 2 8 2 1 2 3 Core 5 | . . . 1 1 1 2 Reactor . | . . . . . . . Propulsion 38 | 2 11 5 9 2 4 5 Treads . | . . . . . . . Leg 9 | . . . 3 2 4 . Wheel 18 | 2 7 4 . . . 5 Hover 11 | . 4 1 6 . . . Flight . | . . . . . . . Utility 38 | 1 2 12 7 4 6 6 Device 16 | . 1 3 4 3 3 2 Storage 6 | 1 1 3 1 . . . Processor 2 | . . . 2 . . . Hackware 2 | . . . . . 1 1 Protection 12 | . . 6 . 1 2 3 Artifact . | . . . . . . . Weapon 53 | 2 9 10 12 7 5 8 Energy Gun 15 | 1 3 . 8 1 . 2 Energy Cannon 5 | . . 1 . 1 1 2 Ballistic Gun 15 | 1 6 5 2 1 . . Ballistic Cannon 6 | . . 1 . 3 . 2 Launcher 10 | . . 3 2 1 3 1 Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 3 . . 2 Corrupted Parts 8 | . . . 1 1 1 5 System Corruption 32 | . . . 1 1 4 26 Parts Lost 37 | . . 4 11 6 4 12 Power 6 | . . 1 1 2 1 1 Propulsion 10 | . . 1 3 . 2 4 Utility 11 | . . 1 2 3 1 4 Weapon 10 | . . 1 5 1 . 3 Highest Loss Streak 8 | . . 2 2 3 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 96 95 94 96 91 Engine 12 | . 13 21 10 6 11 6 Core 4 | . . . 7 8 3 6 Leg 9 | . . . 9 18 20 5 Wheel 7 | . 11 18 . . . 14 Hover 4 | . 16 2 7 . . . Device 12 | . 11 12 17 11 11 8 Storage 9 | . 16 11 9 9 7 7 Processor 3 | . . . 7 10 1 . Hackware 2 | . . . . . 7 10 Protection 4 | . . 9 . 3 7 8 Energy Gun 4 | . 5 . 11 2 . 7 Energy Cannon 4 | . . 5 3 4 4 4 Ballistic Gun 7 | . 22 10 2 8 2 . Ballistic Cannon 5 | . . 3 . 12 11 6 Launcher 2 | . . 1 6 . 3 1 Naked Turns . | . . . . . . . Heaviest Build 97 | 13 17 66 70 85 97 86 Greatest Support 45 | 26 32 32 30 30 45 40 Greatest Overweight (x) 22 | . 2 6 20 4 3 22 Average Overweight (x) 1 | . . 1 2 2 1 2 Largest Inventory Capacity 25 | 8 8 25 20 20 20 20 Average Capacity 17 | 6 8 16 20 20 20 20 Most Carried 20 | 1 8 20 20 20 20 20 Average Carried 17 | . 7 16 19 19 19 19 Final Capacity 20 | 8 8 20 20 20 20 20 Final Carried 20 | 1 8 20 20 20 20 19 Class Distribution -------------------- 39% | Mutant 20% | Tank 17% | Scavenger-Tank 10% | Scavenger-Skirmisher 7% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Sto Matter Collected 4476 | 203 604 906 627 767 756 613 Remotely . | . . . . . . . Salvage Created 5829 | . 461 1574 1127 770 1045 852 Parts 351 | . 41 95 79 36 43 57 Haulers Intercepted 16 | . 2 6 5 . 1 2 Recyclers Shooed 8 | . . 5 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Combat Hostiles Destroyed 105 | . 10 30 15 18 16 16 Guns 37 | . 10 15 . 7 . 5 Cannons 44 | . . 13 4 8 8 11 AOE 22 | . . 2 10 3 7 . Classes Destroyed 15 | . 6 4 1 2 2 . Worker 8 | . 1 . 2 . 3 2 Builder 9 | . 1 . 4 . 2 2 Tunneler 2 | . . 1 1 . . . Hauler 16 | . 2 6 5 . 1 2 Recycler 7 | . . 3 1 . 3 . Mechanic 1 | . . . . . 1 . Operator 2 | . . 2 . . . . Watcher 14 | . 3 5 5 1 . . Swarmer 20 | . 6 7 . 3 . 4 Grunt 44 | . 4 15 6 3 10 6 Brawler 2 | . . . . 1 . 1 Duelist 2 | . . . . 1 1 . Sentry 23 | . . 8 7 3 1 4 Hunter 12 | . . . 2 7 2 1 Programmer 2 | . . . . . 2 . Best Kill Streak 9 | . 4 8 7 5 5 9 Combat Bots Only 8 | . 4 8 2 4 4 6 Max Kills in Single Turn 3 | . 1 2 2 2 3 2 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 1 1 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Hostile Shots Fired 667 | . 56 122 95 79 95 220 Missed 179 | . 16 26 26 20 29 62 Damage Taken 6697 | . 401 1204 1195 996 908 1993 Core 1352 | . 98 159 176 183 181 555 Absorbed by Shields 54 | . . . . 54 . . Redirected to Shielding 103 | . . . . 68 35 . Core Remaining (%) 63 | 100 60 60 . 34 . . Volleys Fired 359 | . 53 99 74 43 38 52 Largest 3 | . 2 2 3 3 3 3 Hottest 235 | . 60 98 147 174 204 235 Shots Fired 750 | . 93 188 147 116 102 104 Gun 383 | . 93 99 87 56 11 37 Cannon 315 | . . 84 35 55 82 59 Launcher 49 | . . 5 25 5 8 6 Special 3 | . . . . . 1 2 Kinetic 435 | . 67 148 33 82 68 37 Thermal 202 | . 1 35 68 14 25 59 Explosive 36 | . . 5 25 5 1 . Electromagnetic 74 | . 25 . 21 15 7 6 Robot Hit Streak 22 | . 11 16 8 22 8 8 Robot Miss Streak 6 | . 6 4 6 4 6 5 Penetration Max 2 | . . . . . 2 . Secondary Targets 6 | . 1 3 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 444 | . 47 123 82 70 54 68 Core Hits 252 | . 27 60 53 30 38 44 Critical Kills 7 | . . 1 1 4 1 . Critical Parts Destroyed 6 | . . . . 5 1 . Critical Strikes 29 | . . 4 1 14 7 3 Burn 1 | . . . . . . 1 Meltdown 3 | . . 1 1 . 1 . Destroy 12 | . . . . 11 1 . Blast 13 | . . 3 . 3 5 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12931 | . 635 2629 2702 1784 3078 2103 Guns 3333 | . 630 1037 812 400 79 375 Cannons 5413 | . . 1230 536 857 1396 1394 Explosions 4010 | . . 229 1335 527 1593 326 Melee . | . . . . . . . Ramming 175 | . 5 133 19 . 10 8 Kinetic 5029 | . 417 1755 289 841 982 745 Thermal 3643 | . . 512 860 141 1106 1024 Explosive 2658 | . . 229 1241 527 661 . Electromagnetic 1426 | . 213 . 293 275 319 326 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 35 | . . . 1 2 9 35 Average Corruption 7 | . . . 1 1 6 23 Corruption Purged 4 | . . . . . . 4 Corruption Blocked . | . . . . . . . Effects 122 | . . . 6 17 57 42 Message Errors 32 | . . . 1 5 16 10 Matter Fused 29 | . . . 1 2 16 10 Heat Flow Errors 10 | . . . 1 2 4 3 Energy Discharges 14 | . . . 2 4 4 4 Parts Rejected 3 | . . . . . 1 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 12 | . . . . 3 6 3 Data Loss (major) 9 | . . . 1 1 4 3 Misfires 4 | . . . . . 4 . Weapon Failures 8 | . . . . . 1 7 Overload Shots . | . . . . . . . Overflow Damage 352 | . . 23 88 1 216 24 Projectiles 88 | . . 16 . . 48 24 Explosions 257 | . . . 88 1 168 . Melee 7 | . . 7 . . . . Knockbacks 26 | . . 10 . 3 8 5 Impact 3 | . . 3 . . . . Kinetic 21 | . . 6 . 3 7 5 Secondary 2 | . . 1 . . 1 . Self-Inflicted Damage 534 | . 2 92 217 82 137 4 Shots 18 | . . 2 8 3 5 . Rammed 16 | . 1 11 3 . . 1 Targets Rammed 19 | . 1 11 4 . 2 1 Kicked 3 | . . . 1 . 2 . Crushed . | . . . . . . . Highest Temperature 582 | . 77 408 216 582 516 543 Average Temperature 127 | . 20 91 58 155 160 200 Received Heat Transfer 1773 | . 153 420 252 117 222 609 Effects 61 | . . 9 . 11 13 28 Shutdowns 23 | . . 5 . 4 5 9 Energy Bleed 9 | . . 2 . . 4 3 Interference 11 | . . 2 . 3 2 4 Matter Decay 4 | . . . . 1 1 2 Short Circuit 2 | . . . . 1 . 1 Damage (minor) 2 | . . . . 1 . 1 Damage (major) 5 | . . . . . . 5 Damage (core) 5 | . . . . 1 1 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 7 | . 2 . 1 1 . 3 Impact Corruptions 1 | . . 1 . . . . Robots Melted 3 | . . 1 1 . 1 . Combat Hostiles 2 | . . . 1 . 1 . Parts Melted 12 | . . 3 . 1 4 4 Heat Transferred 5383 | . . 925 1617 296 918 1627 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Peak Influence 1000 | . 226 576 528 1000 876 615 Initial 525 | . . 29 216 303 525 367 Average 411 | . 72 304 364 684 564 459 Maximum Alert Level 3 | . 1 2 2 3 3 2 Low Security (%) 16 | 100 96 16 1 . . . Level 1 29 | . 3 60 41 6 13 31 Level 2 43 | . . 22 56 50 63 68 Level 3 11 | . . . . 43 22 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 5 3 . 5 3 Investigation 5 | . 1 2 1 . 1 . Extermination 2 | . . . . . 2 . Reinforcement 7 | . 1 2 2 . 1 1 Assault 3 | . . 1 . . 1 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Distress Signals 9 | . 2 1 3 . . 3 Communications Jammed 22 | . . . . . 14 8 Distress Signals 21 | . . . . . 14 7 Times Spotted 151 | . 20 45 25 20 21 20 Peak Tracking Total 8 | . 6 8 4 6 4 6 Tactical Retreats 8 | . . 1 3 2 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Traps Triggered 14 | . 3 3 . 2 2 4 Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Sto Machines Disabled 27 | . 2 1 5 2 15 2 Max in Single Turn 3 | . 1 1 1 1 3 1 Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Machines Accessed 22 | . 6 4 6 . 4 2 Terminals 18 | . 6 3 5 . 2 2 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 65 | . 16 8 26 . 12 3 Successful 31 | . 9 5 12 . 4 1 Failed 34 | . 7 3 14 . 8 2 Catastrophic 5 | . . 1 3 . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . 1 . . . . Terminals 53 | . 16 5 22 . 7 3 Fabricators 4 | . . . . . 4 . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . . 3 . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 4 . . . Terminal Hacks 27 | . 9 2 11 . 4 1 Record 7 | . 1 . 4 . 2 . Robot Analysis 3 | . . . 3 . . . Prototype ID Bank 2 | . 1 . 1 . . . Branch Access Points 2 | . . . . . 1 1 Emergency Access Points 2 | . 1 . . . 1 . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Recycle Component 1 | . . 1 . . . . Process 1 | . . 1 . . . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 3 3 . 3 2 Full Trace Events 4 | . . 2 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter 516 | . . 516 . . . . Retrieved Matter 589 | . . 589 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Sto Used RIF Installer 1 | . . . . 1 . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released 6 | . . . . 6 . . Machine Destruction 6 | . . . . 6 . . Attached 2 | . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Sto Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Sto Turns Passed 9315 | 74 1091 2112 1961 1493 1767 817 Spaces Moved 4506 | 84 836 1336 694 498 656 402 Core 43 | 32 . 2 2 . . 7 Treads . | . . . . . . . Legs 1555 | . . . 347 498 656 54 Wheels 2014 | 52 369 1190 62 . . 341 Hover 894 | . 467 144 283 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 120 190 190 110 Average Speed 172 | 76 102 125 239 263 244 150 Slowest Speed 1150 | 100 180 350 1050 400 330 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 65 83 49 42 12 42 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 316 | . . 28 171 20 79 18 Melee . | . . . . . . . Projectile 59 | . . . . 7 34 18 AOE 257 | . . 28 171 13 45 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Sto Total 5371 | 90 987 1596 857 593 734 514 Wait 133 | . 48 52 10 4 1 18 Move 4499 | 83 835 1335 693 496 655 402 Hop . | . . . . . . . Pick Up 73 | . 9 28 16 11 7 2 Fast Attach 76 | 6 11 13 18 8 9 11 Attach 22 | . . 3 8 3 2 6 Detach 13 | . . 3 5 1 1 3 Swap 56 | 1 13 19 5 4 7 7 Drop 107 | . 17 33 24 16 12 5 Fire 359 | . 53 99 74 43 38 52 Melee . | . . . . . . . Ram 16 | . 1 11 3 . . 1 Kick 3 | . . . 1 . 2 . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire 9 | . . . . 2 . 7 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 7) 510 | -10/Materials | Discovered new exit (range 12) 555 | -10/Materials | Discovered new exit (range 16) 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1323 | -9/Materials | Destroyed 8 combat bots 1808 | -9/Materials | Discovered new exit (range 14) 2177 | -9/Materials | Discovered new exit (range 15) 3166 | -9/Materials | First assault squad dispatched 3174 | -9/Materials | Discovered new exit (range 16) 3278 | -9/Materials | Entered another Materials area 3278 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3601 | -8/Materials | Build established: Skirmisher 3915 | -8/Materials | Build established: Mutant 4441 | -8/Materials | Discovered new exit (range 13) 4754 | -8/Materials | Build established: Scavenger-Skirmisher 5231 | -8/Materials | Identified exit to Garrison 5239 | -8/Materials | Entered Garrison 5265 | -8/Garrison | Triggered checkpoint 5333 | -8/Garrison | Core integrity fell below 50% 5374 | -8/Garrison | Lost 3 parts (2p1u) 5747 | -8/Garrison | Build established: Tank 5775 | -8/Garrison | Triggered checkpoint 5895 | -8/Garrison | Garrison Relay disabled 6004 | -8/Garrison | Triggered checkpoint 6385 | -8/Garrison | Triggered checkpoint 6486 | -8/Garrison | Garrison Relay disabled 6640 | -8/Garrison | Discovered new exit (range 14) 6698 | -8/Garrison | Installed Relay Interface Framework 6732 | -8/Garrison | Entered Factory 6732 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7045 | -7/Factory | Build established: Scavenger-Tank 7296 | -7/Factory | Lost 3 parts (1p1n1u) 7696 | -7/Factory | Identified exit to Storage 7696 | -7/Factory | Identified exit to Lower Caves 7932 | -7/Factory | First assault squad dispatched 7987 | -7/Factory | Build established: Tank 8499 | -7/Factory | Entered Storage 8651 | -7/Storage | Garrison activated, responded to threat 8725 | -7/Storage | Lost 8 parts (1p3n2u2w) 8745 | -7/Storage | System corruption reached 10% 8751 | -7/Storage | Core integrity fell below 50% 8878 | -7/Storage | System corruption reached 30% 8994 | -7/Storage | Identified exit to Recycling 9130 | -7/Storage | Build established: Scavenger-Tank 9171 | -7/Storage | Learned location of Armory (-4) 9299 | -7/Storage | First assault squad dispatched 9315 | -7/Storage | Core integrity fell below 20% 9317 | -7/Storage | Core destroyed Last Messages --------------- U-05 Engineer builds a Wall. ALERT: Significant disruption in Zone 8V, assault force dispatched. Y-54 Guardian suffers critical hit (Burn). Wheel destroyed. Imp. Deuterium Engine melted. Imp. Light Armor Plating melted. Y-54 Guardian destroyed. Destroyed Welding Torch. Overheating: Energy bleed (-92). Acquired 49 matter. Power failure, Lgt. Nuclear Core shutdown. Slug penetrates B-48 Gladiator. Overheating: Core damaged (-70). U-05 Engineer builds a Wall. System corrupted: Hvy. Phase Cannon failed to cycle. Knocked back. Overheating: Core damaged (-140). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #???#"""""#??# #?????????????????# ! / # # | | #??##""T""#### #?????????????????? ! # " | | #??# # #???????????????????? ??# # | | #??# # #######################+#####!% # | | #### # % [% # | | #"#=" " """ + =[%==# | | + """ """ # =*=%!!# | | ###=""" """ ###+#+###################+#####%*=# | | ####?# # #???????????? #/!=# | | ?????# # """ #??????????? 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"""# # | | / + #?# // ?###??#??????# """# # | | ! ### #?# // #### #####??# ""?# # | | #?## #### // u!% + ?# # | | ! #??# #??# #b########?????####??# # | | ####+##+##### ########### #??????????????????##### | | @#??????????????????????? | | #??????????????????????? | | ###########################??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 80 Energy Generation 27 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 6 Relay Coupler Types 2 Relay Coupler Value 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst No Signal Total Silence Challenges ------------ None Game ------ Seed GyrokineticCommStripper Manual? 0 Play Time 01:36:22 Cumulative 8.6 hours Start 2024.06.04 @ 10:34:51 End 2024.06.04 @ 12:19:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3535c340-68ac-4c8c-8244-8ffe34bd7c80