Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 19:29:45 Player: Null_error Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (36) 180 Value Destroyed (1521) 1521 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1476) 1476 TOTAL SCORE: 9437 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Friendly Fire -44 Cogmind --------- Core Integrity 0/1150 Matter 147/300 Energy 93/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (946) Cloaking Device Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Superbattery Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Stealth Drone Bay > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Matter Compressor Transmission Jammer Advanced ECM Suite Cloaking Device Layered Light Armor Plating Graphene Brace Plasma Rifle Plasma Lance [Rating: 124] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Vortex Shotgun Energy Gun Vortex Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 1 1 . . . . . 1 Utility 6 | . . . . . 2 1 . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 134 | 9 12 5 1 2 14 9 9 3 7 2 10 10 41 Power 15 | 1 1 1 . . 1 3 1 . 1 . 1 3 2 Engine 4 | 1 1 1 . . 1 . . . . . . . . Core 11 | . . . . . . 3 1 . 1 . 1 3 2 Reactor . | . . . . . . . . . . . . . . Propulsion 36 | 4 5 2 . . 5 1 2 1 2 1 2 2 9 Treads . | . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . Wheel 14 | 3 3 2 . . . 1 1 1 . . . . 3 Hover 8 | . . . . . . . . . 2 . . 2 4 Flight 13 | . 2 . . . 5 . 1 . . 1 2 . 2 Utility 42 | 2 . 1 1 1 5 3 6 2 2 . 2 3 14 Device 25 | 1 . 1 . 1 3 2 3 1 1 . 1 2 9 Storage 5 | 1 . . 1 . 1 . . . . . . . 2 Processor 8 | . . . . . 1 1 3 . 1 . 1 1 . Hackware 1 | . . . . . . . . 1 . . . . . Protection 3 | . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 6 1 . 1 3 2 . . 2 1 5 2 16 Energy Gun 17 | 1 1 . . 1 2 1 . . . . 4 1 6 Energy Cannon 3 | . . . . . 1 . . . 1 1 . . . Ballistic Gun 5 | 1 4 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 3 | . . 1 . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . 1 1 7 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 1 1 2 . . . 2 . 2 Parts Lost 30 | . 1 . . . 2 . . . 3 . 1 . 23 Power 4 | . 1 . . . . . . . . . . . 3 Propulsion 14 | . . . . . 1 . . . 1 . 1 . 11 Utility 8 | . . . . . 1 . . . 1 . . . 6 Weapon 4 | . . . . . . . . . 1 . . . 3 Highest Loss Streak 14 | . 1 . . . 1 . . . 3 . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 99 100 100 96 89 98 94 93 90 92 87 74 Engine 2 | . 12 13 14 14 9 6 . . . . . . . Core 6 | . . . . . . . 12 11 11 11 11 11 6 Wheel 5 | . 18 21 28 28 1 6 11 5 5 5 4 . . Hover 4 | . . . . . . . . . 2 5 5 10 7 Flight 16 | . 9 6 . . 33 30 27 23 19 17 16 11 13 Device 17 | . 14 14 4 9 16 21 13 17 17 17 17 22 17 Storage 7 | . 14 14 23 18 13 8 6 5 5 5 5 5 7 Processor 8 | . . . . . 5 7 12 11 10 11 11 11 9 Hackware 1 | . . . . . . . . 5 5 5 5 . . Energy Gun 5 | . 6 14 14 14 8 . 6 5 1 . 4 10 4 Ballistic Gun 1 | . 17 8 . . . . . . . . . . . Launcher 1 | . . 6 14 14 3 . . . 1 . . . . Impact Weapon 2 | . 1 . . . . 4 6 5 5 5 4 . . Peak Build Rating 124 | 7 12 19 21 21 39 45 58 70 76 77 103 109 124 Average Rating 69 | 5 9 17 20 20 32 38 52 69 72 72 76 106 100 On Entrance 45 | . 7 11 19 21 21 36 45 58 70 76 70 97 106 Naked Turns 15 | . . . . . . . . . . . . . 15 Heaviest Build 46 | 14 17 29 29 19 23 20 26 24 32 30 35 46 44 Greatest Support 65 | 16 24 24 24 24 24 26 33 32 37 37 50 41 65 Greatest Overweight (x) 4 | 3 4 1 1 . 1 1 1 . 1 . 1 1 2 Average Overweight (x) . | . 1 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 7 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 6 8 8 8 8 8 8 8 8 8 8 7 2 Class Distribution -------------------- 19% | Assassin 19% | Mutant 14% | Ninja 14% | Scavenger-Scout 8% | Scout 7% | Scavenger-Mutant 6% | Scavenger-Ninja 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Ninja | -5/Factory Assassin | -5/Upper Caves Ninja | -5/Upper Caves Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 2063 | 297 208 148 20 20 110 100 . . 382 100 174 95 409 Remotely . | . . . . . . . . . . . . . . Salvage Created 1021 | 91 208 45 . . 110 . . . 149 . 35 176 207 Parts 67 | 5 18 5 . . 8 . . . 10 . . 7 14 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 7 . . 9 . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 30 | . 7 3 . . 2 . . . 6 . 1 4 7 Guns 18 | . 7 3 . . . . . . . . . 4 4 Cannons 3 | . . . . . 1 . . . 2 . . . . AOE 8 | . . . . . 1 . . . 4 . 1 . 2 Classes Destroyed 11 | 2 2 . . . 2 . . . 2 . 1 1 1 Worker 2 | . . . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . Watcher 2 | . . . . . 1 . . . . . . . 1 Swarmer 10 | . 3 3 . . . . . . 4 . . . . Grunt 8 | . 4 . . . 1 . . . . . . 3 . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 9 | . . . . . . . . . 2 . . . 7 Striker 1 | . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . . . Best Kill Streak 5 | 2 5 3 . . 1 . . . 4 . 1 3 4 Combat Bots Only 5 | . 5 3 . . 1 . . . 4 . 1 3 2 Max Kills in Single Turn 3 | 1 2 2 . . 1 . . . 3 . 1 1 2 Gunslinging 1 | . 1 1 . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 . 1 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 380 | . 30 6 . . 12 . 1 12 26 4 15 17 257 Missed 156 | . 6 3 . . 3 . 1 6 15 2 7 5 108 Damage Taken 4852 | 2 270 28 . . 151 . . 94 461 41 213 247 3345 Core 1399 | . 66 18 . . 12 . . . 58 22 42 21 1160 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 12 | . . . . . 11 . . . . . 1 . . Core Remaining (%) 91 | 100 . . . 66 97 100 100 . . . . 85 . Volleys Fired 91 | 8 22 3 . . 9 . . . 9 . 6 8 26 Largest 2 | 2 2 2 . . 2 . . . 1 . 2 2 2 Hottest 136 | 60 46 88 . . 119 . . . 98 . 135 135 136 Shots Fired 159 | 15 44 6 . . 17 . . . 9 . 9 16 43 Gun 133 | 15 44 6 . . 9 . . . . . 9 16 34 Cannon 20 | . . . . . 8 . . . 4 . . . 8 Launcher 6 | . . . . . . . . . 5 . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 62 | 7 44 3 . . . . . . . . . . 8 Thermal 26 | . . 3 . . 7 . . . 4 . 6 1 5 Explosive 6 | . . . . . . . . . 5 . . . 1 Electromagnetic 18 | 8 . . . . 10 . . . . . . . . Entropic 47 | . . . . . . . . . . . 3 15 29 Robot Hit Streak 8 | 8 8 2 . . 4 . . . 3 . 5 3 8 Robot Miss Streak 7 | 2 6 2 . . 4 . . . 1 . 2 4 7 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 2 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 Shots Hit Robots 98 | 10 26 3 . . 11 . . . 6 . 8 10 24 Core Hits 56 | 4 10 3 . . 5 . . . 7 . 1 9 17 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 Critical Strikes 3 | . . . . . . . . . . . 1 . 2 Blast 1 | . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . 1 . 1 Melee Attacks 55 | . 1 . . . . 4 9 3 2 6 . 6 24 Impact 25 | . 1 . . . . 4 9 3 2 6 . . . Slashing . | . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . 6 24 Sneak Attacks 1 | . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4059 | 115 484 50 . . 278 . . . 722 . 404 463 1543 Guns 2624 | 110 403 50 . . 121 . . . . . 274 463 1203 Cannons 275 | . . . . . 102 . . . 121 . . . 52 Explosions 1070 | . . . . . 55 . . . 601 . 130 . 284 Melee 79 | . 79 . . . . . . . . . . . . Ramming 11 | 5 2 . . . . . . . . . . . 4 Kinetic 504 | 32 403 17 . . . . . . . . . . 52 Thermal 607 | . . 33 . . 158 . . . 121 . 241 . 54 Explosive 885 | . . . . . . . . . 601 . . . 284 Electromagnetic 198 | 78 . . . . 120 . . . . . . . . Impact 79 | . 79 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 1775 | . . . . . . . . . . . 163 463 1149 Highest Corruption 16 | . . . . . . 4 . . 7 7 7 . 16 Average Corruption 7 | . . . . . . 4 . . 6 7 7 . 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 92 | . . . . . . 1 . . 14 13 3 . 61 Message Errors 21 | . . . . . . . . . 4 3 . . 14 Matter Fused 23 | . . . . . . . . . 1 2 1 . 19 Heat Flow Errors 14 | . . . . . . 1 . . 4 3 . . 6 Energy Discharges 12 | . . . . . . . . . 2 . 1 . 9 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . . . 2 2 1 . 8 Data Loss (major) 4 | . . . . . . . . . 1 2 . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 185 | . . . . . . . . . 40 . . . 145 Projectiles . | . . . . . . . . . . . . . . Explosions 185 | . . . . . . . . . 40 . . . 145 Melee . | . . . . . . . . . . . . . . Knockbacks 3 | 1 1 . . . . . . . . . . . 1 Impact 2 | 1 1 . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 399 | 2 1 . . . 25 . . . 52 . . . 319 Shots 8 | . . . . . 1 . . . 2 . . . 5 Rammed 3 | 1 1 . . . . . . . . . . . 1 Targets Rammed 3 | 1 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 461 | 40 18 80 . . 130 93 2 . 224 210 198 461 250 Average Temperature 77 | 18 7 42 . . 52 49 1 . 80 81 67 204 76 Received Heat Transfer 433 | . 105 . . . 18 . . 9 . 21 45 57 178 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 872 | . . 74 . . 222 . . . 150 . 326 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 525 | 10 213 74 . . 84 77 59 34 . . . . 525 Initial 178 | . 6 4 . . . 37 37 28 . . . . 178 Average 78 | 2 58 67 . . 43 34 54 28 . . . . 122 Maximum Alert Level 2 | . 1 . . . . . . . . . . . 2 Low Security (%) 91 | 100 95 100 . 100 100 100 100 100 . . . . 83 Level 1 6 | . 4 . . . . . . . . . . . 13 Level 2 1 | . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 1 1 2 1 . . . . 8 Investigation 2 | . . . . . 1 . . 1 . . . . . Extermination 5 | . . . . . . 1 1 . . . . . 3 Reinforcement 7 | . 1 . . . . . 1 . . . . . 5 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 2 | . . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 102 | . 10 3 . . 6 1 3 3 6 3 13 9 45 Peak Tracking Total 14 | . 5 3 . . 1 1 2 3 4 3 10 4 14 Tactical Retreats 16 | . 1 . . . . . 1 . . . 4 1 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 10 | . . . . . . 1 . 2 . . . . 7 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . 2 . 16 . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 7 | . . . . . . . . . . . . . 7 Max in Single Turn 3 | . . . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 28 | . 1 2 2 . 3 3 1 . 1 . 11 . 4 Terminals 11 | . 1 1 . . 1 3 1 . 1 . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 48 | . 3 2 2 . 8 4 1 . 2 . 19 . 7 Successful 36 | . 2 2 2 . 4 2 1 . 2 . 19 . 2 Failed 12 | . 1 . . . 4 2 . . . . . . 5 Catastrophic 2 | . . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . 1 4 . . . . . . 2 Terminals 18 | . 3 1 . . 1 4 1 . 2 . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 7 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 2 2 . . 1 1 . 2 . 19 . 1 Record 20 | . . . 1 . . . . . 2 . 17 . . Open Door 3 | . . 1 . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 1 . . . . . . 1 Terminals 4 | . 1 . . . 1 1 . . . . . . 1 Track 2 | . . . . . . 1 . . . . . . 1 Assimilate 2 | . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 2 1 1 . . . . . 4 Full Trace Events 2 | . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 136 | . . . . . 136 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . Total Orders 7 | . . 2 . . . . . . . . . 3 2 EXPLORE 6 | . . 1 . . . . . . . . . 3 2 RETURN 1 | . . 1 . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 2 . 2 . Drone Launches 29 | . . 20 . . . . . . . . . 4 5 Drone Recoveries 26 | . . 19 . . . . . . . . . 3 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 7781 | 106 408 208 352 101 343 760 282 142 877 484 943 808 1967 Spaces Moved 9337 | 59 229 150 366 106 415 1026 523 365 1170 679 1157 960 2132 Core 264 | 10 54 . . . 10 . . . . . 124 . 66 Treads . | . . . . . . . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . Wheels 1224 | 43 98 118 366 106 5 49 70 . 72 177 59 . 61 Hover 748 | . . . . . . . . . 275 . . 227 246 Flight 7095 | . 77 32 . . 400 977 453 365 823 502 974 733 1759 Fastest Speed 25 | 50 90 105 90 90 26 26 28 28 36 39 25 42 37 Average Speed 61 | 116 135 106 94 90 33 57 42 34 62 54 69 59 54 Slowest Speed 250 | 200 250 112 105 90 105 117 105 36 130 100 119 122 220 Overloaded Moves 203 | . . . . . . . . . . . 203 . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . Robots Hopped 12 | . . . . . 3 . 1 2 . . . 1 5 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . 1 Exploration Rate (%) 49 | 4 29 96 62 34 27 26 13 6 90 74 95 91 41 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 1 . 2 . . . . 2 1 . 4 . Spaces Dug 69 | . . . . . . 4 8 3 2 6 . 6 40 Terrain Destroyed 273 | . . . . . 7 4 8 3 93 6 13 14 125 Melee 50 | . . . . . . 4 8 3 2 6 . 6 21 Projectile 44 | . . . . . . . . . 1 . . 8 35 AOE 179 | . . . . . 7 . . . 90 . 13 . 69 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 11145 | 79 291 191 372 111 598 1192 559 372 1306 779 1283 1165 2847 Wait 1387 | . 10 29 . . 151 121 12 . 113 88 100 181 582 Move 9301 | 59 228 149 365 105 408 1025 520 360 1168 678 1156 957 2123 Hop 11 | . . . . . 3 . 1 2 . . . 1 4 Pick Up 45 | 2 7 3 2 2 6 8 4 1 3 1 3 . 3 Fast Attach 44 | 7 . 2 1 . 2 2 1 2 1 . 2 1 23 Attach 22 | 1 2 . . . 5 2 2 1 2 . . . 7 Detach 12 | 1 2 . . . 3 . 1 1 . 1 . . 3 Swap 69 | 1 10 3 . 2 7 5 6 . 4 2 8 9 12 Drop 64 | . 8 2 3 2 4 7 3 2 3 3 8 2 17 Fire 91 | 8 22 3 . . 9 . . . 9 . 6 8 26 Melee 55 | . 1 . . . . 4 9 3 2 6 . 6 24 Ram 2 | . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . 18 . . 1 . . . 22 Rewire 1 | . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Entered Mines 559 | -10/Mines | Found the Drone Emporium 562 | -10/Mines | Found Prototype Device 562 | -10/Mines | Identified Sensor Drone Bay 575 | -10/Mines | Met a Derelict bent on vengeance 598 | -10/Mines | Learned Materials trap positions 623 | -10/Mines | Discovered new exit (range 41) 628 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 666 | -10/Mines | Discovered new exit (range 39) 695 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 696 | -10/Mines | Discovered new exit (range 5) 723 | -10/Mines | Entered Exiles 749 | -10/Exiles | Met 8R-AWN 768 | -10/Exiles | Met EX-HEX 798 | -10/Exiles | Met EX-BIN 811 | -10/Exiles | Aligned with FarCom system 812 | -10/Exiles | Given EX-Vault access code 837 | -10/Exiles | Opened EX-Vault 846 | -10/Exiles | Found Superbattery 867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 894 | -10/Exiles | Met EX-DEC 902 | -10/Exiles | Learned location of Zion (-6) 951 | -10/Exiles | Discovered new exit (range 10) 1062 | -10/Exiles | Discovered new exit (range 15) 1075 | -10/Exiles | Left Exiles lab with Superbattery 1075 | -10/Exiles | Entered Mines 1107 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1109 | -9/Mines | Found Prototype Device 1109 | -9/Mines | Identified Exp. Sensor Array 1161 | -9/Mines | Discovered new exit (range 13) 1176 | -9/Mines | Entered Materials 1176 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1177 | -8/Materials | Identified exit to Storage 1178 | -8/Materials | Loaded intel: 6 trap records 1485 | -8/Materials | Repaired Broken Exp. Sensor Array? 1508 | -8/Materials | Discovered new exit (range 5) 1508 | -8/Materials | Identified exit to Factory 1519 | -8/Materials | Entered Factory 1519 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2273 | -7/Factory | Discovered new exit (range 4) 2277 | -7/Factory | Identified exit to Factory 2279 | -7/Factory | Entered another Factory area 2279 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2333 | -6/Factory | Build established: Scout 2468 | -6/Factory | Found Prototype Processor 2468 | -6/Factory | Identified Exp. Targeting Computer 2474 | -6/Factory | Found Exp. Targeting Computer 2556 | -6/Factory | Discovered new exit (range 9) 2561 | -6/Factory | Identified exit to Factory 2561 | -6/Factory | Entered another Factory area 2561 | -5/Factory | Evolved 2 slots: Utility x2 2578 | -5/Factory | Discovered new exit (range 3) 2578 | -5/Factory | Identified exit to Upper Caves 2703 | -5/Factory | Entered Upper Caves 2854 | -5/Upper Caves | Build established: Ninja 3041 | -5/Upper Caves | Learned Factory terminal intel 3104 | -5/Upper Caves | Crushed by falling debris 3140 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3480 | -5/Upper Caves | Build established: Assassin 3548 | -5/Upper Caves | Discovered new exit (range 14) 3579 | -5/Upper Caves | Identified exit to Upper Caves 3580 | -5/Upper Caves | Entered another Upper Caves area 3591 | -5/Upper Caves | Identified exit to Warlord 3879 | -5/Upper Caves | Learned location of 1 exit from Factory 4060 | -5/Upper Caves | Build established: Ninja 4064 | -5/Upper Caves | Entered Warlord 4082 | -5/Warlord | Discovered new exit (range 8) 4116 | -5/Warlord | System corruption cleaned by Quarantine Array 4143 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4430 | -5/Warlord | Warlord's base attacked by MAIN.C 4539 | -5/Warlord | Build established: Assassin 4598 | -5/Warlord | Met Warlord 4716 | -5/Warlord | Found Prototype Energy Gun 4716 | -5/Warlord | Identified Vortex Shotgun 4720 | -5/Warlord | Found Vortex Shotgun 4780 | -5/Warlord | Warlord forces counterattacked 4805 | -5/Warlord | Spotted Executioner 4806 | -5/Warlord | Spotted Striker 4808 | -5/Warlord | Spotted Striker 4826 | -5/Warlord | Opened side exit 4921 | -5/Warlord | Spotted Striker 4965 | -5/Warlord | Destroyed Striker 5006 | -5/Warlord | Identified exit to Proximity Caves 5007 | -5/Warlord | Entered Proximity Caves 5010 | -4/Proximity Caves | Spotter reported a threat 5028 | -4/Proximity Caves | Learned Research trap positions 5079 | -4/Proximity Caves | Learned location of Testing (-2) 5482 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 5551 | -4/Proximity Caves | Lost 3 allies 5812 | -4/Proximity Caves | Discovered new exit (range 11) 5815 | -4/Proximity Caves | Identified exit to Factory 5815 | -4/Proximity Caves | Entered Factory 5815 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5816 | -4/Factory | Identified exit to Research 5817 | -4/Factory | Loaded intel: 26 terminal locations 6048 | -4/Factory | Discovered exit to Research (range 9) 6214 | -4/Factory | Build established: Scavenger-Scout 6919 | -4/Factory | Lost 3 parts (1p2n) 6948 | -4/Factory | Cargo convoy interrupted 6989 | -4/Factory | Crushed by falling debris 6989 | -4/Factory | System corruption reached 10% 7285 | -4/Factory | Build established: Scavenger-Mutant 7674 | -4/Factory | Core integrity fell below 50% 7718 | -4/Factory | Lost 14 parts (1p7n3u3w) 7764 | -4/Factory | Core integrity fell below 20% 7782 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07763_ S-27 Virus destroyed. 07763_ Penetrated by Slug. 07763_ Slug penetrates Construction Platform. 07763_ Construction Platform disabled. 07764_ Penetrated by Slug. 07764_ Gravmag Array destroyed. 07764_ Slug penetrates Construction Platform. 07764_ Penetrated by Slug. 07766_ K-01 Serf collects debris. 07767_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07768_ Slug penetrates Wall. 07768_ Penetrated by Slug. 07774_ System corrupted: Energy discharge (-31). 07780_ K-01 Serf cleans the Nuclear Reactor. 07780_ Triggered Ambush Trap. 07780_ S-27 Virus emerges from a hatch in the floor. 07780_ G-67 Veteran emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | #?????????????????????????????????????? | | ??????????????????????????????????????? | | ##### ???????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????"""?????????????????????????????????????? | | #????????T"???????????????????Y?????????????????? | | ##???????"""??c??????????????????????????????????? | | #??????????????cc????????????????????????????????? | | ####???????????H?????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #??#+#???????????????????????? #?????????? | | #### ######################## #?????????? | | = # s #?????????? | | # g #?????????? | | # """ """ """ """ """ """ """ #?????????? | | " """ """ """ """@""" """ "??????????????? | | ] # """ """ """ """ """ """ ???????????????? | | # ^ s k ???????????????? | | + """ """ """ """ """ """ ???????????????? | | ##### """ """ """ """ """ ""?????????????????? | | #???# """ """ """ """ """ """????????????????? | | #???# ????????????????? | | #???# ? ?? ?????????????????? | | ####???# ######?###?#########????????????????????? | | ???????# #???????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????T?????????????????"?? | | ???????????????????????????????????????????????"T? | | ???????""????????????????????????????????????????? | | ???????T?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 35 Energy Capacity 1765 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 300 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceCentriumMace Manual? 0 Play Time 02:14:29 Cumulative 43.8 hours Start 2024.09.11 @ 15:39:16 End 2024.09.11 @ 19:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(5,20,15) Steam 1 RUN: 93d8681b-f7e0-436c-bf55-9b20ef8762c5