Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 10:08:57 Player: Wall-e Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (130) 650 Value Destroyed (4227) 4227 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 11977 Bonus ------- Follower Combat Kills 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 6/100 System Corruption 11% Temperature Cool (12) Movement Rolling (230) Ox10 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Huge Storage Unit Structural Scanner Advanced Targeting Computer Improved Actuator Array Improved Medium Armor Plating Dynamic Insulation System > --- WEAPON (3) ------- Ripper Phasing Sabre Lance > --- INVENTORY (25) --- Reinforced Deuterium Engine Enhanced Fission Core Enhanced Fission Core Micro Fission Core Micro Fission Core Armored Medium Treads Armored Medium Treads Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Improved Cooling System Large Storage Unit Energy Well (350) Advanced Terrain Scan Processor System Shield Tesla Rifle Advanced Plasma Cannon Heavy Machine Gun Improved Heavy Machine Gun Magnetic Acceleration Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Targeting Computer Improved Kinecellerator Improved Actuator Array Makeshift ECM Suite Improved Core Shielding > --- WEAPON ----------- Tesla Rifle Improved Heavy Machine Gun Enhanced Gauss Cannon > --- INVENTORY -------- Enhanced Fission Core Enhanced Fission Core Micro Fission Core Micro Fission Core Medium Treads Medium Treads Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Improved Cooling System Large Storage Unit Energy Well Advanced Terrain Scan Processor Layered Heavy Armor Plating Tesla Rifle Advanced Plasma Cannon Advanced EMP Blaster Heavy Missile Launcher Power Sword Lance [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flail Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . Utility 6 | . . 1 1 2 . . . . 1 . . . . . . 1 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 138 | 7 10 16 8 6 . 4 3 . 12 1 2 1 3 1 7 41 16 Power 15 | 1 2 1 1 . . 1 . . 1 . . 1 . . . 7 . Engine 11 | 1 2 1 1 . . 1 . . 1 . . 1 . . . 3 . Core 4 | . . . . . . . . . . . . . . . . 4 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 . 6 1 4 . . . . . 1 1 . . . 3 16 4 Treads 12 | 2 . 4 . . . . . . . . . . . . 2 4 . Leg 1 | . . . . . . . . . . . . . . . 1 . . Wheel 21 | . . 2 . 4 . . . . . 1 1 . . . . 9 4 Hover 4 | . . . 1 . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . . Utility 48 | 2 3 2 5 2 . 1 1 . 6 . 1 . 1 . 4 13 7 Device 24 | 1 . 2 2 . . . 1 . 4 . 1 . 1 . 1 8 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . . Processor 10 | . . . 3 . . . . . 2 . . . . . 1 4 . Hackware 1 | . 1 . . . . . . . . . . . . . . . . Protection 10 | . . . . 2 . 1 . . . . . . . . 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 5 7 1 . . 2 2 . 5 . . . 2 1 . 5 5 Energy Gun 8 | . 4 . . . . . . . 2 . . . . . . 1 1 Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . . . . . . . . . . . . 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . 1 . Launcher 8 | . . 2 1 . . 2 2 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 2 . . . . . . 2 . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 1 . 1 . . . . . . 3 . Corrupted Parts 3 | . . . . . . . . . . . . . . . 2 1 . System Corruption 20 | . . . . . . . . . . . . . . . 17 3 . Parts Lost 68 | . 1 9 . . . 1 . . 1 . 1 1 2 . 5 29 18 Power 6 | . . 1 . . . . . . . . . . . . . 3 2 Propulsion 22 | . . 4 . . . . . . . . 1 . . . 2 10 5 Utility 25 | . 1 1 . . . . . . 1 . . 1 1 . 3 9 8 Weapon 15 | . . 3 . . . 1 . . . . . . 1 . . 7 3 Highest Loss Streak 10 | . 1 7 . . . 1 . . 1 . 1 1 2 . 3 10 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 10 13 19 21 25 24 24 23 23 24 23 24 23 23 22 21 22 Power 2 | 1 2 3 2 2 3 3 2 2 2 2 2 2 2 3 3 3 4 Propulsion 3 | . . 1 . 3 4 4 5 3 5 5 4 4 4 4 3 5 5 Utility 6 | . 3 3 4 4 6 6 6 8 8 9 9 10 9 9 8 7 6 Weapon 7 | . 3 4 11 12 12 11 9 10 8 7 7 7 7 7 7 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 3 . 6 . 2 4 6 1 2 . 1 2 . . . . 15 Power 11 | . . . 2 . . 1 1 . 2 . . . . . . . 5 Propulsion 6 | . . . 1 . . . 4 . . . . . . . . . 1 Utility 10 | . . . 1 . . 1 . . . . 1 1 . . . . 6 Weapon 15 | . 3 . 2 . 2 2 1 1 . . . 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 95 86 98 100 99 99 100 99 93 98 99 99 99 92 91 93 Engine 6 | . 14 10 9 7 7 7 7 7 6 6 6 6 6 6 6 3 . Core 1 | . . . . . . . . . . . . . . . . 5 10 Treads 8 | . 27 24 18 1 . . . . . . . . . . 7 5 3 Wheel 17 | . . 6 . 27 30 30 30 30 26 26 26 26 26 26 14 14 15 Device 15 | . 10 15 10 15 15 15 17 23 25 20 24 22 19 20 11 10 13 Storage 7 | . 14 10 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 Processor 12 | . . . 16 15 15 15 15 15 13 13 13 13 13 13 18 22 16 Protection 3 | . . . . 6 7 7 4 . . . . 2 6 6 4 4 8 Energy Gun 5 | . 24 9 . . . . . . 3 . . . . . . . 8 Launcher 2 | . . 1 . . . 5 14 15 . . . 1 1 . . . 1 Impact Weapon 6 | . . 4 18 14 15 9 . . 10 13 13 12 9 11 9 5 . Slashing Weapon 1 | . . . . . . . . . 5 6 5 5 6 6 6 1 4 Peak Build Rating 90 | 9 11 19 28 39 39 47 48 48 63 58 64 65 65 64 65 90 90 Average Rating 46 | 6 10 15 24 36 38 40 46 47 60 58 62 63 64 63 61 72 77 On Entrance 45 | . 9 10 18 28 39 39 47 47 48 58 58 64 65 65 64 65 90 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 91 97 94 99 99 111 111 108 108 101 102 115 119 109 119 145 140 Greatest Support 110 | 40 40 60 40 48 48 48 48 48 48 48 48 48 48 48 48 110 46 Greatest Overweight (x) 12 | . 2 9 2 8 2 2 2 2 2 2 2 2 2 2 9 9 12 Average Overweight (x) 2 | . 1 3 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 14 19 23 25 25 25 25 25 25 25 25 25 24 25 24 25 25 Average Carried 20 | 1 10 13 19 22 24 24 24 24 24 24 24 24 23 23 22 21 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 12 19 20 25 25 25 25 25 25 25 25 24 23 23 22 23 22 Class Distribution -------------------- 35% | Gladiator 20% | Mutant 16% | Scavenger-Mutant 13% | Skirmisher 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Matter Collected 3675 | 255 209 384 90 60 20 227 20 20 125 10 45 125 85 . 131 1326 543 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5923 | 19 722 655 94 71 . 337 . . 375 . 96 449 164 . 126 2080 735 Parts 246 | 3 29 53 3 2 . 21 . . 14 . . 6 13 . 7 51 44 Haulers Intercepted 9 | . 2 . 1 1 . . . . 1 . 1 . . . . 3 . Recyclers Shooed 6 | . 4 1 . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 4 3 2 . . . 1 6 . 2 . . Prevented 34 | . . . . . . 16 . 4 . . . 4 7 . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 84 | . 12 18 . . . 6 . . 5 . . 7 5 . 5 17 9 Melee 10 | . . 1 . . . . . . 3 . . . 1 . . 4 1 Guns 22 | . 11 6 . . . . . . . . . . . . . 2 3 Cannons 9 | . . 1 . . . . . . . . . . 1 . 1 6 . AOE 28 | . . 9 . . . 4 . . . . . 7 3 . 2 . 3 Classes Destroyed 16 | 1 4 4 . . . 4 . . 1 . . . . . . 2 . Worker 6 | . . . . . . . . . . . . . . . . 5 1 Builder 11 | . . 5 . . . . . . . . . . . . . 2 4 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 1 1 . . . . 1 . 1 . . . . 3 . Recycler 8 | . 2 1 . . . . . . . . . . . . . 5 . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . Drone 3 | . . . . . . 1 . . . . . . . . 2 . . Watcher 10 | . . 4 2 1 . . . . . . . . . . . 2 1 Swarmer 17 | . . 7 . . . . . . . . . 6 4 . . . . Grunt 36 | . 12 5 . . . 2 . . 3 . . . . . . 8 6 Brawler 1 | . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . . . . . . . Sentry 13 | . . 6 . . . . . . 1 . . 1 . . 1 2 2 Hunter 5 | . . . . . . 1 . . . . . . 1 . 1 2 . Programmer 5 | . . . . . . . . . 1 . . . . . . 4 . Behemoth 3 | . . . . . . 1 . . . . . . . . 1 . 1 Best Kill Streak 13 | 1 6 13 1 2 . 3 . . 3 . 1 4 5 . 2 5 3 Combat Bots Only 7 | . 5 7 . . . 3 . . 3 . . 4 5 . 2 4 2 Max Kills in Single Turn 4 | 1 1 4 1 1 . 2 . . 1 . 1 2 2 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . . 2 2 . 1 . 1 Melee 1 | . . 1 . . . . . . 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 729 | . 61 127 . . . 42 . 6 39 . . 27 40 . 49 222 116 Missed 203 | . 13 32 . . . 21 . 2 11 . . 8 11 . 14 59 32 Hits 526 | . 48 95 . . . 21 . 4 28 . . 19 29 . 35 163 84 Melee 8 | . . . . . . . . . . . . . . . . 8 . Projectile 518 | . 48 95 . . . 21 . 4 28 . . 19 29 . 35 155 84 Critical Strikes 23 | . 2 . . . . 1 . . . . . . 2 . 1 10 7 Actively Blocked 2 | . . . . . . . . . . . . . . . . 1 1 Damage Taken 9143 | . 591 1230 . . . 435 . 80 263 . 60 237 495 . 703 2996 2053 Core 1520 | . 105 239 . . . 50 . . 20 . 4 23 39 . 10 672 358 Absorbed by Shields 500 | . . . . . . . . . . . . . . . 131 369 . Redirected to Shielding 137 | . . . . . . . . . . . . . . . . 9 128 Regen/Repaired (Parts) 692 | . 194 368 . 46 . . 10 . . . 19 . . . . 55 . Core Remaining (%) 79 | 100 58 40 100 . . . . 92 . . . . . . 88 . . Volleys Fired 249 | 1 69 42 . . . 18 . . . . . 7 7 . 9 59 37 Largest 3 | 2 2 2 . . . 2 . . . . . 2 1 . 2 3 3 Hottest 130 | 40 100 120 . . . 72 . . . . . 72 44 . 88 127 130 Shots Fired 451 | 2 138 75 . . . 32 . . . . . 10 7 . 16 113 58 Gun 289 | 2 138 52 . . . . . . . . . . . . . 53 44 Cannon 83 | . . 6 . . . . . . . . . . 2 . 14 60 1 Launcher 79 | . . 17 . . . 32 . . . . . 10 5 . 2 . 13 Special . | . . . . . . . . . . . . . . . . . . Kinetic 166 | 2 32 4 . . . . . . . . . . 2 . 14 110 2 Thermal 160 | . 106 54 . . . . . . . . . . . . . . . Explosive 18 | . . 17 . . . . . . . . . . . . . . 1 Electromagnetic 107 | . . . . . . 32 . . . . . 10 5 . 2 3 55 Robot Hit Streak 18 | 2 12 18 . . . . . . . . . . 4 . 6 7 7 Robot Miss Streak 5 | . 3 2 . . . 1 . . . . . 2 5 . 5 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 390 | 2 98 60 7 2 . . . . 14 . 3 4 4 . 22 119 55 Core Hits 209 | 2 41 34 . . . 12 . . 3 . . 9 8 . 16 55 29 Critical Kills 7 | . . . . . . . . . 1 . . . . . . 6 . Critical Parts Destroyed 30 | . . 2 3 1 . . . . 5 . 1 . . . 2 16 . Critical Strikes 62 | . 3 5 3 1 . . . . 6 . 1 . . . 2 33 8 Burn 6 | . 3 3 . . . . . . . . . . . . . . . Destroy 14 | . . . . . . . . . . . . . . . . 14 . Blast 7 | . . . . . . . . . . . . . . . . 6 1 Smash 25 | . . 2 3 1 . . . . 6 . 1 . . . 2 10 . Sever 8 | . . . . . . . . . . . . . . . . 1 7 Impale 2 | . . . . . . . . . . . . . . . . 2 . Melee Attacks 181 | . 1 8 8 4 . 2 . . 36 . 3 15 8 . 11 61 24 Impact 127 | . 1 8 8 4 . 2 . . 31 . 2 11 5 . 11 44 . Slashing 38 | . . . . . . . . . 5 . 1 4 3 . . 2 23 Piercing 16 | . . . . . . . . . . . . . . . . 15 1 Sneak Attacks 19 | . . . 3 2 . . . . 3 . 3 . . . . 4 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . 2 . . . . . 3 . 2 . . . 2 5 7 Damage Inflicted 13467 | 14 1099 1722 342 111 . 686 . . 800 . 324 795 355 . 809 4059 2351 Guns 2697 | 14 1099 555 . . . . . . . . . . . . . 301 728 Cannons 1809 | . . 93 . . . . . . . . . . 30 . 393 1254 39 Explosions 3053 | . . 987 . . . 686 . . . . . 456 241 . 68 109 506 Melee 5908 | . . 87 342 111 . . . . 800 . 324 339 84 . 348 2395 1078 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2295 | 14 216 60 . . . . . . . . . . 30 . 393 1515 67 Thermal 1787 | . 883 588 . . . 102 . . . . . 60 . . . . 154 Explosive 1052 | . . 987 . . . . . . . . . . . . . . 65 Electromagnetic 2425 | . . . . . . 584 . . . . . 396 241 . 68 149 987 Impact 4152 | . . 87 342 111 . . . . 765 . 240 339 . . 348 1920 . Slashing 1280 | . . . . . . . . . 35 . 84 . 84 . . 37 1040 Piercing 476 | . . . . . . . . . . . . . . . . 438 38 Highest Corruption 18 | . . . . . . 1 1 . . . . 1 1 1 18 11 11 Average Corruption 6 | . . . . . . 1 1 . . . . 1 1 1 9 6 11 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . 6 . . . . . 3 3 3 12 42 61 Message Errors 28 | . . . . . . 1 . . . . . 1 . 1 1 11 13 Matter Fused 32 | . . . . . . 2 . . . . . . 1 1 3 9 16 Heat Flow Errors 20 | . . . . . . 1 . . . . . . 1 1 4 4 9 Energy Discharges 19 | . . . . . . 1 . . . . . 1 1 . 1 8 7 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 13 | . . . . . . 1 . . . . . 1 . . 2 2 7 Data Loss (major) 8 | . . . . . . . . . . . . . . . 1 4 3 Misfires 2 | . . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2261 | . . 79 211 89 . . . . 459 . 243 216 1 . 190 668 105 Projectiles 35 | . . . . . . . . . . . . 16 . . . 19 . Explosions 93 | . . 18 . . . . . . . . . 17 1 . 34 . 23 Melee 2133 | . . 61 211 89 . . . . 459 . 243 183 . . 156 649 82 Knockbacks 33 | . . 1 . . . . . . 1 . . 3 . . 2 26 . Impact 19 | . . 1 . . . . . . 1 . . 2 . . 2 13 . Kinetic 13 | . . . . . . . . . . . . . . . . 13 . Secondary 1 | . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 236 | . . 75 . . . 86 . . . . . 39 36 . . . . Shots 12 | . . 3 . . . 5 . . . . . 2 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 534 27 . . . 161 . . . . . 11 238 87 216 264 413 Average Temperature 90 | . 109 8 . . . 15 . . . . . 10 125 49 50 52 153 Received Heat Transfer 2064 | . 366 387 . . . 33 . 12 84 . . 12 . . 69 738 363 Effects 17 | . 8 . . . . . . . . . . . . . . 1 8 Shutdowns 3 | . 2 . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . 1 . . . . . . . . . . . . . . 1 2 Interference 4 | . 2 . . . . . . . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . Damage (major) 2 | . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . 1 2 1 . 2 . . 3 . 1 1 . . 2 8 2 Combat Hostiles 15 | . . 1 . . . 2 . . 2 . . 1 . . 2 5 2 Parts Fried 31 | . . 3 2 2 . 2 . . 3 . 1 5 . . 2 6 5 Impact Corruptions 64 | . . 2 8 2 . . . . 10 . 3 7 . . 5 27 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 14 | . 7 6 . . . 1 . . . . . . . . . . . Heat Transferred 4846 | . 2683 1813 . . . 150 . . . . . 100 . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . . . . . 1 . . . 1 2 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . 1 . Low Security (%) 87 | 100 100 54 100 100 . . . . 100 100 100 . . . . 86 100 Level 1 12 | . . 45 . . . . . . . . . . . . . 13 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 300 | 5 90 280 92 16 . . . . 71 8 18 . . . . 300 48 Initial 300 | . . . 87 . . . . . 2 8 . . . . . 300 45 Average 61 | . 17 133 18 1 . . . . 11 1 1 . . . . 126 9 Influence Increases 3805 | 5 356 694 50 52 . 225 . 184 334 . 37 250 135 . 90 1050 343 Destroy 0b10 Robot/C 1860 | . 240 360 . . . 100 . 100 180 . . 140 100 . 60 340 240 Destroy 0b10 Robot/NC 260 | 5 25 50 15 10 . 5 . . 10 . 5 10 . . 10 85 30 Destroy Leader 398 | . 44 108 6 4 . 30 . 20 42 . 2 10 20 . 20 80 12 Allied During Kill 111 | . . . . . . . . 64 29 . . . . . . . 18 Successful Hack 208 | . 31 37 14 22 . . . . 14 . 30 . . . . 60 . Disable Machine 180 | . 15 30 15 . . . . . . . . . . . . 105 15 Destroy Structure 188 | . 1 94 . 1 . . . . 14 . . . . . . 50 28 Advance Influence 300 | . . . . . . . . . . . . . . . . 300 . Partial Spotted 30 | . . . . 15 . . . . . . . . . . . 15 . Lose Combat Pursuer 270 | . . 15 . . . 90 . . 45 . . 90 15 . . 15 . Influence Decreases 3805 | 5 356 485 259 52 . 190 35 179 314 25 37 191 119 75 90 956 437 Entered New Map 313 | . . . 122 . . . 35 . 3 17 . . 12 75 . . 49 Time Decay 2789 | 5 346 395 137 52 . 180 . 139 231 8 37 181 87 . 80 626 285 Lost Part 480 | . 10 90 . . . 10 . . . . . 10 20 . 10 290 40 Lost Ally 223 | . . . . . . . . 40 80 . . . . . . 40 63 Squads Dispatched 17 | . 2 . . 2 . . . . 2 . 3 . . . . 7 1 Investigation 3 | . 1 . . . . . . . . . . . . . . 2 . Extermination 6 | . . . . 1 . . . . 1 . 1 . . . . 3 . Reinforcement 8 | . 1 . . 1 . . . . 1 . 2 . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Distress Signals 12 | . 1 6 . . . . . . 1 . . . . . . 1 3 Communications Jammed 28 | . . . . . . . . . . . . . . . . 28 . Distress Signals 27 | . . . . . . . . . . . . . . . . 27 . Times Spotted 144 | . 20 29 2 3 . 6 . 2 15 . . 6 6 . 5 33 17 Peak Tracking Total 11 | . 3 11 1 1 . 2 . 1 5 . . 3 5 . 2 6 3 Tactical Retreats 17 | . . 1 . . . 5 . . 1 . . 3 1 . . 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Traps Triggered 14 | . 1 1 . . . . . . 1 . 2 . . . . . 9 Indirectly 7 | . . . . . . . . . . . . . . . . . 7 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Machines Disabled 12 | . 1 2 1 . . . . . . . . . . . . 7 1 Max in Single Turn 4 | . 1 2 1 . . . . . . . . . . . . 4 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Machines Accessed 43 | . 6 10 1 3 . . . . 5 . 3 . . 4 . 8 3 Terminals 30 | . 5 8 1 2 . . . . 4 . 2 . . . . 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 1 . 1 . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 . Total Hacks 158 | . 25 36 2 10 . . . . 14 . 10 . . 26 . 28 7 Successful 100 | . 14 24 1 6 . . . . 5 . 5 . . 26 . 19 . Failed 58 | . 11 12 1 4 . . . . 9 . 5 . . . . 9 7 Catastrophic 6 | . 1 . . . . . . . 2 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 83 | . 13 24 2 4 . . . . 11 . 6 . . . . 16 7 Terminals 102 | . 14 32 2 8 . . . . 11 . 8 . . . . 20 7 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 20 | . 11 2 . 2 . . . . . . 2 . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . . . . . . . . 3 . Garrison Access 5 | . . . . . . . . . 3 . . . . . . 2 . Terminal Hacks 41 | . . 8 . 1 . . . . . . 2 . . 26 . 4 . Record 12 | . . . . . . . . . . . . . . 11 . 1 . Part Schematic 6 | . . . . . . . . . . . . . . 6 . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . Robot Analysis 3 | . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 2 . . . . . . . . . . . 3 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . . 2 . 1 . . . . . . 1 . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 10 2 . 2 . . . . . . 2 . . . . 2 . Scan Component 9 | . 5 1 . 1 . . . . . . 1 . . . . 1 . Repair 9 | . 5 1 . 1 . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 2 . . . . . . . . . . . . . 3 . Insert Component 2 | . . 1 . . . . . . . . . . . . . 1 . Analyze 3 | . . 1 . . . . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 34 | . 4 12 1 3 . . . . 4 . 1 . . . . 9 . Terminals 34 | . 4 12 1 3 . . . . 4 . 1 . . . . 9 . Track 8 | . 1 4 . . . . . . 1 . . . . . . 2 . Assimilate 2 | . . . . 1 . . . . . . . . . . . 1 . Botnet 21 | . 3 7 1 2 . . . . 2 . 1 . . . . 5 . Operators 3 | . . 1 . . . . . . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 10 1 3 . . . . 5 . 1 . . . . 7 3 Full Trace Events 3 | . 2 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . . . . . . . . . . 6 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 5 1 . 1 . . . . . . 1 . . . . 1 . Time 275 | . 154 26 . 16 . . . . . . 19 . . . . 60 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Total Allies 20 | . . . . 1 . . 8 . . . . . . . . 1 10 Largest Group 8 | . . . . 1 1 1 8 8 5 . . . . . . 1 6 Highest-Rated Group 186 | . . . . 26 26 26 186 186 113 . . . . . . 26 179 Highest-Rated Ally 39 | . . . . 26 26 26 31 31 28 . . . . . . 26 39 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . 44 18 . . . . . . . 30 Total Damage 1873 | . . . . . . . . 894 422 . . . . . . . 557 Kills 12 | . . . . . . . . 5 4 . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 13289 | 37 1171 995 628 467 322 1141 981 729 1100 149 517 887 293 109 209 2039 1515 Optics 2940 | . . . . . . . . . . . . . . . . 1443 1497 Sensors 7731 | . . . 627 467 322 1141 981 729 1100 149 517 419 . . . 66 1213 IFF 1535 | . . . . . . . . . . . 427 887 221 . . . . Terrain 9031 | 37 1171 995 2 467 322 1141 981 729 1100 149 497 887 293 109 151 . . Structural 201 | . . . . . . . . . . . . . . . . . 201 Cloaking 3263 | . . . . . . . . . 595 149 517 887 293 109 189 524 . Jamming 1415 | . . . . . . . . . 6 . . . . . . 1409 . ECM 1406 | . . . . . . . . . . . . . . . . 827 579 Robot Analysis Total 3 | . . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 . 3 . . . 1 . . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Turns Passed 15300 | 112 1535 2239 628 467 322 1141 981 729 1100 149 517 887 293 109 425 2151 1515 Spaces Moved 7166 | 63 416 678 178 323 258 430 758 401 507 122 403 494 208 89 210 1012 616 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 1131 | 60 416 451 178 7 . . . . . . . . . . 1 18 . Legs . | . . . . . . . . . . . . . . . . . . Wheels 6019 | . . 227 . 316 258 430 758 401 507 122 403 494 208 89 209 981 616 Hover 13 | . . . . . . . . . . . . . . . . 13 . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 320 120 120 120 120 120 120 120 120 120 120 120 120 120 115 Average Speed 150 | 154 247 240 320 124 120 120 120 120 120 120 120 120 120 120 147 143 147 Slowest Speed 480 | 160 320 480 320 320 120 120 120 120 120 120 120 120 120 120 400 245 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 54 57 22 9 47 41 79 68 13 75 14 66 32 71 47 22 37 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 1 . . . . . . . 1 . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . . . . 3 2 5 2 . . . 5 1 . 1 . . Spaces Dug 37 | . . 3 . 1 . 2 . . 14 . . 7 5 . . 4 1 Terrain Destroyed 196 | . . 119 . 1 . 7 . . 14 . . 13 5 . . 24 13 Melee 36 | . . 3 . 1 . 2 . . 14 . . 7 5 . . 3 1 Projectile 21 | . . . . . . . . . . . . . . . . 21 . AOE 139 | . . 116 . . . 5 . . . . . 6 . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Total 10948 | 73 788 1194 231 380 271 1020 833 650 951 124 433 756 231 92 291 1495 1135 Wait 2859 | . 261 416 19 36 10 551 59 246 375 . 21 231 4 . 45 266 319 Move 7150 | 62 415 677 177 322 257 429 757 400 507 121 402 493 207 88 209 1011 616 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 138 | 3 17 24 7 6 2 6 5 2 11 1 3 3 1 . 1 35 11 Fast Attach 73 | 7 7 8 6 6 . 2 2 . 7 . 3 . . . 5 10 10 Attach 65 | . 1 5 1 2 . 1 1 . 2 . 2 1 2 2 6 29 10 Detach 19 | . . 1 2 1 . . 2 . 1 . . . . 2 4 2 4 Swap 66 | . 8 10 2 . . 4 . . 4 1 . 7 3 . 3 18 6 Drop 85 | . 9 4 11 3 2 7 7 2 16 1 1 3 . . 1 12 6 Fire 249 | 1 69 42 . . . 18 . . . . . 7 7 . 9 59 37 Melee 145 | . 1 7 6 4 . 2 . . 28 . 1 11 7 . 8 53 17 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . 16 Rewire 83 | . . . . . . . . . . . . . . . . . 83 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 7) 799 | -10/Materials | Repaired Lgt. Treads 826 | -10/Materials | Repaired Lgt. Treads 904 | -10/Materials | Repaired Imp. Terrain Scanner 932 | -10/Materials | Repaired Ion Engine 971 | -10/Materials | Repaired Lgt. Nuclear Core 1162 | -10/Materials | Discovered new exit (range 16) 1648 | -10/Materials | Entered another Materials area 1648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2610 | -9/Materials | Core integrity fell below 50% 2635 | -9/Materials | Destroyed 7 combat bots 2639 | -9/Materials | Lost 7 parts (1p3n1u2w) 2924 | -9/Materials | Build established: Scavenger-Mutant 3595 | -9/Materials | Repaired Huge Storage Unit 3839 | -9/Materials | Discovered new exit (range 16) 3887 | -9/Materials | Entered another Materials area 3887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4252 | -8/Materials | Build established: Gladiator 4505 | -8/Materials | Discovered new exit (range 4) 4512 | -8/Materials | Identified exit to Factory 4515 | -8/Materials | Entered Factory 4515 | -7/Factory | Evolved 2 slots: Utility x2 4893 | -7/Factory | Repaired Flail 4952 | -7/Factory | Discovered new exit (range 11) 4966 | -7/Factory | Identified exit to Lower Caves 4982 | -7/Factory | Entered Lower Caves 4982 | -7/Lower Caves | Accompanied by 1 ally 5294 | -7/Lower Caves | Discovered new exit (range 6) 5299 | -7/Lower Caves | Identified exit to Lower Caves 5304 | -7/Lower Caves | Entered another Lower Caves area 5304 | -7/Lower Caves | Accompanied by 1 ally 6014 | -7/Lower Caves | Spotted B-75 Beast 6303 | -7/Lower Caves | Destroyed B-75 Beast 6420 | -7/Lower Caves | Discovered new exit (range 12) 6444 | -7/Lower Caves | Identified exit to Zion 6445 | -7/Lower Caves | Entered Zion 6477 | -7/Zion | Gained Derelict followers 6498 | -7/Zion | System corruption cleaned by Quarantine Array 6572 | -7/Zion | Build established: Skirmisher 6671 | -7/Zion | Gained Derelict followers 6826 | -7/Zion | Received a hallucinogenic algorithm 6959 | -7/Zion | Found GAL Module 7322 | -7/Zion | Discovered new exit (range 10) 7401 | -7/Zion | Identified exit to Proximity Caves 7426 | -7/Zion | Entered Proximity Caves 7426 | -6/Proximity Caves | Accompanied by 8 allies 7431 | -6/Proximity Caves | Spotted B-75 Beast 7833 | -6/Proximity Caves | Learned Factory terminal intel 7844 | -6/Proximity Caves | Learned 4 Factory zone layouts 8129 | -6/Proximity Caves | Discovered new exit (range 11) 8140 | -6/Proximity Caves | Learned Factory security intel 8147 | -6/Proximity Caves | Identified exit to Factory 8155 | -6/Proximity Caves | Entered Factory 8155 | -6/Factory | Accompanied by 5 allies 8155 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8158 | -6/Factory | Loaded intel: 26 terminal locations 8457 | -6/Factory | Lost 4 allies 8913 | -6/Factory | Build established: Gladiator 9255 | -6/Factory | Sucked down chute 9255 | -6/Factory | Entered Waste 9255 | -6/Waste | The area was eerily silent 9335 | -6/Waste | Discovered new exit (range 16) 9402 | -6/Waste | Identified exit to Factory 9404 | -6/Waste | Entered Factory 9662 | -6/Factory | Repaired Imp. Terrain Scanner 9828 | -6/Factory | Identified exit to Factory 9900 | -6/Factory | Discovered new exit (range 15) 9916 | -6/Factory | Identified exit to Lower Caves 9921 | -6/Factory | Entered Lower Caves 9962 | -6/Lower Caves | Learned Factory stockpile data 10664 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10737 | -6/Lower Caves | Discovered new exit (range 15) 10807 | -6/Lower Caves | Identified exit to Lower Caves 10808 | -6/Lower Caves | Entered another Lower Caves area 11080 | -6/Lower Caves | Discovered new exit (range 13) 11100 | -6/Lower Caves | Identified exit to Data Miner 11101 | -6/Lower Caves | Entered Data Miner 11105 | -6/Data Miner | Discovered new exit (range 6) 11127 | -6/Data Miner | Met Data Miner 11154 | -6/Data Miner | Learned location of Section 7 (-2) 11154 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11176 | -6/Data Miner | Received God Mode back door access code from Data Miner 11209 | -6/Data Miner | Identified exit to Proximity Caves 11210 | -6/Data Miner | Entered Proximity Caves 11213 | -5/Proximity Caves | Spotter reported a threat 11213 | -5/Proximity Caves | Spotter reported a threat 11302 | -5/Proximity Caves | Spotted B-75 Beast 11328 | -5/Proximity Caves | Destroyed B-75 Beast 11353 | -5/Proximity Caves | Lost 3 parts (2n1u) 11420 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11452 | -5/Proximity Caves | System corruption reached 10% 11476 | -5/Proximity Caves | Learned Factory terminal intel 11629 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11635 | -5/Proximity Caves | Entered Factory 11635 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11637 | -5/Factory | Loaded intel: 26 terminal locations 12439 | -5/Factory | Lost 4 parts (1p2n1u) 12553 | -5/Factory | Lost 10 parts (1p2n2u5w) 13224 | -5/Factory | Lost 3 allies 13274 | -5/Factory | Build established: Infiltrator-Mutant 13359 | -5/Factory | Repaired Adv. EMP Blaster 13419 | -5/Factory | Core integrity fell below 50% 13473 | -5/Factory | Lost 5 parts (2n3u) 13481 | -5/Factory | System corruption reached 10% 13539 | -5/Factory | Lost 5 parts (2n2u1w) 13683 | -5/Factory | Discovered new exit (range 22) 13786 | -5/Factory | Entered Extension 13957 | -5/Extension | Rescued a captive Derelict 14285 | -5/Extension | Lost 3 allies 14396 | -5/Extension | Lost 3 parts (1n2u) 14692 | -5/Extension | Rescued a captive Derelict 14693 | -5/Extension | Rescued a captive Derelict 14784 | -5/Extension | Build established: Scavenger-Mutant 14788 | -5/Extension | Spotted B-75 Beast 14943 | -5/Extension | Lost 6 allies 15062 | -5/Extension | Core integrity fell below 20% 15070 | -5/Extension | Lost 4 parts (1n1u2w) 15084 | -5/Extension | Destroyed B-75 Beast 15113 | -5/Extension | Lost 4 parts (1p1n2u) 15168 | -5/Extension | Spotted B-75 Beast 15248 | -5/Extension | Lost 3 parts (1n1u1w) 15301 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15222_ Acquired 3 matter. 15259_ System corrupted: Matter fused (-5). 15261_ Acquired 7 matter. 15268_ Acquired Bore Cannon. 15279_ XWWS5ZDH5E:N5U=F7TAT4TRMIMR,249=DB %O01 15283_ Enh. Optical Array destroyed. 15283_ Critical hit (Blast). 15286_ Knocked back. 15287_ Acquired 30 matter. 15289_ Enh. Fission Core destroyed. 15289_ B-75 Beast Lyr. Medium Armor Plating severed. 15292_ B-75 Beast Hvy. Machine Gun severed. 15294_ Ripper follow-up attack on B-75 Beast. 15294_ B-75 Beast Magnetic Acceleration Cannon severed. 15295_ System corrupted: Energy discharge (-14). 15297_ B-75 Beast Imp. Medium Treads severed. 15297_ Lance follow-up attack on B-75 Beast. 15297_ Lyr. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????##########??????????????????????? | | ??????####???????###########?????????????????????? | | ####??#T"#???????## [ ############????????????? | | #### "########## ** ;###########????????????? | | ] ! ! # =% %@BB ##????????????? | | | *[ + ] %=BB;;; ##????????????? | | !!%=# %;##### ##????????????? | | ##############%# ###### ##????????????? | | +###????????????#*# ###?## ########??????? | | ?????????????# # ##??## ########??????? | | #?????#####?# # ##??## ###?????? | | [ ####### ###|# ##??##### " ####????? | | * [+ # ##??##### "###%/"###????? | | ####### !##### ##????? # *###" T##????? | | [ #?????#####?# # ##?????## "###" ""##????? | | #####???????????# #########????### !###" ####????? | | ????????????????# #########????###%"###" ####????? | | ????????????????###???????????###%!####" " #?????? | | ??????????????????????????????###%]"#### "##?????? | | ??????????????????????????????## " ##### "##?????? | | ??????????????????????????????###" ##### " #?????? | | ??????????????????????????????## T#?## "##?????? | | ??????????????????????????????###%%##?## "##?????? | | ??????????????????????????????### ##?## "##?????? | | ???????????????????????????????######?## " #?????? | | ???????????????????????????????######?## "##?????? | | ??????????????????????????????????????## %##?????? | | ??????????????????????????????????????#" " #?????? | | ?????????????????????????????????????? #!" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 20 EM Shielding 2 Armor Coverage 450 Core Shielding 30 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 61% | -10/Materials Imp. Terrain Scanner | 45% | -10/Materials Ion Engine | 63% | -10/Materials Lgt. Nuclear Core | 90% | -10/Materials Huge Storage Unit | 38% | -9/Materials Flail | 61% | -7/Factory Imp. Terrain Scanner | 13% | -6/Factory Adv. EMP Blaster | 38% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeMultinovaStorage Manual? 0 Play Time 01:58:54 Cumulative 539.1 hours Start 2025.08.02 @ 20:00:42 End 2025.08.03 @ 10:08:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 95 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e9860ed-5f01-4d84-a789-d3158088de1c