Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.11 @ 14:04:25 Player: Daxot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (114) 114 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1244 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 260/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Rocket Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 12 | 6 2 1 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 98 100 98 Engine 15 | . 14 14 22 Treads 27 | . 28 28 22 Device 13 | . 12 14 11 Storage 13 | . 14 14 11 Processor 1 | . . . 11 Energy Gun 13 | . 14 14 9 Ballistic Gun 13 | . 14 14 11 Naked Turns . | . . . . Heaviest Build 26 | 10 23 23 26 Greatest Support 42 | 40 40 42 42 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 10 10 Most Carried 7 | 3 2 7 3 Average Carried 2 | 1 1 3 2 Final Capacity 10 | 6 10 10 10 Final Carried 4 | 1 2 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 313 | 164 140 9 . Remotely . | . . . . Salvage Created 162 | . 120 42 . Parts 9 | . 4 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | . 2 3 . Guns 5 | . 2 3 . Classes Destroyed 3 | . 2 1 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 2 | . 2 . . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 141 | . 33 108 . Core 13 | . . 13 . Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 11 | . 8 3 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 17 | . 13 4 . Gun 17 | . 13 4 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | . 8 3 . Thermal 6 | . 5 1 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 11 14 . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 14 | . 11 3 . Core Hits 8 | . 5 3 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 168 | . 132 36 . Guns 168 | . 132 36 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 103 | . 77 26 . Thermal 65 | . 55 10 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 5 | . . 5 . Message Errors 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 239 | . 24 239 . Average Temperature 72 | . 13 127 . Received Heat Transfer 24 | . 24 . . Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 125 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 70 | . 47 70 2 Initial 15 | . . 15 . Average 23 | . 31 26 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 6 | . 3 3 . Peak Tracking Total 2 | . 2 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 1 3 Successful 3 | . . 1 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1592 | 77 344 978 193 Spaces Moved 912 | 47 199 584 82 Core 9 | 9 . . . Treads 903 | 38 199 584 82 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 152 152 Average Speed 156 | 138 160 157 152 Slowest Speed 160 | 160 160 160 152 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 31 92 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1061 | 59 212 640 150 Wait 109 | . . 45 64 Move 909 | 46 198 583 82 Hop . | . . . . Pick Up 16 | 7 3 5 1 Fast Attach . | . . . . Attach 10 | 6 1 . 3 Detach . | . . . . Swap 2 | . 1 1 . Drop 4 | . 1 3 . Fire 11 | . 8 3 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Entered Mines 497 | -10/Mines | Found a hidden stash of uninstalled traps 532 | -10/Mines | Discovered new exit (range 15) 572 | -10/Mines | Met a Derelict bent on vengeance 583 | -10/Mines | Identified exit to Materials 768 | -10/Mines | Learned location of Storage (-7) 911 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1061 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1400 | -10/Mines | Entered Materials 1400 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1524 | -9/Materials | Repaired Sml. Laser 1593 | -9/Materials | Self-destructed Last Messages --------------- Overheating: System interference. Sml. Laser temporarily disabled. PARAMETERS=POWER_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE AZ-62N(g): "What?! This place again? I'm sticking with you." Connecting with Repair Station... >>Scan(Sml. Laser) Scanning Sml. Laser... Ready to Repair: Sml. Laser Rating: 1 Time: 26 >>Repair Repairing Sml. Laser... ETC: 26 ALERT: Suspicious activity at Repair Station M002. Dispatching Investigation squad. Repair station completes Sml. Laser repairs. Acquired Sml. Laser. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????#???????????#???????????????????????????????? | | ????#????????????????????????????????????????????? | | ???????????#??#??????????????????????????????????? | | ????###########??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# """ #?????##???????????????????????????? | | ?????# """ #??????????????????????????????????? | | ?????# """ #??????????????????????????????????? | | #??#?# ##?????????#???????????????????????? | | ????## """ #??????#???????????????????????????? | | ?????# """ #??#???????? ??????????????????????? | | ??#??# """ #??????#??##???????????????????????? | | ?????# #?????????????##+###??#????????????? | | ?#???#####+#################| #???????????????? | | ??????# #???????????????? | | ??????# g T #???????????????? | | ????#?# @ #???????????????? | | ??#?######+#+############### #???????????????? | | ????# #??????#??????????##???????????????? | | ????# """ """ #??????????????????????????????????? | | ????# """ """ #???? "?? ?????????????????????????? | | ?#??# """ """ #"????"?" ?????????????????????????? | | ????# #??"??"????????????????????????????? | | ????# " " #?"?? ?????????????????????????????? | | ??#?# "R" # ?????????????????????????????????? | | ????# """ #?????????#????????????????????????? | | ????###########????#?????????????????????????????? | | ???????#???? ?? ????#????????????????????????????? | | ??????#???#??????? ??????????????????????????????? | | ????#???#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ??????????? ?? ??????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxBombRefractor Manual? 0 Play Time 00:11:04 Cumulative 8.4 hours Start 2021.02.18 @ 14:58:47 End 2021.04.11 @ 14:04:25 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99f334e5-f21a-447b-bdf6-400fbaca4f04