Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 17:03:47 Player: Cracklepappy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (1074) 1074 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 1722 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 20/100 System Corruption 7% Temperature Cool (6) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Cannon Flak Cannon > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Compact Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Targeting Computer Heavy Armor Plating Insulated Plating Hardlight Generator Hacking Suite Improved Trap Extractor (0/6) Shock Rifle Field Laser Beam Cannon Beam Cannon Light Cannon Improved Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Cannon Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Targeting Computer Core Shielding Heavy Armor Plating Insulated Plating Hardlight Generator Hacking Suite Improved Trap Extractor Shock Rifle Field Laser Beam Cannon Beam Cannon Beam Cannon Light Cannon Flak Cannon Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 7 11 10 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 4 | 1 3 . Leg 2 | . . 2 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 2 | 1 1 . Storage 5 | 1 3 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 2 | 1 1 . Energy Cannon 5 | . 2 3 Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 4 4 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 4 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 25 | . 23 28 Wheel 2 | . 3 . Device 13 | . 13 13 Storage 14 | . 14 14 Energy Gun 7 | . 11 . Energy Cannon 16 | . 11 26 Ballistic Gun 3 | . 5 . Naked Turns . | . . . Heaviest Build 92 | 14 89 92 Greatest Support 40 | 10 40 40 Greatest Overweight (x) 8 | 1 8 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 19 24 Most Carried 25 | 8 20 25 Average Carried 17 | 6 16 23 Final Capacity 25 | 8 20 25 Final Carried 21 | 8 20 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 888 | 286 424 178 Remotely . | . . . Salvage Created 1518 | 224 982 312 Parts 95 | 18 56 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 29 | . 18 11 Melee 1 | . . 1 Guns 14 | . 14 . Cannons 10 | . 4 6 AOE 3 | . . 3 Classes Destroyed 10 | 3 5 2 Worker 3 | 2 1 . Tunneler 6 | 6 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 25 | . 18 7 Assembled 1 | . . 1 Best Kill Streak 6 | 6 6 5 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1310 | . 696 614 Core 251 | . 118 133 Absorbed by Shields . | . . . Redirected to Shielding 8 | . . 8 Regen/Repaired (Parts) 549 | . 549 . Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 16 69 16 Largest 2 | 2 2 2 Hottest 120 | 70 120 120 Shots Fired 204 | 32 138 34 Gun 155 | 32 123 . Cannon 47 | . 15 32 Launcher 2 | . . 2 Special . | . . . Kinetic 61 | 16 45 . Thermal 141 | 16 93 32 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 15 | 9 15 5 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 133 | 21 92 20 Core Hits 73 | 13 48 12 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Burn 2 | . 2 . Meltdown 1 | . . 1 Smash 1 | . . 1 Melee Attacks 16 | . . 16 Impact 16 | . . 16 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1916 | 234 1026 656 Guns 1154 | 234 920 . Cannons 489 | . 106 383 Explosions 218 | . . 218 Melee 55 | . . 55 Ramming . | . . . Kinetic 298 | 73 225 . Thermal 1345 | 161 801 383 Explosive 218 | . . 218 Electromagnetic . | . . . Impact 55 | . . 55 Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 6 7 Average Corruption 6 | . 5 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 79 | . 48 31 Message Errors 17 | . 12 5 Matter Fused 25 | . 13 12 Heat Flow Errors 10 | . 6 4 Energy Discharges 11 | . 7 4 Parts Fused 1 | . 1 . Data Loss (minor) 4 | . 3 1 Data Loss (major) 3 | . 2 1 Misfires 5 | . 1 4 Alerts 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . . 35 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 267 | 90 267 247 Average Temperature 71 | 37 79 61 Received Heat Transfer 537 | . 387 150 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 16 | 2 8 6 Heat Transferred 3642 | 481 2347 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 203 | 45 203 149 Initial 29 | . 29 . Average 62 | 23 83 23 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 32 15 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 27 1 Successful 16 | . 15 1 Failed 11 | . 11 . Catastrophic 4 | . 4 . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Part Schematic 3 | . 3 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 2 | . . 2 Total Damage 43 | . . 43 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 3224 | 215 2067 942 Spaces Moved 1189 | 152 816 221 Core 5 | 5 . . Treads 724 | . 503 221 Legs . | . . . Wheels 460 | 147 313 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 240 Average Speed 202 | 90 193 313 Slowest Speed 320 | 95 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 98 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 27 | . . 27 Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1786 | 198 1176 412 Wait 394 | 13 248 133 Move 1187 | 151 815 221 Hop . | . . . Pick Up 44 | 11 23 10 Fast Attach 7 | 4 3 . Attach 10 | 3 4 3 Detach . | . . . Swap 11 | . 4 7 Drop 16 | . 10 6 Fire 101 | 16 69 16 Melee 16 | . . 16 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: Exi) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 216 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Discovered new exit (range 14) 1068 | -10/Materials | Lost 4 parts (1p1n1u1w) 1415 | -10/Materials | Discovered new exit (range 16) 1802 | -10/Materials | Central database locked down 1965 | -10/Materials | Discovered new exit (range 4) 2139 | -10/Materials | Repaired Huge Storage Unit 2166 | -10/Materials | Repaired Lgt. Treads 2283 | -10/Materials | Entered Mines 2292 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2548 | -10/Mines | Core integrity fell below 50% 2739 | -10/Mines | Identified exit to Exiles 2787 | -10/Mines | Received a Mining Laser from a helpful Derelict 2909 | -10/Mines | Excavation squad dispatched 2909 | -10/Mines | A large section of the Mines collapsed 3159 | -10/Mines | Excavation squad dispatched 3211 | -10/Mines | Core integrity fell below 20% 3225 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03051_ U-05 Engineer lays Concrete. 03055_ T-07 Excavator is excavating. 03055_ U-05 Engineer lays Concrete. 03061_ System corrupted: Matter fused (-9). 03062_ U-05 Engineer lays Concrete. 03097_ RUQ|EZ||N:HHA1JGSUROU 03115_ System corrupted: Heat flow error (+134). 03159_ ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. 03170_ System corrupted: Matter fused (-7). 03201_ G-34 Mercenary destroyed. 03207_ Ion Engine melted. 03207_ G-34 Mercenary destroyed. 03210_ Acquired 26 matter. 03213_ U-05 Engineer lays Concrete. 03218_ Ion Engine destroyed. 03219_ Discarded Imp. Heat Sink. 03220_ Acquired 10 matter. 03221_ Lgt. Treads destroyed. 03223_ System corrupted: Energy discharge (-10). 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