Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 23:18:48 Player: darki Result: Destroyed by BW-YQG(d) with Missile Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (115) 575 Value Destroyed (2747) 2747 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (2696) 2696 TOTAL SCORE: 15438 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 501 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -277 Cogmind --------- Core Integrity 0/1150 Matter 97/300 Energy 75/100 System Corruption 2% Temperature Cool (35) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Focal Shield Sapper Charge Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Cloaking Device > --- WEAPON ----------- KE Penetrator Dirty Datajack > --- INVENTORY -------- Cooled VTOL Module Nuclear Pulse Thruster Experimental Focal Shield Transdimensional Reconstructor Sapper Charge [Rating: 121] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Launcher Guidance Computer Device Cloaking Device Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . 2 . . . Utility 5 | . . . 1 . . . 1 2 . . . . . . . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | . 5 14 13 1 . 6 37 3 3 4 4 . 21 . . . 1 10 . . 4 . 6 . . 13 Power 18 | . . 2 2 . . 3 4 1 . . . . 3 . . . . 1 . . 1 . . . . 1 Engine 13 | . . 2 2 . . 2 3 1 . . . . 2 . . . . 1 . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Propulsion 50 | . 1 5 7 . . 2 14 . . . . . 8 . . . . 3 . . . . 6 . . 4 Treads 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Leg 22 | . 1 3 7 . . 2 9 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . 4 . . . . . 8 . . . . 3 . . . . 6 . . 4 Utility 48 | . 1 2 . 1 . 1 15 2 1 1 3 . 6 . . . 1 4 . . 3 . . . . 7 Device 22 | . 1 1 . . . . 6 . 1 . 1 . 4 . . . . 2 . . 2 . . . . 4 Storage 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Processor 9 | . . 1 . . . . 3 . . . . . 1 . . . 1 2 . . . . . . . 1 Hackware 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Protection 12 | . . . . . . 1 5 2 . 1 . . 1 . . . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | . 3 5 4 . . . 4 . 2 3 1 . 4 . . . . 2 . . . . . . . 1 Energy Gun 6 | . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 1 . . . 1 . . 2 1 . 4 . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 5 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 Unidentified Prototypes 21 | . . . 2 . . . 2 1 . . 1 . 5 . . . . . . . 2 . . . . 8 Parts Lost 53 | . . 11 4 . . 2 11 . . 1 . . 8 . . . 3 . . . . . 1 . . 12 Power 9 | . . 2 2 . . 1 2 . . . . . 1 . . . . . . . . . . . . 1 Propulsion 26 | . . 4 1 . . 1 6 . . . . . 4 . . . 1 . . . . . 1 . . 8 Utility 11 | . . 2 1 . . . 1 . . 1 . . 2 . . . 2 . . . . . . . . 2 Weapon 7 | . . 3 . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 12 | . . 11 3 . . 1 8 . . 1 . . 4 . . . 2 . . . . . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 90 74 87 88 96 84 84 85 96 98 100 84 100 100 100 97 82 82 82 81 82 83 89 89 83 Engine 8 | . 14 10 6 11 11 7 2 7 7 7 7 7 4 6 6 6 6 11 11 11 8 5 5 5 5 3 Leg 21 | . 28 19 29 33 33 32 28 . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . 2 30 30 30 30 30 26 40 40 40 40 17 17 17 17 17 25 31 31 29 Device 5 | . 4 13 3 . . . 4 7 7 10 11 15 11 20 20 20 14 18 17 17 16 17 15 15 15 13 Storage 5 | . 14 7 . 10 11 11 8 . . . . . . . . . . . . . . . . . . . Processor 11 | . . 4 11 11 11 11 13 7 7 7 7 7 9 13 13 13 16 21 23 23 23 23 21 21 21 21 Hackware 1 | . . . . . . . . . . . 12 15 10 . . . . . . . . . . . . . Protection 3 | . . . . . . 8 3 30 28 26 12 7 6 6 6 6 6 . . . . . . . . . Energy Gun 1 | . 24 18 . . . . 5 . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 3 . . . . . . . . 3 15 15 12 13 13 13 13 7 5 5 5 5 5 5 5 4 Launcher 11 | . . 8 18 22 22 22 3 . . . . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 13 15 15 8 47 47 54 59 20 20 25 25 20 25 25 25 25 25 38 38 38 38 38 38 38 38 49 Greatest Support 61 | 20 20 40 30 30 30 35 48 20 26 26 26 26 35 35 35 35 35 48 48 48 48 48 60 59 59 61 Greatest Overweight (x) 5 | . . . . 1 1 2 5 . . 2 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 5 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 8 8 6 5 18 20 20 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 8 8 5 9 10 11 20 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 6 6 4 4 7 9 10 15 3 3 4 5 4 4 4 5 5 4 4 5 5 4 5 4 4 5 4 Final Capacity 20 | 8 8 5 5 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 11 | 6 8 2 5 9 10 11 5 3 4 5 5 4 4 5 5 5 4 5 5 5 5 5 3 5 5 2 Class Distribution -------------------- 63% | Scavenger-Mutant 12% | Scout 9% | Sprinter 7% | Derelict-Sprinter 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 2985 | 200 56 90 372 24 300 240 642 . 32 157 . 54 473 17 16 . 64 . 6 32 . . 175 30 . 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2951 | . 323 111 817 . . 241 537 . . 142 . . 645 . 26 . 83 . . . . . . 26 . . Parts 188 | . 17 9 61 . . 25 33 . . 13 . . 25 . . . 4 . . . . . . 1 . . Haulers Intercepted 10 | . 1 . 2 . . . 3 . . . . . 4 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . 20 . 4 . 1 1 . 6 . . 4 . . . 3 3 . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 82 | . 7 4 26 . . 16 11 . . 6 . . 6 . 1 . 4 . . . . . . 1 . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 30 | . 7 4 . . . . 3 . . 5 . . 6 . . . 4 . . . . . . 1 . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 48 | . . . 26 . . 16 5 . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 5 2 4 . . 1 1 . . . . . 2 . . . . . . . . . . . . . Worker 11 | . 1 1 4 . . . 4 . . . . . 1 . . . . . . . . . . . . . Builder 10 | . . 2 6 . . 1 . . . . . . 1 . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . 3 . . . . . 4 . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 36 | . 3 . 7 . . 10 3 . . 6 . . 1 . 1 . 4 . . . . . . 1 . . Grunt 33 | . 4 . 17 . . 5 3 . . . . . 4 . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | . 4 4 7 . . 4 9 . . 3 . . 4 . 1 . 4 . . . . . . 1 . . Combat Bots Only 5 | . 3 4 5 . . 4 4 . . 3 . . 3 . 1 . 4 . . . . . . 1 . . Max Kills in Single Turn 6 | . 2 1 6 . . 4 3 . . 1 . . 2 . 1 . 1 . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . . 4 1 . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 8209 | . 270 1063 394 . . 268 1392 38 . 409 . 122 806 19 22 . 515 18 54 74 . 215 437 18 23 2052 Core 2218 | . 55 139 87 . . 18 224 6 . 63 . 116 144 . . . 113 . 24 . . 84 75 . . 1070 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 316 | . . . . . . . 5 3 . 91 . . 151 12 . . 54 . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 22 . . . 73 59 . . . . 73 . . . . 69 . . . . 89 . . . . Volleys Fired 201 | . 27 21 34 1 6 11 33 . . 9 2 1 39 . 2 . 14 . . . . . . 1 . . Largest 2 | . 2 2 2 2 2 2 2 . . 2 1 2 2 . 2 . 1 . . . . . . 2 . . Hottest 126 | . 100 100 60 60 60 60 126 . . 66 33 57 57 . 30 . 15 . . . . . . 81 . . Shots Fired 359 | . 54 29 54 2 12 22 66 . . 18 2 2 78 . 4 . 14 . . . . . . 2 . . Gun 228 | . 54 29 . . . . 26 . . 18 2 2 78 . 4 . 14 . . . . . . 1 . . Cannon 27 | . . . . . . . 26 . . . . . . . . . . . . . . . . 1 . . Launcher 93 | . . . 43 2 12 22 14 . . . . . . . . . . . . . . . . . . . Special 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 143 | . 6 . . . . . 17 . . 18 2 2 78 . 4 . 14 . . . . . . 2 . . Thermal 116 | . 41 29 11 . . . 35 . . . . . . . . . . . . . . . . . . . Explosive 93 | . . . 43 2 12 22 14 . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 11 5 9 . . 19 14 . . 6 . 3 11 . 2 . 1 . . . . . . 2 . . Robot Miss Streak 7 | . 2 3 1 . . . 1 . . 2 . 1 3 . 1 . 7 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . . . . 1 . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 247 | . 38 16 22 . . 10 48 . . 37 . 2 56 . 2 . 3 . . . . . . 1 . 12 Core Hits 212 | . 19 15 64 . . 24 28 . . 20 . 1 28 . . . 4 . . . . . . 1 . 8 Critical Kills 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 8 2 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Burn 10 | . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 41 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 41 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . 12 Sneak Attacks 19 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . 10 Combat Hostiles 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8797 | . 501 239 3231 . . 1216 1728 . . 311 . 52 1289 . 45 . 111 . . . . . . 28 . 46 Guns 2843 | . 464 239 . . . . 381 . . 234 . 52 1289 . 45 . 111 . . . . . . 28 . . Cannons 489 | . . . . . . . 489 . . . . . . . . . . . . . . . . . . . Explosions 5235 | . 37 . 3144 . . 1216 838 . . . . . . . . . . . . . . . . . . . Melee 123 | . . . . . . . . . . 77 . . . . . . . . . . . . . . . 46 Ramming 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . . . Kinetic 2009 | . 29 . . . . . 221 . . 234 . 52 1289 . 45 . 111 . . . . . . 28 . . Thermal 1562 | . 426 239 248 . . . 649 . . . . . . . . . . . . . . . . . . . Explosive 4721 | . . . 2667 . . 1216 838 . . . . . . . . . . . . . . . . . . . Electromagnetic 362 | . 46 . 316 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 123 | . . . . . . . . . . 77 . . . . . . . . . . . . . . . 46 Highest Corruption 4 | . . . . . . . . . . . . . 2 2 2 2 2 . . . . 3 4 4 4 4 Average Corruption 2 | . . . . . . . . . . . . . 1 2 2 2 2 . . . . 2 3 4 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . . . 6 1 1 1 4 . . . . 2 3 1 2 . Message Errors 5 | . . . . . . . . . . . . . 2 1 . . . . . . . . 1 1 . . Matter Fused 7 | . . . . . . . . . . . . . 2 . . 1 2 . . . . 1 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 194 | . . . 114 . . 28 52 . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 194 | . . . 114 . . 28 52 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 312 | . 29 . 100 . . 122 61 . . . . . . . . . . . . . . . . . . . Shots 11 | . 1 . 3 . . 5 2 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . 8 . . . . . 1 . . . . . . . . . . . . . Kicked 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 683 | . 450 64 221 . . 6 213 1 . 9 . 1 289 197 230 90 370 6 . 7 . . 3 . 160 683 Average Temperature 116 | . 138 18 83 . . 4 81 1 . 6 . 1 77 109 111 45 140 3 . 7 . . 3 . 56 474 Received Heat Transfer 1876 | . 102 220 66 . . 27 504 12 . . . 12 291 9 6 . 75 9 . 18 . . 30 . 37 458 Effects 17 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . 13 Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 6 Matter Decay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Heat Transferred 4086 | . 1827 851 446 . . . 962 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 1095 | . 288 112 1095 426 . 281 392 139 . . . . 692 . . . . 106 . . . . 257 . . . Initial 426 | . . 112 . 426 . . 35 109 . . . . 88 . . . . 46 . . . . 18 . . . Average 252 | . 176 78 591 213 . 118 211 122 . . . . 320 . . . . 50 . . . . 87 . . . Maximum Alert Level 3 | . 1 . 3 2 . 1 1 . . . . . 2 . . . . . . . . . 1 . . . Low Security (%) 57 | 100 58 100 12 55 . 92 48 100 . . . . 36 . . . . 100 . . . . 79 . . . Level 1 20 | . 41 . 10 22 . 7 51 . . . . . 28 . . . . . . . . . 20 . . . Level 2 15 | . . . 38 22 . . . . . . . . 35 . . . . . . . . . . . . . Level 3 6 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 4 . . . 2 . . . . . 5 . . . . . . . . . 4 . . . Investigation 6 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 8 | . 2 . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 8 | . . . 4 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 10 24 41 . . 19 30 1 . 15 . 18 44 4 3 . 10 4 5 11 . 2 19 3 6 45 Peak Tracking Total 33 | . 3 14 6 . . 4 7 1 . 5 . 12 15 4 3 . 5 4 5 8 . 2 11 3 8 33 Tactical Retreats 43 | . . 3 . . . 2 6 . . 1 . 1 17 2 2 . 1 2 2 1 . 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 29 | . . . 11 8 7 . 2 . . . . . 1 . . . . . . . . . . . . . Max in Single Turn 8 | . . . 2 8 2 . 1 . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 38 | . 1 . 3 1 4 . 3 1 1 1 1 1 1 . 2 4 . . . 1 9 . 1 . 1 2 Terminals 11 | . 1 . 3 . . . 3 1 . . . 1 . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 126 | . 1 . 5 1 4 . 5 1 1 1 5 6 3 . 5 32 . . . 1 48 . 4 . 1 2 Successful 114 | . 1 . . 1 4 . 2 1 1 1 5 6 2 . 5 32 . . . 1 48 . 1 . 1 2 Failed 12 | . . . 5 . . . 3 . . . . . 1 . . . . . . . . . 3 . . . Catastrophic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 1 . 5 . . . 7 1 . . . . 16 . . . . 3 . . . . 5 . . 1 Terminals 23 | . 1 . 5 . . . 5 1 . . . 6 . . . . . . . 1 . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 112 | . 1 . . 1 4 . 2 1 1 1 5 6 . . 5 32 . . . 1 48 . 1 . 1 2 Record 62 | . . . . . 4 . . . . . . 6 . . 4 11 . . . 1 36 . . . . . Part Schematic 21 | . . . . . . . . . . . 5 . . . . 12 . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 8 | . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . 1 . 1 2 Branch Access Points 4 | . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . . 2 . . . . 1 1 . . . . . . . . . 1 . . . Full Trace Events 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . . . . . . 21 . . . . 12 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 17 | . . 3 . . . . . . . 2 4 . 1 . 3 . 1 . . . . . 3 . . . Largest Group 4 | . . 3 3 . . . . . . 1 4 4 1 . 3 . 1 . . . . . 3 1 . . Highest-Rated Group 288 | . . 74 74 . . . . . . 21 156 156 35 . 93 . 96 . . . . . 288 88 . . Highest-Rated Ally 96 | . . 31 31 . . . . . . 21 40 40 35 . 31 . 96 . . . . . 96 88 . . Zionite Dispatches 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 93 | . . 27 33 . . . 1 . . 1 . 10 2 . . . 9 . . . . . 8 2 . . Total Damage 1961 | . . 413 474 . . . . . . 12 . 196 147 . . . 324 . . . . . 303 92 . . Kills 35 | . . 11 10 . . . . . . . . 5 2 . . . 1 . . . . . 3 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 1 . 3 . . . . 1 1 1 1 . . 1 . 2 . 2 . . . . 1 . . Drone Launches 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 12728 | 3 351 444 1352 1799 2293 1344 1186 41 119 321 563 248 674 88 108 19 255 382 160 194 88 104 129 95 122 246 Spaces Moved 12673 | 3 181 249 491 994 1194 609 607 141 334 667 1193 544 988 180 299 79 414 628 338 434 222 287 371 226 232 768 Core 53 | . . . . . . . 3 . . 20 . . 10 . . . . . . . . . . . . 20 Treads 13 | . . 6 . . . . 7 . . . . . . . . . . . . . . . . . . . Legs 4159 | 3 181 243 491 994 1194 609 444 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8448 | . . . . . . . 153 141 334 647 1193 544 978 180 299 79 414 628 338 434 222 287 371 226 232 748 Fastest Speed 17 | 120 120 120 120 120 190 190 26 26 26 26 26 26 24 24 24 24 24 27 34 34 34 34 23 23 23 17 Average Speed 75 | 120 120 120 120 180 190 191 155 26 26 29 26 26 27 24 24 24 24 33 34 34 34 34 26 23 23 23 Slowest Speed 470 | 120 120 160 120 190 190 260 470 26 26 150 26 26 50 24 24 24 27 34 34 34 34 34 29 23 23 50 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . 3 2 . . . . 22 . . . . 3 1 . . 1 9 . . 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 2 36 69 32 99 96 98 53 6 52 79 91 81 41 43 60 72 74 11 56 73 62 55 12 38 48 91 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 13 | . . 1 . 2 . . . . . 1 3 2 . . . 1 . . . . 3 . . . . . Known Exits Taken 18 | . 1 . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . 1 . . . . 1 2 1 1 . 1 3 . 1 . . 1 . . . . 1 . Spaces Dug 18 | . . . 17 . . . . . . . . . 1 . . . . . . . . . . . . . Terrain Destroyed 712 | . 5 . 191 . 195 245 74 . . . . . 1 . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . 7 . . . . . 1 . . . . . . . . . . 1 . . AOE 703 | . 5 . 191 . 195 245 67 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 15377 | 2 262 359 1188 998 1207 766 765 142 365 785 1443 648 1295 224 331 78 557 797 381 479 233 291 393 266 299 823 Wait 2248 | . 41 76 638 . 7 138 49 . 26 70 237 101 250 44 31 . 129 153 45 46 1 6 24 38 68 30 Move 12535 | 2 180 248 490 993 1193 608 600 136 333 666 1192 543 946 179 298 78 413 621 335 433 221 284 353 225 231 734 Hop 52 | . . . . . . . 3 2 . . . . 20 . . . . 3 1 . . 1 8 . . 14 Pick Up 46 | . 4 . 3 3 1 1 16 . 2 2 1 . 6 1 . . . 1 . . 1 . . 2 . 2 Fast Attach 86 | . 3 5 7 1 . 4 20 1 1 . 3 . 17 . . . . 6 . . 5 . 2 . . 11 Attach 42 | . . 7 2 . . 1 13 2 2 2 . . 2 . . . 1 3 . . . . 4 . . 3 Detach 22 | . . . 2 . . . 8 . 1 1 1 . 1 . . . . 4 . . . . 2 . . 2 Swap 20 | . 2 2 5 . . 1 4 . . 2 1 . 2 . . . . 1 . . . . . . . . Drop 67 | . 5 . 7 . . 2 11 1 . . 3 1 12 . . . . 5 . . 5 . . . . 15 Fire 201 | . 27 21 34 1 6 11 33 . . 9 2 1 39 . 2 . 14 . . . . . . 1 . . Melee 41 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . 4 3 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 355 | -10/Materials | Entered Mines 412 | -10/Mines | Escorted by a lone wolf Derelict 432 | -10/Mines | Learned location of Storage (-9) 519 | -10/Mines | Learned 8 Materials zone layouts 549 | -10/Mines | Assembled infested the area 554 | -10/Mines | Assisted by a Guerilla fighting off Assembled 607 | -10/Mines | Core integrity fell below 50% 645 | -10/Mines | Lost 11 parts (2p4n2u3w) 771 | -10/Mines | Discovered new exit (range 16) 799 | -10/Mines | Entered Materials 799 | -9/Materials | Accompanied by 3 allies 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -9/Materials | Identified exit to Materials 800 | -9/Materials | Identified exit to Storage 804 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 927 | -9/Materials | Build established: Scavenger-Mutant 1313 | -9/Materials | Lost 3 parts (1p1n1u) 1365 | -9/Materials | Discovered new exit (range 10) 1999 | -9/Materials | First assault squad dispatched 2151 | -9/Materials | Entered Mines 2151 | -9/Mines | Discovered exit to Materials (range 11) 2168 | -9/Mines | Learned location of 1 exit from Materials 2552 | -9/Mines | Learned Materials terminal intel 2801 | -9/Mines | Discovered exit to Materials (range 11) 2930 | -9/Mines | Found the Drone Emporium 2944 | -9/Mines | Found Prototype Device 3002 | -9/Mines | Learned location of Zion (-7) 3943 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3943 | -9/Mines | Discovered new exit (range 5) 3950 | -9/Mines | Entered Exiles 3950 | -9/Exiles | Found Exiles lab abandoned 5022 | -9/Exiles | Discovered new exit (range 14) 5763 | -9/Exiles | Discovered new exit (range 14) 6243 | -9/Exiles | Entered Mines 6399 | -8/Mines | Discovered exit to Materials (range 8) 6747 | -8/Mines | Discovered exit to Materials (range 9) 7587 | -8/Mines | Entered Materials 7587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7588 | -8/Materials | Identified exit to Factory 7589 | -8/Materials | Loaded intel: 12 terminal locations 7618 | -8/Materials | Identified Bomb Drone Bay 7896 | -8/Materials | Lost 8 parts (1p4n1u2w) 8434 | -8/Materials | Lost 3 parts (1p2n) 8696 | -8/Materials | Released all parts (10) 8769 | -8/Materials | Discovered exit to Factory (range 19) 8773 | -8/Materials | Entered Factory 8773 | -7/Factory | Evolved 2 slots: Utility x2 8807 | -7/Factory | Identified exit to Lower Caves 8814 | -7/Factory | Entered Lower Caves 8912 | -7/Lower Caves | Learned Factory terminal intel 8925 | -7/Lower Caves | Discovered new exit (range 11) 8933 | -7/Lower Caves | Entered another Lower Caves area 8943 | -7/Lower Caves | Discovered new exit (range 11) 8999 | -7/Lower Caves | Build established: Sprinter 9010 | -7/Lower Caves | Encountered a Warlord checkpoint 9243 | -7/Lower Caves | Discovered new exit (range 9) 9254 | -7/Lower Caves | Entered Zion 9296 | -7/Zion | Discovered new exit (range 13) 9312 | -7/Zion | Learned location of Armory (-3) 9373 | -7/Zion | Learned Factory emergency access door positions 9409 | -7/Zion | Learned location of Extension (-4) 9420 | -7/Zion | Given the Hacking Drone Bay 9420 | -7/Zion | Found Prototype Device 9454 | -7/Zion | Given A8's code to call for help 9519 | -7/Zion | Identified Hacking Drone Bay 9547 | -7/Zion | Imprinted 9549 | -7/Zion | Declared Zion's savior 9654 | -7/Zion | Build established: Derelict-Sprinter 9817 | -7/Zion | Entered Proximity Caves 9817 | -6/Proximity Caves | Accompanied by 4 allies 9903 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9971 | -6/Proximity Caves | Spotted B-75 Beast 10055 | -6/Proximity Caves | Identified exit to Factory 10055 | -6/Proximity Caves | Learned location of 1 exit from Research 10055 | -6/Proximity Caves | Learned Armory stockpile data 10055 | -6/Proximity Caves | Learned Extension garrison access intel 10065 | -6/Proximity Caves | Entered Factory 10065 | -6/Factory | Evolved 2 slots: Propulsion x2 10067 | -6/Factory | Loaded intel: 26 terminal locations 10119 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10340 | -6/Factory | Repaired Cesium-ion Thruster 10360 | -6/Factory | Lost 4 parts (1p2n1u) 10438 | -6/Factory | Zion Demo squad teleported in 10522 | -6/Factory | Zion Recon squad teleported in 10596 | -6/Factory | Discovered new exit (range 17) 10625 | -6/Factory | Garrison activated, responded to threat 10649 | -6/Factory | Spotted B-75 Beast 10671 | -6/Factory | Retrieved Zion intel report: Trap Installations 10733 | -6/Factory | Discovered new exit (range 20) 10737 | -6/Factory | Identified exit to Lower Caves 10739 | -6/Factory | Entered Lower Caves 10741 | -6/Lower Caves | Spotted B-75 Beast 10749 | -6/Lower Caves | Encountered a Warlord checkpoint 10782 | -6/Lower Caves | Discovered new exit (range 9) 10783 | -6/Lower Caves | Identified exit to Lower Caves 10822 | -6/Lower Caves | Build established: Sprinter 10827 | -6/Lower Caves | Entered another Lower Caves area 10862 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10873 | -6/Lower Caves | Encountered a Warlord checkpoint 10883 | -6/Lower Caves | Learned Factory non-interactive machine intel 10897 | -6/Lower Caves | A Commander dispatched an escort 10897 | -6/Lower Caves | Learned 8 Factory zone layouts 10907 | -6/Lower Caves | Discovered new exit (range 5) 10908 | -6/Lower Caves | Identified exit to Data Miner 10935 | -6/Lower Caves | Entered Data Miner 10935 | -6/Data Miner | Accompanied by 3 allies 10935 | -6/Data Miner | Discovered new exit (range 6) 10936 | -6/Data Miner | Commander's escort returned to base 10936 | -6/Data Miner | Commander's escort returned to base 10936 | -6/Data Miner | Commander's escort returned to base 10939 | -6/Data Miner | Met Data Miner 10945 | -6/Data Miner | Learned location of Section 7 (-2) 10945 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10949 | -6/Data Miner | Received God Mode back door access code from Data Miner 10954 | -6/Data Miner | Identified exit to Proximity Caves 10954 | -6/Data Miner | Entered Proximity Caves 10959 | -5/Proximity Caves | Learned 4 Factory zone layouts 10969 | -5/Proximity Caves | Learned Factory terminal intel 11004 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11110 | -5/Proximity Caves | Discovered new exit (range 20) 11204 | -5/Proximity Caves | Identified exit to Factory 11209 | -5/Proximity Caves | Entered Factory 11209 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11211 | -5/Factory | Loaded intel: 202 non-interactive machine locations 11212 | -5/Factory | Loaded intel: 26 terminal locations 11338 | -5/Factory | Discovered new exit (range 10) 11346 | -5/Factory | Identified exit to Upper Caves 11372 | -5/Factory | Build established: Scout 11484 | -5/Factory | Spotted B-75 Beast 11591 | -5/Factory | Entered Upper Caves 11605 | -5/Upper Caves | Spotted B-75 Beast 11631 | -5/Upper Caves | Learned location of 1 exit from Factory 11718 | -5/Upper Caves | Discovered new exit (range 16) 11724 | -5/Upper Caves | Identified exit to Upper Caves 11730 | -5/Upper Caves | Learned Factory garrison access intel 11751 | -5/Upper Caves | Entered another Upper Caves area 11830 | -5/Upper Caves | Ambushed by wild Derelicts 11836 | -5/Upper Caves | Encountered a Warlord checkpoint 11935 | -5/Upper Caves | Discovered new exit (range 18) 11944 | -5/Upper Caves | Identified exit to Zhirov 11945 | -5/Upper Caves | Entered Zhirov 11945 | -5/Zhirov | Discovered new exit (range 3) 11952 | -5/Zhirov | Met Zhirov 11964 | -5/Zhirov | Learned location of Quarantine (-2) 11964 | -5/Zhirov | Learned location of Testing (-3) 11964 | -5/Zhirov | Learned location of Command (-1) 11966 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11977 | -5/Zhirov | Found Alien Artifact 11977 | -5/Zhirov | Identified Integrated Dissipator 11977 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11985 | -5/Zhirov | Found Alien Artifact 12032 | -5/Zhirov | Identified exit to Proximity Caves 12033 | -5/Zhirov | Entered Proximity Caves 12096 | -4/Proximity Caves | Spotted B-86 Titan 12131 | -4/Proximity Caves | Discovered new exit (range 18) 12136 | -4/Proximity Caves | Identified exit to Factory 12137 | -4/Proximity Caves | Entered Factory 12137 | -4/Factory | Evolved 2 slots: Propulsion x2 12138 | -4/Factory | Identified exit to Research 12139 | -4/Factory | Loaded intel: 4 garrison access locations 12204 | -4/Factory | Discovered new exit (range 16) 12224 | -4/Factory | Zion Light squad teleported in 12226 | -4/Factory | Incoming investigation squad redirected 12247 | -4/Factory | Discovered new exit (range 16) 12247 | -4/Factory | Identified exit to Upper Caves 12254 | -4/Factory | Identified exit to Extension 12259 | -4/Factory | Garrison activated, responded to threat 12266 | -4/Factory | Entered Upper Caves 12266 | -4/Upper Caves | Accompanied by 1 ally 12320 | -4/Upper Caves | Discovered new exit (range 6) 12321 | -4/Upper Caves | Identified exit to Upper Caves 12361 | -4/Upper Caves | Entered another Upper Caves area 12361 | -4/Upper Caves | Discovered exit to Research (range 4) 12469 | -4/Upper Caves | Discovered new exit (range 19) 12482 | -4/Upper Caves | Identified exit to Warlord 12483 | -4/Upper Caves | Entered Warlord 12493 | -4/Warlord | System corruption cleaned by Quarantine Array 12572 | -4/Warlord | Opened side exit 12617 | -4/Warlord | Rebuked by Warlord 12627 | -4/Warlord | Warlord's base attacked by MAIN.C 12643 | -4/Warlord | Opened Warlord's prototype stash 12651 | -4/Warlord | Found Prototype Hackware 12651 | -4/Warlord | Identified Ghost Barrier 12653 | -4/Warlord | Found Prototype Processor 12653 | -4/Warlord | Identified Exp. Target Analyzer 12656 | -4/Warlord | Found Prototype Device 12656 | -4/Warlord | Identified Exp. Focal Shield 12662 | -4/Warlord | Found Prototype Reactor 12662 | -4/Warlord | Identified Vortex Chain Reactor 12695 | -4/Warlord | Attacked by Warlord forces 12697 | -4/Warlord | Spotted R1-Z6M(K) 12697 | -4/Warlord | Spotted 5V-A34(K) 12703 | -4/Warlord | Spotted XI-AT0(g) 12717 | -4/Warlord | Core integrity fell below 50% 12717 | -4/Warlord | Spotted KA-67A(g) 12720 | -4/Warlord | Core integrity fell below 20% 12720 | -4/Warlord | Identified Transdimensional Reconstructor 12720 | -4/Warlord | Warped through subspace 12726 | -4/Warlord | Spotted PM-53E(B) 12729 | -4/Warlord | Destroyed by BW-YQG(d) with Missile Launcher Last Messages --------------- 12715_ Cld. Nuclear Pulse Thruster destroyed. 12716_ Cld. Impulse Thruster destroyed. 12716_ Knocked back. 12717_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 12718_ Overheating: Matter decay (-33). 12718_ Cld. VTOL Module destroyed. 12718_ Critical hit (Burn: +37). 12719_ Adv. Signal Interpreter broken. 12719_ Overheating: Short circuit. 12719_ Penetrated by Slug. 12719_ Nuclear Pulse Thruster destroyed. 12720_ Identified Transdimensional Reconstructor. 12720_ Warped through subspace. 12721_ Overheating: Matter decay (-25). 12726_ Knocked back. 12727_ ANNOUNCEMENT: Detected 1 Hunter squad, 1 Saboteur squad, 2 Grunt squads. 12728_ Penetrated by HV Slug. 12728_ Knocked back. Map ----- +----------------------------------------------------+ | #######??#???#???#####?##?????##?####### # | | ##?########?#?#?#?????#?#####?##?####### + | | ########?#?###???#?#####?#####?#??####?# # | | #?#######??#######?#?####????####?###### # | | ########??#?##?#?#???#######?####??#?#### ###### | | ########??##?###?#?#######????##?#?###### ###### | | #######?#########?#########??##?####??### ##?### | | #####?##### #?####?################??# ###### | | #?##?###### #?#?#?####### #### #?#?## | | ####?####?# #??#?######## #### #??##? | | #####?##?## ##??##?#####?# ] + #???## | | #####?###?# ############## =!! #### ###?#? | | ###?##?#?## + # ] ##?# ##?##? | | #####?##### ##### # #### ###### | | ######## #### # # # | | " # ## ##?## # # # | | # #?#?# ||| ######+#+## # | | " + ##?## ###### + | | " # #??## ]]] + + | | # ###/###### ##" + | | " ## ## ## %### """ + | | ## ## ###+####+#### """ # # | | ## ## # % M """ # # | | ## ## + # # | | ## # # #### ###### | | # ## # @ ### | | ##### ## # # d ### | | ?#### ## # # """ """ """ """ """ #?? | | ##### ## + # """ """ """ """ """ ##? | | ##### %## ### """ """ """ """ """ #?? | | # ### #?? | | % ##########?# #?# | | % ##?####?##?# ### | | ##### ^####?##?#?## ############+## ### | | ## % #??#?##?????########??# # | | #X %##????#######???#??#??# """"" # | | ## ##?"" """"?#?##?#??## """"" # | | ## %##"""" ]""""#?#?####??# """"" # """"" | | ## ##"""" """""####??###?# # """"" | | ## ##"""" " "#??######## """"" # """"" | | ## ##"/]] X "##?#??##### """"" # | | ## ##"/ "###?####### """"" # | | ## ##" ""###??#?#?## # ^ ### | | ## ## ""################+### ## | | ## ## ""#?# ### #?# ##? | | ## ## ""#?# """ """ ### ### #?# | | +#### ## ""### """ """ #?# ## ### | | #### + """""""#?# """^""" ### ### ^ ### | | #### %+ """"""""### ### ### #?? | | ##?##########################+### ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 55 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 73 Launcher Accuracy 20 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Force Field | -7/Zion | Archive Matter Filter | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Force Booster | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Powered Hammer | -7/Zion | Archive System Guard | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Factory Defaults Reappropriation Challenges ------------ None Game ------ Seed GammaOmegaWings Manual? 0 Play Time 02:06:06 Cumulative 81.2 hours Start 2022.05.24 @ 22:22:04 End 2022.05.25 @ 23:18:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaee9932-9083-4f73-8b11-4e8409823fa4