Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 20:57:01 Player: Gold Spoon Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (198) 990 Value Destroyed (7591) 7591 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1435) 1435 TOTAL SCORE: 14536 Bonus ------- High Alert Combat Kills 1005 Follower Combat Kills 130 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter System Shield > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Gravmag System Combat Airjet Advanced Heat Sink Advanced Signal Interpreter System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Advanced Treads Targeting Computer Hardened Medium Armor Plating Hacking Suite Long-range Tractor Beam Gauss Cannon Gauss Cannon Gauss Cannon Heavy Rocket Launcher [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Slots Evolved 8 | . . . . . 4 2 . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 6 | . . . . . 3 1 . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 152 | 5 6 . . 8 25 59 7 41 1 Power 10 | 1 . . . . 1 5 . 3 . Engine 9 | 1 . . . . 1 4 . 3 . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 31 | 1 1 . . 1 6 13 2 7 . Treads 22 | 1 1 . . 1 6 9 2 2 . Leg . | . . . . . . . . . . Wheel 4 | . . . . . . 4 . . . Hover 5 | . . . . . . . . 5 . Flight . | . . . . . . . . . . Utility 56 | 1 4 . . . 7 22 3 18 1 Device 19 | . 1 . . . 2 8 1 6 1 Storage 6 | 1 3 . . . 1 . . 1 . Processor 7 | . . . . . 2 2 . 3 . Hackware 10 | . . . . . . 3 1 6 . Protection 14 | . . . . . 2 9 1 2 . Artifact . | . . . . . . . . . . Weapon 55 | 2 1 . . 7 11 19 2 13 . Energy Gun 1 | . . . . . . . . 1 . Energy Cannon 3 | . . . . . 1 1 . 1 . Ballistic Gun 19 | 2 . . . 3 5 8 . 1 . Ballistic Cannon 24 | . 1 . . 2 4 9 1 7 . Launcher 6 | . . . . 2 1 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 73 | . . . . 4 12 27 3 23 4 Power 9 | . . . . . 2 3 . 4 . Propulsion 19 | . . . . 2 2 7 . 8 . Utility 27 | . . . . . 3 10 3 7 4 Weapon 18 | . . . . 2 5 7 . 4 . Highest Loss Streak 7 | . . . . 2 5 7 2 7 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 86 100 71 94 85 90 75 55 46 Engine 6 | . 14 14 14 14 7 4 7 3 . Treads 15 | . 24 28 28 23 16 16 19 6 . Device 7 | . 5 14 14 14 9 8 4 3 6 Storage 8 | . 13 14 14 14 9 7 7 5 . Processor 7 | . . . . . 14 13 13 2 6 Hackware 8 | . . . . . . 7 5 19 26 Protection 3 | . . . . . 4 6 6 1 . Ballistic Gun 7 | . 24 14 . 13 8 10 3 1 . Ballistic Cannon 8 | . 3 14 . 13 11 10 5 3 . Naked Turns 37 | . . . . . . . . 37 . Heaviest Build 118 | 13 31 31 26 32 89 99 90 118 7 Greatest Support 86 | 20 40 40 40 40 44 64 78 86 3 Greatest Overweight (x) 39 | . . . . 1 2 11 1 39 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 20 5 Average Capacity 15 | 7 11 15 15 15 15 15 15 18 5 Most Carried 15 | 4 5 5 10 9 13 15 12 11 5 Average Carried 9 | 1 2 5 8 7 10 12 10 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 12 | 2 5 5 10 7 12 10 12 4 5 Class Distribution -------------------- 38% | Mutant 23% | Skirmisher 22% | Hacker-Mutant 6% | Hacker-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Matter Collected 5641 | 222 263 96 . 500 1075 2399 291 755 40 Remotely 1039 | . . . . . 185 854 . . . Salvage Created 6348 | . 397 127 . 373 1498 2169 249 1535 . Parts 356 | . 28 5 . 34 87 105 10 87 . Haulers Intercepted 2 | . 1 . . . . 1 . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Combat Hostiles Destroyed 157 | . 8 4 . 16 35 47 9 38 . Melee 2 | . . . . . . 1 . 1 . Guns 33 | . 7 1 . 2 7 15 . 1 . Cannons 105 | . 1 3 . 11 20 30 7 33 . AOE 17 | . . . . 3 8 1 2 3 . Classes Destroyed 17 | . 7 . . 2 4 4 . . . Worker 13 | . 1 . . 1 4 3 . 4 . Builder 3 | . . . . . 1 1 . 1 . Tunneler 4 | . . . . 3 . 1 . . . Hauler 2 | . 1 . . . . 1 . . . Recycler 9 | . 1 . . . 3 5 . . . Mechanic 1 | . . . . . . 1 . . . Operator 5 | . 1 . . . 1 1 . 2 . Watcher 6 | . 1 . . . 3 2 . . . Swarmer 21 | . 3 . . 3 3 4 3 5 . Grunt 85 | . 5 4 . 11 21 20 3 21 . Brawler 7 | . . . . . 1 4 1 1 . Duelist 5 | . . . . . . 4 . 1 . Protector 1 | . . . . . . 1 . . . Sentry 14 | . . . . . 8 4 1 1 . Hunter 4 | . . . . . 2 2 . . . Programmer 18 | . . . . . . 8 1 9 . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 8 | . 3 2 . 7 7 5 3 8 . Combat Bots Only 7 | . 3 2 . 4 7 5 3 7 . Max Kills in Single Turn 3 | . 2 1 . 2 3 2 2 2 . Gunslinging 1 | . 1 . . . . 1 . . . Exploded 3 | . . . . 1 3 1 2 2 . Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Hostile Shots Fired 1123 | . 32 17 . 67 201 426 86 259 35 Missed 334 | . 7 7 . 23 60 132 32 63 10 Damage Taken 12857 | . 281 153 . 562 2150 4995 758 3607 351 Core 1894 | . 44 30 . 117 229 508 114 648 204 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 251 | . . . . . . 131 . 120 . Core Remaining (%) 48 | 100 . . . 23 58 . 11 . . Volleys Fired 418 | . 37 11 . 57 103 112 27 71 . Largest 3 | . 2 2 . 2 3 3 3 3 . Hottest 161 | . 55 55 . 65 152 144 104 161 . Shots Fired 1011 | . 74 23 . 113 255 334 39 173 . Gun 429 | . 65 12 . 54 99 152 5 42 . Cannon 561 | . 9 11 . 54 144 180 33 130 . Launcher 21 | . . . . 5 12 2 1 1 . Special . | . . . . . . . . . . Kinetic 897 | . 74 23 . 108 190 330 38 134 . Thermal 93 | . . . . . 53 2 . 38 . Explosive 21 | . . . . 5 12 2 1 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | . 13 7 . 7 8 16 10 18 . Robot Miss Streak 7 | . 5 1 . 4 7 5 3 5 . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 5 | . 1 . . . . 4 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Autonomous 92 | . . . . . 3 29 5 55 . Shots Hit Robots 629 | . 46 18 . 39 153 221 26 126 . Core Hits 318 | . 22 7 . 30 80 104 11 64 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . Critical Strikes 36 | . 1 2 . 2 8 12 3 8 . Destroy 3 | . . . . . . 3 . . . Blast 33 | . 1 2 . 2 8 9 3 8 . Melee Attacks 6 | . . . . . . . . 6 . Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21185 | . 570 278 . 1206 3797 7835 1215 6284 . Guns 4352 | . 474 105 . 209 804 2262 47 451 . Cannons 14280 | . 89 173 . 391 2258 5045 1013 5311 . Explosions 2084 | . . . . 592 712 396 155 229 . Melee 293 | . . . . . . . . 293 . Ramming 176 | . 7 . . 14 23 132 . . . Kinetic 17466 | . 563 278 . 600 2421 7261 1060 5283 . Thermal 1169 | . . . . . 641 49 . 479 . Explosive 1818 | . . . . 592 712 130 155 229 . Electromagnetic 263 | . . . . . . 263 . . . Impact . | . . . . . . . . . . Slashing 293 | . . . . . . . . 293 . Piercing . | . . . . . . . . . . Highest Corruption 23 | . 2 2 2 2 3 20 23 1 1 Average Corruption 6 | . 2 2 2 2 1 9 20 1 1 Corruption Purged 3 | . . . . . . 2 . . 1 Corruption Blocked . | . . . . . . . . . . Effects 264 | . 1 9 4 15 7 126 82 20 . Message Errors 58 | . . 2 1 4 1 34 16 . . Matter Fused 62 | . . 2 . 3 3 37 9 8 . Heat Flow Errors 38 | . . 1 2 1 . 10 21 3 . Energy Discharges 33 | . . 1 1 2 1 12 12 4 . Parts Rejected 4 | . . . . . . 3 1 . . Parts Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 34 | . 1 2 . 2 2 13 11 3 . Data Loss (major) 10 | . . . . 2 . 5 2 1 . Misfires 10 | . . 1 . . . 4 4 1 . Alerts 6 | . . . . 1 . 3 2 . . Weapon Failures 7 | . . . . . . 4 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 776 | . . . . 4 29 231 154 358 . Projectiles 695 | . . . . . 29 207 154 305 . Explosions 25 | . . . . 4 . 9 . 12 . Melee 56 | . . . . . . 15 . 41 . Knockbacks 99 | . 1 2 . 3 12 37 5 39 . Impact 1 | . . . . . 1 . . . . Kinetic 87 | . 1 2 . 2 11 34 5 32 . Secondary 11 | . . . . 1 . 3 . 7 . Self-Inflicted Damage 103 | . . . . . 13 90 . . . Shots 4 | . . . . . 1 3 . . . Rammed 22 | . . . . 3 6 13 . . . Targets Rammed 29 | . 1 . . 3 9 16 . . . Kicked . | . . . . . . . . . . Crushed 7 | . 1 . . . 3 3 . . . Highest Temperature 490 | . 18 178 254 245 60 278 353 490 . Average Temperature 71 | . 9 95 123 91 16 58 86 111 . Received Heat Transfer 3987 | . 126 90 . 284 1026 1035 132 1171 123 Effects 11 | . . . . . . 2 4 5 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . . Interference 5 | . . . . . . 2 3 . . Damage (major) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . Heat Transferred 1928 | . . . . . 1036 124 . 768 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Peak Influence 1129 | . 166 65 . 144 717 1129 . 934 . Initial 297 | . . 1 . . 7 297 . 239 . Average 319 | . 55 28 . 36 374 465 . 340 . Maximum Alert Level 4 | . . . . . 3 4 . 3 . Low Security (%) 49 | 100 100 100 . 100 32 38 . 32 . Level 1 14 | . . . . . 17 9 . 29 . Level 2 20 | . . . . . 47 19 . 25 . Level 3 12 | . . . . . 2 24 . 11 . Level 4 2 | . . . . . . 7 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 46 | . 1 . . . 10 18 . 17 . Investigation 9 | . . . . . 4 3 . 2 . Extermination 17 | . . . . . . 8 . 9 . Reinforcement 10 | . 1 . . . 3 3 . 3 . Assault 6 | . . . . . . 4 . 2 . Garrison 4 | . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Distress Signals 5 | . . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 246 | . 16 4 . 16 56 68 11 68 7 Peak Tracking Total 8 | . 3 2 . 3 8 8 3 7 7 Tactical Retreats 15 | . 1 . . . 3 3 . 8 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Traps Triggered 14 | . 1 . . . 1 8 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Machines Disabled 21 | . 1 . . . 4 12 . 4 . Max in Single Turn 3 | . 1 . . . 1 3 . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Machines Accessed 37 | . 5 . 1 1 10 12 1 7 . Terminals 23 | . 4 . . 1 9 5 . 4 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . . . . . . 1 . 1 . Recycling Units 4 | . 1 . . . . 2 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . 1 . Total Hacks 90 | . 13 . 1 3 18 31 1 23 . Successful 42 | . 9 . 1 2 8 10 1 11 . Failed 47 | . 4 . . 1 10 21 . 11 . Catastrophic 10 | . . . . . 2 4 . 4 . Database Lockouts 1 | . . . . . . . . 1 . Manual 8 | . . . 1 . . 4 . 3 . Terminals 57 | . 9 . . 3 16 11 . 18 . Fabricators 4 | . . . . . . 4 . . . Repair Stations 5 | . . . . . . 3 . 2 . Recycling Units 12 | . 4 . . . . 7 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 10 | . . . . . 2 6 . 2 . Terminal Hacks 28 | . 7 . 1 2 8 2 1 7 . Record 6 | . . . . 2 . . . 4 . Robot Analysis 3 | . 1 . . . 1 . . 1 . Prototype ID Bank 7 | . 3 . . . 3 1 . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . 1 . Alert Level 5 | . 2 . . . 2 . . 1 . Locate Traps 3 | . . . . . 2 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 5 | . . . . . . 3 . 2 . Scan Component 2 | . . . . . . 1 . 1 . Repair 2 | . . . . . . 1 . 1 . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . . . 2 . 1 . Report Inventory 4 | . 2 . . . . 1 . 1 . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 3 . . 1 7 9 . 6 . Full Trace Events 6 | . 1 . . . 3 2 . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . 67 . . . Total Robot Build Rating 16 | . . . . . . 16 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 95 | . . . . . . 95 . . . Total Part Build Rating 5 | . . . . . . 5 . . . Parts Repaired 2 | . . . . . . 1 . 1 . Time 82 | . . . . . . 38 . 44 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . 2 . Machine Destruction 2 | . . . . . . . . 2 . Programmers 4 | . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Total Allies 6 | . . . . 1 . 4 1 . . Largest Group 4 | . . . . 1 . 4 1 . . Highest-Rated Group 165 | . . . . 31 . 48 165 . . Highest-Rated Ally 165 | . . . . 31 . 12 165 . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . . 10 . 21 2 . . Total Damage 470 | . . . . 172 . 258 40 . . Kills 4 | . . . . 1 . 2 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Robot Analysis Total 3 | . 1 . . . 1 . . 1 . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Turns Passed 19088 | 113 863 883 342 1851 2129 5650 1883 5006 368 Spaces Moved 9372 | 65 449 532 213 613 1013 2939 1148 2033 367 Core 1258 | 11 . . . . . 5 . 875 367 Treads 7287 | 54 449 532 213 613 1013 2482 1148 783 . Legs . | . . . . . . . . . . Wheels 452 | . . . . . . 452 . . . Hover 375 | . . . . . . . . 375 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 86 155 50 50 Average Speed 169 | 141 160 160 160 192 165 163 157 200 99 Slowest Speed 2000 | 160 160 160 160 240 305 600 235 2000 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 64 | 5 68 98 41 87 87 61 98 45 58 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 19 | . . 3 . 1 . . 13 . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 265 | . . . . 16 97 107 21 24 . Melee . | . . . . . . . . . . Projectile 90 | . . . . . 29 39 3 19 . AOE 175 | . . . . 16 68 68 18 5 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Fac Low Total 11754 | 86 525 542 215 1166 1259 3545 1197 2849 370 Wait 1573 | 10 22 . . 484 76 335 5 641 . Move 9363 | 64 448 531 212 612 1012 2938 1147 2032 367 Hop . | . . . . . . . . . . Pick Up 138 | 7 8 . 1 2 27 50 5 37 1 Fast Attach . | . . . . . . . . . . Attach 131 | 5 3 . . 5 20 49 7 41 1 Detach 20 | . . . 2 . 1 5 4 7 1 Swap 21 | . 3 . . 3 5 10 . . . Drop 39 | . 3 . . . 6 14 2 14 . Fire 418 | . 37 11 . 57 103 112 27 71 . Melee 6 | . . . . . . . . 6 . Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush 28 | . 1 . . 3 9 15 . . . Escape Stasis 16 | . . . . . . 16 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Fac) -6/Factory (discovered 6 exits: [*Fac x2] / *Low x2 / *Ext x2) -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 6) 799 | -10/Materials | Identified exit to Mines 816 | -10/Materials | Discovered new exit (range 14) 977 | -10/Materials | Entered Mines 1239 | -10/Mines | Discovered new exit (range 10) 1409 | -10/Mines | Found a hidden stash of uninstalled traps 1490 | -10/Mines | Discovered new exit (range 10) 1578 | -10/Mines | Learned 2 Materials zone layouts 1682 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1852 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1854 | -10/Mines | Discovered new exit (range 5) 1860 | -10/Mines | Entered Exiles 1900 | -10/Exiles | Met 8R-AWN 1929 | -10/Exiles | Met EX-HEX 1978 | -10/Exiles | Met EX-BIN 1997 | -10/Exiles | Aligned with FarCom system 1999 | -10/Exiles | Given EX-Vault access code 2036 | -10/Exiles | Opened EX-Vault 2049 | -10/Exiles | Found AWS/Autocannon 2083 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2184 | -10/Exiles | Discovered new exit (range 14) 2202 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2202 | -10/Exiles | Entered Mines 2447 | -9/Mines | Learned 4 Materials zone layouts 2483 | -9/Mines | Received a Mining Laser from a helpful Derelict 2487 | -9/Mines | Learned 4 Materials zone layouts 2659 | -9/Mines | Excavation squad dispatched 2659 | -9/Mines | A large section of the Mines collapsed 2909 | -9/Mines | Excavation squad dispatched 3159 | -9/Mines | Excavation squad dispatched 3381 | -9/Mines | Core integrity fell below 50% 3409 | -9/Mines | Excavation squad dispatched 3584 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3659 | -9/Mines | Excavation squad dispatched 3909 | -9/Mines | Excavation squad dispatched 4043 | -9/Mines | Discovered new exit (range 5) 4053 | -9/Mines | Entered Materials 4053 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4054 | -8/Materials | Identified exit to Factory 4753 | -8/Materials | Garrison activated, responded to threat 4791 | -8/Materials | Destroyed 7 combat bots 4792 | -8/Materials | Lost 3 parts (1p1u1w) 4837 | -8/Materials | Lost 5 parts (2n2u1w) 4843 | -8/Materials | Discovered exit to Factory (range 15) 5156 | -8/Materials | Build established: Skirmisher 6182 | -8/Materials | Entered Factory 6182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6308 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x1) 7966 | -7/Factory | Fabricated S-27 Virus (x4) 8598 | -7/Factory | Discovered new exit (range 8) 8615 | -7/Factory | Identified exit to Factory 9325 | -7/Factory | Build established: Mutant 9382 | -7/Factory | First assault squad dispatched 9607 | -7/Factory | Lost 3 parts (2n1w) 9957 | -7/Factory | System corruption reached 10% 10018 | -7/Factory | Lost 7 parts (1n4u2w) 10457 | -7/Factory | Repaired Adv. Treads 10677 | -7/Factory | Build established: Hacker-Skirmisher 10694 | -7/Factory | Core integrity fell below 50% 10756 | -7/Factory | Lost 4 parts (1p1n2u) 11247 | -7/Factory | Build established: Scavenger-Tank 11616 | -7/Factory | Build established: Tank 11752 | -7/Factory | Discovered new exit (range 8) 11763 | -7/Factory | Identified exit to Lower Caves 11832 | -7/Factory | Entered Lower Caves 12085 | -7/Lower Caves | Identified exit to Lower Caves 12516 | -7/Lower Caves | Build established: Mutant 12642 | -7/Lower Caves | Core integrity fell below 20% 12649 | -7/Lower Caves | ME-RLN showed up to help 12664 | -7/Lower Caves | ME-RLN revealed a hidden path 12872 | -7/Lower Caves | Encountered a Warlord checkpoint 13507 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13715 | -7/Lower Caves | Entered Factory 13715 | -6/Factory | Evolved 2 slots: Utility x2 13794 | -6/Factory | Repaired Adv. Assault Cannon 14245 | -6/Factory | Build established: Hacker-Mutant 14725 | -6/Factory | Spotted B-75 Beast 15111 | -6/Factory | Lost 7 parts (1p2n4u) 15573 | -6/Factory | Garrison activated, responded to threat 15757 | -6/Factory | Identified exit to Garrison 16230 | -6/Factory | Build established: Hacker-Skirmisher 16825 | -6/Factory | Build established: Hacker-Mutant 16837 | -6/Factory | Discovered new exit (range 14) 16864 | -6/Factory | Central database locked down 17160 | -6/Factory | Identified exit to Lower Caves 17160 | -6/Factory | Identified exit to Extension 17390 | -6/Factory | Lost 3 parts (1p2n) 17915 | -6/Factory | First assault squad dispatched 18095 | -6/Factory | Core integrity fell below 50% 18132 | -6/Factory | Released all parts (4) 18134 | -6/Factory | Lost 5 parts (1p1n2u1w) 18145 | -6/Factory | Discovered new exit (range 15) 18150 | -6/Factory | Destroyed 7 combat bots 18721 | -6/Factory | Entered Lower Caves 19051 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19051 | -6/Lower Caves | Core integrity fell below 20% 19089 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Found Mak. ECM Suite. Found Adv. Assault Cannon. Found 20 Matter. Acquired 20 matter. Searching scrap... Found Mak. Leg. Found Katana. Found System Restoration Module. Found 25 Matter. Acquired 10 matter. Acquired System Restoration Module. System Restoration Module purges 1% system corruption (0%). Acquired 10 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." System Shield destroyed. Hacking Suite destroyed. Imp. Trap Scanner destroyed. System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ???????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????#???????????????# | | ????????????????????????????? ???????????????## | | ?????????????????????????????#%???????????????## # | | ?????????????????????????????# ????????####????# ? | | ?????????????????????????????# #??????## ##???# | | ?????????????????????????????# ##????# #???# | | ?????????????????????????????? ###??## #???## | | ??????????????????????????????? ##### #????# | | ???????????????????????????????# ## ##???# | | ??????????????????????????????## #?# ##?# | | ??????????????????????????##### #?# ## | | ?????????????????????????## ##g ### | | ?????????????????????????# g ## | | ?????????????????????????# # ## | | ??????????????????????##?# #### ##?### | | ??????????????????????# ## ###### ##????? | | ??????????????????????# @ #???# ##?????? | | ??????????????????????# ##???# #??????? | | ?????????????????#????## #????## ##?????? | | ?????????????????# ##### ##?????## ##????? | | ????????????????## ##???????### #????? | | ????????????????# g ##??????????# ##????? | | ????????????????# gY##???????????# ##?????? | | ????????????????## ##????????????# #??????? | | ?????????????????## ##????????????# ##?????? | | ??????????????????# #########????# #?????? | | ??????????????????# ### ###### ##????? | | ??????????????????##?## !%! ###### | | ?????????????????????# | | ???????????????????# ## ######## % | | ???????????????????# #### #??????## # | | ???????????????????## ??# ##??????## # # | | ????????????????????## ??## #???????# ### | | ???????????????????### ???## #???????# ### | | ????????????????? ## ???## #???????# ## | | ???????????????? ??# ##???????## | | ???????????????? ## ##?????????## | | ????????????????# %##??????????##### | | ?????????????????#### ### #??????????????? | | ????????????????????###??# #??????????????? | | ????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdSpreadDevice Manual? 0 Play Time 01:39:29 Cumulative 24.2 hours Start 2024.04.26 @ 19:10:21 End 2024.04.26 @ 20:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fde47c51-334f-4073-ac04-4040ca6b7afd