Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 21:20:30 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (257) 1285 Value Destroyed (15314) 15314 Prototype IDs (363) 7260 Alien Tech Used (9) 1800 Bonus (46856) 46856 TOTAL SCORE: 79815 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 13310 Follower Combat Kills 110 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Win Speed 66 Friendly Fire -130 Cogmind --------- Core Integrity 600/1600 Matter 290/300 Energy 493/540 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Force Field (fused) Improved Hacking Suite > --- WEAPON (3) ------- Sigix Shearcannon Mini Smartbomb Launcher > --- INVENTORY (5) ---- Experimental Reaction Control System Improved Remote Force Field Rocket Array Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Reaction Control System Advanced Force Field Improved Remote Force Field > --- WEAPON ----------- Sigix Shearcannon Mini Smartbomb Launcher > --- INVENTORY -------- Rocket Array Sigix Broadsword [Rating: 243] Favorites ----------- Power Light Quantum Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Nuclear Pulse Array Leg Sigix Exoskeleton Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Axe Energy Gun Improved EM Shotgun Energy Cannon Sigix Shearcannon Ballistic Gun Light Assault Rifle Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 2 2 2 2 2 2 2 . . 2 . Power 2 | . . . . . . . . . . 1 . . 1 . Propulsion 7 | . . . . . . . 2 2 2 1 . . . . Utility 8 | . . . 2 2 2 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 83 | 2 . 3 2 7 22 12 9 2 3 3 3 8 5 2 Power 13 | . . . . . 3 . 3 . 1 1 . 1 3 1 Engine 6 | . . . . . 3 . 2 . 1 . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . 1 . 1 3 1 Propulsion 17 | . . 2 1 2 5 1 1 1 2 2 . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . 2 3 . . . . . . . . . Flight 12 | . . 2 1 . 2 1 1 1 2 2 . . . . Utility 36 | . . . . 1 12 11 2 . . . 2 5 2 1 Device 14 | . . . . . 3 3 1 . . . 1 5 1 . Storage . | . . . . . . . . . . . . . . . Processor 3 | . . . . . 1 1 . . . . 1 . . . Hackware 16 | . . . . 1 5 7 1 . . . . . 1 1 Protection 3 | . . . . . 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . 1 1 4 2 . 3 1 . . 1 2 . . Energy Gun 4 | . . . . 3 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 2 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . 1 . . . 1 2 . . Parts Lost 17 | . . 1 5 2 3 2 . . 1 1 . . . 2 Power 5 | . . . . . 1 1 . . 1 1 . . . 1 Propulsion 6 | . . . 3 2 1 . . . . . . . . . Utility 3 | . . . . . 1 1 . . . . . . . 1 Weapon 3 | . . 1 2 . . . . . . . . . . . Highest Loss Streak 5 | . . 1 5 2 3 2 . . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | 1 1 1 1 2 4 4 3 3 4 5 4 3 2 4 Power . | . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . 1 . . . 1 . . . . Utility 1 | . . . . . 2 1 1 1 1 2 2 . . 1 Weapon 2 | 1 1 1 . 1 2 2 2 1 1 2 1 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 8 | . . . . . 1 3 1 . 1 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 5 | . . . . . 1 2 . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 28 29 29 24 65 90 83 84 76 71 73 49 63 67 Engine 2 | . . . . . 4 5 4 5 4 2 . . . . Reactor 5 | . . . . . . . . . . 1 4 7 18 17 Leg 3 | . . . . . . . . . . . . 9 9 9 Hover 2 | . . . . 8 10 . . . . . . . . . Flight 7 | . . 2 11 . 2 13 17 21 19 19 21 2 . . Device 11 | . . . . . 13 15 10 10 9 8 8 14 18 10 Processor 3 | . . . . . 5 8 5 5 4 4 4 . . . Hackware 16 | . . . . 6 15 37 36 36 33 30 30 4 . 12 Energy Cannon 2 | . . . . . . . . . . . . 3 9 6 Ballistic Gun 1 | . 28 27 18 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 8 9 Slashing Weapon 3 | . . . . . 3 6 5 5 4 4 4 4 . 2 Peak Build Rating 243 | 2 2 4 4 14 43 46 64 79 98 106 131 220 243 242 Average Rating 107 | 1 2 2 2 7 26 43 55 75 90 100 117 199 235 235 On Entrance 69 | . 2 2 4 1 7 40 45 64 79 93 106 131 220 242 Naked Turns 14 | . . . 1 13 . . . . . . . . . . Heaviest Build 78 | 2 2 2 2 6 12 12 17 18 22 21 28 56 78 78 Greatest Support 80 | 3 3 8 8 14 17 12 25 38 55 63 63 80 80 80 Greatest Overweight (x) 2 | . . . . . 2 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 1 1 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 1 1 1 2 4 4 4 3 4 5 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 . 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Alien-Sigix 29% | Wizard-Scout 17% | Scout 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Matter Collected 4069 | . . 130 . . 335 184 75 69 117 44 200 810 2055 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11536 | . . 45 118 . 190 184 127 69 117 44 289 2593 6713 1047 Parts 486 | . . 5 11 . 17 27 10 2 14 4 22 109 255 10 Haulers Intercepted 3 | . . . . . . . . . . . . . 3 . Recyclers Shooed 6 | . . . 1 . 1 . . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Combat Hostiles Destroyed 195 | . . 3 5 . 2 . 4 . . . 5 49 125 2 Melee 10 | . . . . . 2 . . . . . 1 7 . . Guns 8 | . . 3 5 . . . . . . . . . . . Cannons 91 | . . . . . . . . . . . . 25 64 2 AOE 86 | . . . . . . . 4 . . . 4 17 61 . Classes Destroyed 23 | . . 1 1 . 5 . . 1 . . 1 11 3 . Worker 13 | . . . . . . . . 1 4 . . . 7 1 Builder 17 | . . . . . 2 5 1 . 2 . 2 . 5 . Tunneler 3 | . . . . . 1 1 . . . 1 . . . . Hauler 3 | . . . . . . . . . . . . . 3 . Recycler 4 | . . . . . . . . . . . . . 4 . Mechanic 6 | . . . . . . . . . . . . 2 4 . Operator 10 | . . . . . 1 3 1 2 . 1 . . 2 . Watcher 4 | . . . . . 1 . . . . . . 2 . 1 Swarmer 26 | . . 3 4 . . . 4 . . . 4 . 11 . Cutter 3 | . . . . . . . . . . . . 3 . . Saboteur 6 | . . . . . . . . . . . . 1 5 . Grunt 50 | . . . . . . . . . . . . 16 34 . Brawler 9 | . . . . . . . . . . . . 3 6 . Duelist 10 | . . . . . . . . . . . . 1 9 . Protector 8 | . . . . . . . . . . . . 4 4 . Researcher 2 | . . . . . . . . . . . 2 . . . Sentry 11 | . . . 1 . . . . . . . . . 10 . Hunter 14 | . . . . . . . . . . . . 5 9 . Programmer 25 | . . . . . 2 . . . . . 1 8 14 . Heavy 2 | . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . 1 1 . Striker 10 | . . . . . . . . . . . . 4 6 . Executioner 17 | . . . . . . . . . . . . 3 14 . Best Kill Streak 80 | . . 2 5 . 2 1 4 1 2 1 8 16 80 2 Combat Bots Only 65 | . . 2 5 . 1 . 4 . . . 4 16 65 1 Max Kills in Single Turn 5 | . . 1 1 . 1 1 4 1 1 1 4 5 4 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . 4 4 3 . Melee 1 | . . . . . 1 . . . . . 1 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Hostile Shots Fired 1621 | . . 28 82 23 50 17 5 15 4 28 24 617 554 174 Missed 664 | . . 5 29 9 15 7 4 9 2 20 14 270 214 66 Hits 957 | . . 23 53 14 35 10 1 6 2 8 10 347 340 108 Melee 38 | . . . . . . . . . . . . 34 4 . Projectile 919 | . . 23 53 14 35 10 1 6 2 8 10 313 336 108 AOE 3 | . . . . . . . . . . . . 3 . . Critical Strikes 47 | . . . 2 1 . . . . . . . 26 14 4 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 8825 | . . 225 593 208 510 259 18 122 216 135 189 2804 2449 1097 Core 2843 | . . 124 298 102 180 168 18 . 62 . . 891 743 257 Absorbed by Shields 4012 | . . . . . . . . . . . . 1332 1967 713 Redirected to Shielding 29 | . . . . . 29 . . . . . . . . . Ignored by Resistances 11554 | . . . . . . . . . . . . 4746 4988 1820 Regen/Repaired (Parts) 1971 | . . . . . . . 49 . 90 . 42 1790 . . Core Remaining (%) 68 | 100 . 50 25 81 74 80 98 100 95 . . 18 . 37 Volleys Fired 280 | . . 12 24 5 8 . 1 . 5 . 2 45 155 23 Largest 2 | . . 2 2 1 2 . 1 . 1 . 1 1 1 1 Hottest 180 | . . 40 40 45 90 . 45 . 45 . 45 180 180 180 Shots Fired 307 | . . 22 36 5 13 . 1 . 5 . 2 45 155 23 Gun 76 | . . 22 36 5 13 . . . . . . . . . Cannon 134 | . . . . . . . . . . . . 29 82 23 Launcher 97 | . . . . . . . 1 . 5 . 2 16 73 . Special . | . . . . . . . . . . . . . . . Kinetic 58 | . . 22 36 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 97 | . . . . . . . 1 . 5 . 2 16 73 . Electromagnetic 18 | . . . . 5 13 . . . . . . . . . Slashing 134 | . . . . . . . . . . . . 29 82 23 Robot Hit Streak 49 | . . 3 9 1 6 . . . . . 1 21 14 49 Robot Miss Streak 11 | . . 6 6 3 3 . . . . . 4 9 11 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 277 | . . 8 23 2 22 12 4 5 9 2 7 67 98 18 Core Hits 904 | . . 5 10 . 7 5 7 1 3 . 19 240 572 35 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 27 | . . 1 . . 1 . 1 . . . . 8 16 . Destroy 1 | . . 1 . . . . . . . . . . . . Sever 26 | . . . . . 1 . 1 . . . . 8 16 . Melee Attacks 314 | . . . . 4 75 43 18 12 53 13 13 61 . 22 Impact 47 | . . . . 4 43 . . . . . . . . . Slashing 267 | . . . . . 32 43 18 12 53 13 13 61 . 22 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . 1 9 2 2 7 2 4 1 . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 62414 | . . 62 179 24 644 880 395 508 855 240 947 15480 36712 5488 Guns 427 | . . 62 179 24 162 . . . . . . . . . Cannons 31421 | . . . . . . . . . . . . 5180 20753 5488 Explosions 22538 | . . . . . . . 138 . . . 454 5987 15959 . Melee 7987 | . . . . . 482 880 257 467 855 240 493 4313 . . Ramming 41 | . . . . . . . . 41 . . . . . . Kinetic 241 | . . 62 179 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 22404 | . . . . . . . 138 . . . 454 5987 15825 . Electromagnetic 320 | . . . . 24 162 . . . . . . . 134 . Impact 308 | . . . . . 308 . . . . . . . . . Slashing 39100 | . . . . . 174 880 257 467 855 240 493 9493 20753 5488 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . 4 2 2 Average Corruption 2 | . . . . . 3 . . . . . . 3 1 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . . . . 24 . . . . . . 9 2 4 Message Errors 14 | . . . . . 10 . . . . . . 2 1 1 Matter Fused 6 | . . . . . 3 . . . . . . 3 . . Heat Flow Errors 6 | . . . . . 5 . . . . . . 1 . . Energy Discharges 4 | . . . . . 1 . . . . . . 1 1 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 . . . . . . 1 . . Data Loss (major) 4 | . . . . . 2 . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2781 | . . . . . 28 327 76 259 341 185 108 742 711 4 Projectiles 534 | . . . . . . . . . . . . 88 442 4 Explosions 320 | . . . . . . . . . 22 . . 29 269 . Melee 1927 | . . . . . 28 327 76 259 319 185 108 625 . . Knockbacks 2 | . . . . . 2 . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . . . . . . . 20 171 . . 27 243 . Shots 27 | . . . . . . . . . 3 . . 3 21 . Rammed 1 | . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 230 | . . . 19 8 230 . . . . . . 154 16 . Average Temperature 92 | . . . 7 8 108 . . . . . . 99 16 . Received Heat Transfer 1225 | . . 60 195 126 18 18 . 9 . . 9 318 380 92 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . . 1 5 5 5 Low Security (%) 65 | 100 100 100 100 100 100 100 100 100 100 100 45 15 . . Level 1 1 | . . . . . . . . . . . 54 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 7 | . . . . . . . . . . . . . 4 100 High Security . | . . . . . . . . . . . . . . . Max Security 25 | . . . . . . . . . . . . 84 95 . Sterilizations 1 | . . . . . . . . . . . . . 1 . Peak Influence 7775 | . 6 115 135 54 90 51 126 43 70 73 301 3756 7775 5009 Initial 4976 | . . . 44 54 6 37 17 35 12 27 40 163 2253 4976 Average 1334 | . 2 49 65 20 23 16 41 29 42 25 156 1995 4934 4984 Influence Increases 10331 | . 12 175 206 74 373 215 191 69 270 148 341 2193 5572 492 Destroy 0b10 Robot/C 3920 | . . 60 100 . 40 . 80 . . . 140 900 2440 160 Destroy 0b10 Robot/NC 330 | . . . . . 25 35 10 15 30 10 10 40 145 10 Destroy Leader 594 | . . 10 20 . 22 . 10 . . . 20 114 376 22 Allied During Kill 93 | . . . . . . . . . . . . . 88 5 Successful Hack 193 | . 12 . 11 12 14 62 16 12 12 . . . . 42 Disable Machine 615 | . . . . 30 45 15 15 . 45 . 45 165 195 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . Destroy Structure 2576 | . . . . 2 32 28 60 12 108 33 66 299 1758 178 Partial Spotted 225 | . . . 15 . 30 15 . . 60 30 . 45 30 . Lose Combat Pursuer 1635 | . . 105 60 30 165 60 . 30 15 75 60 630 390 15 Influence Decreases 6703 | . 12 60 191 190 310 255 155 118 244 125 123 178 1553 3189 Entered New Map 4751 | . . . 71 76 8 40 20 38 12 23 33 128 1503 2799 Time Decay 1565 | . 12 50 70 94 295 214 135 80 222 93 90 50 10 150 Lost Part 127 | . . 10 50 20 7 1 . . 10 9 . . . 20 Lost Ally 260 | . . . . . . . . . . . . . 40 220 Squads Dispatched 126 | . . . 3 2 14 6 2 1 3 3 2 31 54 5 Investigation 11 | . . . . . 6 3 1 . . . . . . 1 Extermination 14 | . . . . . 6 2 . . 2 2 1 . . 1 Reinforcement 20 | . . . 3 2 2 1 1 1 1 1 1 1 5 1 Assault 77 | . . . . . . . . . . . . 30 45 2 Garrison 4 | . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 1 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Distress Signals 28 | . 1 . 1 1 . 1 1 . . 2 . 2 4 15 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 477 | . 4 10 18 12 15 11 8 12 5 8 11 171 174 18 Peak Tracking Total 50 | . 3 3 13 11 6 6 5 7 2 10 7 50 18 12 Tactical Retreats 42 | . . 4 2 2 6 2 . 2 1 3 2 9 8 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Traps Triggered 9 | . . . . . 3 3 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Machines Disabled 46 | . . . . 2 3 1 1 . 3 . 3 15 14 4 Max in Single Turn 2 | . . . . 1 1 1 1 . 1 . 1 2 2 1 Garrison Access 4 | . . . . . . . 1 1 . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Machines Accessed 57 | . 2 . 4 4 11 10 9 3 3 3 2 1 . 5 Terminals 41 | . 2 . 4 4 6 6 5 2 2 2 2 1 . 5 Fabricators 9 | . . . . . 5 3 1 . . . . . . . Repair Stations 4 | . . . . . . 1 2 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . . . Total Hacks 114 | . 4 . 7 6 22 29 18 5 5 4 3 1 . 10 Successful 80 | . 2 . 5 4 14 24 14 3 5 2 2 1 . 4 Failed 34 | . 2 . 2 2 8 5 4 2 . 2 1 . . 6 Catastrophic 8 | . 1 . 1 2 3 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 77 | . 4 . 8 5 12 18 8 4 3 2 3 . . 10 Terminals 70 | . 4 . 7 6 10 13 7 4 3 2 3 1 . 10 Fabricators 33 | . . . . . 12 15 6 . . . . . . . Repair Stations 7 | . . . . . . 1 4 . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . 2 . . . . Terminal Hacks 22 | . 1 . 1 1 2 6 2 2 2 1 2 1 . 1 Part Schematic 4 | . 1 . . . 1 2 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Level Access Points 4 | . . . . . . 1 1 1 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 1 . . . . Terminal Index 3 | . . . 1 1 . 1 . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . 2 . . . Disengage Seal 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . 6 10 5 . . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . . Load Schematic 12 | . . . . . 5 5 2 . . . . . . . Build 7 | . . . . . 1 4 2 . . . . . . . Repair Station Hacks 7 | . . . . . . 1 4 . 2 . . . . . Scan Component 3 | . . . . . . . 2 . 1 . . . . . Repair 3 | . . . . . . . 2 . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . . . . Seal Access 3 | . . . . . . . 1 1 . 1 . . . . Unauthorized Hacks 27 | . 1 . 4 3 6 7 2 . 1 . . . . 3 Terminals 19 | . 1 . 4 3 2 4 1 . 1 . . . . 3 Assimilate 4 | . 1 . . . . 3 . . . . . . . . Botnet 10 | . . . 1 3 2 . 1 . . . . . . 3 Operators 2 | . . . . . . 1 . . 1 . . . . . Skim 3 | . . . 3 . . . . . . . . . . . Fabricators 8 | . . . . . 4 3 1 . . . . . . . Prioritize 3 | . . . . . . 2 1 . . . . . . . Recompile 5 | . . . . . 4 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . 1 1 . 1 . . . . Used 3 | . . . . . . . 1 1 . 1 . . . . Hacking Detections 32 | . 2 . 2 1 5 6 7 2 1 2 1 . . 3 Full Trace Events 5 | . 1 . . 1 . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 1 2 . . . . 2 . . . Parts Built 7 | . . . . . 1 4 2 . . . . . . . Authchips 5 | . . . . . 1 3 1 . . . . . . . Time 163 | . . . . . 24 80 59 . . . . . . . Total Part Build Rating 28 | . . . . . 3 15 10 . . . . . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . . Time 113 | . . . . . . . 57 . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Total Allies 96 | . 1 . . . . 2 . . . . . . 43 50 Largest Group 11 | . 1 . . . . 1 . . . . . . 7 11 Highest-Rated Group 596 | . 10 . . . . 26 . . . . . . 103 596 Highest-Rated Ally 234 | . 10 . . . . 26 . . . . . . 15 234 Total Orders 1 | . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . Ally Attacks 66 | . . . . . . . . . . . . . 27 39 Total Damage 2212 | . . . . . . . . . . . . . 391 1821 Kills 10 | . . . . . . . . . . . . . 1 9 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Active Infowar (turns) 3162 | . . . . . 1073 580 390 162 465 216 186 90 . . Sensors 3047 | . . . . . 996 580 352 162 465 216 186 90 . . Terrain 399 | . . . . . . 367 32 . . . . . . . Structural 2982 | . . . . . 1073 436 357 162 465 216 183 90 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Turns Passed 5920 | 23 44 136 159 226 1284 580 390 162 465 216 186 710 942 397 Spaces Moved 9943 | 35 81 200 251 351 1970 1028 561 440 749 510 453 1197 1426 691 Core 585 | 35 81 171 61 175 62 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 3094 | . . . . . . . . . . . . 977 1426 691 Wheels . | . . . . . . . . . . . . . . . Hover 1588 | . . . . 176 1412 . . . . . . . . . Flight 4676 | . . 29 190 . 496 1028 561 440 749 510 453 220 . . Fastest Speed 27 | 50 50 37 35 50 32 32 32 29 27 29 29 29 30 30 Average Speed 35 | 50 50 48 40 53 46 33 32 29 31 30 29 29 30 30 Slowest Speed 150 | 50 50 50 50 60 150 34 32 29 32 40 29 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . 1 . 2 2 . . 4 1 1 . . . Potential Cave-ins 12 | . . . . . . . . . . . . 2 . 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 3 24 55 28 24 44 32 13 17 20 23 58 72 34 27 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 254 | . . . . 2 31 28 12 6 61 11 5 38 33 27 Terrain Destroyed 1481 | . . . . 2 31 28 26 6 213 11 66 126 898 74 Melee 133 | . . . . 2 31 28 12 6 22 11 5 4 . 12 Projectile 521 | . . . . . . . . . . . . 110 349 62 AOE 827 | . . . . . . . 14 . 191 . 61 12 549 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Qua Sec Acc Com Total 11402 | 39 83 219 278 377 2192 1181 739 456 885 549 481 1366 1743 814 Wait 642 | . 3 5 2 . 83 91 137 . 68 22 3 19 147 62 Move 9907 | 34 80 199 248 350 1965 1023 560 440 741 507 450 1196 1425 689 Hop 10 | . . . 1 . 2 2 . . 3 1 1 . . . Pick Up 37 | 3 . . 1 7 8 2 3 2 4 1 . 3 . 3 Fast Attach 74 | . . 3 . 4 18 10 8 . 2 3 3 14 6 3 Attach 35 | 2 . . 2 3 5 . 2 2 3 . 2 8 3 3 Detach 21 | . . . . 1 1 . 1 . 2 . 2 9 3 2 Swap 11 | . . . . . 3 2 1 . . . 2 . 3 . Drop 55 | . . . . 3 11 8 8 . 4 2 3 10 1 5 Fire 280 | . . 12 24 5 8 . 1 . 5 . 2 45 155 23 Melee 314 | . . . . 4 75 43 18 12 53 13 13 61 . 22 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 13 . . . . . . 1 . 1 Rewire 1 | . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [*Acc] / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 12) 24 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 14) 68 | -10/Materials | Entered Mines 194 | -10/Mines | Discovered new exit (range 15) 204 | -10/Mines | Entered Materials 204 | -9/Materials | Evolved 2 slots: Utility x2 320 | -9/Materials | Core integrity fell below 50% 332 | -9/Materials | Build established: Mutant 357 | -9/Materials | Discovered new exit (range 13) 363 | -9/Materials | Entered another Materials area 363 | -8/Materials | Evolved 2 slots: Utility x2 364 | -8/Materials | Lost 5 parts (3n2w) 582 | -8/Materials | Discovered new exit (range 16) 589 | -8/Materials | Entered Factory 589 | -7/Factory | Evolved 2 slots: Utility x2 945 | -7/Factory | Discovered new exit (range 3) 948 | -7/Factory | Identified exit to Lower Caves 1057 | -7/Factory | Lost 3 parts (1p1n1u) 1058 | -7/Factory | Discovered new exit (range 6) 1143 | -7/Factory | Discovered new exit (range 4) 1144 | -7/Factory | Identified exit to Factory 1339 | -7/Factory | Build established: Scout 1720 | -7/Factory | Fabricated Hacking Suite? 1873 | -7/Factory | Entered another Factory area 1873 | -6/Factory | Evolved 2 slots: Utility x2 1909 | -6/Factory | Spotted B-75 Beast 2050 | -6/Factory | Fabricated Hacking Suite? 2074 | -6/Factory | Fabricated Hacking Suite? 2097 | -6/Factory | Fabricated Hacking Suite? 2258 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 2305 | -6/Factory | Identified exit to Factory 2453 | -6/Factory | Entered another Factory area 2453 | -5/Factory | Evolved 2 slots: Propulsion x2 2553 | -5/Factory | Fabricated Rocket Array? 2594 | -5/Factory | Repaired Imp. Sensor Array 2641 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 2731 | -5/Factory | Repaired Lgt. Nuclear Core 2796 | -5/Factory | Identified exit to Factory 2843 | -5/Factory | Entered another Factory area 2843 | -4/Factory | Evolved 2 slots: Propulsion x2 2846 | -4/Factory | Discovered new exit (range 10) 2867 | -4/Factory | Identified exit to Upper Caves 2902 | -4/Factory | Build established: Wizard-Scout 2918 | -4/Factory | Identified exit to Research 3005 | -4/Factory | Entered Research 3005 | -3/Research | Evolved 2 slots: Propulsion x2 3081 | -3/Research | Repaired Nuclear Pulse Array 3142 | -3/Research | Spotted B-86 Titan 3166 | -3/Research | Identified exit to Research 3202 | -3/Research | Identified exit to Armory 3202 | -3/Research | Identified exit to Testing 3470 | -3/Research | Entered another Research area 3470 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 3638 | -2/Research | Identified exit to Quarantine 3646 | -2/Research | Spotted B-90 Cyclops 3686 | -2/Research | Entered Quarantine 3741 | -2/Quarantine | Found Alien Artifact 3741 | -2/Quarantine | Identified Core Reset Matrix 3741 | -2/Quarantine | Used Core Reset Matrix 3745 | -2/Quarantine | Detected hypermatrix surge 3745 | -2/Quarantine | Sensed 10 artifacts in vicinity 3771 | -2/Quarantine | Scanned by Researcher 3801 | -2/Quarantine | Found Sigix Broadsword 3812 | -2/Quarantine | Discovered new exit (range 10) 3850 | -2/Quarantine | Spotted Fortress 3870 | -2/Quarantine | Discovered new exit (range 5) 3870 | -2/Quarantine | Discovered new exit (range 6) 3871 | -2/Quarantine | Identified exit to Section 7 3872 | -2/Quarantine | Entered Section 7 3873 | -2/Section 7 | Detected hypermatrix surge 3873 | -2/Section 7 | Sensed 21 artifacts in vicinity 3911 | -2/Section 7 | Spotted Executioner 3962 | -2/Section 7 | Integrated with Sigix Exoskeleton 3982 | -2/Section 7 | Spotted B-99 Colossus 3991 | -2/Section 7 | Destroyed B-99 Colossus 4018 | -2/Section 7 | Spotted Executioner 4018 | -2/Section 7 | Spotted Executioner 4026 | -2/Section 7 | Destroyed Executioner 4032 | -2/Section 7 | Destroyed Executioner 4056 | -2/Section 7 | Spotted Striker 4056 | -2/Section 7 | Spotted Striker 4063 | -2/Section 7 | Spotted Striker 4063 | -2/Section 7 | Spotted Striker 4095 | -2/Section 7 | Destroyed Striker 4117 | -2/Section 7 | Destroyed Striker 4130 | -2/Section 7 | Found Sigix Shearcannon 4154 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 4214 | -2/Section 7 | Spotted Striker 4214 | -2/Section 7 | Spotted Striker 4216 | -2/Section 7 | Destroyed 14 combat bots 4229 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 4264 | -2/Section 7 | Found Integrity Redistributor 4264 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-292) 4265 | -2/Section 7 | Core integrity fell below 50% 4277 | -2/Section 7 | Destroyed Striker 4292 | -2/Section 7 | Found LRC Inertial Stabilizer 4292 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 4295 | -2/Section 7 | Found LRC Insulator 4295 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 4297 | -2/Section 7 | Found LRC Inertial Stabilizer 4297 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 4312 | -2/Section 7 | Found Integrated Dissipator 4312 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4314 | -2/Section 7 | Found Integrated Dissipator 4314 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4357 | -2/Section 7 | Found Integrated Dissipator 4357 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4371 | -2/Section 7 | Spotted Striker 4373 | -2/Section 7 | Spotted Executioner 4377 | -2/Section 7 | Spotted Striker 4392 | -2/Section 7 | Destroyed Striker 4414 | -2/Section 7 | Spotted Striker 4420 | -2/Section 7 | Spotted Alpha 7 4421 | -2/Section 7 | Spotted Alpha 7 4428 | -2/Section 7 | Destroyed 16 combat bots 4429 | -2/Section 7 | Spotted B-90 Cyclops 4455 | -2/Section 7 | Found Prototype Launcher 4456 | -2/Section 7 | Identified Mni. Smartbomb Launcher 4470 | -2/Section 7 | Spotted Executioner 4513 | -2/Section 7 | Destroyed Executioner 4536 | -2/Section 7 | Build established: Alien-Sigix 4559 | -2/Section 7 | Destroyed 9 combat bots 4568 | -2/Section 7 | Discovered new exit (range 15) 4578 | -2/Section 7 | Core integrity fell below 20% 4582 | -2/Section 7 | Entered Access 4582 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 4587 | -1/Access | Emitted hypermatrix ping 4592 | -1/Access | Assembled emerged from beneath the floor 4628 | -1/Access | Assembled emerged from beneath the floor 4667 | -1/Access | Spotted B-99 Colossus 4673 | -1/Access | Discovered new exit (range 18) 4832 | -1/Access | Assembled emerged from beneath the floor 4868 | -1/Access | Assembled emerged from beneath the floor 4875 | -1/Access | Discovered new exit (range 18) 4881 | -1/Access | Garrison activated, responded to threat 4889 | -1/Access | Spotted Striker 4889 | -1/Access | Spotted Executioner 4907 | -1/Access | Destroyed Executioner 4907 | -1/Access | Destroyed Striker 4922 | -1/Access | Spotted Executioner 4922 | -1/Access | Spotted Executioner 4935 | -1/Access | Destroyed Executioner 4939 | -1/Access | Destroyed Executioner 4965 | -1/Access | Garrison activated, responded to threat 5005 | -1/Access | Assembled emerged from beneath the floor 5021 | -1/Access | Destroyed 65 combat bots 5066 | -1/Access | Assembled emerged from beneath the floor 5082 | -1/Access | Spotted B-99 Colossus 5105 | -1/Access | Destroyed B-99 Colossus 5134 | -1/Access | Spotted Striker 5134 | -1/Access | Spotted Executioner 5134 | -1/Access | Spotted Executioner 5168 | -1/Access | Destroyed Striker 5195 | -1/Access | Destroyed Executioner 5200 | -1/Access | Destroyed Executioner 5225 | -1/Access | Spotted Executioner 5225 | -1/Access | Spotted Executioner 5226 | -1/Access | Destroyed Executioner 5233 | -1/Access | Destroyed Executioner 5238 | -1/Access | Spotted Executioner 5241 | -1/Access | Spotted Executioner 5242 | -1/Access | Spotted Striker 5242 | -1/Access | Spotted Executioner 5243 | -1/Access | Destroyed Executioner 5243 | -1/Access | Destroyed Executioner 5264 | -1/Access | Destroyed 12 combat bots 5267 | -1/Access | Destroyed Striker 5269 | -1/Access | Energy Cycler disabled 5279 | -1/Access | Destroyed Executioner 5295 | -1/Access | Spotted Striker 5295 | -1/Access | Spotted Executioner 5295 | -1/Access | Spotted Executioner 5314 | -1/Access | Destroyed Striker 5326 | -1/Access | Destroyed Executioner 5347 | -1/Access | Destroyed 15 combat bots 5379 | -1/Access | Spotted Executioner 5379 | -1/Access | Spotted Striker 5382 | -1/Access | Spotted Executioner 5385 | -1/Access | Destroyed Striker 5391 | -1/Access | Destroyed Executioner 5393 | -1/Access | Spotted Striker 5398 | -1/Access | Spotted Executioner 5398 | -1/Access | Spotted Executioner 5399 | -1/Access | Destroyed Executioner 5403 | -1/Access | Destroyed Striker 5403 | -1/Access | Destroyed Executioner 5425 | -1/Access | Spotted Executioner 5425 | -1/Access | Spotted Executioner 5443 | -1/Access | Destroyed 16 combat bots 5447 | -1/Access | Garrison activated, responded to threat 5478 | -1/Access | Sterilization system engaged 5524 | -1/Access | Entered Command 5529 | -1/Command | Emitted hypermatrix ping 5534 | -1/Command | Assembled emerged from beneath the floor 5548 | -1/Command | Assembled emerged from beneath the floor 5573 | -1/Command | Assembled emerged from beneath the floor 5657 | -1/Command | Assembled emerged from beneath the floor 5673 | -1/Command | Disengaged cave seal 5673 | -1/Command | Assembled emerged from the dark tunnel 5721 | -1/Command | Spotted Combat Programmer 5754 | -1/Command | Crushed by falling debris 5774 | -1/Command | First assault squad dispatched 5782 | -1/Command | Met MAIN.C 5786 | -1/Command | 0b10 Conduit disabled 5833 | -1/Command | Core integrity fell below 50% 5841 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 5841 | -1/Command | Destroyed MAIN.C Shell 5841 | -1/Command | Spotted M Shell/Def 5841 | -1/Command | Spotted M Shell/Def 5841 | -1/Command | Spotted M Shell/Atk 5841 | -1/Command | Spotted M Shell/Atk 5841 | -1/Command | Spotted M Shell/Atk 5841 | -1/Command | Spotted M Shell/Def 5841 | -1/Command | Spotted M Shell/Atk 5841 | -1/Command | Spotted M Shell/Def 5843 | -1/Command | MAIN.C activated Command garrisons 5847 | -1/Command | Spotted B-99 Colossus 5899 | -1/Command | Destroyed MAIN.C 5901 | -1/Command | Discovered new exit (range 39) 5901 | -1/Command | Discovered new exit (range 147) 5901 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 5921 | *** | Heading to fleet! Last Messages --------------- Acquired 14 matter. Quantum Shear penetrates MAIN.C. DGYJ 76QDL44XDU#|K R73 Knocked back. Quantum Shear penetrates MAIN.C. MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" MAIN.C destroyed. EXIT=FOUND Acquired data core, extracted map data and part IDs. Quantum Shear penetrates K-01 Serf. K-01 Serf destroyed. Quantum Shear penetrates Door. Quantum Shear penetrates Earth. Quantum Shear penetrates Wall. Quantum Shear penetrates Terminal. Quantum Shear penetrates Earth. K-01 Serf collects debris. Acquired Quantum Reactor. K-01 Serf collects debris. System corrupted: Energy discharge (-153). Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #+##+##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #????????##############################?????? | | ########## # #?????? | | + # #?????? | | ############### # ""#?????? | | ????########### !# T"#?????? | | ????# # # ""#?????? | | ##### # s + #?????? | | ## """" + s s # #?????? | | ## """" ####+####+###+##########+#####?????? | | ## = """" ### ##????????? | | ## """" ### ##????????? | | ## ### ##################+#####??????? | | ##* ! = ### ############### |#??????? | | #########+####### ############### #??????? | | ####### ###"# ############## #??????? | | ############## "" ##?????? | | ############## """" ]##?????? | | ####### ##### ############## """" ##?????? | | ################# ##### ###### "" ##?????? | | ################# ##### X ###### ##?????? | | #################p ##### ###### ###????? | | ################# H"###### ################?????? | | = ############## "###### ################?????? | | ##########"### ^ ! #################????? | | #### ## k ^!^ ################?????? | | #### ## ################?????? | | #### " !## ^ ################?????? | | + + "" ## ^^ ################?????? | | ##+#### "T # ######?????? | | ## ## # """ k #####??????? | | ## ## " ""o # ^ #####??????# | | ## # # # k #####???#### | | ## " ## # #######+#### ####??###### | | ## "####+####### ### ## ^ ############ | | " ##### ####### ### ##^^ ############ | | "% ### ## = ###########" | | # ### ## %! ###########" | | ###########/#### ### ! ## ###########" | | ### # ### ## ###########" | | ### !! # ### + ^ ##########" | | ### !! # ### ## # #####" | | ### ! ! # ### ## # #####" | | ### # ### ## # ##### | | #############+### "## ## # ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 182 Energy Generation 87 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 EM Shielding 3 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Evasion (%) 83 Offensive Hacking 60 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Vibroblade | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Nuclear Pulse Array | x1 | -6/Factory Rocket Array | x1 | -5/Factory | Authchip Nuclear Pulse Array | x1 | -5/Factory Repaired ---------- Imp. Sensor Array | 13% | -5/Factory Lgt. Nuclear Core | 40% | -5/Factory Nuclear Pulse Array | 18% | -3/Research Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Integrity Redistributor LRC Inertial Stabilizer LRC Insulator Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSiegeDoublenader Manual? 0 Play Time 01:43:56 Cumulative 211.3 hours Start 2025.05.27 @ 19:36:21 End 2025.05.27 @ 21:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 28 Adventurer 173 Explorer 12 Win Type 2 Total 57 Types 15/1/16/2/12/0/4/2/0/5 Lore% 48 Gallery% 49 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: c394d4ba-fdf5-4ef3-b6ad-3cbc9c60837e