Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 22:36:48

Player: Byrnorthil

Result: Destroyed by Autobeam Turret with Autobeam

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (36)      180
Value Destroyed (964)      964
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1604

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     148/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (320) Ox2
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
       Light Treads
       Light Treads
>            --- UTILITY (2) ------
             Huge Storage Unit
       Light Armor Plating
>            --- WEAPON (2) -------
  Subdweller Machine Gun
             Battle Cannon
>            --- INVENTORY (25) ---
  Subdweller Power Source
  Subdweller Power Source
  Subdweller Power Source
  Subdweller Power Source
  Subdweller Power Source
       Light Treads
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Optics
  Subdweller Optics
  Subdweller Optics
             Seismic Detector
       Light Armor Plating
             Scrap Shield
             Particle Gun
  Subdweller Laser
  Subdweller Laser
  Subdweller Laser
  Subdweller Machine Gun
  Subdweller Machine Gun
  Subdweller Machine Gun
             Dirty Datajack (20)

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
       Light Treads
       Light Treads
>            --- UTILITY ----------
             Huge Storage Unit
             Seismic Detector
>            --- WEAPON -----------
             Particle Gun
  Subdweller Machine Gun
>            --- INVENTORY --------
  Subdweller Power Source
  Subdweller Power Source
  Subdweller Power Source
  Subdweller Power Source
       Light Treads
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Monowheel
  Subdweller Optics
  Subdweller Optics
  Subdweller Optics
       Light Armor Plating
       Light Armor Plating
       Light Armor Plating
             Scrap Shield
  Subdweller Laser
  Subdweller Laser
  Subdweller Laser
  Subdweller Laser
  Subdweller Beam Cannon
  Subdweller Machine Gun
  Subdweller Machine Gun
             Dirty Datajack
[Rating: 15]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Subdweller Power Source
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             62   | 7   12  43  
  Power                    7    | 1   3   3   
    Engine                 4    | 1   1   2   
    Core                   3    | .   2   1   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   4   3   
    Treads                 7    | .   4   3   
    Leg                    2    | 2   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  28   | 2   2   24  
    Device                 12   | 1   .   11  
    Storage                3    | 1   1   1   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             13   | .   1   12  
    Artifact               .    | .   .   .   
  Weapon                   18   | 2   3   13  
    Energy Gun             7    | 1   2   4   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          5    | 1   1   3   
    Ballistic Cannon       3    | .   .   3   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      2    | .   .   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  99  
  Engine                   5    | .   4   6   
  Core                     8    | .   9   7   
  Treads                   27   | .   25  28  
  Device                   8    | .   8   8   
  Storage                  14   | .   14  14  
  Protection               5    | .   5   5   
  Energy Gun               15   | .   13  16  
  Ballistic Gun            9    | .   13  7   
  Launcher                 2    | .   .   3   
Peak Build Rating          15   | 7   12  15  
  Average Rating           12   | 5   10  13  
  On Entrance              6    | .   7   12  
Naked Turns                .    | .   .   .   
Heaviest Build             99   | 15  53  99  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  2    | .   2   2   
  Average Overweight (x)   1    | .   1   1   
Largest Inventory Capacity 25   | 8   20  25  
  Average Capacity         22   | 7   18  24  
  Most Carried             25   | 5   20  25  
  Average Carried          21   | 3   16  24  
  Final Capacity           25   | 8   20  25  
  Final Carried            25   | 5   20  25  

 Class Distribution 
--------------------
 69% | Mutant
 30% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1234 | 282 283 669 
  Remotely                 .    | .   .   .   
Salvage Created            997  | 42  550 405 
  Parts                    74   | 3   32  39  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      14   | .   .   14  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  29   | .   11  18  
  Guns                     23   | .   11  12  
  AOE                      6    | .   .   6   
Classes Destroyed          6    | 1   4   1   
  Tunneler                 2    | 2   .   .   
  Hauler                   2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  8    | .   3   5   
  Grunt                    8    | .   8   .   
  Subdweller               13   | .   .   13  
Best Kill Streak           3    | 2   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 2   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        180  | .    46   134  
  Missed                   54   | .    14   40   
Damage Taken               2064 | .    396  1668 
  Core                     251  | .    61   190  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   218  | .    218  .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              159  | 4    60   95   
  Largest                  2    | 2    2    2    
  Hottest                  145  | 70   85   145  
Shots Fired                272  | 8    115  149  
  Gun                      229  | 8    115  106  
  Cannon                   26   | .    .    26   
  Launcher                 17   | .    .    17   
  Special                  .    | .    .    .    
  Kinetic                  139  | 4    60   75   
  Thermal                  116  | 4    55   57   
  Explosive                17   | .    .    17   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         24   | 5    6    24   
  Robot Miss Streak        6    | 1    6    6    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    3    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           157  | 5    68   84   
  Core Hits                62   | 3    26   33   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    2    .    
    Burn                   2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2785 | 72   966  1747 
  Guns                     1982 | 72   966  944  
  Cannons                  112  | .    .    112  
  Explosions               691  | .    .    691  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1114 | 36   514  564  
  Thermal                  980  | 36   452  492  
  Explosive                691  | .    .    691  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            45   | .    .    45   
  Projectiles              .    | .    .    .    
  Explosions               45   | .    .    45   
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    .    1    
  Impact                   .    | .    .    .    
  Kinetic                  1    | .    .    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      166  | .    .    166  
  Shots                    7    | .    .    7    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        270  | 18   270  36   
  Average Temperature      76   | 10   82   21   
  Received Heat Transfer   525  | .    195  330  
  Effects                  1    | .    1    .    
    Energy Bleed           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         2492 | 111  1258 1123 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             153  | 10  153 .   
  Initial                  6    | .   6   .   
  Average                  54   | 3   57  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              47   | .   20  27  
  Peak Tracking Total      5    | .   4   5   
  Tactical Retreats        5    | .   .   5   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                2    | .   .   2   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   .   1   
  Max in Single Turn       1    | .   .   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          11   | .   10  1   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                49   | .   45  4   
  Successful               29   | .   25  4   
  Failed                   19   | .   19  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        1    | .   1   .   
  Manual                   27   | .   27  .   
  Terminals                36   | .   36  .   
  Fabricators              .    | .   .   .   
  Repair Stations          8    | .   8   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             15   | .   11  4   
  Record                   4    | .   .   4   
  Robot Analysis           6    | .   6   .   
  Prototype ID Bank        2    | .   2   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       8    | .   8   .   
  Scan Component           4    | .   4   .   
  Repair                   4    | .   4   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                5    | .   5   .   
    Track                  2    | .   2   .   
    Botnet                 2    | .   2   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Tunnel                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   9   .   
  Full Trace Events        8    | .   8   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             4    | .   4   .   
  Time                     116  | .   116 .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       6    | .   6   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               7706 | 135  2172 5399 
Spaces Moved               2443 | 90   763  1590 
  Core                     3    | 3    .    .    
  Treads                   2269 | .    679  1590 
  Legs                     171  | 87   84   .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  240  
  Average Speed            279  | 117  236  309  
  Slowest Speed            320  | 120  320  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       59   | 4    91   84   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    1    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             9    | .    .    9    
Spaces Dug                 12   | .    .    12   
Terrain Destroyed          67   | .    .    67   
  Melee                    .    | .    .    .    
  Projectile               9    | .    .    9    
  AOE                      58   | .    .    58   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      3046 | 107  1014 1925 
  Wait                     277  | 2    153  122  
  Move                     2441 | 89   762  1590 
  Hop                      .    | .    .    .    
  Pick Up                  63   | 5    19   39   
  Fast Attach              13   | 7    4    2    
  Attach                   10   | .    .    10   
  Detach                   2    | .    1    1    
  Swap                     39   | .    8    31   
  Drop                     40   | .    7    33   
  Fire                     159  | 4    60   95   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     2    | .    .    2    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec])

 History 
---------
 Turn | Location      | Event
   46 | -11/Scrapyard | Discovered new exit (range 15)
  136 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  311 | -10/Materials | Discovered new exit (range 15)
  630 | -10/Materials | Discovered new exit (range 16)
  941 | -10/Materials | Discovered new exit (range 14)
 1244 | -10/Materials | Discovered new exit (range 9)
 1247 | -10/Materials | Central database locked down
 1446 | -10/Materials | Discovered new exit (range 13)
 1938 | -10/Materials | Repaired Lgt. Treads
 1966 | -10/Materials | Repaired Lgt. Treads
 2005 | -10/Materials | Repaired Lgt. Nuclear Core
 2032 | -10/Materials | Repaired Assault Rifle
 2284 | -10/Materials | Discovered new exit (range 8)
 2308 | -10/Materials | Entered Subcaves
 2485 | -10/Subcaves  | Visited Clippyterm
 2492 | -10/Subcaves  | Learned location of Deep Caves (-6)
 2492 | -10/Subcaves  | Learned Research machine intel
 3740 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3758 | -10/Subcaves  | Disturbed a concealed Subdweller
 4999 | -10/Subcaves  | Discovered new exit (range 4)
 5485 | -10/Subcaves  | Core integrity fell below 50%
 5580 | -10/Subcaves  | Build established: Scavenger-Mutant
 6551 | -10/Subcaves  | Disturbed a concealed Subdweller
 6555 | -10/Subcaves  | Core integrity fell below 20%
 6645 | -10/Subcaves  | Discovered new exit (range 11)
 6672 | -10/Subcaves  | Shifting Twisted Machinery released Ripper
 6727 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 6913 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 6913 | -10/Subcaves  | Shifting Twisted Machinery released Piercing Trap
 7477 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 7594 | -10/Subcaves  | Discovered new exit (range 15)
 7707 | -10/Subcaves  | Destroyed by Autobeam Turret with Autobeam

 Last Messages 
---------------
06703_ Subatomizers dissect the Disposable Heat Sink.
Sub. Machine Gun falls loose from the Twisted Machinery.
06727_ Subatomizers dissect the Disposable Heat Sink. <x2>
Piercing Trap falls loose from the Twisted Machinery. <x2>
06931_ Installed Piercing Trap. <x2>
07477_ Scrap Shield Fragment crushed.
A swath of the cavern ceiling suddenly collapses.
07554_ Acquired 37 matter.
07594_ EXIT=FOUND
07635_ S-10 Pest destroyed. <x2>
07646_ Lgt. Ion Engine fries itself beyond repair.
07647_ S-10 Pest destroyed.
07649_ Flight Unit fries itself beyond repair.
07651_ Subatomizers dissect the Flight Unit.
07653_ Acquired 8 matter.
07657_ Flight Unit fries itself beyond repair. <x2>
07670_ Destroyed Autobeam.
07673_ Acquired 17 matter.
07676_ Acquired 18 matter.
07705_ Machine disabled.

 Map 
-----
+----------------------------------------------------+
|   #????#   ##  ####                ##              |
|   #????#  ####  ##       ####     #                |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TowerBehemothLegs
  Manual?         0
Play Time         00:51:14
  Cumulative      147.3 hours
  Start           2025.01.05 @ 21:10:20
  End             2025.01.05 @ 22:36:48
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          48
  Rogue           48
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             50
Gallery%          64
Achievement%      54
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              36/Terminus++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 687904c3-8825-4e9d-a1c8-c5cd39e60776