Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 18:18:55 Player: H.1 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2885) 2885 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 7996 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Sensor Array Improved Target Analyzer Improved Light Armor Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Transmission Jammer > --- WEAPON ----------- Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Terrain Scanner Improved Target Analyzer Improved Light Armor Plating Advanced Assault Cannon [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Transmission Jammer Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Slots Evolved 10 | . . 2 2 2 . 2 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . 1 1 1 . 1 1 . Weapon 3 | . . 1 1 . . 1 . . Parts Attached 82 | 6 4 10 37 1 4 11 9 . Power 10 | 1 . 1 4 . . 2 2 . Engine 4 | 1 . 1 2 . . . . . Core 5 | . . . 2 . . 1 2 . Reactor 1 | . . . . . . 1 . . Propulsion 20 | 2 . 4 8 . 1 2 3 . Treads . | . . . . . . . . . Leg 12 | . . 2 4 . 1 2 3 . Wheel 8 | 2 . 2 4 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 2 2 7 1 . 2 1 . Device 6 | . 1 . 3 . . 1 1 . Storage 2 | 1 1 . . . . . . . Processor 4 | . . 2 . 1 . 1 . . Hackware 1 | . . . 1 . . . . . Protection 3 | . . . 3 . . . . . Artifact . | . . . . . . . . . Weapon 36 | 2 2 3 18 . 3 5 3 . Energy Gun 5 | 1 1 . 2 . . 1 . . Energy Cannon 11 | . . . 5 . . 4 2 . Ballistic Gun 11 | 1 . 1 8 . 1 . . . Ballistic Cannon 8 | . 1 1 3 . 2 . 1 . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . Parts Lost 38 | . . 6 20 . 2 2 . 8 Power 7 | . . 2 2 . . 1 . 2 Propulsion 10 | . . 1 7 . 1 . . 1 Utility 6 | . . . 3 . . . . 3 Weapon 15 | . . 3 8 . 1 1 . 2 Highest Loss Streak 6 | . . 2 5 . 2 1 . 6 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 4 | 2 8 5 3 4 4 4 4 5 Power . | . 1 . . . . . . 1 Propulsion . | 1 3 1 . . . . . . Utility 2 | . . 1 2 3 3 3 2 3 Weapon 1 | . 1 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 16 | . . 7 4 . 1 . 2 2 Power 2 | . . 1 . . . . . 1 Propulsion 5 | . . 4 1 . . . . . Utility 6 | . . 1 2 . 1 . 1 1 Weapon 2 | . . 1 . . . . 1 . Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 98 95 84 84 88 96 99 66 Engine 3 | . 14 8 5 . . . . . Core 3 | . . . 1 7 7 5 4 2 Leg 12 | . . . 10 7 12 18 17 9 Wheel 5 | . 28 21 4 . . . . . Device 12 | . 2 11 12 7 7 12 16 13 Storage 1 | . 24 1 . . . . . . Processor 20 | . . 20 18 23 23 25 23 19 Energy Gun 2 | . 14 15 . 7 . . . . Energy Cannon 11 | . . . 5 . . 16 22 12 Ballistic Gun 5 | . 4 5 11 7 13 2 . . Ballistic Cannon 9 | . 9 10 6 15 15 13 5 2 Launcher 1 | . . . 4 . . . . . Peak Build Rating 78 | 6 9 15 33 28 38 63 78 77 Average Rating 41 | 4 7 12 24 28 34 56 73 48 On Entrance 28 | . 6 9 12 26 28 37 63 77 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . Naked Turns 27 | . . . . . . . . 27 Heaviest Build 62 | 14 56 54 33 25 28 48 62 62 Greatest Support 58 | 26 26 26 32 10 28 56 58 52 Greatest Overweight (x) 8 | . 2 2 8 2 2 2 1 1 Average Overweight (x) . | . 1 . . 2 . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 5 5 Average Capacity 6 | 7 19 7 5 5 5 5 5 5 Most Carried 16 | 5 14 16 5 4 5 5 5 5 Average Carried 4 | 3 8 4 3 4 4 4 4 5 Final Capacity 20 | 8 20 5 5 5 5 5 5 5 Final Carried 14 | 4 14 3 5 4 5 5 5 5 Class Distribution -------------------- 51% | Gunner 32% | Skirmisher 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Matter Collected 2703 | 226 201 259 1135 . 170 421 291 . Remotely . | . . . . . . . . . Salvage Created 2997 | . 260 248 1549 . 42 446 452 . Parts 196 | . 23 18 102 . 4 22 27 . Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Combat Hostiles Destroyed 63 | . 9 11 31 . 1 5 6 . Guns 26 | . . 9 16 . . 1 . . Cannons 33 | . 9 2 11 . 1 4 6 . AOE 4 | . . . 4 . . . . . Classes Destroyed 14 | . 4 1 7 . 1 1 . . Worker 5 | . . . 3 . . 1 1 . Builder 5 | . . . 5 . . . . . Tunneler 2 | . 1 . . . . . 1 . Hauler 2 | . 1 1 . . . . . . Recycler 4 | . . . 2 . . 2 . . Operator 2 | . . . 1 . . . 1 . Watcher 5 | . . . 5 . . . . . Swarmer 17 | . 3 7 7 . . . . . Grunt 24 | . 6 1 15 . . . 2 . Brawler 1 | . . . 1 . . . . . Sentry 11 | . . 3 7 . . . 1 . Specialist 1 | . . . . . 1 . . . Hunter 2 | . . . 1 . . . 1 . Programmer 7 | . . . . . . 5 2 . Best Kill Streak 7 | . 4 3 7 . 1 1 2 . Combat Bots Only 7 | . 4 3 7 . 1 1 2 . Max Kills in Single Turn 4 | . 1 1 4 . 1 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Hostile Shots Fired 485 | . 36 70 260 . 43 32 19 25 Missed 131 | . 11 16 73 . 15 10 6 . Hits 354 | . 25 54 187 . 28 22 13 25 Melee 30 | . . . 3 . 2 . . 25 Projectile 324 | . 25 54 184 . 26 22 13 . Critical Strikes 27 | . 1 5 7 . 1 . 1 12 Part Disruptions 1 | . . . . . . 1 . . Damage Taken 6493 | . 247 641 2984 . 669 566 262 1124 Core 1914 | . 54 155 524 . 77 76 . 1028 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 373 | . . . 168 . . 205 . . Core Remaining (%) 70 | 100 78 61 4 . 89 91 . . Volleys Fired 185 | . 35 32 88 . 1 16 11 2 Largest 5 | . 2 3 4 . 3 5 5 2 Hottest 370 | . 95 148 200 . 95 345 370 175 Shots Fired 534 | . 70 85 265 . 3 57 50 4 Gun 260 | . 46 58 150 . 1 5 . . Cannon 264 | . 24 26 106 . 2 52 50 4 Launcher 10 | . . 1 9 . . . . . Special . | . . . . . . . . . Kinetic 303 | . 35 37 194 . 3 25 9 . Thermal 221 | . 35 47 62 . . 32 41 4 Explosive 10 | . . 1 9 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 11 9 15 . 2 5 8 6 Robot Miss Streak 6 | . 3 3 6 . 5 4 3 1 Penetration Max 1 | . . . 1 . . 1 . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 284 | . 46 44 135 . 1 30 25 3 Core Hits 145 | . 17 15 70 . 4 11 12 16 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 10 | . 1 4 5 . . . . . Burn 5 | . 1 4 . . . . . . Destroy 2 | . . . 2 . . . . . Blast 3 | . . . 3 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7953 | . 698 805 3981 . 39 1174 1051 205 Guns 2583 | . 355 473 1637 . . 118 . . Cannons 4645 | . 343 269 1910 . 26 928 1051 118 Explosions 608 | . . 63 428 . . 117 . . Melee . | . . . . . . . . . Ramming 117 | . . . 6 . 13 11 . 87 Kinetic 4066 | . 449 352 2757 . 26 454 28 . Thermal 3376 | . 249 390 887 . . 709 1023 118 Explosive 394 | . . 63 331 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . 2 . . 3 5 22 Average Corruption 2 | . . . 2 . . 1 4 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . . . 18 . . 14 13 10 Message Errors 13 | . . . 4 . . 6 2 1 Matter Fused 10 | . . . 1 . . 2 6 1 Heat Flow Errors 4 | . . . . . . 1 1 2 Energy Discharges 5 | . . . 2 . . 2 . 1 Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 5 | . . . 4 . . . 1 . Data Loss (major) 8 | . . . 2 . . 2 2 2 Misfires 5 | . . . 4 . . . 1 . Alerts 1 | . . . . . . 1 . . Misdirections 3 | . . . . . . . . 3 Overload Shots 20 | . . . . . . 4 14 2 Effects 2 | . . . . . . 1 1 . Energy Bleed 1 | . . . . . . 1 . . Heat Surge 1 | . . . . . . . 1 . Overflow Damage 242 | . 5 1 123 . . 77 36 . Projectiles 179 | . 5 1 107 . . 30 36 . Explosions 63 | . . . 16 . . 47 . . Melee . | . . . . . . . . . Knockbacks 16 | . 3 1 6 . . 6 . . Impact 1 | . . . . . . 1 . . Kinetic 14 | . 3 1 5 . . 5 . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 219 | . . . 104 . . 78 . 37 Shots 4 | . . . 3 . . 1 . . Rammed 29 | . . . . . . . . 29 Targets Rammed 36 | . . . 3 . 3 1 . 29 Kicked 7 | . . . 3 . 3 1 . . Crushed . | . . . . . . . . . Highest Temperature 636 | . 198 352 636 . . 348 460 217 Average Temperature 120 | . 48 125 136 . . 106 156 97 Received Heat Transfer 1629 | . 99 171 1188 . 117 . 54 . Effects 23 | . . . 22 . . . 1 . Shutdowns 6 | . . . 5 . . . 1 . Interference 11 | . . . 11 . . . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 2 | . . . 2 . . . . . Damage (major) 3 | . . . 3 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 3 . . . 2 2 . Heat Transferred 5240 | . 777 1332 1234 . . 755 1018 124 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Maximum Alert Level 2 | . . . 2 . . 1 . . Low Security (%) 89 | 100 100 100 67 100 100 95 100 100 Level 1 9 | . . . 29 . . 4 . . Level 2 . | . . . 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 423 | . 125 141 423 185 159 218 100 2 Initial 185 | . . 51 28 185 129 83 72 . Average 90 | . 40 77 159 185 145 79 31 . Influence Increases 2616 | . 277 357 1253 . 50 408 269 2 Destroy 0b10 Robot/C 1260 | . 180 220 620 . 20 100 120 . Destroy 0b10 Robot/NC 125 | . 10 5 80 . . 15 15 . Destroy Leader 374 | . 52 62 170 . . 50 40 . Successful Hack 80 | . 5 . 50 . . 25 . . Disable Machine 345 | . . 15 135 . . 150 45 . Destroy Structure 237 | . . 10 123 . . 68 34 2 Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 180 | . 30 45 60 . 30 . 15 . Influence Decreases 2616 | . 154 411 913 224 76 419 417 2 Entered New Map 545 | . . 72 41 224 56 76 76 . Time Decay 1677 | . 154 289 560 . . 333 341 . Lost Part 263 | . . 50 181 . 20 10 . 2 Purge Threat 131 | . . . 131 . . . . . Squads Dispatched 20 | . 5 2 4 . 1 6 2 . Investigation 4 | . 1 1 2 . . . . . Extermination 7 | . . . . . . 6 1 . Reinforcement 8 | . 4 1 1 . 1 . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Distress Signals 3 | . 2 . 1 . . . . . Communications Jammed 4 | . . . . . . . 4 . Distress Signals 4 | . . . . . . . 4 . Times Spotted 106 | . 15 15 48 . 8 7 7 6 Peak Tracking Total 8 | . 3 5 8 . 6 1 2 6 Tactical Retreats 11 | . 2 2 4 . 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Traps Triggered 7 | . 1 2 2 . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Machines Disabled 23 | . . 1 9 . . 10 3 . Max in Single Turn 9 | . . 1 1 . . 9 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Machines Accessed 25 | . 4 3 11 1 . 4 2 . Terminals 18 | . 4 3 7 1 . 2 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units 3 | . . . 2 . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 66 | . 12 7 30 1 . 10 6 . Successful 35 | . 4 3 17 1 . 7 3 . Failed 31 | . 8 4 13 . . 3 3 . Catastrophic 11 | . 5 1 4 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 26 | . 6 3 14 . . 2 1 . Terminals 45 | . 12 7 19 1 . 2 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 10 | . . . 4 . . 6 . . Recycling Units 7 | . . . 5 . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 13 | . 2 1 8 1 . . 1 . Record 1 | . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . Alert Level 4 | . . . 3 . . . 1 . Unreport Threat 2 | . . . 2 . . . . . Patrol Status 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 8 | . . . 3 . . 5 . . Scan Component 4 | . . . 1 . . 3 . . Repair 3 | . . . 1 . . 2 . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks 4 | . . . 3 . . 1 . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 3 | . . . 2 . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 8 | . 2 2 2 . . 1 1 . Terminals 7 | . 2 2 1 . . 1 1 . Assimilate 6 | . 2 2 . . . 1 1 . Detonate 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 4 2 8 . . 3 2 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 3 | . . . 1 . . 2 . . Time 120 | . . . 38 . . 82 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 46 | . . . 46 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Active Infowar (turns) 7604 | . 84 707 2243 9 138 3207 1039 177 Optics 7401 | . . 593 2243 9 138 3202 1039 177 Sensors 3171 | . . . . . . 2057 1003 111 Terrain 3049 | . . . 1316 . . 1012 585 136 Seismic 2431 | . 84 707 1640 . . . . . Jamming 4403 | . . . 52 9 138 3029 1039 136 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Turns Passed 8207 | 71 558 707 2243 9 138 3238 1039 204 Spaces Moved 3628 | 69 356 442 1215 4 84 842 477 139 Core 135 | 18 . . 18 . . . . 99 Treads . | . . . . . . . . . Legs 2260 | . . . 813 4 84 842 477 40 Wheels 1233 | 51 356 442 384 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 80 50 260 120 120 120 50 Average Speed 125 | 79 114 86 128 260 140 145 142 90 Slowest Speed 450 | 90 120 120 450 260 260 260 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 45 34 80 . 65 10 10 40 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 234 | . . 5 134 . . 80 14 1 Melee . | . . . . . . . . . Projectile 78 | . . 1 47 . . 15 14 1 AOE 156 | . . 4 87 . . 65 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Was Total 6864 | 84 434 701 1705 4 100 2810 812 214 Wait 2745 | . 29 193 295 . . 1895 292 41 Move 3623 | 68 355 441 1214 3 84 842 477 139 Hop . | . . . . . . . . . Pick Up 100 | 10 11 9 43 . 5 16 6 . Fast Attach 7 | . . . . . . . 6 1 Attach 50 | 6 1 7 24 1 2 7 2 . Detach . | . . . . . . . . . Swap 65 | . 3 6 19 . 2 26 8 1 Drop 52 | . . 13 19 . 2 8 10 . Fire 185 | . 35 32 88 . 1 16 11 2 Melee . | . . . . . . . . . Ram 30 | . . . . . . . . 30 Kick 5 | . . . 3 . 2 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . 2 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1313 | -9/Materials | Discovered new exit (range 10) 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1508 | -8/Materials | Build established: Gunner 1545 | -8/Materials | Destroyed 7 combat bots 1988 | -8/Materials | Lost 5 parts (1n1u3w) 2106 | -8/Materials | Core integrity fell below 50% 2268 | -8/Materials | Garrison activated, responded to threat 2527 | -8/Materials | Repaired Hvy. Assault Cannon 2822 | -8/Materials | Build established: Skirmisher 3163 | -8/Materials | Core integrity fell below 20% 3344 | -8/Materials | Lost 4 parts (2n2w) 3523 | -8/Materials | Discovered new exit (range 9) 3554 | -8/Materials | Discovered new exit (range 12) 3580 | -8/Materials | Entered Factory 3580 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3587 | -7/Factory | Identified exit to DSF 3589 | -7/Factory | Entered DSF 3635 | -7/DSF | Additional patrols routed to DSF 3671 | -7/DSF | Discovered new exit (range 20) 3727 | -7/DSF | Entered Factory 3727 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4037 | -6/Factory | Repaired Imp. Carbon-fiber Leg 4123 | -6/Factory | Repaired Imp. Light Armor Plating 5041 | -6/Factory | Build established: Gunner 6937 | -6/Factory | Discovered new exit (range 17) 6965 | -6/Factory | Entered another Factory area 6965 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8004 | -5/Factory | Sucked down chute 8004 | -5/Factory | Entered Waste 8019 | -5/Waste | EMP discharged 8019 | -5/Waste | System corruption reached 10% 8054 | -5/Waste | Spotted C-40 Crusher 8062 | -5/Waste | Spotted C-40 Crusher 8062 | -5/Waste | Spotted C-40 Crusher 8073 | -5/Waste | Build established: Skirmisher 8073 | -5/Waste | Spotted C-40 Crusher 8085 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8115 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8119 | -5/Waste | EMP discharged 8121 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8124 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8140 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8148 | -5/Waste | Spotted C-40 Crusher 8150 | -5/Waste | Spotted C-40 Crusher 8171 | -5/Waste | Lost 6 parts (2p1n1u2w) 8180 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8181 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8191 | -5/Waste | Core integrity fell below 50% 8202 | -5/Waste | Core integrity fell below 20% 8208 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08127_ System corrupted: Heat flow error (+257). 08127_ Phase Cannon crushed. 08140_ Imp. Terrain Scanner crushed. 08140_ Transmission Jammer crushed. 08144_ System corrupted: Matter fused (-8). 08159_ System corrupted: Substantial component data lost. 08180_ Slammed into C-40 Crusher. 08180_ Imp. Weapon Cycler crushed. 08180_ Adv. Targeting Computer crushed. 08181_ Slammed into C-40 Crusher. 08181_ Adv. Terrain Scan Processor crushed. 08181_ Adv. Visual Processing Unit crushed. 08182_ Slammed into C-40 Crusher. 08183_ Destabilizing: System corrupted (+1). 08184_ Slammed into C-40 Crusher. 08201_ Destabilizing: Core damaged (-10). 08202_ Slammed into C-40 Crusher. 08203_ Destabilizing: System corrupted (+2). 08204_ Slammed into C-40 Crusher. 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Assault Cannon | 32% | -8/Materials Imp. Carbon-fiber Leg | 42% | -6/Factory Imp. Light Armor Plating | 26% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Overkill Throw Away The Key Challenges ------------ None Game ------ Seed ScanPersonalBlade Manual? 0 Play Time 02:52:48 Cumulative 16.7 hours Start 2026.07.07 @ 15:18:36 End 2026.07.07 @ 18:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4242b7c-7038-4634-95bd-60436855dda8