Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.23 @ 17:49:41 Player: Jiyva Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (4520) 4520 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3376) 3376 TOTAL SCORE: 12676 Bonus ------- High Alert Combat Kills 1146 Follower Combat Kills 1804 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -274 Cogmind --------- Core Integrity 0/850 Matter 199/300 Energy 96/100 System Corruption 14% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Light Regenerative Plating Advanced Plasma Cannon Magnetic Acceleration Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Light Regenerative Plating Advanced System Shield > --- WEAPON ----------- Phase Cannon Advanced Plasma Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Trap Scanner Long-range Tractor Beam Improved EM Pulse Cannon Phase Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Assault Cannon Bore Cannon Bore Cannon Heavy Missile Launcher Long-range Missile Launcher Remote Datajack [Rating: 72] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Slots Evolved 8 | . . 2 2 . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 3 | . . 1 1 . . . . 1 . . Weapon 2 | . . 1 1 . . . . . . . Parts Attached 165 | 6 14 15 40 21 3 5 2 3 3 53 Power 18 | 1 1 3 4 4 1 . . 1 . 3 Engine 9 | 1 1 3 3 1 . . . . . . Core 4 | . . . 1 2 . . . 1 . . Reactor 5 | . . . . 1 1 . . . . 3 Propulsion 34 | 2 5 2 9 7 1 . . 1 . 7 Treads 27 | . 4 2 8 7 1 . . 1 . 4 Leg 6 | 2 1 . . . . . . . . 3 Wheel 1 | . . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 2 1 9 6 . 3 1 1 . 15 Device 32 | . 1 1 7 5 . 2 1 . . 15 Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . 1 . . 1 . . . . Protection 3 | . . . 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 74 | 2 6 9 18 4 1 2 1 . 3 28 Energy Gun 17 | 2 3 3 8 1 . . . . . . Energy Cannon 21 | . . . 2 2 . . 1 . . 16 Ballistic Gun 6 | . 2 1 3 . . . . . . . Ballistic Cannon 7 | . 1 1 2 1 1 . . . . 1 Launcher 16 | . . 2 1 . . 2 . . 2 9 Special Weapon 6 | . . 2 2 . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 21 | . 1 . 4 . . . . . . 16 Power 1 | . 1 . . . . . . . . . Propulsion 10 | . . . 1 . . . . . . 9 Utility 5 | . . . 1 . . . . . . 4 Weapon 5 | . . . 2 . . . . . . 3 Highest Loss Streak 6 | . 1 . 2 . . . . . . 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 99 86 89 99 100 100 100 100 86 Engine 4 | . 14 11 7 . . . . . . . Core 3 | . . . 1 8 7 7 7 6 6 4 Reactor 3 | . . . . . 7 7 7 6 6 6 Treads 20 | . 13 22 17 18 23 23 23 26 26 20 Leg 2 | . 14 . . . . . . . . 3 Device 15 | . 11 21 17 18 15 15 15 13 13 12 Storage 8 | . 14 11 9 9 7 7 7 6 6 5 Hackware 4 | . . . 6 9 7 7 7 6 6 4 Protection 2 | . . . . . . . . 6 6 5 Energy Gun 7 | . 21 20 15 2 . . . . . . Energy Cannon 4 | . . . 4 9 15 . 4 6 6 7 Ballistic Gun 2 | . 4 5 4 9 3 . . . . . Ballistic Cannon 6 | . 2 4 . 6 10 15 15 13 13 6 Launcher 2 | . . . . . . 15 9 6 5 1 Special Weapon 1 | . . 2 . . . . . . . 2 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 80 | 12 28 38 42 51 66 65 66 75 75 80 Greatest Support 88 | 20 40 40 40 45 66 66 66 88 88 88 Greatest Overweight (x) 1 | . . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 8 12 15 15 15 15 15 14 15 15 Average Carried 12 | . 4 9 12 14 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 11 15 14 15 15 15 14 15 5 Class Distribution -------------------- 33% | Mutant 20% | Gunner 16% | Commander-Skirmisher 9% | Skirmisher 6% | Scavenger-Gunner 6% | Commander-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Commander-Skirmisher | -7/Factory Commander-Gunner | -7/Waste Commander-Skirmisher | -7/Factory Commander-Skirmisher | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Matter Collected 2848 | 199 300 235 509 377 30 60 20 54 30 1034 Remotely 1494 | . . 235 479 290 . 60 . . . 430 Salvage Created 4523 | . 542 864 1231 557 . . . 7 . 1322 Parts 255 | . 26 66 79 27 . . . 1 . 56 Haulers Intercepted 7 | . . 4 2 1 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Combat Hostiles Destroyed 89 | . 13 12 22 9 . . . . . 33 Guns 37 | . 12 10 13 2 . . . . . . Cannons 36 | . 1 2 6 7 . . . . . 20 AOE 13 | . . . 3 . . . . . . 10 Classes Destroyed 17 | . 5 3 3 . . . . . . 6 Worker 3 | . 1 . . . . . . . . 2 Builder 4 | . 1 1 1 . . . . . . 1 Tunneler 1 | . . . 1 . . . . . . . Hauler 7 | . . 4 2 1 . . . . . . Operator 7 | . . 2 1 2 . . . 1 . 1 Watcher 11 | . 2 4 2 . . . . . . 3 Swarmer 14 | . 3 3 2 . . . . . . 6 Grunt 40 | . 10 4 12 3 . . . . . 11 Brawler 3 | . . . 1 . . . . . . 2 Protector 1 | . . . . . . . . . . 1 Sentry 17 | . . 5 5 5 . . . . . 2 Specialist 1 | . . . . . . . . . . 1 Hunter 7 | . . . 2 1 . . . . . 4 Programmer 5 | . . . . . . . . . . 5 Heavy 1 | . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 8 6 4 3 . . . 1 . 5 Combat Bots Only 6 | . 6 3 3 3 . . . . . 5 Max Kills in Single Turn 3 | . 1 2 2 1 . . . 1 . 3 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 1 . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Damage Taken 6505 | . 763 426 951 447 39 . 17 6 64 3792 Core 1258 | . 166 47 120 66 . . . . . 859 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 561 | . . . 16 . . 16 . . 6 523 Core Remaining (%) 77 | 100 33 88 . 66 . . 100 . . . Volleys Fired 259 | . 56 40 61 31 . . . 2 1 68 Largest 4 | . 2 3 4 3 . . . 3 1 4 Hottest 291 | . 100 168 231 155 . . . 165 69 291 Shots Fired 638 | . 100 116 165 79 . . . 6 1 171 Gun 349 | . 86 94 134 35 . . . . . . Cannon 249 | . 14 15 22 44 . . . 6 1 147 Launcher 19 | . . . 4 . . . . . . 15 Special 21 | . . 7 5 . . . . . . 9 Kinetic 164 | . 30 20 19 43 . . . 4 . 48 Thermal 289 | . 69 40 93 8 . . . . . 79 Explosive 19 | . . . 4 . . . . . . 15 Electromagnetic 157 | . 1 56 49 28 . . . 2 1 20 Robot Hit Streak 18 | . 12 12 18 18 . . . 6 . 12 Robot Miss Streak 9 | . 3 2 9 3 . . . 1 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 404 | . 64 81 103 58 . . . 4 . 94 Core Hits 205 | . 28 40 54 18 . . . 2 . 63 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 3 2 6 3 . . . . . 4 Burn 12 | . 3 2 5 2 . . . . . . Meltdown 3 | . . . . . . . . . . 3 Blast 2 | . . . . 1 . . . . . 1 Corrupt 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11143 | . 858 1155 2211 1214 . . . 131 . 5574 Guns 3371 | . 730 962 1265 414 . . . . . . Cannons 4245 | . 128 122 442 800 . . . 131 . 2622 Explosions 3479 | . . 23 504 . . . . . . 2952 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1830 | . 298 193 141 544 . . . 71 . 583 Thermal 3899 | . 548 269 872 123 . . . . . 2087 Explosive 2849 | . . . 351 . . . . . . 2498 Electromagnetic 2565 | . 12 693 847 547 . . . 60 . 406 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 1 1 . . . . . . . 14 Average Corruption 3 | . 1 1 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . 10 . . . . . . . . 49 Message Errors 22 | . 3 . . . . . . . . 19 Matter Fused 14 | . 3 . . . . . . . . 11 Heat Flow Errors 10 | . 3 . . . . . . . . 7 Energy Discharges 5 | . . . . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 343 | . . . 39 30 . . . 26 . 248 Projectiles 187 | . . . 35 30 . . . 26 . 96 Explosions 156 | . . . 4 . . . . . . 152 Melee . | . . . . . . . . . . . Knockbacks 15 | . 2 . . 2 . . . 1 . 10 Impact . | . . . . . . . . . . . Kinetic 15 | . 2 . . 2 . . . 1 . 10 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 491 | . . . 89 . . . . . . 402 Shots 10 | . . . 3 . . . . . . 7 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 444 | . 241 144 313 132 . . . 48 . 444 Average Temperature 84 | . 65 48 103 42 . . . 26 . 126 Received Heat Transfer 1534 | . 372 201 306 135 6 . . . 6 508 Effects 11 | . . . 3 . . . . . . 8 Shutdowns 2 | . . . . . . . . . . 2 Interference 6 | . . . 3 . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 11 | . . 5 1 3 . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 28 | . 11 2 5 . . . . 1 . 9 Heat Transferred 8005 | . 1850 840 2394 407 . . . . . 2514 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 2 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Peak Influence 1535 | . 243 239 530 445 247 86 277 463 952 1535 Initial 499 | . . . 52 196 189 86 . 70 263 499 Average 423 | . 63 97 285 323 219 48 160 192 614 1044 Maximum Alert Level 4 | . 1 1 2 2 1 . 1 2 3 4 Low Security (%) 41 | 100 95 92 34 2 45 100 51 55 . . Level 1 21 | . 4 7 31 81 54 . 48 40 21 . Level 2 12 | . . . 34 16 . . . 3 32 11 Level 3 16 | . . . . . . . . . 45 53 Level 4 8 | . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 3 . 6 2 . . 2 4 . 12 Investigation 4 | . 1 . 3 . . . . . . . Extermination 9 | . . . . . . . 1 2 . 6 Reinforcement 12 | . 2 . . 2 . . 1 2 . 5 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Distress Signals 10 | . 2 2 4 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 21 19 36 17 1 1 2 12 13 68 Peak Tracking Total 11 | . 6 3 5 4 1 1 1 6 4 11 Tactical Retreats 8 | . . . 3 . . . . . . 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Traps Triggered 11 | . 5 1 1 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Machines Disabled 31 | . . . 3 3 . . . . 1 24 Max in Single Turn 4 | . . . 2 1 . . . . . 4 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Machines Accessed 57 | . 7 11 9 6 4 . 3 2 1 14 Terminals 36 | . 5 9 5 6 2 . 1 1 1 6 Fabricators 4 | . . . . . . . 1 . . 3 Repair Stations 4 | . 1 . 1 . . . . . . 2 Recycling Units 7 | . 1 . 2 . 2 . . . . 2 Scanalyzers 4 | . . 2 1 . . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 143 | . 19 25 29 12 8 . 5 5 2 38 Successful 55 | . 8 10 12 4 2 . 1 3 1 14 Failed 88 | . 11 15 17 8 6 . 4 2 1 24 Catastrophic 22 | . 2 2 4 4 1 . . 1 . 8 Database Lockouts . | . . . . . . . . . . . Manual 53 | . 3 10 13 6 3 . 3 2 . 13 Terminals 82 | . 12 20 13 12 4 . 3 4 2 12 Fabricators 7 | . . . . . . . 1 . . 6 Repair Stations 14 | . 3 . 3 . . . . . . 8 Recycling Units 19 | . 4 . 4 . 4 . . . . 7 Scanalyzers 19 | . . 5 9 . . . . . . 5 Garrison Access 2 | . . . . . . . 1 1 . . Terminal Hacks 20 | . 5 6 1 4 1 . . 1 1 1 Record 3 | . 3 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . 3 . . . . . . . . Open Door 3 | . . . . 2 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 2 | . . 1 . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Surveillance Status 3 | . . 1 1 . . . . 1 . . Patrol Status 1 | . . 1 . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . 1 Network Status 2 | . . . . . . . 1 . . 1 Repair Station Hacks 6 | . 1 . 2 . . . . . . 3 Scan Component 4 | . 1 . 1 . . . . . . 2 Repair 2 | . . . 1 . . . . . . 1 Recycling Unit Hacks 6 | . 1 . 2 . 1 . . . . 2 Process 1 | . . . 1 . . . . . . . Report Inventory 3 | . 1 . 1 . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . 2 Scanalyzer 14 | . . 3 6 . . . . . . 5 Insert Component 8 | . . 2 3 . . . . . . 3 Analyze 6 | . . 1 3 . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 6 | . 1 1 1 . . . . 1 . 2 Terminals 4 | . . 1 1 . . . . 1 . 1 Assimilate 1 | . . . . . . . . 1 . . Disrupt 1 | . . . 1 . . . . . . . Operators 2 | . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Monitor 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 6 | . . 2 1 1 . . . 1 . 1 Used 3 | . . 2 . . . . . . . 1 Hacking Detections 51 | . 7 10 8 4 4 . 3 2 . 13 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 3 . . . . . . 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 Time 57 | . . . 38 . . . . . . 19 Parts Recycled . | . . . . . . . . . . . Recycled Matter 259 | . . . 259 . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 Parts Scanalyzed 7 | . . 2 3 . . . . . . 2 Part Schematics Acquired 5 | . . 1 3 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . . . 5 Non-combat 2 | . . . . . . . . . . 2 Combat 3 | . . . . . . . . . . 3 Robot Hacks Applied 5 | . . . . . . . . . . 5 parse_system 5 | . . . . . . . . . . 5 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Total Allies 32 | . . . . 10 . 20 . . 2 . Largest Group 26 | . . . . 10 6 26 25 22 15 8 Highest-Rated Group 639 | . . . . 173 109 639 619 575 394 263 Highest-Rated Ally 51 | . . . . 29 29 35 35 35 51 51 Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 416 | . . . . 65 9 19 40 115 97 71 Total Damage 8656 | . . . . 846 139 336 1180 1805 2469 1881 Kills 65 | . . . . 7 1 1 8 13 23 12 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Turns Passed 10977 | 68 1217 1368 1702 968 307 645 644 547 769 2742 Spaces Moved 6031 | 53 689 675 813 503 198 412 381 348 460 1499 Core 21 | 8 . . . . . . . . . 13 Treads 5087 | . 300 675 812 503 198 412 381 348 460 998 Legs 922 | 45 389 . . . . . . . . 488 Wheels 1 | . . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 115 145 145 145 145 145 145 50 Average Speed 146 | 109 137 160 160 156 145 145 145 145 145 136 Slowest Speed 240 | 120 160 160 240 240 145 145 145 145 145 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 87 59 58 56 5 96 9 9 40 40 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | . . 2 5 . . . . . . . Terrain Destroyed 263 | . . 9 32 4 . . . 1 . 217 Melee . | . . . . . . . . . . . Projectile 44 | . . 5 5 4 . . . 1 . 29 AOE 219 | . . 4 27 . . . . . . 188 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Was Fac Fac Gar Fac Total 7643 | 60 856 860 1070 626 220 460 474 386 562 2069 Wait 976 | . 85 107 108 46 10 33 84 27 91 385 Move 6023 | 52 688 674 812 502 198 411 380 348 459 1499 Hop . | . . . . . . . . . . . Pick Up 80 | 2 6 14 17 7 6 3 4 3 3 15 Fast Attach 44 | 6 3 1 15 4 . 2 . . 3 10 Attach 42 | . 2 2 5 2 3 . . 2 . 26 Detach 30 | . . . 4 1 . . . . . 25 Swap 79 | . 9 12 20 15 . 3 2 1 . 17 Drop 106 | . 7 10 28 17 3 5 4 3 5 24 Fire 259 | . 56 40 61 31 . . . 2 1 68 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . 1 . 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 69 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 662 | -10/Materials | Core integrity fell below 50% 1016 | -10/Materials | Discovered new exit (range 12) 1240 | -10/Materials | Discovered new exit (range 6) 1286 | -10/Materials | Entered another Materials area 1286 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1600 | -9/Materials | Build established: Gunner 2197 | -9/Materials | Discovered new exit (range 16) 2654 | -9/Materials | Entered another Materials area 2654 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2747 | -8/Materials | Discovered new exit (range 5) 2915 | -8/Materials | Discovered new exit (range 8) 2945 | -8/Materials | Build established: Scavenger-Gunner 3097 | -8/Materials | Garrison activated, responded to threat 3752 | -8/Materials | Build established: Mutant 3955 | -8/Materials | Repaired Lrn. Tractor Beam 4356 | -8/Materials | Entered Storage 4483 | -8/Storage | Found Prototype Protection 4483 | -8/Storage | Identified Lgt. Regenerative Plating 4943 | -8/Storage | Build established: Gunner 4950 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5229 | -8/Storage | Discovered new exit (range 12) 5294 | -8/Storage | Build established: Commander-Skirmisher 5324 | -8/Storage | Entered Factory 5324 | -7/Factory | Accompanied by 6 allies 5324 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5631 | -7/Factory | Sucked down chute 5631 | -7/Factory | Entered Waste 5632 | -7/Waste | Joined by Warlord forces that had cleared the area 5727 | -7/Waste | Discovered new exit (range 15) 5780 | -7/Waste | 6 allies followed down the chute 5890 | -7/Waste | A Compactor rumbled back to life 5890 | -7/Waste | Spotted C-40 Crusher 5892 | -7/Waste | Allies destroyed C-40 Crusher 6025 | -7/Waste | Build established: Commander-Gunner 6276 | -7/Waste | Entered Factory 6276 | -7/Factory | Accompanied by 25 allies 6585 | -7/Factory | Discovered new exit (range 8) 6709 | -7/Factory | Build established: Commander-Skirmisher 6920 | -7/Factory | Entered another Factory area 6920 | -6/Factory | Accompanied by 22 allies 6920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7463 | -6/Factory | Identified exit to Garrison 7467 | -6/Factory | Entered Garrison 7467 | -6/Garrison | Accompanied by 15 allies 7486 | -6/Garrison | Triggered checkpoint 7622 | -6/Garrison | Triggered checkpoint 7626 | -6/Garrison | Triggered checkpoint 7671 | -6/Garrison | Installed Relay Interface Framework 7720 | -6/Garrison | Triggered checkpoint 7803 | -6/Garrison | Discovered new exit (range 10) 7836 | -6/Garrison | Triggered checkpoint 7948 | -6/Garrison | Build established: Mutant 8136 | -6/Garrison | Rescued a captive Derelict 8137 | -6/Garrison | Rescued a captive Derelict 8236 | -6/Garrison | Entered Factory 8236 | -6/Factory | Accompanied by 8 allies 8347 | -6/Factory | Build established: Skirmisher 9190 | -6/Factory | Repaired Adv. Treads 10212 | -6/Factory | Lost 4 parts (2n1u1w) 10405 | -6/Factory | Spotted B-75 Beast 10548 | -6/Factory | Build established: Scavenger-Mutant 10562 | -6/Factory | System corruption reached 10% 10686 | -6/Factory | First assault squad dispatched 10957 | -6/Factory | Cargo convoy interrupted 10970 | -6/Factory | Released all parts (2) 10973 | -6/Factory | Core integrity fell below 50% 10977 | -6/Factory | Core integrity fell below 20% 10978 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Reading system data... 10967_ Flexi-carbon Leg destroyed. 10968_ Penetrated by Slug. 10968_ Flexi-carbon Leg destroyed. 10968_ Imp. Medium Treads destroyed. 10969_ The unstable cave ceiling collapses. 10969_ Proton Cannon crushed. 10969_ M-28 Smith repairs P-60 Hacker. 10969_ Penetrated by Slug. 10970_ Released Imp. Trap Scanner. 10970_ Released Remote Datajack. 10970_ Slug penetrates P-60 Hacker. 10971_ Acquired Imp. Trap Scanner. 10971_ Penetrated by Slug. 10971_ Slug penetrates Earth. 10972_ Penetrated by Slug. 10973_ Imp. Trap Scanner destroyed. 10974_ Penetrated by Slug. 10977_ M-28 Smith repairs X-67 Chaingunner. 10978_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????# #???# #?????????????? | | ?????????????????# #???# ##+####+#+#####?????????? | | ???????###+###### #???# ## #?????????? | | ???????# # #???# ## #?????????? | | ???????# # #???# ## #?????????? | | ????????# """ # ##### ## #?????????? | | ????????# """ + ## """ """ #?????????? | | ????????# """ # ##### ## """ """ #?????????? | | ????????# "" # #???# ## """ """ #?????????? | | ????????# "" # #???# ## #?????????? | | ????????# # #???# ## #?????????? | | ????????# # #???# ## !!! = #?????????? | | ????????##########+#####+## !!! #?????????? | | ?????????????# # !! #?????????? | | ?????????????# #############??????????? | | ??"??????????# #??????????????????????? | | ? " ?????????# ! i A#??????????????????????? | | " " ?????????# #??????????????????????? | | " " "????????# #??????????????????????? | | " " "????????# #??##############??????? | | " " "????????# #??# #??????? | | " " "????????# ;??# #??????? | | ??? ?????????# #??# #??????? | | ?????????????# #??# #??????? | | ?????????????# = #??# #??????? | | ####?????????### # ## ##@#### #???#### | | ############# # ##### # | | # # ## | | # # ! ## | | # """""" # ## "" | | # """""" R # ## = | | # """""" m ## | | # """""" % xhh #]!####+##### | | # % h p!* ^^ # ! | | # # p i]!* ^ # | | # "" # h | ^^ + | | # """ + # / | | # S" # ^ # ! | | #### # ##########+###### ## * | | ################ #???# #?# ## """ | | #???# """""" #?# ## """ | | #???# """""" #?# ## """ | | #???# """""" #?# ## | | #???# """""" #?# ##### ## | | #???# #?# !# | | ###+#############+######## """""" #?# *+ | | ## [ ## ## """""" #?# =#[ | | ?# ## ## """""" #?# | | ?#! " ## ## """""" #?# | | ?# " # ## #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Flexi-carbon Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed PulseGodInterrupter Manual? 0 Play Time 03:17:09 Cumulative 210.3 hours Start 2024.02.21 @ 21:10:30 End 2024.02.23 @ 17:49:41 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfde49ce-d7d3-4e06-a043-f9e08e8621f3