Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 21:39:26 Player: Lauriboy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1718) 1718 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 5601 Bonus ------- Pacifist 200 Follower Combat Kills 110 Friendly Fire -117 Cogmind --------- Core Integrity 807/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (121) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Layered Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Deuterium Engine Cooling System Improved Melee Analysis Suite Core Analyzer Kinecellerator Microactuators Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Compact Battery Advanced ECM Suite System Restoration Module > --- WEAPON ----------- Heavy Particle Cannon Gauss Rifle Axe > --- INVENTORY -------- Aluminum Leg Cooling System Improved Melee Analysis Suite Core Analyzer Kinecellerator Microactuators Improved Trap Extractor [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Protection Layered Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . . 2 . . . 2 Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 68 | 6 2 . 6 19 9 23 3 Power 13 | 1 . . 1 4 1 5 1 Engine 9 | 1 . . 1 4 1 1 1 Core 4 | . . . . . . 4 . Reactor . | . . . . . . . . Propulsion 27 | 2 . . 2 9 4 8 2 Treads . | . . . . . . . . Leg 26 | 2 . . 2 9 4 7 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 16 | 1 2 . 1 4 2 6 . Device 8 | . 1 . 1 1 2 3 . Storage 4 | 1 1 . . . . 2 . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 3 | . . . . 2 . 1 . Artifact . | . . . . . . . . Weapon 12 | 2 . . 2 2 2 4 . Energy Gun 7 | 2 . . 2 1 1 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 29 | . . . 1 7 8 7 6 Power 5 | . . . 1 1 . 1 2 Propulsion 12 | . . . . 5 2 4 1 Utility 3 | . . . . . 2 . 1 Weapon 9 | . . . . 1 4 2 2 Highest Loss Streak 6 | . . . 1 2 5 2 6 To Critical Strikes 1 | . . . . 1 . . . Average Backups 7 | 4 8 10 9 9 9 5 7 Power . | . 1 1 1 . 1 . 1 Propulsion 1 | 2 4 4 2 1 1 1 . Utility 3 | . . 1 1 5 4 3 6 Weapon 1 | 1 1 2 3 1 1 . . Tool/Special . | . . . . . . . . Unused Backups 22 | . . 1 1 8 4 2 6 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 1 2 . . . Utility 13 | . . . . 3 3 2 5 Weapon 2 | . . . . 2 . . . Tool/Special 2 | . . . . 1 1 . . Average Slot Usage (%) 81 | . 90 100 93 96 86 63 71 Engine 7 | . 14 14 10 10 8 1 5 Core 3 | . . . . . . 7 6 Leg 29 | . 28 28 38 41 32 20 25 Device 9 | . 4 14 11 8 15 7 6 Storage 10 | . 14 14 11 11 8 10 12 Protection 1 | . . . . . . 1 6 Energy Gun 13 | . 28 28 22 21 21 1 . Ballistic Gun 1 | . . . . . . 2 . Slashing Weapon 1 | . . . . . . 4 5 Peak Build Rating 44 | 6 8 8 14 20 27 44 42 Average Rating 20 | 5 6 7 12 16 21 25 37 On Entrance 10 | . 6 8 8 14 19 . 31 Avg Prop Armor Cover (%) 4 | . . . . . . 4 6 Naked Turns 80 | . . . . . 52 28 . Heaviest Build 35 | 12 18 18 22 24 28 35 33 Greatest Support 67 | 20 20 20 40 50 64 67 66 Greatest Overweight (x) 3 | . . . . . . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 8 8 Average Capacity 8 | 7 8 10 10 10 9 7 8 Most Carried 10 | 6 10 10 10 10 10 8 8 Average Carried 7 | 4 8 9 9 9 9 5 7 Final Capacity 10 | 8 10 10 10 10 5 8 8 Final Carried 10 | 6 10 10 10 10 5 8 7 Class Distribution -------------------- 48% | Mutant 43% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 977 | 260 . 20 55 265 42 309 26 Remotely . | . . . . . . . . Salvage Created 2165 | . . . 271 1061 291 509 33 Parts 114 | . . . 12 59 16 26 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 43 | . . . 5 23 6 9 . Melee 8 | . . . . . . 8 . Guns 33 | . . . 4 23 6 . . AOE 1 | . . . . . . 1 . Classes Destroyed 11 | . . . 3 4 . 3 1 Worker 2 | . . . . . . 2 . Recycler 2 | . . . 1 . 1 . . Mechanic 1 | . . . . 1 . . . Watcher 1 | . . . . . . . 1 Swarmer 6 | . . . . 3 3 . . Grunt 20 | . . . 4 10 1 5 . Brawler 2 | . . . . 2 . . . Protector 1 | . . . . 1 . . . Sentry 11 | . . . 1 7 2 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Thug 1 | . . . . 1 . . . Best Kill Streak 5 | . . . 3 5 4 3 1 Combat Bots Only 5 | . . . 2 5 3 2 . Max Kills in Single Turn 2 | . . . 1 2 2 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 464 | . 2 5 33 114 98 158 54 Missed 158 | . 2 1 5 37 33 58 22 Hits 306 | . . 4 28 77 65 100 32 Melee 9 | . . . . 3 . . 6 Projectile 297 | . . 4 28 74 65 100 26 Critical Strikes 14 | . . . . 7 3 1 3 Part Disruptions 1 | . . . . . . 1 . Damage Taken 4429 | . . 50 351 1094 1098 1209 627 Core 846 | . . 11 12 222 323 235 43 Absorbed by Shields 36 | . . . . . . 36 . Regen/Repaired (Parts) 96 | . . . . . 96 . . Core Remaining (%) 68 | 100 . 95 . 41 41 66 . Volleys Fired 115 | . . . 17 66 21 6 5 Largest 3 | . . . 2 2 3 2 1 Hottest 175 | . . . 112 112 175 103 28 Shots Fired 232 | . . . 34 129 55 9 5 Gun 229 | . . . 34 129 55 6 5 Cannon 3 | . . . . . . 3 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 8 | . . . . . . 3 5 Thermal 221 | . . . 34 129 55 3 . Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . . 3 . Robot Hit Streak 24 | . . . 9 22 24 3 4 Robot Miss Streak 4 | . . . 1 4 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . . 4 2 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 184 | . . . 27 88 35 26 8 Core Hits 77 | . . . 6 41 13 14 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . . . 5 9 3 1 . Burn 17 | . . . 5 9 3 . . Sever 1 | . . . . . . 1 . Melee Attacks 33 | . . . . . . 29 4 Impact . | . . . . . . . . Slashing 33 | . . . . . . 29 4 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3797 | . . . 442 1564 622 961 208 Guns 2787 | . . . 442 1560 622 84 79 Cannons . | . . . . . . . . Explosions 40 | . . . . . . 40 . Melee 966 | . . . . . . 837 129 Ramming 4 | . . . . 4 . . . Kinetic 126 | . . . . . . 47 79 Thermal 2664 | . . . 442 1560 622 40 . Explosive . | . . . . . . . . Electromagnetic 37 | . . . . . . 37 . Impact . | . . . . . . . . Slashing 966 | . . . . . . 837 129 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 1 . 2 . Average Corruption 1 | . . . . 1 . 1 . Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . 7 . . . Message Errors 2 | . . . . 2 . . . Heat Flow Errors 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Misfires 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . 1 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1 | . . . . . . 1 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . 2 . . . Kicked 2 | . . . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 483 | . . . 222 483 413 114 12 Average Temperature 103 | . . . 92 101 137 41 7 Received Heat Transfer 1548 | . . 30 156 429 378 330 225 Effects 11 | . . . . 6 5 . . Shutdowns 2 | . . . . 1 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 6 | . . . . 4 2 . . Damage (minor) 2 | . . . . 1 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 18 | . . . 3 11 4 . . Heat Transferred 6906 | . . . 1406 3909 1591 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 89 | 100 100 100 100 49 100 100 100 Level 1 10 | . . . . 50 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 368 | . 45 30 131 368 150 74 18 Initial 150 | . . 9 11 55 150 46 18 Average 59 | . 4 . 26 170 94 21 1 Influence Increases 1865 | . 45 30 292 743 311 437 7 Destroy 0b10 Robot/C 920 | . . . 100 520 120 180 . Destroy 0b10 Robot/NC 40 | . . . 5 15 5 10 5 Destroy Leader 254 | . . . 20 142 40 50 2 Allied During Kill 21 | . . . . 21 . . . Successful Hack 67 | . . . 16 14 7 30 . Disable Machine 45 | . . . . 15 30 . . Destroy Structure 8 | . . . 1 1 4 2 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 495 | . 45 30 150 15 105 150 . Influence Decreases 1865 | . 20 25 191 518 564 502 45 Entered New Map 394 | . . 16 19 76 206 57 20 Time Decay 1244 | . 20 9 162 362 278 388 25 Lost Part 207 | . . . 10 60 80 57 . Lost Ally 20 | . . . . 20 . . . Squads Dispatched 17 | . 1 . 2 6 3 5 . Investigation 3 | . 1 . . 1 1 . . Extermination 3 | . . . . . . 3 . Reinforcement 8 | . . . 2 2 2 2 . Assault 2 | . . . . 2 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 7 | . . . 1 1 3 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 4 2 24 39 28 25 5 Peak Tracking Total 11 | . 3 2 8 6 11 5 4 Tactical Retreats 14 | . 1 1 4 1 3 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 8 | . 1 . . . 1 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 3 | . . . . 1 2 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 15 | . . . 2 5 3 5 . Terminals 12 | . . . 1 5 1 5 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . . . 2 10 8 9 . Successful 20 | . . . 2 5 7 6 . Failed 9 | . . . . 5 1 3 . Catastrophic 2 | . . . . 1 . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . . . 1 10 3 9 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . . 1 5 2 6 . Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . . 1 . Open Door 4 | . . . . 4 . . . Open DSF 2 | . . . . . . 2 . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . . 3 2 . . Full Trace Events 3 | . . . . 2 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . . . . . 7 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . 20 . . . Total Damage 290 | . . . . 290 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Active Infowar (turns) 1625 | . . . 208 153 472 428 364 Sensors 789 | . . . . . . 425 364 Seismic 833 | . . . 208 153 472 . . ECM 3 | . . . . . . 3 . Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 4260 | 108 206 273 371 897 616 1425 364 Spaces Moved 2893 | 58 166 197 191 489 412 1119 261 Core 225 | 12 . . . . 106 107 . Treads . | . . . . . . . . Legs 2475 | 46 166 197 191 489 306 819 261 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 193 | . . . . . . 193 . Fastest Speed 35 | 50 120 120 105 105 50 35 112 Average Speed 105 | 105 120 120 105 108 100 99 117 Slowest Speed 200 | 120 120 120 120 115 126 200 121 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 25 27 19 69 51 39 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 2 | . . . . . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 3825 | 105 172 234 326 731 575 1377 305 Wait 587 | 30 1 36 105 114 118 153 30 Move 2886 | 57 165 196 190 488 411 1118 261 Hop . | . . . . . . . . Pick Up 63 | 12 3 1 4 16 5 22 . Fast Attach 16 | . 2 . 1 4 2 5 2 Attach 37 | 6 . . 2 3 4 21 1 Detach 6 | . 1 . . . . 5 . Swap 30 | . . . 4 18 5 2 1 Drop 41 | . . 1 3 20 9 7 1 Fire 115 | . . . 17 66 21 6 5 Melee 33 | . . . . . . 29 4 Ram . | . . . . . . . . Kick 2 | . . . . 2 . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . 9 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 395 | -10/Mines | Discovered new exit (range 9) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Propulsion x2 589 | -9/Materials | Identified exit to Storage 631 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Entered Storage 1174 | -9/Storage | Found Prototype Processor 1175 | -9/Storage | Identified Exp. Targeting Computer 1209 | -9/Storage | Met a pair of Derelict thieves 1543 | -9/Storage | Build established: Scavenger-Mutant 1561 | -9/Storage | Learned location of Armory (-3) 1693 | -9/Storage | Core integrity fell below 50% 1776 | -9/Storage | Garrison activated, responded to threat 1835 | -9/Storage | Discovered new exit (range 16) 1856 | -9/Storage | Entered Materials 1856 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2144 | -8/Materials | Repaired Carbon-fiber Leg 2412 | -8/Materials | Lost 5 parts (1n2u2w) 2420 | -8/Materials | Released all parts (6) 2447 | -8/Materials | Core integrity fell below 50% 2451 | -8/Materials | Lost 3 parts (1n2w) 2465 | -8/Materials | Discovered new exit (range 16) 2472 | -8/Materials | Entered Factory 2472 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2609 | -7/Factory | Build established: Mutant 3493 | -7/Factory | Build established: Scavenger-Mutant 3891 | -7/Factory | Discovered new exit (range 4) 3897 | -7/Factory | Entered another Factory area 3897 | -6/Factory | Evolved 2 slots: Propulsion x2 4261 | -6/Factory | Self-destructed Last Messages --------------- Acquired Arm. Leg. Dropped Lgt. Nuclear Core. ALERT: All DSF locations entering lockdown mode. W-25 Informer destroyed. Acquired 26 matter. ALERT: Security rotation in progress. Slug penetrates Wall. Slug penetrates L-41 Fighter. Mic. Nuclear Core destroyed. Slug penetrates L-41 Fighter. Critical hit (Burn: +37). Com. Battery destroyed. Carbon-fiber Leg destroyed. K-01 Serf destroyed. Acquired Imp. Titanium Leg. Arm. Leg severed. Critical hit (Burn: +37). Gauss Rifle destroyed. Axe destroyed. Angular Momentum Engine destroyed. 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[ #?????????????????? | | ??????????????????????? ?????????????????? | | ????????????????????? ##????????????????? | | ????????????????????###### #?????????????????? | | ?????????????????????????### ###?????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????+ ???????????????????? | | ???????????????????????????#+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 12% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed WarlordHelicalNanosword Manual? 0 Play Time 01:22:17 Cumulative 22.7 hours Start 2025.12.13 @ 11:08:14 End 2025.12.13 @ 21:39:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: a8c06746-7259-403e-b162-04a0f795a619