Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 23:00:31 Player: Andru7428 Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (442) 2210 Value Destroyed (21583) 21583 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (15593) 15593 TOTAL SCORE: 51706 Bonus ------- High Alert Combat Kills 3093 Follower Combat Kills 473 Entered Garrisons 600 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -713 Cogmind --------- Core Integrity 0/1600 Matter 83/300 Energy 100/100 System Corruption 47% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- 2N-1CE's Frost Array (fused) Spectral Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Linear Accelerator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Siege Treads Biometal Medium Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array Huge Storage Unit Spectral Analyzer Advanced Target Analyzer Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Null Cannon Hypervelocity Mass Driver Z-bomb Delivery System > --- INVENTORY -------- Medium Treads Armored Heavy Treads Advanced Energy Well Experimental Matter Compressor Advanced Kinecellerator Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Advanced Shield Generator High-powered Tractor Beam Transdimensional Reconstructor Railgun Heavy Gauss Cannon Linear Accelerator Linear Accelerator Linear Accelerator Perforator Micro-nuke Launcher Shock Maul [Rating: 215] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Ion Engine Power Core Fusion Compressor Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Wheel Hover Unit Improved Linear Gravjet Utility Centrium Medium Armor Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Hypervelocity Mass Driver Energy Gun EM Pulse Gun Energy Cannon Null Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 4 . . . . 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Utility 12 | . . . 3 . . . . 1 . . . . 2 . . 1 . . . . 1 . . . . 2 . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 639 | 7 9 35 29 9 11 13 27 21 9 5 1 21 15 15 11 36 2 12 16 18 50 6 2 9 10 53 96 28 9 54 Power 25 | 1 . 2 1 . . . . 1 . . . . . 1 . 1 . . 2 1 4 . . 1 . 2 4 1 1 2 Engine 12 | 1 . 2 1 . . . . 1 . . . . . 1 . 1 . . 2 1 1 . . . . . . . . 1 Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 4 1 1 1 Propulsion 73 | 2 . 4 6 1 5 . 5 6 . . . 4 3 1 . 3 . . 4 2 8 . . . 2 2 3 4 1 7 Treads 69 | 2 . 4 6 1 5 . 5 6 . . . 4 2 1 . 3 . . 4 2 8 . . . 2 2 3 4 1 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 329 | 2 7 2 12 2 4 4 9 9 6 5 1 10 7 7 3 29 2 11 7 10 21 5 2 4 4 32 56 19 5 32 Device 235 | 1 3 . 2 2 2 2 7 5 5 5 1 10 3 1 2 22 2 10 5 9 14 3 2 3 4 25 44 17 4 20 Storage 13 | 1 1 . 3 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . 2 1 . 2 Processor 14 | . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . 2 1 . . . 1 1 . 1 1 Hackware 9 | . . . . . . . . . . . . . 1 . . 4 . . . . 3 . . . . . . . . 1 Protection 58 | . 3 2 5 . 2 1 2 2 1 . . . 2 5 1 3 . . . 1 2 1 . 1 . 6 9 1 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 212 | 2 2 27 10 6 2 9 13 5 3 . . 7 5 6 8 3 . 1 3 5 17 1 . 4 4 17 33 4 2 13 Energy Gun 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Ballistic Gun 20 | 1 1 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 104 | . . . 7 3 1 3 6 2 2 . . 4 3 4 4 2 . 1 2 5 11 1 . 3 2 9 18 2 2 7 Launcher 42 | . . 8 3 3 1 4 3 1 1 . . 3 . 2 4 . . . . . . . . . 1 1 2 1 . 4 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Impact Weapon 35 | . . . . . . 2 4 2 . . . . 2 . . 1 . . 1 . 5 . . 1 1 5 10 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . . . . . . . . . . . . . 5 . 2 . . 3 . 3 13 1 . 1 Parts Lost 81 | . . 6 5 1 1 1 1 . 1 . . 5 1 7 2 1 . . . 6 5 1 . . . . 2 . . 35 Power 9 | . . 1 1 . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 4 Propulsion 17 | . . 1 . . . . . . . . . 4 . 1 . 1 . . . . 1 . . . . . . . . 9 Utility 43 | . . 2 3 1 1 . 1 . 1 . . . 1 5 1 . . . . 4 2 1 . . . . 1 . . 19 Weapon 12 | . . 2 1 . . 1 . . . . . 1 . . 1 . . . . 1 1 . . . . . 1 . . 3 Highest Loss Streak 10 | . . 3 2 1 1 1 1 . 1 . . 3 1 4 2 1 . . . 6 2 1 . . . . 2 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 95 99 99 100 99 99 100 100 100 99 93 83 85 85 88 88 88 86 90 89 89 75 89 89 89 86 91 64 Engine 5 | . 14 14 8 9 9 9 9 7 7 7 7 7 6 6 6 5 5 5 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 8 5 Treads 20 | . 28 28 27 27 27 27 26 29 30 30 30 29 22 14 13 15 17 17 17 17 18 15 15 15 15 14 14 13 15 10 Device 15 | . 13 5 3 16 18 18 21 19 15 15 15 15 10 5 1 13 17 17 16 18 19 19 15 14 15 14 17 16 19 14 Storage 6 | . 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . . . 6 1 . . . 10 15 15 15 15 13 20 20 17 17 17 17 13 11 11 15 15 15 14 18 17 16 10 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 2 Protection 11 | . . 8 21 18 17 18 14 6 7 7 7 7 19 16 24 13 11 11 11 7 9 10 10 10 10 18 11 13 12 7 Ballistic Gun 1 | . 14 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . 17 17 17 13 15 7 14 15 15 14 10 12 12 11 11 11 11 14 13 11 15 . 14 12 11 12 12 5 Impact Weapon 1 | . . . . . . 4 2 5 . . . . 2 . . . . . . . 1 3 . 1 . 1 2 . . 2 Peak Build Rating 215 | 7 8 16 37 39 42 44 46 50 52 52 52 53 66 79 79 89 88 95 100 100 121 125 125 119 127 157 172 192 202 215 Average Rating 86 | 5 7 11 29 38 38 42 44 46 50 51 51 50 57 69 78 84 87 87 91 93 111 116 119 97 120 151 160 182 200 145 On Entrance 79 | . 7 8 15 37 39 38 42 41 50 52 51 52 49 66 79 79 87 87 87 94 95 114 119 119 116 121 152 172 181 201 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 14 32 34 75 79 82 83 83 77 77 75 75 75 85 118 118 128 124 134 133 132 148 150 149 150 152 167 177 177 202 203 Greatest Support 215 | 40 40 40 67 64 84 84 84 98 98 98 98 102 122 140 140 140 124 124 125 124 170 170 170 170 170 167 177 185 215 215 Greatest Overweight (x) 3 | 3 . . 1 1 1 . 1 1 . . . 1 . . . 1 . 1 1 1 . . . . 1 . 1 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 17 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 7 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 Average Carried 21 | 5 13 14 17 19 19 18 19 19 19 20 20 19 19 21 24 24 25 24 24 22 24 24 24 24 25 24 24 24 20 16 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 15 15 20 20 20 18 20 20 20 20 20 19 20 25 23 25 25 25 25 20 25 24 25 25 25 25 25 25 21 3 Class Distribution -------------------- 46% | Mutant 11% | Scavenger-Tank 10% | Fabricator-Skirmisher 8% | Machinist-Tank 5% | Scavenger-Mutant 4% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Fabricator-Skirmisher | -5/Factory Fabricator-Skirmisher | -5/Upper Caves Fabricator-Skirmisher | -5/Upper Caves Fabricator-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Mutant | -4/Upper Caves Machinist-Tank | -4/Upper Caves Mutant | -4/Zhirov Machinist-Tank | -3/Proximity Caves Machinist-Tank | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 22649 | 272 219 805 1062 492 453 546 897 270 211 215 . 652 270 475 395 879 14 591 758 1003 1476 598 336 134 419 1546 3560 1386 355 2360 Remotely 7189 | . . . . . . 102 332 . . 127 . 235 . 320 316 504 . 232 543 409 . . . . . 556 1849 881 323 460 Salvage Created 17644 | 115 339 441 691 388 506 799 832 382 132 81 . 232 264 168 398 797 34 119 36 611 1494 117 196 362 528 2196 2713 903 529 1241 Parts 747 | 10 25 40 30 19 34 31 55 14 4 2 . 14 1 15 25 38 2 3 . 16 43 . 12 3 25 108 99 23 15 41 Haulers Intercepted 20 | . 2 . 2 . 2 . 2 1 . . . . . . . . . . . . 2 . . . . 2 5 2 . . Recyclers Shooed 22 | 1 1 . . . . . 1 1 . . . . 3 . . . . . . . 2 . . . . 4 5 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . 19 . . . . . . 2 4 . 8 . . . . 3 3 . 21 . . 13 2 24 . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 341 | . 9 17 20 12 14 14 24 6 5 3 . 17 . 9 19 18 1 5 1 14 15 1 6 . 11 22 24 18 6 30 Guns 12 | . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 222 | . . . 13 6 12 6 16 2 2 3 . 6 . 5 8 16 1 5 1 14 15 1 6 . 7 18 22 14 6 17 AOE 104 | . 4 10 7 6 2 8 8 4 3 . . 11 . 4 11 2 . . . . . . . . 4 4 2 4 . 10 Classes Destroyed 27 | 2 5 2 3 1 3 . . . . . . 2 . 2 . . . . 1 . . . . . . . 3 1 . 2 Worker 18 | . . . . . 2 . 2 . . . . . . . . . . . . . 6 . . . . 1 3 . . 4 Builder 9 | . . . 2 . 1 . . . . . . . . . . 1 . . . . 3 . . . . . 2 . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 20 | . 2 . 2 . 2 . 2 1 . . . . . . . . . . . . 2 . . . . 2 5 2 . . Recycler 30 | 1 . . 1 . . . . 2 . . . . 2 . . 1 . . . . 5 . . . . 6 6 . 1 5 Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . Drone 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Watcher 10 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 2 . 1 2 Swarmer 69 | . 6 5 3 . 2 5 5 4 . . . 6 . 4 11 5 . . . . . . 4 . 4 4 . 1 . . Cutter 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 114 | . 3 1 8 4 10 4 13 2 4 2 . 6 . . 7 4 . 3 . 3 5 . . . 6 5 9 5 2 8 Brawler 14 | . . . 2 2 . . . . . 1 . . . . 1 1 . 1 . 4 . . . . . . . 1 . 1 Duelist 10 | . . . . . . . 2 . . . . 1 . . . 1 . . . 2 2 . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 35 | . . 1 6 4 2 4 4 . . . . 1 . . . 2 . . . 2 2 . . . 1 2 1 . . 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 26 | . . . 1 . . . . . 1 . . . . 3 . . 1 1 . 2 2 . 2 . . 2 . 6 3 2 Programmer 37 | . . . . . . . . . . . . . . 1 . 5 . . . . 4 . . . . 8 10 . 1 8 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 3 4 5 3 4 4 5 4 4 3 . 7 1 4 6 6 1 4 1 7 8 1 4 . 5 6 7 6 4 5 Combat Bots Only 7 | . 3 4 5 3 3 4 4 4 4 3 . 7 . 4 6 5 1 4 1 7 4 1 4 . 5 5 6 6 4 5 Max Kills in Single Turn 5 | 2 2 4 4 2 4 3 2 2 1 1 . 2 1 2 2 3 1 1 1 1 3 1 1 . 3 4 3 3 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 4 2 2 2 3 2 2 1 . . 2 . 2 2 2 . . . . . . . . 3 4 1 3 . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 1910 | . 17 94 101 52 89 40 63 9 17 17 . 147 . 56 83 44 13 12 2 157 125 29 27 . 47 56 121 73 14 405 Missed 485 | . 4 19 27 22 35 16 19 2 4 6 . 47 . 17 16 10 4 2 1 16 39 7 5 . 17 16 25 14 3 92 Damage Taken 29776 | . 217 1382 1114 660 859 389 760 62 189 131 . 1525 60 876 1245 662 162 190 23 2843 1494 348 253 . 370 1063 2047 916 104 9832 Core 3436 | . 55 174 88 54 86 51 54 13 . 10 . 73 20 20 52 53 15 . . 873 86 30 17 . 16 105 23 . 11 1457 Absorbed by Shields 4409 | . . . 104 . . . . 8 68 51 . 331 . 87 . . . . 22 949 154 122 100 . 136 242 651 384 106 894 Reduced by Siege Mode 1018 | . . . . . . . . . . . . . . 28 70 11 . 20 . 96 59 42 25 . 5 20 116 54 11 461 Redirected to Shielding 183 | . . . . . . . . . . . . . . 3 19 5 . . . . . . . . . . 156 . . . Ignored by Resistances 1272 | . . . . . . . . . . . . . . 3 . . . . . . 89 4 . . 114 . 130 134 37 761 Regen/Repaired (Parts) 2321 | . 100 . . . . . 195 . . . . . . . . 204 18 . 370 293 564 65 41 . 52 . 419 . . . Core Remaining (%) 67 | 100 . 8 . . . . 39 . . . . 86 . . 89 . . . . 5 . . . . 87 . 90 100 . . Volleys Fired 928 | 6 30 70 58 30 46 29 51 5 12 19 . 56 4 19 29 25 4 17 7 46 37 12 8 . 11 44 80 31 12 130 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 . 2 1 2 2 2 2 3 2 3 3 3 3 . 3 3 3 3 3 3 Hottest 198 | 60 60 60 88 88 88 96 96 96 96 96 . 96 48 114 114 114 114 171 114 175 198 198 198 . 198 198 198 198 198 193 Shots Fired 1879 | 12 60 114 108 48 89 44 95 7 20 31 . 87 4 36 46 49 8 43 14 112 111 37 23 . 30 124 206 85 36 200 Gun 171 | 12 60 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1625 | . . . 103 42 88 36 88 5 16 31 . 75 4 34 38 49 8 43 14 112 111 37 23 . 28 123 204 83 36 194 Launcher 83 | . . 15 5 6 1 8 7 2 4 . . 12 . 2 8 . . . . . . . . . 2 1 2 2 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1681 | 6 30 88 106 45 89 36 88 5 16 31 . 75 4 34 38 49 8 43 14 112 111 37 23 . 28 123 204 82 36 120 Thermal 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 74 Explosive 76 | . . 15 2 3 . 8 7 2 4 . . 12 . 2 8 . . . . . . . . . 2 1 2 2 . 6 Electromagnetic 47 | 6 30 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 5 10 14 26 18 11 3 7 5 7 10 . 11 3 10 23 12 13 28 31 15 30 39 19 . 17 22 16 18 9 32 Robot Miss Streak 8 | 2 6 2 3 2 3 6 5 . 2 1 . 8 3 3 2 2 1 1 1 3 3 1 2 . 1 3 5 3 1 4 Penetration Max 1 | . . . . . . 1 1 . . 1 . . . . . 1 . . 1 1 1 . . . . 1 1 1 1 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Shots Hit Robots 1285 | 7 32 79 80 31 56 31 53 8 9 15 . 42 6 26 35 33 5 28 12 59 86 34 11 7 19 81 132 51 24 193 Core Hits 680 | 4 14 24 36 17 28 19 38 8 12 5 . 37 1 16 33 23 2 10 2 25 40 8 8 1 16 43 66 30 10 104 Critical Kills 99 | . . . . . . 1 . . . . . . . . . . . . . 1 2 1 5 . 7 26 39 4 4 9 Critical Parts Destroyed 144 | . . 1 . . . 2 . . . . . . 2 . . . . . . 3 3 4 5 2 7 29 42 8 6 30 Critical Strikes 368 | . . 1 2 . 6 6 7 1 2 1 . 5 2 2 2 1 1 7 1 8 9 11 10 2 14 55 91 19 16 86 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 268 | . . 1 . . . . . . . . . . . . . . . . . 4 3 11 10 . 14 55 84 13 10 63 Blast 71 | . . . 2 . 6 3 7 1 2 1 . 5 . 2 2 1 1 7 1 4 4 . . . . . 4 6 6 6 Smash 26 | . . . . . . 3 . . . . . . 2 . . . . . . . 2 . . 2 . . 3 . . 14 Melee Attacks 189 | . . . . . . 30 9 15 . . . . 6 . . . . . 4 . 19 9 . 7 1 6 21 . . 62 Impact 189 | . . . . . . 30 9 15 . . . . 6 . . . . . 4 . 19 9 . 7 1 6 21 . . 62 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . 1 3 . . . . 2 . . . . . . . 7 . . . . 1 4 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57344 | 153 619 1574 2416 1304 1864 1987 2628 478 499 452 . 2444 289 1055 1713 2188 134 997 617 2301 3892 459 197 560 805 2155 4153 3417 1001 14993 Guns 1243 | 83 437 723 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 34353 | . . . 1659 704 1627 544 1725 124 159 452 . 1077 96 714 723 1520 134 997 617 2301 3109 459 197 . 384 1763 2859 1504 991 7914 Explosions 14614 | 70 178 851 757 600 217 513 835 159 340 . . 1367 . 341 990 628 . . . . . . . . 421 274 739 1890 . 3444 Melee 6869 | . . . . . . 930 68 195 . . . . 187 . . . . . . . 700 . . 560 . 93 535 . . 3601 Ramming 265 | . 4 . . . 20 . . . . . . . 6 . . 40 . . . . 83 . . . . 25 20 23 10 34 Kinetic 31864 | 26 215 723 2254 1141 1844 544 1725 124 159 452 . 1077 96 714 723 1520 134 997 617 2301 3109 459 197 . 384 1763 2859 1504 991 3212 Thermal 5578 | 70 178 . . . . . . . . . . . . . . 628 . . . . . . . . . . . . . 4702 Explosive 12489 | . . 851 162 163 . 513 835 159 340 . . 1367 . 341 990 . . . . . . . . . 421 274 739 1890 . 3444 Electromagnetic 279 | 57 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6869 | . . . . . . 930 68 195 . . . . 187 . . . . . . . 700 . . 560 . 93 535 . . 3601 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . 1 1 . 1 . . . . . . . . 3 3 3 . 3 5 5 5 5 5 6 16 . 2 47 Average Corruption 7 | . . . . 1 1 . 1 . . . . . . . . 1 3 2 . 3 2 5 5 5 5 4 11 . 1 21 Corruption Purged 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 348 | . . . . 9 4 . 5 . . . . . . . . 5 10 4 . 16 22 32 11 8 22 13 110 . . 77 Message Errors 76 | . . . . 1 1 . . . . . . . . . . 2 2 2 . 3 7 6 2 . 8 4 22 . . 16 Matter Fused 76 | . . . . 3 1 . 3 . . . . . . . . . 1 . . 5 4 10 3 5 3 1 20 . . 17 Heat Flow Errors 40 | . . . . 2 1 . 1 . . . . . . . . . 3 1 . . 3 2 1 1 4 1 10 . . 10 Energy Discharges 48 | . . . . 1 . . . . . . . . . . . 2 3 1 . 5 3 2 4 2 3 1 15 . . 6 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Parts Fused 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Data Loss (minor) 43 | . . . . 1 . . 1 . . . . . . . . . 1 . . 1 4 6 . . 2 4 14 . . 9 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 6 . . 8 Misfires 11 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . 2 . . 4 Alerts 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon Failures 18 | . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . 1 11 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4361 | . . 3 60 . 14 256 93 51 . 4 . 56 119 . 24 116 . . 13 37 448 . . 365 77 67 231 215 16 2096 Projectiles 564 | . . . 19 . 4 11 . . . 4 . 26 2 . . 81 . . 13 37 84 . . . . 1 27 3 16 236 Explosions 808 | . . 3 41 . 9 40 45 . . . . 30 . . 24 25 . . . . . . . . 77 3 8 212 . 291 Melee 2989 | . . . . . 1 205 48 51 . . . . 117 . . 10 . . . . 364 . . 365 . 63 196 . . 1569 Knockbacks 203 | . . . 15 2 18 5 14 1 3 2 . 3 1 . 3 9 1 7 1 8 24 . 3 1 3 13 30 7 6 23 Impact 14 | . . . . . . 1 . . . . . . 1 . . . . . . . 4 . . 1 . 1 3 . . 3 Kinetic 172 | . . . 13 2 14 2 13 1 3 2 . 3 . . 3 7 1 7 1 8 18 . 3 . 3 12 25 7 6 18 Secondary 17 | . . . 2 . 4 2 1 . . . . . . . . 2 . . . . 2 . . . . . 2 . . 2 Self-Inflicted Damage 797 | . 104 119 103 159 45 30 49 14 36 . . 31 . . 37 . . . . . . . . . 53 . . . . 17 Shots 27 | . 3 6 3 5 1 1 2 1 1 . . 1 . . 2 . . . . . . . . . 1 . . . . . Rammed 42 | . 1 . 1 . 3 . . . . . . . 1 . . 3 . . . . 6 . . . . 3 2 1 1 20 Targets Rammed 43 | . 1 . 1 . 3 . . . . . . . 1 . . 3 . . . . 7 . . . . 3 2 1 1 20 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 757 | 40 57 . 413 186 140 63 196 . . . . 23 12 . 386 12 213 115 . 757 421 424 308 . 263 169 562 126 144 217 Average Temperature 100 | 19 19 . 147 34 17 23 24 . . . . 13 6 . 154 6 105 37 . 299 113 146 118 . 73 42 79 45 54 59 Received Heat Transfer 4953 | . 12 171 426 153 432 162 315 6 30 60 . 399 . . 459 36 18 81 . 462 237 6 . . 85 . 172 117 . 1114 Effects 36 | . . . 4 . . . . . . . . . . . 1 . . . . 27 2 2 . . . . . . . . Shutdowns 8 | . . . 1 . . . . . . . . . . . 1 . . . . 5 1 . . . . . . . . . Energy Bleed 6 | . . . 2 . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . Matter Decay 5 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Siege Activations 64 | . . . . . . . . . . . . . . 4 4 3 . 2 . 4 6 2 2 . 3 9 11 2 3 9 Total Turns 1199 | . . . . . . . . . . . . . . 43 77 42 . 53 . 119 116 45 24 . 26 120 202 71 26 235 Longest Duration 65 | . . . . . . . . . . . . . . 16 39 28 . 31 . 49 29 34 13 . 18 35 59 39 14 65 Robots Corrupted 22 | . . . . . . 3 1 . . . . . 2 . . 1 . . . . 6 . . 1 . 1 3 . . 4 Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 49 | . 1 . . . . . 1 . . . . . 2 . . 4 . . . . 16 . . 3 . 2 8 . . 12 Impact Corruptions 89 | . . . . . 1 7 1 2 . . . . 6 . . 1 . . . . 12 . . 19 . 1 8 . . 31 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Heat Transferred 2270 | 100 300 . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . 1420 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 1286 | 15 224 . 390 956 871 1286 886 403 . . . . 908 579 936 857 . . . . 342 . . . . 310 562 672 581 1012 Initial 707 | . 9 . . 255 466 462 626 286 . . . . 707 399 434 491 . . . . 150 . . . . . 102 294 337 371 Average 427 | 4 75 . 120 584 594 882 699 225 . . . . 715 455 658 553 . . . . 165 . . . . 124 308 421 460 785 Maximum Alert Level 4 | . 1 . 1 3 3 4 3 2 . . . . 3 2 3 3 . . . . 1 . . . . 1 2 2 2 3 Low Security (%) 30 | 100 91 . 68 . . . . 24 . . . . . . . . . . . . 80 . . . . 91 29 12 . . Level 1 17 | . 8 . 31 18 . . . 55 . . . . . 12 . 18 . . . . 19 . . . . 8 31 44 34 2 Level 2 30 | . . . . 46 87 35 46 20 . . . . 43 87 68 53 . . . . . . . . . . 38 42 65 19 Level 3 19 | . . . . 34 12 30 53 . . . . . 56 . 31 27 . . . . . . . . . . . . . 77 Level 4 1 | . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . 4 . 6 . 3 2 . . . . 3 1 . 9 . . . 1 5 . . . . 4 5 1 . 7 Investigation 5 | . . . . . . . 1 . . . . . 3 . . . . . . . 1 . . . . . . . . . Extermination 15 | . . . . . . . . 1 . . . . . . . 3 . . . . 2 . . . . 3 4 . . 2 Reinforcement 18 | . 3 . 1 . 4 . 1 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 . 2 Assault 9 | . . . . . 1 . 1 . . . . . . . . 2 . . . 1 . . . . . . 1 . . 3 Garrison 7 | . . . 3 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 21 | . . . 3 . 3 . 2 . . . . . . . . . . . 1 . 2 . . . . . . 10 . . Communications Jammed 125 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 49 . 29 41 Distress Signals 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 48 . 29 41 Times Spotted 482 | . 26 18 28 14 26 21 38 5 5 3 . 22 . 10 19 21 3 5 17 18 26 2 6 . 12 18 29 30 10 50 Peak Tracking Total 12 | . 4 7 6 3 5 4 5 2 4 3 . 7 . 4 6 5 2 2 12 8 5 1 4 . 5 3 4 8 4 5 Tactical Retreats 28 | . 2 2 . . 1 . 2 1 . . . 2 . 1 . . 1 . 1 . 3 1 . . 1 . . 4 . 6 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 19 | . . . . 7 . 2 2 2 . . . . 1 . . 2 . . . . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . 1 . . . . . . . . . . . . . . 1 . 10 2 . 1 1 . 1 . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 58 | . 1 1 3 4 1 7 3 . . . . . . . 3 16 . . . . 4 . . 1 . . 11 1 . 2 Max in Single Turn 16 | . 1 1 1 1 1 1 1 . . . . . . . 1 16 . . . . 4 . . 1 . . 2 1 . 1 Garrison Access 8 | . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . 1 . 3 . . Garrison Relay 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 72 | . 7 2 5 4 2 1 9 3 . . 3 . 4 . 1 4 . 1 1 . 6 . . 4 . 3 9 1 . 2 Terminals 39 | . 6 . 4 4 1 1 8 1 . . . . 1 . 1 2 . . . . 2 . . . . 2 4 . . 2 Fabricators 4 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . Repair Stations 7 | . 1 . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 9 | . . . 1 . 1 . . 1 . . . . 1 . . . . . . . 2 . . . . 1 1 1 . . Total Hacks 216 | . 27 4 20 5 7 2 30 7 . . 24 . 12 . 2 16 . 1 4 . 16 . . 17 . 3 13 1 . 5 Successful 144 | . 20 4 12 3 5 . 11 5 . . 24 . 8 . . 13 . 1 4 . 10 . . 17 . 1 3 1 . 2 Failed 72 | . 7 . 8 2 2 2 19 2 . . . . 4 . 2 3 . . . . 6 . . . . 2 10 . . 3 Catastrophic 20 | . . . . 2 . . 5 1 . . . . 1 . . 2 . . . . 3 . . . . 1 4 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 18 . 15 . 2 . 13 3 . . . . 4 . . 5 . . 1 . 4 . . . . 2 6 . . . Terminals 105 | . 21 . 19 5 6 2 23 5 . . . . 1 . 2 4 . . . . 4 . . . . 2 6 . . 5 Fabricators 24 | . . . . . . . . . . . . . 9 . . 10 . . . . 5 . . . . . . . . . Repair Stations 22 | . 6 . . . . . 7 1 . . . . . . . 2 . . . . 2 . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 13 | . . . 1 . 1 . . 1 . . . . 2 . . . . . . . 5 . . . . 1 1 1 . . Terminal Hacks 75 | . 3 4 3 3 2 . 5 4 . . 24 . 1 . . 2 . 1 4 . . . . 17 . . . . . 2 Record 18 | . . 3 . . . . . . . . 6 . . . . . . . 4 . . . . 5 . . . . . . Part Schematic 16 | . . . . . . . . . . . 11 . . . . 1 . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . 2 . 2 . 1 . 2 1 . . 3 . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . . . 4 . . 9 . . . . 4 . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . 2 . . 4 . . . . 2 . . . . . . . . . Build 9 | . . . . . . . . . . . . . 2 . . 5 . . . . 2 . . . . . . . . . Repair Station Hacks 14 | . 6 . . . . . 4 . . . . . . . . . . . . . 2 . . . . . 2 . . . Scan Component 7 | . 3 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair 7 | . 3 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . . 1 . . . . . . . . . . . . 2 . . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . 1 . . Unauthorized Hacks 31 | . 11 . 8 . 2 . 2 . . . . . 3 . . 2 . . . . 2 . . . . . 1 . . . Terminals 26 | . 11 . 8 . 2 . 2 . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 14 | . 5 . 4 . 1 . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . Skim 11 | . 6 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 5 1 1 1 9 2 . . . . 3 . 1 3 . . . . 1 . . . . . 9 . . 1 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 11 . . . . 1 . . . . . . . 4 . . 1 . . . Parts Built 13 | . . . . . . . . . . . . . 2 . . 7 . . . . 4 . . . . . . . . . Authchips 7 | . . . . . . . . . . . . . 1 . . 4 . . . . 2 . . . . . . . . . Time 557 | . . . . . . . . . . . . . 159 . . 311 . . . . 87 . . . . . . . . . Total Part Build Rating 80 | . . . . . . . . . . . . . 12 . . 40 . . . . 28 . . . . . . . . . Parts Repaired 7 | . 3 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . Time 242 | . 78 . . . . . 88 . . . . . . . . . . . . . 56 . . . . . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . 4 . 8 . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 16 | . . . . 4 . 8 . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 6 . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 16 | . . . . 1 . 6 . . . . . . . . . 1 . . 5 . . . . . . . . . 3 . Largest Group 6 | . . . . 1 1 6 . . . . . . . . . 1 . . 5 3 . . . . . . . . 3 . Highest-Rated Group 379 | . . . . 25 25 96 . . . . . . . . . 10 . . 293 179 . . . . . . . . 379 . Highest-Rated Ally 135 | . . . . 25 25 18 . . . . . . . . . 10 . . 68 65 . . . . . . . . 135 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 61 | . . . . 6 3 24 . . . . . . . . . . . . 8 13 . . . . . . . . 7 . Total Damage 1545 | . . . . 186 80 421 . . . . . . . . . . . . 254 342 . . . . . . . . 262 . Kills 16 | . . . . 2 2 9 . . . . . . . . . . . . 2 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . 1 . . 2 . . . . 2 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 33902 | 165 1381 2063 1348 1843 802 1264 1318 1002 726 1004 120 1163 678 446 526 1531 573 762 813 1433 2136 849 518 313 811 1845 2525 1590 357 1997 Spaces Moved 16035 | 82 704 1108 599 746 286 642 509 562 425 494 76 555 347 209 238 688 336 335 392 356 1022 453 285 163 422 860 1003 872 168 1098 Core 9 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 15424 | 76 704 1108 599 746 286 642 509 562 425 494 76 555 347 209 238 688 336 335 392 356 1022 453 285 163 422 860 1003 872 168 493 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 145 233 155 160 160 155 158 158 158 150 152 155 160 160 166 166 163 166 160 166 166 166 161 158 158 161 161 40 Average Speed 166 | 159 160 160 178 233 211 160 192 158 158 158 158 154 153 159 160 165 166 169 167 184 164 166 166 166 164 164 185 161 161 109 Slowest Speed 255 | 200 160 160 233 233 238 160 243 245 158 158 158 230 160 160 160 246 166 246 246 246 167 166 166 166 255 165 253 255 161 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 82 63 58 64 32 70 53 12 68 64 69 63 7 89 43 20 51 52 60 58 30 73 47 62 69 24 93 37 8 23 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 9 | . . 2 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 3 . . . . . . Known Exits Taken 23 | . . 1 1 . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 11 . . . . . . 2 2 . 3 . . . . 1 2 . 3 . 4 2 . 4 . . . . . Spaces Dug 152 | . . . 1 . 3 12 7 12 4 12 . 18 1 . . 3 . 6 . 17 11 9 . . 1 5 7 . . 23 Terrain Destroyed 1106 | 1 8 45 54 63 70 37 106 37 34 14 . 82 2 19 49 48 1 31 3 56 91 9 1 . 57 38 47 22 5 76 Melee 88 | . . . . . . 12 7 12 . . . . 1 . . . . . . . 11 9 . . 1 5 7 . . 23 Projectile 348 | . . . 10 1 27 . 40 . 8 14 . 37 1 2 8 14 1 31 3 56 26 . 1 . 1 . 14 19 5 29 AOE 668 | 1 8 45 44 62 43 25 59 25 26 . . 45 . 17 41 34 . . . . 54 . . . 55 33 26 3 . 22 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac DSF Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 21233 | 102 899 1280 772 805 391 769 727 639 456 684 76 765 476 290 333 1023 342 492 531 1046 1349 504 312 194 512 1170 1449 984 224 1637 Wait 2737 | 1 133 37 36 4 31 7 117 18 10 167 . 126 82 28 56 246 1 121 2 618 156 21 15 . 67 166 169 30 35 237 Move 16004 | 81 703 1107 599 743 286 641 508 561 424 493 75 554 346 208 237 687 335 334 391 355 1021 452 284 162 421 859 1002 871 167 1097 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 234 | 7 16 14 24 4 5 1 8 9 1 . . 5 11 13 . 13 . 3 6 1 27 1 2 4 . 16 21 7 . 15 Fast Attach 122 | 7 1 . 4 . 1 . 3 6 . . . 2 1 3 . 6 . 1 7 4 9 2 . 7 1 4 36 6 . 11 Attach 107 | . . 6 7 1 1 2 1 2 1 . . 3 5 5 2 6 . 3 2 11 12 1 . 1 . 6 4 3 3 19 Detach 41 | . . . 2 . 1 . . . . . . . 2 1 . 3 . 3 3 6 6 . . 1 . 2 2 2 . 7 Swap 412 | . 8 29 18 8 9 11 23 13 8 5 1 16 9 7 9 24 2 8 7 3 29 3 2 2 9 43 56 19 6 25 Drop 263 | . 7 17 23 3 8 2 7 10 . . . 3 9 6 . 10 . 2 12 2 25 3 1 10 2 19 56 14 . 12 Fire 928 | 6 30 70 58 30 46 29 51 5 12 19 . 56 4 19 29 25 4 17 7 46 37 12 8 . 11 44 80 31 12 130 Melee 189 | . . . . . . 30 9 15 . . . . 6 . . . . . 4 . 19 9 . 7 1 6 21 . . 62 Ram 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 1 . 1 . 3 . . . . . . . 1 . . 3 . . . . 7 . . . . 3 2 1 1 . Escape Stasis 13 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 136 | . . . . . . 46 . . . . . . . . . . . . 90 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Discovered new exit (range 5) 841 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Repaired EM Pulse Gun 1148 | -10/Materials | Repaired Lgt. Armor Plating 1175 | -10/Materials | Repaired Lgt. Treads 1345 | -10/Materials | Discovered new exit (range 16) 1423 | -10/Materials | Learned 4 Subcaves zone layouts 1498 | -10/Materials | Learned 4 Subcaves zone layouts 1538 | -10/Materials | Discovered new exit (range 7) 1547 | -10/Materials | Entered Subcaves 1548 | -10/Subcaves | Identified exit to Materials 1552 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1559 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1654 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1740 | -10/Subcaves | Core integrity fell below 50% 1776 | -10/Subcaves | Lost 3 parts (1n2w) 1804 | -10/Subcaves | Discovered exit to Materials (range 14) 1946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2117 | -10/Subcaves | Learned location of Storage (-9) 2180 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2224 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2342 | -10/Subcaves | Learned Materials stockpile data 2378 | -10/Subcaves | Build established: Scavenger-Mutant 2417 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2543 | -10/Subcaves | Visited 4L-MR0's lab 2572 | -10/Subcaves | Found Powered Cannon 2869 | -10/Subcaves | Build established: Mutant 3074 | -10/Subcaves | Visited Clippyterm 3078 | -10/Subcaves | Learned location of Extension (-5) 3078 | -10/Subcaves | Learned Research security intel 3223 | -10/Subcaves | Core integrity fell below 20% 3610 | -10/Subcaves | Entered Materials 3610 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3898 | -8/Materials | Build established: Derelict-Mutant 4130 | -8/Materials | Discovered new exit (range 4) 4369 | -8/Materials | Garrison activated, responded to threat 4494 | -8/Materials | Discovered new exit (range 11) 4792 | -8/Materials | Build established: Mutant 4958 | -8/Materials | Identified exit to Garrison 4958 | -8/Materials | Entered Garrison 5084 | -8/Garrison | Triggered checkpoint 5121 | -8/Garrison | Garrison Relay disabled 5216 | -8/Garrison | Triggered checkpoint 5437 | -8/Garrison | Discovered new exit (range 14) 5702 | -8/Garrison | Triggered checkpoint 5743 | -8/Garrison | Discovered new exit (range 10) 5854 | -8/Garrison | Triggered checkpoint 5912 | -8/Garrison | Discovered new exit (range 36) 5912 | -8/Garrison | Discovered new exit (range 19) 5912 | -8/Garrison | Discovered new exit (range 46) 5912 | -8/Garrison | Discovered new exit (range 14) 6101 | -8/Garrison | Rescued a captive Derelict 6293 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6324 | -8/Garrison | Triggered checkpoint 6636 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6801 | -8/Garrison | Entered Materials 6801 | -8/Materials | Accompanied by 1 ally 7523 | -8/Materials | Garrison activated, responded to threat 7601 | -8/Materials | First assault squad dispatched 7603 | -8/Materials | Identified exit to Garrison 7603 | -8/Materials | Entered Garrison 7612 | -8/Garrison | Triggered checkpoint 7943 | -8/Garrison | Triggered checkpoint 7970 | -8/Garrison | Lost 3 allies 8039 | -8/Garrison | Triggered checkpoint 8104 | -8/Garrison | Garrison Relay disabled 8152 | -8/Garrison | Triggered checkpoint 8165 | -8/Garrison | Discovered new exit (range 14) 8257 | -8/Garrison | Triggered checkpoint 8315 | -8/Garrison | Lost 3 allies 8355 | -8/Garrison | Discovered new exit (range 15) 8367 | -8/Garrison | Triggered checkpoint 8407 | -8/Garrison | Garrison Relay disabled 8455 | -8/Garrison | Core integrity fell below 50% 8716 | -8/Garrison | Discovered new exit (range 13) 8806 | -8/Garrison | Spotted B-75 Beast 8867 | -8/Garrison | Entered Materials 9080 | -8/Materials | Repaired Med. Treads 9125 | -8/Materials | Repaired Kinecellerator 9667 | -8/Materials | First assault squad dispatched 9802 | -8/Materials | Discovered new exit (range 16) 10048 | -8/Materials | Discovered new exit (range 7) 10185 | -8/Materials | Entered Factory 10185 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10555 | -7/Factory | Discovered new exit (range 5) 10562 | -7/Factory | Identified exit to Lower Caves 11141 | -7/Factory | Discovered exit to Lower Caves (range 3) 11187 | -7/Factory | Entered Lower Caves 11313 | -7/Lower Caves | Met a Warlord Commander 11314 | -7/Lower Caves | Learned location of Warlord (-5) 11315 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11320 | -7/Lower Caves | Found Encrypted Comm Array 11534 | -7/Lower Caves | Learned Factory machine intel 11637 | -7/Lower Caves | Discovered new exit (range 16) 11910 | -7/Lower Caves | Identified exit to Lower Caves 11913 | -7/Lower Caves | Entered another Lower Caves area 12033 | -7/Lower Caves | Discovered new exit (range 10) 12046 | -7/Lower Caves | Identified exit to Factory 12794 | -7/Lower Caves | Discovered new exit (range 9) 12915 | -7/Lower Caves | Identified exit to Data Miner 12917 | -7/Lower Caves | Entered Data Miner 12917 | -7/Data Miner | Discovered new exit (range 6) 12948 | -7/Data Miner | Met Data Miner 12978 | -7/Data Miner | Learned location of Section 7 (-2) 12978 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13000 | -7/Data Miner | Received God Mode back door access code from Data Miner 13034 | -7/Data Miner | Identified exit to Proximity Caves 13037 | -7/Data Miner | Entered Proximity Caves 13040 | -6/Proximity Caves | Spotter reported a threat 13111 | -6/Proximity Caves | Spotted B-75 Beast 13175 | -6/Proximity Caves | Spotter reported a threat 13370 | -6/Proximity Caves | Spotter reported a threat 13539 | -6/Proximity Caves | Destroyed B-75 Beast 13562 | -6/Proximity Caves | Spotter reported a threat 13608 | -6/Proximity Caves | Lost 3 parts (3n) 13810 | -6/Proximity Caves | Learned 4 Factory zone layouts 13862 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13944 | -6/Proximity Caves | Learned 4 Factory zone layouts 14159 | -6/Proximity Caves | Destroyed 7 combat bots 14170 | -6/Proximity Caves | Discovered exit to Factory (range 15) 14200 | -6/Proximity Caves | Entered Factory 14200 | -6/Factory | Evolved 2 slots: Utility x2 14201 | -6/Factory | Identified exit to Lower Caves 14202 | -6/Factory | Build established: Scavenger-Mutant 14202 | -6/Factory | Loaded intel: 253 machine locations 14387 | -6/Factory | Incoming investigation squad redirected 14518 | -6/Factory | Fabricated Hvy. Treads (x1) 14550 | -6/Factory | Search patrols dispatched 14561 | -6/Factory | Incoming investigation squad redirected 14584 | -6/Factory | Fabricated Hvy. Treads (x1) 14818 | -6/Factory | Build established: Mutant 14873 | -6/Factory | Identified exit to DSF 14878 | -6/Factory | Entered DSF 14894 | -6/DSF | Discovered new exit (range 19) 14920 | -6/DSF | Additional patrols routed to DSF 14949 | -6/DSF | Lost 4 parts (4u) 15243 | -6/DSF | Identified exit to Garrison 15324 | -6/DSF | Entered Garrison 15386 | -6/Garrison | Triggered checkpoint 15431 | -6/Garrison | Triggered checkpoint 15502 | -6/Garrison | Discovered new exit (range 12) 15520 | -6/Garrison | Identified exit to Factory 15768 | -6/Garrison | Spotted B-90 Cyclops 15773 | -6/Garrison | Spotted B-90 Cyclops 15824 | -6/Garrison | Discovered exit to Factory (range 13) 15850 | -6/Garrison | Entered Factory 15850 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15954 | -5/Factory | Discovered new exit (range 20) 16042 | -5/Factory | Fabricated Imp. Plasma Cutter (x2) 16098 | -5/Factory | Fabricated Hvy. Treads (x1) 16147 | -5/Factory | Build established: Skirmisher 16174 | -5/Factory | Fabricated Arm. Medium Treads (x2) 16277 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 16359 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 16588 | -5/Factory | Garrison activated, responded to threat 16621 | -5/Factory | Discovered new exit (range 6) 16639 | -5/Factory | Identified exit to Factory 16754 | -5/Factory | Identified exit to Upper Caves 16754 | -5/Factory | Identified exit to Extension 17050 | -5/Factory | First assault squad dispatched 17112 | -5/Factory | Build established: Fabricator-Skirmisher 17151 | -5/Factory | Joined by Warlord Dakka squad 17288 | -5/Factory | Lost 4 allies 17381 | -5/Factory | Entered Upper Caves 17624 | -5/Upper Caves | Identified exit to Upper Caves 17954 | -5/Upper Caves | Entered another Upper Caves area 18038 | -5/Upper Caves | Learned location of Armory (-3) 18701 | -5/Upper Caves | Discovered new exit (range 10) 18714 | -5/Upper Caves | Identified exit to Warlord 18716 | -5/Upper Caves | Entered Warlord 19012 | -5/Warlord | Met Warlord 19026 | -5/Warlord | Warlord's base attacked by MAIN.C 19027 | -5/Warlord | Opened Warlord's prototype stash 19045 | -5/Warlord | Found Prototype Processor 19045 | -5/Warlord | Identified Spectral Analyzer 19048 | -5/Warlord | Found Prototype Device 19048 | -5/Warlord | Identified System Purifier 19061 | -5/Warlord | Found Prototype Device 19061 | -5/Warlord | Identified Exp. Phase Shifter 19376 | -5/Warlord | Warlord forces counterattacked 19438 | -5/Warlord | Spotted Striker 19439 | -5/Warlord | P-80 Master assimilated allied O9-WY9(g) 19442 | -5/Warlord | Spotted Executioner 19461 | -5/Warlord | Destroyed Executioner 19492 | -5/Warlord | Lost 12 allies 19510 | -5/Warlord | Discovered new exit (range 12) 19525 | -5/Warlord | Identified exit to Proximity Caves 19529 | -5/Warlord | Entered Proximity Caves 19529 | -4/Proximity Caves | Accompanied by 3 allies 19532 | -4/Proximity Caves | Spotter reported a threat 19973 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20119 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20183 | -4/Proximity Caves | Destroyed 7 combat bots 20218 | -4/Proximity Caves | Lost 6 parts (1p4u1w) 20222 | -4/Proximity Caves | Core integrity fell below 50% 20229 | -4/Proximity Caves | Core integrity fell below 20% 20315 | -4/Proximity Caves | Discovered exit to Factory (range 20) 20581 | -4/Proximity Caves | Build established: Skirmisher 20962 | -4/Proximity Caves | Entered Factory 20962 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20963 | -4/Factory | Identified exit to Upper Caves 21758 | -4/Factory | Discovered new exit (range 23) 21975 | -4/Factory | Repaired Hvy. Treads 22246 | -4/Factory | Spotted B-86 Titan 22615 | -4/Factory | Build established: Assassin 22619 | -4/Factory | Found Prototype Device 22619 | -4/Factory | Identified Exp. ECM Suite 22817 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 22869 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 23098 | -4/Factory | Entered Upper Caves 23267 | -4/Upper Caves | Build established: Mutant 23528 | -4/Upper Caves | Spotted B-86 Titan 23773 | -4/Upper Caves | Destroyed B-86 Titan 23917 | -4/Upper Caves | Discovered new exit (range 19) 23945 | -4/Upper Caves | Identified exit to Upper Caves 23947 | -4/Upper Caves | Entered another Upper Caves area 24020 | -4/Upper Caves | Build established: Machinist-Tank 24415 | -4/Upper Caves | Discovered new exit (range 9) 24464 | -4/Upper Caves | Identified exit to Zhirov 24465 | -4/Upper Caves | Entered Zhirov 24465 | -4/Zhirov | Discovered new exit (range 3) 24469 | -4/Zhirov | Identified exit to Proximity Caves 24497 | -4/Zhirov | Met Zhirov 24527 | -4/Zhirov | Learned location of Quarantine (-2) 24527 | -4/Zhirov | Learned location of Testing (-3) 24527 | -4/Zhirov | Learned location of Command (-1) 24543 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24569 | -4/Zhirov | Found Alien Artifact 24569 | -4/Zhirov | Identified Integrated Dissipator 24569 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24591 | -4/Zhirov | Found Alien Artifact 24778 | -4/Zhirov | Entered Proximity Caves 25351 | -3/Proximity Caves | Spotted B-86 Titan 25442 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25533 | -3/Proximity Caves | Discovered new exit (range 9) 25545 | -3/Proximity Caves | Identified exit to Research 25589 | -3/Proximity Caves | Entered Research 25589 | -3/Research | Evolved 2 slots: Utility x2 26194 | -3/Research | Discovered new exit (range 24) 26286 | -3/Research | Identified exit to Testing 27434 | -3/Research | Entered Testing 27646 | -3/Testing | Found Prototype Energy Cannon 27646 | -3/Testing | Identified Null Cannon 27672 | -3/Testing | Build established: Machinist-Assassin 27709 | -3/Testing | Spotted PP-765OC36310 27722 | -3/Testing | Destroyed PP-765OC36310 28072 | -3/Testing | System corruption reached 10% 28147 | -3/Testing | Found Prototype Energy Cannon 28162 | -3/Testing | Discovered new exit (range 16) 28210 | -3/Testing | Found Prototype Ballistic Cannon 28210 | -3/Testing | Identified Perforator 28226 | -3/Testing | Identified Disintegrator 28397 | -3/Testing | Build established: Scavenger-Assassin 28675 | -3/Testing | Found Prototype Device 28675 | -3/Testing | Identified 2N-1CE's Frost Array 28730 | -3/Testing | Repaired Hvy. Siege Treads 28778 | -3/Testing | Found Prototype Launcher 28778 | -3/Testing | Identified Z-bomb Delivery System 29020 | -3/Testing | Spotted Striker 29033 | -3/Testing | Spotted Striker 29225 | -3/Testing | Found Prototype Energy Gun 29225 | -3/Testing | Identified Warp Gun 29375 | -3/Testing | Destroyed Striker 29375 | -3/Testing | Spotted Alpha 7 29387 | -3/Testing | Destroyed Striker 29406 | -3/Testing | Destroyed Alpha 7 29460 | -3/Testing | Stole the SGEMP Prototype 29911 | -3/Testing | Identified exit to Research 29934 | -3/Testing | First assault squad dispatched 29959 | -3/Testing | Entered Research 29959 | -2/Research | Warlord forces began assault on 0b10 29959 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29984 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 30010 | -2/Research | Build established: Scavenger-Tank 30069 | -2/Research | Research machine network offline 30228 | -2/Research | Borebot progress halted 30529 | -2/Research | Discovered new exit (range 22) 30546 | -2/Research | Spotted Executioner 30548 | -2/Research | Spotted Striker 30562 | -2/Research | Spotted Striker 30585 | -2/Research | Borebot progress halted 30603 | -2/Research | Spotted Striker 30611 | -2/Research | Destroyed Striker 30616 | -2/Research | Destroyed Striker 30655 | -2/Research | Lost 8 allies 30663 | -2/Research | Found Prototype Device 30663 | -2/Research | Identified Adv. Kinecellerator 30704 | -2/Research | Found Quantum Capacitor 30842 | -2/Research | Spotted Striker 30842 | -2/Research | Spotted Striker 30862 | -2/Research | Destroyed Striker 30867 | -2/Research | Spotted Striker 30899 | -2/Research | Lost 8 allies 30914 | -2/Research | Destroyed Striker 31072 | -2/Research | Discovered new exit (range 23) 31105 | -2/Research | Identified exit to Access 31117 | -2/Research | Lost 4 allies 31319 | -2/Research | Identified exit to Quarantine 31350 | -2/Research | Spotted Striker 31549 | -2/Research | Entered Access 31549 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 31550 | -1/Access | Delivered the SGEMP Prototype to Zhirov 31550 | -1/Access | Zhirov transferred Access data 31551 | -1/Access | Loaded intel: 110 machine locations 31551 | -1/Access | Loaded intel: 64 trap records 31551 | -1/Access | Identified exit to Surface 31551 | -1/Access | Discovered exit to Surface (range 203) 31551 | -1/Access | Identified exit to Command 31551 | -1/Access | Discovered exit to Command (range 124) 31571 | -1/Access | Zhirov warped through subspace 31906 | -1/Access | Entered Command 32015 | -1/Command | Spotted B-99 Colossus 32156 | -1/Command | First assault squad dispatched 32653 | -1/Command | Spotted M Guard 32739 | -1/Command | Spotted M Guard 32748 | -1/Command | Spotted Combat Programmer 32748 | -1/Command | Spotted Combat Programmer 32760 | -1/Command | System corruption reached 10% 32773 | -1/Command | Destroyed Combat Programmer 32777 | -1/Command | Destroyed Combat Programmer 32805 | -1/Command | Destroyed M Guard 32821 | -1/Command | Destroyed M Guard 32821 | -1/Command | All MAIN.C guards destroyed 32838 | -1/Command | Lost 8 parts (2n6u) 33065 | -1/Command | Build established: Scavenger-Mutant 33068 | -1/Command | Met MAIN.C 33092 | -1/Command | Identified Transdimensional Reconstructor 33092 | -1/Command | Failed to warp due to unstable space 33094 | -1/Command | 0b10 Conduit disabled 33163 | -1/Command | System corruption reached 30% 33205 | -1/Command | Lost 10 parts (3n6u1w) 33360 | -1/Command | Crushed by falling debris 33386 | -1/Command | Build established: Mutant 33391 | -1/Command | Lost 3 parts (1n2u) 33824 | -1/Command | Build established: Scavenger-Mutant 33865 | -1/Command | Core integrity fell below 50% 33892 | -1/Command | Core integrity fell below 20% 33903 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 33895_ L-61 Swordsman overheating. 33895_ Slammed into MAIN.C. 33896_ L-61 Swordsman overheating. 33896_ Slammed into MAIN.C. 33897_ L-61 Swordsman overheating. 33897_ Slammed into MAIN.C. 33897_ Destabilizing: Core damaged (-48). 33898_ Slammed into MAIN.C. 33900_ CYVW1CUPONYLC|&V&UUL/GDOG:N4DXU4 33900_ L-61 Swordsman overheating. 33900_ Adv. Energy Well destroyed. 33900_ Slammed into MAIN.C. 33901_ L-61 Swordsman overheating. 33901_ Slammed into MAIN.C. 33902_ L-61 Swordsman heat short circuits Backup Laser VII. 33902_ L-61 Swordsman overheating. 33902_ Slammed into MAIN.C. 33903_ L-61 Swordsman overheating. 33903_ Exp. Matter Compressor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####################???????????????? | | ?????????????"""""" """" #???????????????? | | ?????????????? "" #???????????????? | | ??????????????""" "" ################# | | ?????????????"""""""""" / | | ?????????????? " """ / | | ????????????????"""" / | | ???????????#?" """""" MMM ################# | | ???????????# " """""" MMM #???????????????? | | ???????????# " "" MMM #???????????????? | | ???????????# " " @ l "#???????????????? | | ???????????#""""""""" " """#???????????????? | | ????????????"" """" """"#???????????????? | | ???????????# """"""" """#???????????????? | | ???????????# " " " " #???????????????? | | ???????????# " " " " #???????????????? | | ???????????" " " " """" " #???????????????? | | ???????????" """ " " """" #???????????????? | | ???????????" " " " " #???????????????? | | ???????????# """"""""" " #???????????????? | | ???????????# " ?"" " """"""""#???????????????? | | ???????????# ? ??????" " " #???????????????? | | ???????????##??????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 83 Energy Capacity 840 Matter Stores 338 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Core Shielding 40 Propulsion Shielding 90 Phase Shifting 20 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Defensive Hacking 14 Authchip Count 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Arm. Medium Treads | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Tesla Rifle | -3/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-72 Warden | -3/Testing | Archive Fabricated ------------ Hvy. Treads | x1 | -6/Factory | Authchip Hvy. Treads | x1 | -6/Factory Imp. Plasma Cutter | x2 | -5/Factory | Preloaded Hvy. Treads | x1 | -5/Factory | Authchip Arm. Medium Treads | x2 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Hyp. Mass Driver | x2 | -4/Factory | Authchip Hyp. Mass Driver | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Corridor Of Doom More Power To You Challenges ------------ None Game ------ Seed SurveybotPoweredMount Manual? 0 Play Time 06:10:14 Cumulative 273.1 hours Start 2024.09.04 @ 19:18:52 End 2024.09.05 @ 23:00:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf5abfc7-cd10-437d-aaee-5df6ddb33783