Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.07 @ 08:28:26 // Winter2022/Polymind Player: RandomCommander Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (73) 365 Value Destroyed (2582) 2582 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7270) 7270 TOTAL SCORE: 15227 Bonus ------- Polymind Skill 6826 Pacifist 200 High Alert Combat Kills 8 Follower Combat Kills 36 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 35 | . . . 3 3 . . . . 12 6 . . 11 Power 5 | . . . . . . . . . 2 1 . . 2 Propulsion 9 | . . . . 1 . . . . 3 1 . . 4 Utility 12 | . . . 2 1 . . . . 5 2 . . 2 Weapon 9 | . . . 1 1 . . . . 2 2 . . 3 Highest Loss Streak 9 | . . . 2 2 . . . . 9 3 . . 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 78 97 88 91 100 100 100 100 91 86 100 100 85 Engine 12 | . 15 20 12 11 15 12 14 14 13 10 12 12 13 Treads 15 | . . . 23 23 . . . . 2 . 25 25 14 Leg 7 | . . . . . . 18 28 28 25 20 . . 3 Wheel 1 | . 31 40 1 . . . . . . . . . 9 Hover 1 | . . . . . 32 5 . . . 9 . . . Device 18 | . 15 17 15 24 15 12 14 14 15 15 25 25 16 Processor 3 | . . . . . 29 9 14 14 7 4 . . . Protection 9 | . . . 10 7 . 9 14 14 8 . 12 12 6 Energy Gun 8 | . . . 11 11 . . . . 6 13 12 12 8 Ballistic Gun 7 | . . . 10 10 . 3 . . 4 . 12 12 6 Slashing Weapon 2 | . . . . . . 9 14 14 6 . . . . Naked Turns 201 | . 32 . 2 60 . 2 . . 14 1 . . 90 Heaviest Build 23 | . 9 9 18 18 7 16 16 16 23 23 23 23 23 Greatest Support 40 | 3 32 32 40 40 14 30 30 30 40 40 40 40 40 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 4 4 1 1 1 1 1 1 1 5 1 1 5 Average Capacity 1 | . 3 3 . . . . 1 1 . 2 1 1 . Most Carried 1 | . 1 . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . Final Capacity 4 | . 4 1 1 . 1 1 1 1 1 1 1 1 . Final Carried . | . . . . . . . . . . . . . . Class Distribution -------------------- 63% | Sentry 18% | Duelist 4% | Grunt 3% | Worker Dominant Class ---------------- Recycler | -10/Materials Recycler | -10/Mines Sentry | -9/Materials Sentry | -8/Materials Watcher | -7/Factory Duelist | -7/Lower Caves Duelist | -7/Lower Caves Duelist | -6/Factory Duelist | -6/Garrison Grunt | -6/Factory Sentry | -6/Lower Caves Sentry | -6/Lower Caves Sentry | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Matter Collected 571 | . . . 114 138 . 60 . . 85 . 27 21 126 Remotely . | . . . . . . . . . . . . . . Salvage Created 2831 | . . . 846 797 . 148 . . 551 284 . . 205 Parts 139 | . . . 41 45 . 15 . . 21 6 . . 11 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 61 | . . . 17 14 . 6 . . 16 6 . . 2 Melee 5 | . . . . . . 4 . . . . . . 1 Guns 53 | . . . 16 14 . 2 . . 15 5 . . 1 Classes Destroyed 11 | . . . 5 2 . 1 . . . . . . 3 Worker 1 | . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . 1 Recycler 3 | . . . 2 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 6 | . . . 4 2 . . . . . . . . . Swarmer 18 | . . . 6 3 . 3 . . 4 2 . . . Grunt 27 | . . . 7 6 . 2 . . 9 3 . . . Brawler 2 | . . . . 1 . . . . . 1 . . . Sentry 11 | . . . 4 3 . 1 . . 2 . . . 1 Hunter 2 | . . . . 1 . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . . 1 Best Kill Streak 14 | . . . 7 9 . 3 . . 14 4 . . 2 Combat Bots Only 14 | . . . 4 4 . 3 . . 14 4 . . 1 Max Kills in Single Turn 2 | . . . 1 2 . 1 . . 2 1 . . 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Hostile Shots Fired 895 | . . . 105 94 . 73 . . 381 68 . . 174 Missed 259 | . . . 14 25 . 20 . . 127 20 . . 53 Damage Taken 6961 | . . . 813 756 . 459 . . 2278 782 . . 1873 Core 2279 | . . . 116 157 . 165 . . 673 156 . . 1012 Absorbed by Shields 18 | . . . . . . . . . . . . . 18 Redirected to Shielding 18 | . . . . . . 5 . . 13 . . . . Ignored by Resistances 2030 | . . . 244 239 . 140 . . 925 129 . . 353 Core Remaining (%) 70 | 100 . 100 71 71 . . 76 . . . . 2 . Volleys Fired 226 | . . . 67 52 . 14 . . 40 33 . . 20 Largest 3 | . . . 2 2 . 1 . . 3 2 . . 2 Hottest 125 | . . . 79 79 . 23 . . 108 100 . . 125 Shots Fired 363 | . . . 110 98 . 14 . . 77 36 . . 28 Gun 361 | . . . 110 98 . 14 . . 77 36 . . 26 Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . 2 Kinetic 157 | . . . 43 46 . 14 . . 49 . . . 5 Thermal 187 | . . . 67 52 . . . . 28 24 . . 16 Explosive . | . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . 12 . . 7 Robot Hit Streak 25 | . . . 15 23 . 5 . . 20 13 . . 25 Robot Miss Streak 3 | . . . 2 2 . 2 . . 3 2 . . 2 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 11 | . . . 2 3 . . . . 6 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . . Shots Hit Robots 312 | . . . 83 82 1 22 . . 68 31 . . 25 Core Hits 198 | . . . 29 35 . 10 . . 67 14 . . 43 Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . Critical Strikes 15 | . . . 2 3 . 2 . . 4 3 . . 1 Burn 8 | . . . 2 3 . . . . . 3 . . . Destroy 2 | . . . . . . . . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . 1 Sever 4 | . . . . . . 2 . . 2 . . . . Melee Attacks 21 | . . . . . 1 15 . . 5 . . . . Impact . | . . . . . . . . . . . . . . Slashing 19 | . . . . . . 14 . . 5 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 2 . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6309 | . . . 1274 1225 . 681 . . 1844 580 . . 705 Guns 5360 | . . . 1274 1225 . 172 . . 1612 580 . . 497 Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 741 | . . . . . . 509 . . 232 . . . . Ramming 204 | . . . . . . . . . . . . . 204 Kinetic 2356 | . . . 497 562 . 172 . . 1012 . . . 113 Thermal 2715 | . . . 777 663 . . . . 600 405 . . 270 Explosive . | . . . . . . . . . . . . . . Electromagnetic 293 | . . . . . . . . . . 175 . . 118 Impact . | . . . . . . . . . . . . . . Slashing 741 | . . . . . . 509 . . 232 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . 1 1 1 17 Average Corruption 2 | . . . . . . . . . . 1 1 1 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . . . . . . . . . 2 12 9 14 Message Errors 6 | . . . . . . . . . . 2 1 1 2 Matter Fused 7 | . . . . . . . . . . . 4 2 1 Heat Flow Errors 7 | . . . . . . . . . . . 3 2 2 Energy Discharges 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . . . . . . . . 3 . 3 Data Loss (major) 2 | . . . . . . . . . . . 1 1 . Alerts 3 | . . . . . . . . . . . . 2 1 Misdirections 4 | . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 81 | . . . . . . 81 . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 81 | . . . . . . 81 . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . . . 85 Shots . | . . . . . . . . . . . . . . Rammed 72 | . . . . . . . . . . . . . 72 Targets Rammed 72 | . . . . . . . . . . . . . 72 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 508 | . . . 372 43 . 21 . . 508 51 175 126 277 Average Temperature 88 | . . . 122 18 . 9 . . 128 22 81 65 86 Received Heat Transfer 2439 | . . . 399 450 . 120 . . 792 288 . . 390 Effects 8 | . . . 2 . . . . . 6 . . . . Shutdowns 2 | . . . 1 . . . . . 1 . . . . Interference 3 | . . . . . . . . . 3 . . . . Short Circuit 2 | . . . 1 . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . 1 1 . . . Combat Hostiles 3 | . . . 1 . . . . . 1 1 . . . Parts Melted 12 | . . . 4 2 . . . . 2 3 . . 1 Heat Transferred 6824 | . . . 2072 1887 . . . . 1257 999 . . 609 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Peak Influence 422 | . . . 422 227 11 . . 3 320 300 . . 120 Initial 145 | . . . . . 11 . . . . 145 . . . Average 87 | . . . 142 43 10 . . . 145 174 . . 32 Maximum Alert Level 2 | . . . 2 1 . . . . 1 1 . . . Low Security (%) 81 | 100 100 100 60 93 100 . . 100 62 71 . . 100 Level 1 16 | . . . 30 6 . . . . 37 28 . . . Level 2 2 | . . . 8 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 2 1 . . . . . 1 . . 5 Investigation 4 | . . . 2 1 . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 3 | . . . . . . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Distress Signals 3 | . . . 1 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | . . . 25 24 6 17 . . 41 15 . . 28 Peak Tracking Total 11 | . . . 4 6 6 4 . . 11 3 . . 7 Tactical Retreats 7 | . . . 1 . . 1 . . 1 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Traps Triggered 7 | . . . 1 1 . . . . . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Machines Accessed 18 | . 2 . 4 3 1 2 1 1 1 1 1 . 1 Terminals 13 | . 1 . 4 3 1 . 1 . 1 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 47 | . 8 . 14 8 3 2 4 1 2 2 1 . 2 Successful 23 | . 3 . 7 3 1 2 4 1 . . 1 . 1 Failed 24 | . 5 . 7 5 2 . . . 2 2 . . 1 Catastrophic 4 | . 1 . 1 . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 5 . 8 4 1 . . . . 2 . . 1 Terminals 40 | . 5 . 14 8 3 . 4 . 2 2 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 19 | . . . 7 3 1 2 4 . . . 1 . 1 Record 6 | . . . . . . 1 4 . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . Emergency Access Points 3 | . . . 2 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 2 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 4 3 1 . . . 1 1 . . 1 Full Trace Events 4 | . 1 . 1 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 10 | . 10 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 21 | . 1 . 2 1 1 2 . . 3 2 . . 9 Non-combat 9 | . 1 . . 1 1 . . . . . . . 6 Combat 12 | . . . 2 . . 2 . . 3 2 . . 3 Robot Hacks Applied 30 | . 1 . 2 2 1 3 . . 3 4 . . 14 parse_system 1 | . . . . . . 1 . . . . . . . find_chute 4 | . . . . . . . . . . . . . 4 map_walls 1 | . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . . 1 find_recycling 1 | . 1 . . . . . . . . . . . . find_terminals 1 | . . . . . 1 . . . . . . . . map_route 1 | . . . . 1 . . . . . . . . . mark_security 1 | . . . . 1 . . . . . . . . . find_shortcuts 12 | . . . 2 . . 2 . . 3 2 . . 3 find_garrison 5 | . . . . . . . . . . 2 . . 3 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 29 | . . . . . . . . . . 29 . . . Highest-Rated Ally 29 | . . . . . . . . . . 29 . . . Total Orders 1 | . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . 1 . . . Ally Attacks 11 | . . . . . . . . . . 11 . . . Total Damage 140 | . . . . . . . . . . 140 . . . Kills 1 | . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Robot Analysis Total 15 | . 1 1 2 1 1 2 . . 3 1 . . 3 Derelict Logs Recovered 4 | . . . . . . 2 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Turns Passed 11588 | 9 145 65 2011 2144 87 1228 891 203 424 664 1633 1040 1044 Spaces Moved 6846 | 18 175 66 388 533 154 1513 732 170 264 618 1011 651 553 Core 308 | 18 63 . 4 91 . 4 . . 24 2 . . 102 Treads 2503 | . . . 255 427 . . . . 4 11 1011 651 144 Legs 2047 | . . . . . . 641 732 170 236 209 . . 59 Wheels 552 | . 112 66 129 . . . . . . . . . 245 Hover 1006 | . . . . 15 154 438 . . . 396 . . 3 Flight 430 | . . . . . . 430 . . . . . . . Fastest Speed 32 | 50 50 80 50 50 56 32 120 120 50 50 160 160 50 Average Speed 113 | 50 82 99 132 138 56 76 120 120 114 79 160 160 99 Slowest Speed 160 | 50 100 100 160 160 56 120 120 120 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 26 12 49 36 8 94 80 5 37 17 69 64 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . . . . . . Scrap Searched 4 | . . . . . . 1 . . . . 1 2 . Spaces Dug 2 | . . . . . . 2 . . . . . . . Terrain Destroyed 2 | . . . . . . 2 . . . . . . . Melee 2 | . . . . . . 2 . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Gar Fac Low Low Fac Total 10244 | 17 176 65 1776 1841 154 1559 744 169 309 742 1027 650 1015 Wait 3063 | . . . 1322 1257 . 18 13 . 1 77 17 . 358 Move 6833 | 17 174 65 387 532 153 1512 731 169 263 617 1010 650 553 Hop . | . . . . . . . . . . . . . . Pick Up 1 | . 1 . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 226 | . . . 67 52 . 14 . . 40 33 . . 20 Melee 21 | . . . . . 1 15 . . 5 . . . . Ram 72 | . . . . . . . . . . . . . 72 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 Rewire 5 | . . . . . . . . . . 2 . . 3 Trap . | . . . . . . . . . . . . . . Miscellaneous 16 | . 1 . . . . . . . . 13 . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory (discovered 4 exits: Fac / Low x2 / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 11) 125 | -10/Materials | Discovered new exit (range 14) 155 | -10/Materials | Entered Mines 197 | -10/Mines | Discovered new exit (range 7) 220 | -10/Mines | Entered Materials 1124 | -9/Materials | Discovered new exit (range 3) 1577 | -9/Materials | Discovered new exit (range 10) 1719 | -9/Materials | Discovered new exit (range 9) 2231 | -9/Materials | Entered another Materials area 2491 | -8/Materials | Discovered new exit (range 14) 4374 | -8/Materials | Identified exit to Factory 4375 | -8/Materials | Entered Factory 4458 | -7/Factory | Discovered new exit (range 8) 4462 | -7/Factory | Entered Lower Caves 4545 | -7/Lower Caves | Learned Factory security intel 4576 | -7/Lower Caves | Learned 4 Factory zone layouts 4598 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4611 | -7/Lower Caves | Identified exit to Lower Caves 4634 | -7/Lower Caves | Encountered a Warlord checkpoint 5690 | -7/Lower Caves | Entered another Lower Caves area 5736 | -7/Lower Caves | Learned Factory garrison access intel 5881 | -7/Lower Caves | Spotted B-75 Beast 5934 | -7/Lower Caves | Learned location of 1 exit from Factory 5934 | -7/Lower Caves | Learned Armory terminal intel 5970 | -7/Lower Caves | Discovered new exit (range 15) 6385 | -7/Lower Caves | Discovered new exit (range 13) 6581 | -7/Lower Caves | Entered Factory 6582 | -6/Factory | Identified exit to Lower Caves 6583 | -6/Factory | Identified exit to Factory 6586 | -6/Factory | Loaded intel: 4 garrison access locations 6783 | -6/Factory | Identified exit to Garrison 6784 | -6/Factory | Entered Garrison 6852 | -6/Garrison | Triggered checkpoint 6986 | -6/Garrison | Triggered checkpoint 7006 | -6/Garrison | Triggered checkpoint 7024 | -6/Garrison | Core integrity fell below 50% 7058 | -6/Garrison | Lost 9 parts (2p2n3u2w) 7097 | -6/Garrison | Destroyed 14 combat bots 7115 | -6/Garrison | Lost 3 parts (1n2u) 7197 | -6/Garrison | Discovered new exit (range 10) 7208 | -6/Garrison | Entered Factory 7399 | -6/Factory | Core integrity fell below 20% 7727 | -6/Factory | Lost 3 parts (2u1w) 7731 | -6/Factory | Spotted B-75 Beast 7741 | -6/Factory | Discovered exit to Lower Caves (range 6) 7836 | -6/Factory | Discovered exit to Lower Caves (range 14) 7872 | -6/Factory | Entered Lower Caves 7933 | -6/Lower Caves | Identified exit to Lower Caves 8948 | -6/Lower Caves | Encountered a Warlord checkpoint 9505 | -6/Lower Caves | Entered another Lower Caves area 9547 | -6/Lower Caves | Discovered exit to Factory (range 15) 10046 | -6/Lower Caves | Discovered new exit (range 15) 10545 | -6/Lower Caves | Entered Factory 11241 | -5/Factory | System corruption reached 10% 11286 | -5/Factory | Lost 6 parts (1p2n2u1w) 11461 | -5/Factory | Core integrity fell below 50% 11574 | -5/Factory | Core integrity fell below 20% 11585 | -5/Factory | Lost 3 parts (1p2n) 11589 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Released control of K-01 Serf. System corrupted: Heat flow error (+134). K-01 Serf reactivates. K-01 Serf collects debris. Slammed into G-50 Soldier. K-01 Serf collects debris. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf collects debris. Pressure Siphon disabled. Connecting with Terminal... >>Query(Extension) Access to the [Cetus Mainframe] from [Complex 0b1] has been sealed off, instead connecting it to the better-defended [Complex 0b10] via this new tunnel network. Slammed into P-70 Sage. P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????#] [#?? ??????????????? | | ?????????????????????????#*[ #? * ??????????????? | | ?????????????????????????# # ??????????????? | | ?????????????????????????#% # ""????????????? | | ?????????????????????????# # ""????????????? | | ?????????????????????????# # ????????????? | | ?????????????????????????# # ????????????? | | ?????????????????????????# # ?????????????? | | ?????????????????????????# # ?????????????? | | ?????????????????????????# # ?????????????? | | ?????????????????????????# #??! ?????????????? | | ????????????????########## #####+#####?????????? | | ?????????????? T% #?????????? | | ?????????????? % % % #?????????? | | ?????????????? % %%#?????????? | | ??????????????? "%%" %%=#?????????? | | ??????????????? """" [%%#?????????? | | ??????????????? 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Unique Host Classes 12 | . 1 1 1 1 1 2 . . 2 1 . . 2 Average Host Suspicion 55 | . 29 14 62 67 35 91 47 40 72 92 14 5 73 Unsuspicious Activity 3231 | . 7 2 1405 1232 3 . . . . 125 . . 457 Returns to Shadow 4 | . . . 2 1 . . . . . . . . 1 Fuzzy Dispatches 1 | . . . . . . . . . . . . . 1 Protomatter Created 603 | . . . 45 62 . 73 . . 310 41 . . 72 Used 563 | . 5 5 46 23 7 60 . . 147 91 . . 179 Decayed 110 | . . . 13 4 . . . . 93 . . . . Highest Spend 53 | . 5 5 23 23 7 46 . . 51 51 . . 53 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 16) Y-45 Defender (-9/Materials: 15) Y-54 Guardian (-6/Garrison: 8) G-50 Soldier (-6/Garrison: 7) H-66 Slayer (-6/Garrison: 6) Game ------ Seed MicroLegGreatsword Manual? 0 Play Time 01:34:37 Cumulative 104.3 hours Start 2024.04.06 @ 20:07:53 End 2024.04.07 @ 08:28:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58de8e30-b370-44a5-b477-3504e466d8c3