Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 20:58:04 Player: honbee Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (129) 645 Value Destroyed (4675) 4675 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 11696 Bonus ------- Follower Combat Kills 510 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 508 Friendly Fire -1422 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 42/450 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cooling System Improved Cooling System Makeshift Coolant Network Matter Compressor (250) Advanced Hardlight Generator Vortex Rifle (35) Matter Neutralizer Heavy Machine Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Energy Well Improved Target Analyzer Particle Accelerator Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Phase Gun Vortex Lance > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Experimental Heat Sink Improved Cooling System Advanced Cooling System Makeshift Coolant Network Matter Compressor Core Analyzer Advanced Hardlight Generator Advanced Shield Generator Vortex Rifle Vortex Rifle Matter Neutralizer Vortex Driver Vortex Driver Improved Heavy Machine Gun Improved Remote Datajack [Rating: 108] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . Utility 5 | . . . . . 2 . . 1 . . 2 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 143 | 7 6 21 4 21 12 14 5 9 3 . 7 10 7 14 3 Power 22 | 2 . 3 . 2 1 2 2 3 . . 1 1 2 3 . Engine 9 | 2 . 3 . 1 1 . 1 . . . . . 1 . . Core 9 | . . . . 1 . 1 1 3 . . 1 1 1 . . Reactor 4 | . . . . . . 1 . . . . . . . 3 . Propulsion 38 | 2 3 7 3 6 4 2 . . 1 . 1 3 2 4 . Treads 9 | 2 . . . . . 2 . . . . . 1 . 4 . Leg 20 | . 3 5 1 5 3 . . . . . . 2 1 . . Wheel 1 | . . . . . . . . . . . . . 1 . . Hover 7 | . . 2 2 1 . . . . 1 . 1 . . . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 39 | 1 1 3 . 6 4 5 3 3 2 . 5 1 2 . 3 Device 22 | . . 2 . 3 2 3 1 2 2 . 3 1 1 . 2 Storage 8 | 1 1 1 . 2 . . 1 1 . . . . 1 . . Processor 4 | . . . . . 1 . 1 . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 4 | . . . . 1 1 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 2 8 1 7 3 5 . 3 . . . 5 1 7 . Energy Gun 15 | 1 1 1 . 4 1 3 . . . . . . 1 3 . Energy Cannon 5 | . . . . 1 . . . . . . . 1 . 3 . Ballistic Gun 10 | 1 . 3 . 1 . 2 . 1 . . . 2 . . . Ballistic Cannon 7 | . . 3 . . 2 . . 2 . . . . . . . Launcher 6 | . 1 1 1 1 . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 1 3 . . . . . 3 . 3 . Parts Lost 65 | . 4 . 9 9 1 6 . 1 2 . 3 2 7 2 19 Power 11 | . . . 1 1 . . . 1 . . 1 1 3 1 2 Propulsion 19 | . 2 . 3 5 . 2 . . 1 . . . 2 . 4 Utility 17 | . . . 1 2 . 3 . . 1 . 2 . 1 1 6 Weapon 18 | . 2 . 4 1 1 1 . . . . . 1 1 . 7 Highest Loss Streak 11 | . 2 . 9 4 1 6 . 1 1 . 3 1 4 2 11 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . 1 Average Backups 14 | 1 3 9 9 8 14 5 8 18 17 18 17 18 17 17 12 Power . | . 1 1 1 . 2 1 1 . 1 1 1 . . . . Propulsion 2 | . . 3 3 1 2 . . 1 . . 1 3 4 2 . Utility 6 | . . 3 4 4 7 3 3 9 8 8 6 6 7 8 7 Weapon 4 | . 1 1 1 1 2 1 3 6 7 7 7 7 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 56 | . . 13 . . 7 7 . 10 1 . . 5 3 3 7 Power 4 | . . 2 . . 1 . . . . . . . . 1 . Propulsion 11 | . . 6 . . 1 . . 1 . . . 1 2 . . Utility 22 | . . 4 . . 3 5 . 3 1 . . 2 . . 4 Weapon 17 | . . 1 . . 2 1 . 6 . . . 2 1 2 2 Tool/Special 2 | . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 87 | . 80 97 97 81 99 74 84 85 85 86 87 87 84 85 59 Engine 3 | . 14 11 10 2 5 2 4 1 . . . . 2 1 . Core 3 | . . . . 4 1 3 2 4 6 6 4 8 2 4 . Reactor 2 | . . . . . . . . 5 6 6 5 1 . . 1 Treads 5 | . 18 . . . . 8 15 13 7 6 4 1 9 1 6 Leg 6 | . 6 21 21 20 30 2 . . . . . . 2 . . Hover 3 | . . . . 9 . 4 . . 4 6 5 9 . 10 . Device 12 | . . 9 10 4 10 7 9 13 18 20 20 17 12 13 11 Storage 7 | . 14 11 11 7 7 . 4 6 6 6 5 5 9 11 11 Processor 5 | . . . . . 4 . 3 6 6 6 6 11 11 8 5 Hackware 1 | . . . . . . . . . . . 1 5 5 5 5 Protection 2 | . . . . 4 6 16 10 6 . . 3 . . . . Energy Gun 11 | . 14 3 . 20 15 13 15 13 13 13 11 10 9 13 9 Ballistic Gun 8 | . 9 25 20 4 2 10 15 9 6 6 5 7 10 6 . Ballistic Cannon 3 | . . 5 20 . 10 . . 2 6 6 5 1 . . . Launcher 1 | . 3 8 . 1 1 . . . . . . 1 . . . Peak Build Rating 108 | 6 6 18 18 35 43 71 69 81 82 79 91 93 91 108 101 Average Rating 65 | 5 5 12 17 27 41 48 65 79 77 78 86 89 80 92 61 On Entrance 52 | . 6 6 18 8 31 42 68 66 80 78 79 89 91 86 99 Avg Prop Armor Cover (%) 3 | . 8 . . . . . . . 4 4 3 3 2 . . Naked Turns 47 | . . . . . . 47 . . . . . . . . . Heaviest Build 117 | 13 19 31 31 41 63 60 82 96 93 89 97 87 87 117 61 Greatest Support 140 | 40 40 29 29 55 57 140 140 140 140 70 70 98 98 114 56 Greatest Overweight (x) 19 | . 1 3 1 4 1 2 . . 1 1 2 2 1 2 19 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . 1 3 Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 20 25 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 10 10 11 15 5 15 20 20 20 20 20 20 20 20 Most Carried 20 | 3 9 10 10 15 15 15 17 20 20 19 20 20 20 20 18 Average Carried 15 | 1 3 9 9 8 14 5 8 19 17 18 17 19 19 18 14 Final Capacity 20 | 8 10 10 10 15 15 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 10 7 15 14 5 17 20 17 19 20 20 17 18 11 Class Distribution -------------------- 25% | Tank 18% | Derelict-Tank 14% | Skirmisher 11% | Scavenger-Tank 5% | Derelict-Gunner 5% | Mutant 4% | Commander-Gunner 4% | Derelict-Skirmisher 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Derelict-Tank | -7/Waste Derelict-Tank | -7/Factory Derelict-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Derelict-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Matter Collected 5189 | 199 231 674 260 455 509 205 108 271 769 14 51 831 419 193 . Remotely 369 | . . . . . 369 . . . . . . . . . . Salvage Created 5703 | . 241 813 256 518 491 527 334 187 677 . 88 259 882 213 217 Parts 242 | . 6 44 18 23 29 9 19 8 23 . 4 12 39 1 7 Haulers Intercepted 7 | . 1 3 . 1 2 . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . 22 . . 10 33 . 9 Prevented 6 | . . . . . . . . . . . . 6 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 102 | . 5 20 6 8 10 2 1 3 14 . 2 5 17 3 6 Guns 72 | . 3 16 5 8 6 1 1 2 10 . 1 2 15 . 2 Cannons 16 | . . 1 1 . 2 . . . 4 . 1 . . 3 4 AOE 11 | . 1 3 . . 2 . . . . . . 3 2 . . Classes Destroyed 14 | . 4 2 . 1 3 1 1 . 1 . . . . 1 . Worker 3 | . . 1 . . 2 . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Hauler 7 | . 1 3 . 1 2 . . . . . . . . . . Recycler 7 | . 1 1 2 1 1 . 1 . . . . . . . . Watcher 2 | . . . . . 1 . . 1 . . . . . . . Swarmer 26 | . 3 5 3 . 4 . . . 3 . . . 6 . 2 Grunt 49 | . 2 11 3 5 2 . . . 10 . . 4 8 2 2 Brawler 2 | . . . . . . . . . 1 . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 10 | . . 4 . 2 . . . 2 . . . . 1 . 1 Hunter 5 | . . . . 1 1 . 1 . . . . 1 1 . . Programmer 6 | . . . . . 3 . . 1 . . 2 . . . . Compactor 2 | . . . . . . 2 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . 1 . . . . . . . . Thug 5 | . . . . . . . 4 . . . . . . 1 . Butcher 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 3 5 3 3 6 1 1 2 3 . 2 4 7 3 6 Combat Bots Only 7 | . 3 5 3 3 4 1 1 1 3 . 2 4 7 3 6 Max Kills in Single Turn 7 | . 2 2 1 1 2 1 7 1 1 . 1 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . Exploded 2 | . 1 1 . . 1 . . . . . . 2 1 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Hostile Shots Fired 803 | . 63 65 41 79 49 4 2 62 64 . 24 27 73 72 178 Missed 217 | . 17 21 11 13 16 . . 22 20 . 11 5 19 26 36 Hits 586 | . 46 44 30 66 33 4 2 40 44 . 13 22 54 46 142 Melee 6 | . . . . . . 4 . . . . . . 1 . 1 Projectile 580 | . 46 44 30 66 33 . 2 40 44 . 13 22 53 46 141 AOE 20 | . . . 18 . . . . 2 . . . . . . . Critical Strikes 33 | . . 1 . 3 1 2 . 3 3 . . . 4 2 14 Damage Taken 10228 | . 474 520 964 1313 769 176 147 441 804 . 312 287 870 802 2349 Core 2314 | . 76 77 221 535 127 122 33 5 115 . . 60 89 25 829 Absorbed by Shields 933 | . . . . . . 12 . . 5 . 113 87 259 268 189 Reduced by Siege Mode 51 | . . . . . . . . . . . . . 51 . . Regen/Repaired (Parts) 230 | . . . . . . 122 . 94 . . . . . 14 . Core Remaining (%) 56 | 100 69 . 25 2 . . 59 . . 85 . . . . . Volleys Fired 288 | . 26 39 19 39 27 9 4 23 27 1 11 8 32 4 19 Largest 4 | . 2 4 4 4 4 4 4 4 4 4 4 4 4 3 4 Hottest 309 | . 100 113 113 219 204 228 228 228 236 236 236 275 217 262 309 Shots Fired 822 | . 48 121 46 78 92 33 17 57 104 4 44 23 113 11 31 Gun 677 | . 46 100 33 64 58 33 17 50 81 3 33 17 110 8 24 Cannon 113 | . . 14 12 1 31 . . 7 23 1 11 3 . 3 7 Launcher 32 | . 2 7 1 13 3 . . . . . . 3 3 . . Special . | . . . . . . . . . . . . . . . . Kinetic 403 | . 12 102 45 5 41 13 9 25 50 2 22 10 67 . . Thermal 369 | . 34 12 . 60 48 15 8 32 54 2 22 10 43 8 21 Explosive 31 | . 2 7 1 13 3 . . . . . . 2 3 . . Electromagnetic 6 | . . . . . . 5 . . . . . 1 . . . Entropic 13 | . . . . . . . . . . . . . . 3 10 Robot Hit Streak 21 | . 6 10 7 9 9 6 4 13 9 . 4 6 21 6 5 Robot Miss Streak 9 | . 3 5 8 2 9 2 4 5 4 . 2 4 3 2 6 Penetration Max 1 | . . . . . 1 . . . . . . . . 1 1 Secondary Targets 11 | . . 2 . 1 1 . . . . . . . 7 . . Max Gunslinging Chain 2 | . . 1 . 1 1 . . . . . . . 2 . . Shots Hit Robots 456 | . 31 68 28 44 52 23 3 25 60 . 9 11 77 8 17 Core Hits 249 | . 13 51 16 19 39 6 9 7 26 . 3 10 38 5 7 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . 1 . . . . 2 . . Critical Strikes 36 | . 3 1 . 2 1 1 . 4 9 . 1 . 5 3 6 Burn 20 | . 3 . . 2 1 . . 3 7 . 1 . 2 1 . Destroy 6 | . . 1 . . . 1 . 1 . . . . 3 . . Blast 2 | . . . . . . . . . 2 . . . . . . Sunder 8 | . . . . . . . . . . . . . . 2 6 Melee Attacks 3 | . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12586 | . 468 1345 483 771 1347 465 756 618 1487 . 275 619 2106 634 1212 Guns 7788 | . 376 790 386 756 671 465 70 618 1153 . 169 183 1669 177 305 Cannons 1990 | . . 86 75 15 250 . . . 334 . 106 33 . 457 634 Explosions 2531 | . 92 469 19 . 426 . 685 . . . . 403 437 . . Melee 272 | . . . . . . . . . . . . . . . 272 Ramming 5 | . . . 3 . . . 1 . . . . . . . 1 Kinetic 4012 | . 50 808 461 31 346 247 25 219 628 . 162 88 947 . . Thermal 5255 | . 326 68 . 740 575 214 730 399 859 . 113 128 722 177 204 Explosive 1734 | . 92 469 19 . 426 . . . . . . 291 437 . . Electromagnetic 116 | . . . . . . 4 . . . . . 112 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1464 | . . . . . . . . . . . . . . 457 1007 Highest Corruption 8 | . . 4 4 8 3 3 3 1 1 1 2 2 2 3 3 Average Corruption 1 | . . 2 4 8 2 3 3 1 1 1 1 2 2 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 124 | . . 5 8 2 5 17 12 4 13 2 1 20 32 1 2 Message Errors 19 | . . . 1 . 1 3 2 2 3 . . 2 5 . . Matter Fused 31 | . . 3 3 2 1 1 4 . 6 1 . 6 4 . . Heat Flow Errors 17 | . . . 1 . 1 2 . 1 1 . . 5 5 . 1 Energy Discharges 19 | . . . 2 . . 7 2 . 1 . . 3 4 . . Parts Fused 2 | . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . 1 . . 2 2 1 1 1 . . 2 4 . . Data Loss (major) 9 | . . . . . . . 2 . . 1 1 1 2 1 1 Misfires 7 | . . . . . . 2 1 . . . . . 4 . . Alerts 5 | . . . . . . . . . 1 . . . 4 . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 220 | . 28 . 6 . 90 . 55 . . . . . 21 . 20 Projectiles 6 | . . . 6 . . . . . . . . . . . . Explosions 194 | . 28 . . . 90 . 55 . . . . . 21 . . Melee 20 | . . . . . . . . . . . . . . . 20 Knockbacks 18 | . . 1 1 1 11 . . . 3 . 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . 1 1 1 11 . . . 3 . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 519 | . . 15 8 40 268 . 114 . . . . . 74 . . Shots 12 | . . 1 1 1 5 . 1 . . . . . 3 . . Rammed 3 | . . . . 1 . . 1 . . . . . . . 1 Targets Rammed 6 | . . 1 1 2 . . 1 . . . . . . . 1 Kicked 3 | . . 1 1 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 1021 | . 559 252 249 1021 392 231 194 326 318 66 294 229 199 214 435 Average Temperature 141 | . 199 55 97 274 147 119 73 112 104 35 107 109 49 112 102 Received Heat Transfer 2004 | . 162 183 57 162 63 . . 60 407 . . 27 239 93 551 Effects 37 | . 5 . . 24 5 2 . . . . . . . . 1 Shutdowns 4 | . . . . 2 2 . . . . . . . . . . Energy Bleed 4 | . . . . 3 . 1 . . . . . . . . . Interference 3 | . . . . . 1 1 . . . . . . . . 1 Matter Decay 3 | . 1 . . 2 . . . . . . . . . . . Short Circuit 3 | . . . . 2 1 . . . . . . . . . . Damage (minor) 6 | . 2 . . 3 1 . . . . . . . . . . Damage (major) 12 | . 2 . . 10 . . . . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . 2 . . Total Turns 56 | . . . . . . . . . . . . . 56 . . Longest Duration 45 | . . . . . . . . . . . . . 45 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . 1 . 1 . . . . . . . Combat Hostiles 3 | . 1 . . . . 1 . 1 . . . . . . . Parts Melted 17 | . 3 . . 4 1 2 . 3 1 . 1 1 . 1 . Heat Transferred 10196 | . 1184 150 . 1739 1184 370 524 851 1887 . 222 198 1295 296 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . Low Security (%) 91 | 100 100 38 100 100 100 100 100 100 . . 100 . . . . Level 1 8 | . . 61 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 353 | . 56 353 115 60 171 17 155 38 . . 40 . . . . Initial 114 | . . 4 114 . 4 7 . . . . . . . . . Average 50 | . 15 201 82 14 49 . 49 4 . . 3 . . . . Influence Increases 3435 | . 158 710 158 245 441 20 210 140 320 . 72 120 410 311 120 Destroy 0b10 Robot/C 2200 | . 100 400 120 160 200 . 40 80 280 . 40 100 340 220 120 Destroy 0b10 Robot/NC 100 | . 10 25 10 10 35 . 5 5 . . . . . . . Destroy Leader 398 | . 22 106 20 52 56 . 20 42 10 . 10 20 40 . . Allied During Kill 142 | . . . . . . . 45 6 . . . . . 91 . Successful Hack 37 | . . 8 . 12 5 . 12 . . . . . . . . Select Force Hacks 20 | . . . . . . . . . . . 20 . . . . Disable Machine 210 | . . 60 . . 90 . 60 . . . . . . . . Destroy Structure 208 | . 11 81 8 11 40 20 28 7 . . 2 . . . . Lose Combat Pursuer 120 | . 15 30 . . 15 . . . 30 . . . 30 . . Influence Decreases 3435 | . 146 428 450 237 430 41 210 127 333 . 72 93 391 165 312 Entered New Map 459 | . . 8 180 2 6 14 . . 5 . . . 6 46 192 Time Decay 2503 | . 114 420 180 194 414 17 210 117 308 . 52 93 325 19 40 Lost Part 373 | . 32 . 90 41 10 . . . 20 . 20 . 60 20 80 Lost Ally 100 | . . . . . . 10 . 10 . . . . . 80 . Squads Dispatched 17 | . . 2 . 3 5 . 2 3 . . 2 . . . . Investigation 5 | . . . . 2 . . 2 . . . 1 . . . . Extermination 6 | . . . . . 3 . . 2 . . 1 . . . . Reinforcement 5 | . . 2 . 1 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Distress Signals 3 | . . 1 . . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 160 | . 8 30 8 9 15 6 2 5 16 . 3 5 18 24 11 Peak Tracking Total 14 | . 4 6 3 4 4 4 2 1 4 . 2 4 5 14 7 Tactical Retreats 8 | . 1 2 . . 1 . . . 2 . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Traps Triggered 9 | . 3 3 . 1 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Machines Disabled 15 | . . 4 . . 6 . 4 . . . . . . . 1 Max in Single Turn 2 | . . 2 . . 2 . 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Machines Accessed 20 | . 1 2 . 3 2 . 3 4 . . 2 . 1 2 . Terminals 9 | . . 2 . 3 1 . 1 2 . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Total Hacks 43 | . 3 5 . 14 2 . 6 6 . . 3 . 1 3 . Successful 17 | . 2 1 . 6 1 . 1 1 . . 1 . 1 3 . Failed 26 | . 1 4 . 8 1 . 5 5 . . 2 . . . . Catastrophic 8 | . . 1 . . . . 3 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . 3 . 10 . . . 2 . . 3 . . 3 . Terminals 25 | . . 5 . 14 1 . 2 3 . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . Recycling Units 5 | . 3 . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . Terminal Hacks 10 | . . 1 . 4 1 . . . . . . . 1 3 . Record 2 | . . . . . . . . . . . . . . 2 . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . . . . . 1 . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . 2 . 3 1 . 3 3 . . 2 . . . . Full Trace Events 5 | . . 2 . 1 . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . Programmers 1 | . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Total Allies 23 | . . . . . . 18 . . . . . . . 5 . Largest Group 18 | . . . . . . 18 9 3 . . . . . 5 . Highest-Rated Group 444 | . . . . . . 444 246 83 . . . . . 215 . Highest-Rated Ally 49 | . . . . . . 35 31 31 . . . . . 49 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . . . 110 5 12 . . . . . 43 . Total Damage 4775 | . . . . . . 2772 65 122 . . . . . 1816 . Kills 21 | . . . . . . 9 1 1 . . . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Active Infowar (turns) 8809 | . . 751 . . 967 77 358 1122 2032 875 515 1691 421 . . Sensors 7765 | . . 751 . . . . 358 1122 2032 875 515 1691 421 . . Terrain 1044 | . . . . . 967 77 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 3 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Turns Passed 16394 | 139 441 1118 377 643 1665 947 634 1122 2034 875 692 1691 2182 1693 141 Spaces Moved 7439 | 79 179 468 151 379 450 503 261 601 842 358 274 1181 973 731 9 Core 133 | 2 . . 1 6 . 123 . . . . . . . . 1 Treads 3851 | 77 138 . . . . 297 261 601 842 358 254 126 849 40 8 Legs 1342 | . 41 460 130 239 450 20 . . . . . . 2 . . Wheels . | . . . . . . . . . . . . . . . . Hover 2113 | . . 8 20 134 . 63 . . . . 20 1055 122 691 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 116 56 45 120 50 160 160 160 240 156 106 106 106 260 Average Speed 162 | 157 151 182 170 109 155 134 160 160 217 240 233 129 164 129 408 Slowest Speed 1000 | 160 190 260 190 250 192 270 160 160 240 240 240 160 240 250 1000 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . 2 19 . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . Exploration Rate (%) 41 | 4 36 48 44 19 11 96 5 15 89 32 7 89 87 79 4 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 17 | . . . . . . . . . 4 6 . 3 4 . . Spaces Dug 7 | . . . . . . . . 4 1 1 1 . . . . Terrain Destroyed 441 | . 10 94 8 145 42 . 35 8 14 1 1 29 47 2 5 Melee . | . . . . . . . . . . . . . . . . Projectile 41 | . . 1 1 1 . . . 8 14 1 1 3 4 2 5 AOE 400 | . 10 93 7 144 42 . 35 . . . . 26 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp War Pro Total 11140 | 91 298 666 229 544 1353 749 465 723 983 372 296 1332 1488 1473 78 Wait 2933 | 4 71 81 53 70 842 199 178 57 108 12 1 95 450 674 38 Move 7424 | 78 178 467 150 377 450 502 260 600 841 357 273 1180 972 730 9 Hop . | . . . . . . . . . . . . . . . . Pick Up 137 | 2 9 19 . 18 10 7 13 14 1 2 2 13 9 18 . Fast Attach 50 | 5 7 5 . 13 1 9 . . 1 . 3 3 2 . 1 Attach 56 | 1 3 2 3 12 2 2 . 2 2 . 3 6 6 5 7 Detach 12 | . . . . 6 . 1 . . . . . 2 3 . . Swap 98 | 1 3 20 2 2 11 8 7 12 1 . 2 9 6 14 . Drop 123 | . 1 32 1 4 10 12 2 15 2 . 1 16 8 19 . Fire 288 | . 26 39 19 39 27 9 4 23 27 1 11 8 32 4 19 Melee 3 | . . . . . . . . . . . . . . . 3 Ram 2 | . . . . 1 . . . . . . . . . . 1 Kick 3 | . . 1 1 1 . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Weapon x2 1193 | -9/Materials | Discovered new exit (range 7) 1241 | -9/Materials | Build established: Scavenger-Skirmisher 1272 | -9/Materials | Discovered new exit (range 14) 1699 | -9/Materials | Entered Mines 1706 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1829 | -9/Mines | Build established: Gunner 2027 | -9/Mines | Assembled infested the area 2065 | -9/Mines | Core integrity fell below 50% 2071 | -9/Mines | Discovered new exit (range 10) 2076 | -9/Mines | Entered Materials 2076 | -8/Materials | Evolved 2 slots: Propulsion x2 2095 | -8/Materials | Lost 9 parts (1p3n1u4w) 2297 | -8/Materials | Core integrity fell below 50% 2333 | -8/Materials | Lost 4 parts (1p3n) 2343 | -8/Materials | Core integrity fell below 20% 2627 | -8/Materials | Crushed by falling debris 2658 | -8/Materials | Lost 3 parts (1n1u1w) 2670 | -8/Materials | Discovered new exit (range 15) 2719 | -8/Materials | Entered Factory 2719 | -7/Factory | Evolved 2 slots: Utility x2 2814 | -7/Factory | Identified exit to DSF 2937 | -7/Factory | Build established: Scavenger-Tank 3316 | -7/Factory | Build established: Tank 3713 | -7/Factory | Build established: Skirmisher 4384 | -7/Factory | Sucked down chute 4384 | -7/Factory | Entered Waste 4441 | -7/Waste | Spotted C-40 Crusher 4454 | -7/Waste | Spotted C-40 Crusher 4457 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4461 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4464 | -7/Waste | Spotted C-40 Crusher 4466 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4466 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4497 | -7/Waste | Lost 6 parts (2n3u1w) 4522 | -7/Waste | Spotted C-40 Crusher 4534 | -7/Waste | Warlord forces began an assault 4541 | -7/Waste | Allies destroyed C-40 Crusher 4591 | -7/Waste | Lost 6 allies 4781 | -7/Waste | Spotted C-40 Crusher 4788 | -7/Waste | Destroyed C-40 Crusher 4895 | -7/Waste | Spotted C-40 Crusher 4905 | -7/Waste | Destroyed C-40 Crusher 4939 | -7/Waste | Build established: Derelict-Tank 5201 | -7/Waste | Discovered new exit (range 16) 5331 | -7/Waste | Entered Factory 5331 | -7/Factory | Accompanied by 9 allies 5575 | -7/Factory | Murdered 6 allies 5653 | -7/Factory | Discovered new exit (range 5) 5806 | -7/Factory | Identified exit to Factory 5965 | -7/Factory | Entered another Factory area 5965 | -6/Factory | Accompanied by 3 allies 5965 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6516 | -6/Factory | Garrison activated, responded to threat 6970 | -6/Factory | Build established: Tank 6987 | -6/Factory | Discovered new exit (range 11) 7003 | -6/Factory | Identified exit to Lower Caves 7055 | -6/Factory | Identified exit to Garrison 7087 | -6/Factory | Entered Lower Caves 7088 | -6/Lower Caves | Encountered a Warlord checkpoint 7173 | -6/Lower Caves | Attracted the attention of an 0b10 base 7445 | -6/Lower Caves | Learned Factory emergency access door positions 7449 | -6/Lower Caves | Learned Factory terminal intel 7457 | -6/Lower Caves | Learned Factory emergency access door positions 7897 | -6/Lower Caves | Discovered new exit (range 14) 8038 | -6/Lower Caves | Identified exit to Lower Caves 9121 | -6/Lower Caves | Entered another Lower Caves area 9306 | -6/Lower Caves | Discovered new exit (range 12) 9347 | -6/Lower Caves | Identified exit to Factory 9488 | -6/Lower Caves | Learned Factory stockpile data 9996 | -6/Lower Caves | Entered Factory 9996 | -5/Factory | Evolved 2 slots: Utility x2 9997 | -5/Factory | Identified exit to Extension 10000 | -5/Factory | Loaded intel: 28 terminal locations 10510 | -5/Factory | Lost 3 parts (1p2u) 10634 | -5/Factory | Discovered new exit (range 12) 10687 | -5/Factory | Identified exit to Upper Caves 10688 | -5/Factory | Entered Upper Caves 10718 | -5/Upper Caves | Learned Factory emergency access door positions 10833 | -5/Upper Caves | Learned Factory terminal intel 10957 | -5/Upper Caves | Build established: Skirmisher 11073 | -5/Upper Caves | Entered a destroyed Warlord outpost 11126 | -5/Upper Caves | Discovered new exit (range 11) 11176 | -5/Upper Caves | Encountered a Warlord checkpoint 11620 | -5/Upper Caves | Build established: Derelict-Skirmisher 11950 | -5/Upper Caves | Identified exit to Upper Caves 12379 | -5/Upper Caves | Entered another Upper Caves area 12427 | -5/Upper Caves | Discovered new exit (range 8) 12446 | -5/Upper Caves | Identified exit to Factory 12473 | -5/Upper Caves | Build established: Scavenger-Tank 12806 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12843 | -5/Upper Caves | Destroyed 7 combat bots 12848 | -5/Upper Caves | Lost 4 parts (2p1u1w) 13097 | -5/Upper Caves | Build established: Derelict-Tank 13529 | -5/Upper Caves | Learned Factory emergency access door positions 13694 | -5/Upper Caves | Build established: Scavenger-Tank 14298 | -5/Upper Caves | Build established: Derelict-Tank 14443 | -5/Upper Caves | Discovered new exit (range 5) 14558 | -5/Upper Caves | Identified exit to Warlord 14561 | -5/Upper Caves | Entered Warlord 14640 | -5/Warlord | Discovered new exit (range 9) 14693 | -5/Warlord | System corruption cleaned by Quarantine Array 14719 | -5/Warlord | Build established: Derelict-Gunner 15599 | -5/Warlord | Visited the Vortex Lab 15610 | -5/Warlord | Warlord's base attacked by MAIN.C 15611 | -5/Warlord | Found Prototype Energy Cannon 15611 | -5/Warlord | Identified Vortex Driver 15615 | -5/Warlord | Found Vortex Driver 15626 | -5/Warlord | Found Prototype Energy Gun 15626 | -5/Warlord | Identified Vortex Rifle 15630 | -5/Warlord | Found Vortex Rifle 15649 | -5/Warlord | Found Prototype Piercing Weapon 15650 | -5/Warlord | Identified Vortex Lance 15673 | -5/Warlord | Build established: Commander-Gunner 15815 | -5/Warlord | Met Warlord 15960 | -5/Warlord | Warlord forces counterattacked 16127 | -5/Warlord | Spotted Executioner 16127 | -5/Warlord | Spotted B-86 Titan 16131 | -5/Warlord | Destroyed Executioner 16142 | -5/Warlord | Allies destroyed B-86 Titan 16172 | -5/Warlord | Lost 6 allies 16211 | -5/Warlord | Spotted Executioner 16222 | -5/Warlord | Spotted Striker 16224 | -5/Warlord | Spotted Executioner 16254 | -5/Warlord | Entered Proximity Caves 16256 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16263 | -4/Proximity Caves | Lost 6 allies 16340 | -4/Proximity Caves | Lost 11 parts (3p2n3u3w) 16363 | -4/Proximity Caves | Core integrity fell below 50% 16382 | -4/Proximity Caves | Core integrity fell below 20% 16395 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Critical hit (Burn: +50). System corrupted: Heat flow error (+281). Hvy. Beamcaster destroyed. Critical hit (Burn: +37). Overheating: System interference. Vortex Lance temporarily disabled. Adv. Shield Generator destroyed. Vortex Lance destroyed. Critical hit (Burn: +50). Vortex penetrates G-67 Veteran. G-67 Veteran suffers critical hit (Sunder). G-67 Veteran Flexi-carbon Leg ripped off. Critical hit (Burn: +37). Adv. Particle Charger destroyed. Critical hit (Burn: +50). Critical hit (Burn: +37). Exp. Heat Sink destroyed. Slammed into G-67 Veteran. Vortex Driver destroyed. Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????# ??????????????????????? | | ???????????????????????## ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????##??????????? | | ???????????????????????# #??#?????? ???????????? | | ???????????????????????# ## #### #??????????? | | ???????????????????????#g g #??????????? | | ???????????????????????#g@#### #???????????? | | ???????????????????????# =#???? #??? #???????????? | | ??????????????????????#; g#### #????????????????? | | ??????????????????????# #????????????????? | | ?????????????????????## ###??????????????? | | ?????????????????????# % #??????????????? | | ???????????????????# #?????????????? | | ??????????????????# % #?????????????? | | ??????????????????# ## % ## ## #?????????????? | | ?????????????????# ?%!! ? #??#?????????????? | | ?????????????????# ## ?!%=% #? ????????????????? | | ????????????????# #?# #"=;;;"#?? ???????????????? | | ????????????????# ??#?# ! #???#??????????????? | | ????????????????##?????# #??????????????????? | | ???????????????????????#" """#??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Evasion (%) 56 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 12 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Botjacking Charge!!! Collateral Damage Immobile And Lovin' It Omniscient Cartographer Challenges ------------ None Game ------ Seed InsulationEtherialFlamer Manual? 0 Play Time 02:37:29 Cumulative 50.2 hours Start 2026.10.16 @ 09:19:18 End 2026.10.16 @ 20:58:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 38x25 Zoom Use 93% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12722f6a-3107-418c-a31b-83f65c380802