Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 21:51:48 Player: LED Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (218) 1090 Value Destroyed (6931) 6931 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 14980 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 150 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Friendly Fire -346 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 79/100 System Corruption 20% Temperature Cool (0) Movement Treading (170) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Treads Armored Treads > --- UTILITY (8) ------ Advanced Melee Analysis Suite Improved Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Quantum Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit VTOL Module VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Improved Actuator Array Backup Plating III Improved Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Backup Power III Heavy Proton Missile Launcher [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Biomechanical Wings Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Propulsion Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Proton Missile Launcher Special Weapon Flamer Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . 1 2 . . . Utility 6 | . . 2 1 1 2 . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 233 | 8 9 24 19 32 43 1 16 34 4 8 11 24 Power 18 | 1 . 4 3 1 3 . 1 3 . . . 2 Engine 8 | 1 . 3 2 . . . . 1 . . . 1 Core 9 | . . 1 1 1 3 . 1 2 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 45 | 2 2 6 2 3 11 . 1 7 . 1 3 7 Treads 22 | 2 2 6 2 2 5 . . . . . . 3 Leg 1 | . . . . . . . . . . . . 1 Wheel 1 | . . . . . 1 . . . . . . . Hover 7 | . . . . 1 2 . . . . . 1 3 Flight 14 | . . . . . 3 . 1 7 . 1 2 . Utility 107 | 3 4 7 7 10 20 1 13 17 4 6 4 11 Device 46 | 2 . 2 4 4 8 . 3 11 2 2 4 4 Storage 8 | 1 3 . . 2 1 . . . . 1 . . Processor 29 | . 1 1 1 1 7 1 7 5 1 1 . 3 Hackware 2 | . . . . . . . 2 . . . . . Protection 22 | . . 4 2 3 4 . 1 1 1 2 . 4 Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 3 7 7 18 9 . 1 7 . 1 4 4 Energy Gun 39 | . 2 2 5 16 3 . . 4 . . 3 4 Energy Cannon 3 | . . . . . 2 . . 1 . . . . Ballistic Gun 10 | 2 . 5 1 . 1 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . 2 1 . . 1 . . . . Special Weapon 2 | . 1 . . . . . . . . . 1 . Impact Weapon 2 | . . . 1 . 1 . . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . 3 . . . 1 Corrupted Parts 5 | . . . . 1 . . . . . 1 2 1 System Corruption 24 | . . . . 2 . . . . . 10 7 5 Parts Lost 75 | . . 5 6 8 19 . 5 14 . 6 3 9 Power 11 | . . 3 . 1 2 . 1 1 . . . 3 Propulsion 20 | . . . . 3 6 . . 3 . 3 2 3 Utility 29 | . . 2 3 2 6 . 3 7 . 2 1 3 Weapon 15 | . . . 3 2 5 . 1 3 . 1 . . Highest Loss Streak 11 | . . 2 2 4 11 . 2 5 . 3 2 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 10 | 1 10 14 12 13 12 5 4 3 4 3 4 4 Power 1 | . 1 . 1 2 . 1 . . 1 . . . Propulsion . | . 1 2 1 . . 1 . 1 . . . . Utility 5 | . 4 7 6 7 7 2 2 . 2 2 1 . Weapon 2 | . 2 3 2 3 3 1 1 1 1 1 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | . 1 4 4 8 11 1 3 3 . . . . Power 5 | . 1 . . 1 2 . 1 . . . . . Propulsion 4 | . . . . . 1 . 1 2 . . . . Utility 21 | . . 3 1 6 8 1 1 1 . . . . Weapon 4 | . . 1 2 1 . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 98 92 91 86 85 80 73 72 23 63 Engine 3 | . 14 7 5 3 . . . . . 3 . 8 Core 3 | . . 2 3 2 4 6 6 5 5 4 . . Treads 12 | . 28 21 17 15 13 . . . . . . . Hover 1 | . . . . . 2 . . . . . 3 12 Flight 4 | . . . . . 2 20 19 17 15 19 3 8 Device 13 | . 9 10 17 14 16 13 12 12 7 5 8 10 Storage 7 | . 14 11 9 7 10 . . . . . 2 . Processor 14 | . 4 11 11 12 15 26 21 26 28 25 . 8 Protection 6 | . . 11 6 7 5 13 12 4 3 6 . 10 Energy Gun 11 | . 9 7 22 20 12 . . 2 2 . 3 2 Ballistic Gun 4 | . 18 13 4 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . 6 5 5 5 4 . . Peak Build Rating 92 | 9 10 23 34 40 56 54 62 86 86 84 67 92 Average Rating 41 | 4 8 17 30 36 49 52 55 74 81 74 25 57 On Entrance 34 | . 7 10 23 32 36 52 54 57 79 82 9 7 Naked Turns 79 | . . . . . 12 . . . . 1 49 17 Heaviest Build 64 | 15 31 39 51 57 64 16 21 25 26 31 46 62 Greatest Support 65 | 40 40 46 46 65 60 16 17 27 27 31 12 40 Greatest Overweight (x) 13 | . . . 1 2 6 . 1 1 . . 3 13 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 12 15 15 15 13 5 5 5 5 5 5 5 Most Carried 15 | 3 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 10 | 1 10 14 13 14 12 4 4 4 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 15 15 12 5 5 4 5 5 5 5 3 Class Distribution -------------------- 37% | Mutant 16% | Skirmisher 14% | Scavenger-Skirmisher 10% | Sprinter 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Matter Collected 5044 | 280 441 891 267 653 1035 . 303 488 . 262 178 246 Remotely . | . . . . . . . . . . . . . Salvage Created 8000 | 100 606 1277 1076 947 1809 . 563 1186 . 239 146 51 Parts 461 | 6 44 91 50 55 88 . 37 72 . 9 8 1 Haulers Intercepted 13 | . 2 4 3 1 1 . . 2 . . . . Recyclers Shooed 6 | . 1 1 1 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 12 11 . Prevented 8 | . . . . . . . . . . 2 6 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 156 | . 15 23 18 21 32 . 11 21 . 8 5 2 Melee 20 | . . . . . 1 . 2 17 . . . . Guns 79 | . 15 23 17 11 13 . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . AOE 49 | . . . . 10 11 . 9 4 . 8 5 2 Classes Destroyed 14 | 2 5 3 2 1 1 . . . . . . . Worker 19 | . 1 2 3 3 6 . 3 1 . . . . Builder 7 | . . 1 . 2 3 . 1 . . . . . Tunneler 3 | 2 . . . . 1 . . . . . . . Hauler 13 | . 2 4 3 1 1 . . 2 . . . . Recycler 7 | 1 1 2 1 . 1 . 1 . . . . . Operator 2 | . . . . . 1 . 1 . . . . . Watcher 10 | . 1 4 . 1 2 . 1 1 . . . . Swarmer 62 | . 6 10 3 4 7 . 9 8 . 8 5 2 Grunt 48 | . 9 5 10 9 12 . . 3 . . . . Brawler 2 | . . 1 . 1 . . . . . . . . Duelist 3 | . . . 2 . 1 . . . . . . . Sentry 19 | . . 7 2 2 5 . 2 1 . . . . Hunter 2 | . . . 1 1 . . . . . . . . Programmer 20 | . . . . 4 7 . . 9 . . . . Thug 1 | . . . . . . . . 1 . . . . Best Kill Streak 9 | 1 3 4 4 4 9 . 6 5 . 8 5 2 Combat Bots Only 8 | . 3 4 3 4 4 . 4 5 . 8 5 2 Max Kills in Single Turn 6 | 1 2 1 2 3 3 . 6 4 . 2 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . . . 2 3 . 4 4 . 2 4 2 Melee 1 | . . . . . 1 . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Hostile Shots Fired 1359 | . 63 131 105 204 264 . 130 134 . 58 30 240 Missed 491 | . 12 26 23 71 98 . 79 59 . 30 11 82 Hits 868 | . 51 105 82 133 166 . 51 75 . 28 19 158 Melee 25 | . . 2 12 . 7 . . . . . 3 1 Projectile 843 | . 51 103 70 133 159 . 51 75 . 28 16 157 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 41 | . . 2 7 6 6 . 1 6 . 1 5 7 Actively Blocked 1 | . . . 1 . . . . . . . . . Part Disruptions 4 | . . . . 1 1 . . . . 1 . 1 Damage Taken 14327 | . 513 1260 1331 1851 2896 . 790 1483 . 662 429 3112 Core 3225 | . 134 308 205 298 438 . 207 480 . 230 218 707 Absorbed by Shields 32 | . . . . . . . . 22 . . . 10 Redirected to Shielding 235 | . . 11 101 . 45 . 37 23 . 18 . . Ignored by Resistances 57 | . . . . . 43 . 1 . . 6 . 7 Regen/Repaired (Parts) 284 | . . 140 64 . . . 57 . . . . 23 Core Remaining (%) 52 | 100 46 23 62 57 . . 24 52 . . . . Volleys Fired 393 | 9 66 99 63 61 66 . 4 12 . 7 3 3 Largest 3 | 2 2 2 3 3 3 . 1 1 . 1 3 3 Hottest 282 | 40 100 126 189 189 239 . 43 98 . 40 282 282 Shots Fired 877 | 18 129 198 188 140 171 . 4 12 . 7 5 5 Gun 814 | 18 126 198 188 125 151 . . 1 . . 3 4 Cannon 24 | . . . . . 13 . . 11 . . . . Launcher 36 | . . . . 15 7 . 4 . . 7 2 1 Special 3 | . 3 . . . . . . . . . . . Kinetic 327 | 18 79 160 26 21 23 . . . . . . . Thermal 437 | . 50 38 162 30 139 . . 11 . . 3 4 Explosive 21 | . . . . 15 6 . . . . . . . Electromagnetic 92 | . . . . 74 3 . 4 1 . 7 2 1 Robot Hit Streak 16 | 5 10 15 9 14 16 . 4 2 . 1 2 3 Robot Miss Streak 5 | 2 5 5 5 3 4 . 1 . . 2 1 2 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 583 | 10 72 114 115 94 112 . 10 48 . 2 3 3 Core Hits 399 | 4 29 48 43 69 142 . 19 27 . 8 8 2 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 28 | . 1 3 6 2 9 . 2 5 . . . . Burn 16 | . 1 1 5 . 9 . . . . . . . Destroy 3 | . . 2 1 . . . . . . . . . Corrupt 2 | . . . . 2 . . . . . . . . Sever 7 | . . . . . . . 2 5 . . . . Melee Attacks 137 | . . . 1 . 15 . 25 89 2 5 . . Impact 4 | . . . 1 . 3 . . . . . . . Slashing 133 | . . . . . 12 . 25 89 2 5 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18834 | 130 1025 1798 2181 2730 5048 . 1376 3544 . 407 352 243 Guns 8693 | 130 1019 1789 2166 1365 2052 . . . . . 57 115 Cannons 408 | . . . . . 377 . . 31 . . . . Explosions 6531 | . . . . 1318 2507 . 956 931 . 407 290 122 Melee 3053 | . . . . . 53 . 418 2582 . . . . Ramming 149 | . 6 9 15 47 59 . 2 . . . 5 6 Kinetic 3128 | 130 550 1400 409 302 337 . . . . . . . Thermal 7168 | . 469 389 1757 548 2184 . 633 962 . . 111 115 Explosive 3015 | . . . . 1182 1753 . 80 . . . . . Electromagnetic 2321 | . . . . 651 662 . 243 . . 407 236 122 Impact . | . . . . . . . . . . . . . Slashing 3053 | . . . . . 53 . 418 2582 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . 1 . 12 21 14 14 8 1 14 24 24 Average Corruption 7 | . . 1 . 7 6 14 14 4 1 9 12 6 Corruption Purged 26 | . . . . 10 11 . . . . 5 . . Corruption Blocked 6 | . . . . . 2 4 . . . . . . Effects 253 | . . 8 . 66 85 4 47 15 . 9 17 2 Message Errors 51 | . . 1 . 19 12 . 7 7 . 2 3 . Matter Fused 64 | . . 4 . 17 25 2 11 1 . 2 1 1 Heat Flow Errors 32 | . . 1 . 9 10 . 4 2 . . 5 1 Energy Discharges 27 | . . 1 . 2 10 . 8 2 . 2 2 . Parts Rejected 3 | . . . . 1 . . 1 1 . . . . Parts Fused 5 | . . . . 4 1 . . . . . . . Data Loss (minor) 30 | . . . . 9 11 1 6 . . 2 1 . Data Loss (major) 16 | . . 1 . 2 6 1 3 . . 1 2 . Misfires 3 | . . . . 1 2 . . . . . . . Alerts 7 | . . . . 1 . . 2 2 . . 2 . Misdirections 13 | . . . . . 7 . 5 . . . 1 . Weapon Failures 2 | . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 679 | . . . . 30 128 . 177 313 . 19 12 . Projectiles . | . . . . . . . . . . . . . Explosions 415 | . . . . 30 100 . 177 77 . 19 12 . Melee 264 | . . . . . 28 . . 236 . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 862 | . . . . 100 427 . 212 . . 97 2 24 Shots 30 | . . . . 7 11 . 6 . . 5 . 1 Rammed 38 | . . 1 2 22 9 . 1 . . . 1 2 Targets Rammed 41 | . 1 1 3 22 10 . 1 . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . 1 . . . . . . . Highest Temperature 338 | . 210 279 333 293 338 . 237 176 . 326 189 195 Average Temperature 75 | . 54 38 88 80 97 . 92 61 . 99 85 81 Received Heat Transfer 2219 | . 201 255 369 255 354 . 57 75 . 387 88 178 Effects 8 | . . . 3 1 4 . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . Interference 6 | . . . 3 . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 13 | . . . . 3 6 . . . . 3 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . 4 . . . . . . . Combat Hostiles 5 | . . . 1 . 4 . . . . . . . Parts Melted 39 | . 2 . 6 4 25 . 1 1 . . . . Heat Transferred 13823 | . 1184 962 4181 890 5234 . 400 700 . . 124 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 2 2 . 2 . . 1 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Maximum Alert Level 3 | . . 1 . 1 3 1 2 3 2 . . . Low Security (%) 59 | 100 100 53 100 96 23 . 78 30 . . . . Level 1 24 | . . 46 . 3 42 100 10 31 83 . . . Level 2 13 | . . . . . 27 . 10 35 16 . . . Level 3 2 | . . . . . 6 . . 3 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 817 | 5 194 285 186 213 817 285 606 801 400 . . . Initial 386 | . . . 92 39 86 285 178 289 386 . . . Average 202 | . 50 158 78 78 342 270 151 334 381 . . . Influence Increases 6963 | 15 519 792 519 685 1462 . 836 1272 33 180 305 345 Destroy 0b10 Robot/C 3180 | . 300 460 360 420 640 . 220 420 . 160 100 100 Destroy 0b10 Robot/NC 305 | 15 25 65 35 35 75 . 35 20 . . . . Destroy Leader 746 | . 66 136 86 114 176 . 52 86 . 20 10 . Allied During Kill 20 | . . . . . . . . . . . . 20 Successful Hack 220 | . 78 36 18 12 24 . 20 18 14 . . . Disable Machine 570 | . 30 15 . 15 300 . 120 90 . . . . Destroy Structure 437 | . 5 5 5 74 112 . 74 158 4 . . . Partial Spotted 225 | . . . . . 60 . 45 105 15 . . . Lose Combat Pursuer 1260 | . 15 75 15 15 75 . 270 375 . . 195 225 Influence Decreases 6813 | 15 517 573 653 595 822 562 501 1073 453 337 261 451 Entered New Map 2017 | . . 2 129 48 91 532 77 301 403 137 41 256 Time Decay 3800 | 15 367 521 464 523 546 30 258 632 50 140 190 64 Lost Part 670 | . . 50 60 24 185 . 50 140 . 60 30 71 Lost Ally 60 | . . . . . . . . . . . . 60 Purge Threat 266 | . 150 . . . . . 116 . . . . . Squads Dispatched 48 | . 3 1 2 6 16 . 8 11 1 . . . Investigation 7 | . 2 . 1 . 1 . 1 1 1 . . . Extermination 19 | . . . . 4 8 . 3 4 . . . . Reinforcement 17 | . 1 1 1 2 5 . 4 3 . . . . Assault 5 | . . . . . 2 . . 3 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . Haulers Reinforced 4 | . . . . 1 2 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Distress Signals 27 | . 2 5 4 . 2 . 6 7 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 377 | . 28 39 34 42 47 5 47 61 . 9 19 46 Peak Tracking Total 17 | . 6 5 4 5 5 5 12 17 . 4 7 15 Tactical Retreats 38 | . 1 2 1 1 2 . 9 12 . . 5 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Traps Triggered 18 | . 1 1 1 2 6 . 2 4 1 . . . Indirectly 1 | . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Machines Disabled 41 | . 2 1 . 1 20 . 8 6 . . . 3 Max in Single Turn 9 | . 1 1 . 1 9 . 3 4 . . . 3 Garrison Access 6 | . . . 1 . 2 . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Machines Accessed 90 | . 8 11 9 5 15 . 16 16 4 2 1 3 Terminals 50 | . 6 8 5 2 8 . 8 11 1 1 . . Fabricators 6 | . . . . . 2 . . 2 2 . . . Repair Stations 9 | . . 2 1 2 1 . 2 1 . . . . Recycling Units 9 | . 2 1 1 1 . . 3 1 . . . . Scanalyzers 4 | . . . 1 . 2 . 1 . . . . . Garrison Access 7 | . . . 1 . 2 . 2 1 1 . . . Total Hacks 223 | . 25 40 20 8 30 . 52 26 11 2 1 8 Successful 101 | . 13 18 13 3 11 . 20 9 3 2 1 8 Failed 122 | . 12 22 7 5 19 . 32 17 8 . . . Catastrophic 28 | . 3 6 1 1 5 . 6 3 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 100 | . 14 20 7 . 17 . 21 16 3 . . 2 Terminals 130 | . 20 32 9 3 18 . 25 19 3 1 . . Fabricators 11 | . . . . . 2 . . 2 7 . . . Repair Stations 26 | . . 7 2 4 2 . 9 2 . . . . Recycling Units 18 | . 5 1 3 1 . . 6 2 . . . . Scanalyzers 19 | . . . 5 . 5 . 9 . . . . . Garrison Access 9 | . . . 1 . 3 . 3 1 1 . . . Terminal Hacks 28 | . 6 5 1 . 1 . 3 1 . 2 1 8 Record 8 | . . . . . . . . . . 1 . 7 Prototype ID Bank 3 | . 1 1 . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . 1 1 1 Branch Access Points 2 | . 1 . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . 1 . . . . . Locate Traps 6 | . 2 2 1 . . . 1 . . . . . Zone Layout 2 | . . 1 . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . 1 . . 1 1 . . . Network Status 2 | . . . . . 1 . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . Repair Station Hacks 16 | . . 5 2 2 . . 5 2 . . . . Scan Component 9 | . . 2 1 2 . . 3 1 . . . . Repair 6 | . . 2 1 . . . 2 1 . . . . Refit 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 1 1 . . 1 . . . . . Retrieve Components 5 | . 1 1 1 1 . . 1 . . . . . Scanalyzer 14 | . . . 5 . 4 . 5 . . . . . Insert Component 6 | . . . 2 . 2 . 2 . . . . . Analyze 8 | . . . 3 . 2 . 3 . . . . . Garrison Access Hacks 6 | . . . 1 . 2 . 1 1 1 . . . Seal Access 6 | . . . 1 . 2 . 1 1 1 . . . Unauthorized Hacks 29 | . 6 7 3 . 3 . 5 4 1 . . . Terminals 29 | . 6 7 3 . 3 . 5 4 1 . . . Skim 29 | . 6 7 3 . 3 . 5 4 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . 1 . . . . . Used 2 | . 1 . . . 1 . . . . . . . Hacking Detections 72 | . 7 10 7 4 13 . 15 13 3 . . . Full Trace Events 5 | . 1 2 . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 2 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . . 2 1 . . . 2 . . . . . Time 276 | . . 58 26 . . . 136 56 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 28 | . . 8 9 9 . . 2 . . . . . Parts Scanalyzed 6 | . . . 2 . 2 . 2 . . . . . Part Schematics Acquired 6 | . . . 2 . 2 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Total Allies 5 | . . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . . 5 Highest-Rated Group 264 | . . . . . . . . . . . . 264 Highest-Rated Ally 64 | . . . . . . . . . . . . 64 Total Orders 2 | . . . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . 1 Ally Attacks 14 | . . . . . . . . . . . . 14 Total Damage 597 | . . . . . . . . . . . . 597 Kills 3 | . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Active Infowar (turns) 12351 | 28 1052 1335 55 2611 4432 76 826 1527 101 47 261 . Optics 65 | . . . . . . . 65 . . . . . Sensors 10727 | . . 1335 55 2611 4432 76 826 1285 101 6 . . IFF 261 | . . . . . . . . . . . 261 . Terrain 8 | 8 . . . . . . . . . . . . Seismic 1072 | 20 1052 . . . . . . . . . . . T.N.C. 242 | . . . . . . . . 242 . . . . ECM 41 | . . . . . . . . . . 41 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Turns Passed 17819 | 265 1545 1959 1669 2751 4752 76 961 2205 101 280 394 861 Spaces Moved 13223 | 143 770 890 828 1075 2821 123 1966 2051 233 603 688 1032 Core 306 | 4 . . . . 151 . . . . 4 96 51 Treads 5155 | 139 770 890 828 1075 1448 . . . . . . 5 Legs . | . . . . . . . . . . . . . Wheels 193 | . . . . . 193 . . . . . . . Hover 952 | . . . . . 6 . . . . . 151 795 Flight 6617 | . . . . . 1023 123 1966 2051 233 599 441 181 Fastest Speed 28 | 50 160 160 152 155 32 32 32 28 37 32 32 32 Average Speed 93 | 156 160 160 154 189 127 32 32 33 37 32 45 61 Slowest Speed 700 | 160 160 160 240 320 400 32 107 109 37 50 280 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 34 | . . . . . 5 . 10 16 2 . 1 . Potential Cave-ins 1 | . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 53 | 7 88 66 55 22 50 86 52 42 9 73 59 81 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . . 1 1 . Scrap Searched 7 | . . . . . . . . . . 4 3 . Spaces Dug 94 | . 3 . 1 . 28 . 14 42 2 4 . . Terrain Destroyed 401 | . 3 . 3 87 117 . 70 109 2 7 3 . Melee 67 | . . . 1 . 12 . 14 34 2 4 . . Projectile 15 | . 3 . 2 . 1 . . 8 . . 1 . AOE 319 | . . . . 87 104 . 56 67 . 3 2 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp War Total 17626 | 162 946 1232 1069 1641 3802 159 2240 3463 241 667 759 1245 Wait 3156 | . 80 176 117 390 770 31 191 1210 1 29 44 117 Move 13148 | 142 769 889 827 1074 2811 122 1947 2020 228 602 685 1032 Hop 30 | . . . . . 5 . 8 14 2 . 1 . Pick Up 100 | 3 11 14 11 19 16 2 6 15 . . 2 1 Fast Attach 156 | 7 2 7 9 20 31 1 10 23 4 11 11 20 Attach 69 | . 1 5 11 11 9 . 4 12 . 3 3 10 Detach 57 | . 2 1 4 3 10 1 8 10 2 4 4 8 Swap 95 | 1 9 16 10 13 20 . 12 7 . 3 2 2 Drop 138 | . 5 24 13 28 20 2 6 18 2 3 3 14 Fire 393 | 9 66 99 63 61 66 . 4 12 . 7 3 3 Melee 137 | . . . 1 . 15 . 25 89 2 5 . . Ram 12 | . . . . . 8 . 1 . . . 1 2 Kick . | . . . . . . . . . . . . . Crush 30 | . 1 1 3 22 3 . . . . . . . Escape Stasis 69 | . . . . . 18 . 18 33 . . . . Rewire 36 | . . . . . . . . . . . . 36 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 266 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 657 | -10/Materials | Discovered new exit (range 10) 1226 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Identified exit to Mines 1530 | -10/Materials | Core integrity fell below 50% 1635 | -10/Materials | Discovered new exit (range 16) 1789 | -10/Materials | Identified exit to Materials 1811 | -10/Materials | Entered another Materials area 1811 | -9/Materials | Evolved 2 slots: Utility x2 2694 | -9/Materials | Repaired Lgt. Armor Plating 2707 | -9/Materials | Discovered new exit (range 15) 2865 | -9/Materials | Core integrity fell below 50% 2922 | -9/Materials | Discovered new exit (range 16) 2968 | -9/Materials | Discovered new exit (range 12) 3200 | -9/Materials | Repaired Imp. Treads 3653 | -9/Materials | Learned Storage terminal intel 3696 | -9/Materials | Identified exit to Mines 3751 | -9/Materials | Identified exit to Materials 3770 | -9/Materials | Entered another Materials area 3770 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3771 | -8/Materials | Identified exit to Storage 4156 | -8/Materials | Repaired Lgt. Armor Plating 4732 | -8/Materials | Build established: Scavenger-Tank 5348 | -8/Materials | Build established: Gunner 5410 | -8/Materials | Discovered new exit (range 16) 5434 | -8/Materials | Identified exit to Factory 5439 | -8/Materials | Entered Factory 5439 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5680 | -7/Factory | Build established: Skirmisher 6233 | -7/Factory | Lost 3 parts (1n1u1w) 6568 | -7/Factory | System corruption reached 10% 6595 | -7/Factory | Lost 4 parts (1p1n1u1w) 7621 | -7/Factory | Build established: Scavenger-Skirmisher 8171 | -7/Factory | Discovered new exit (range 9) 8188 | -7/Factory | Identified exit to Factory 8190 | -7/Factory | Entered another Factory area 8190 | -6/Factory | Evolved 2 slots: Utility x2 8416 | -6/Factory | Build established: Skirmisher 9175 | -6/Factory | Cargo convoy interrupted 9809 | -6/Factory | Discovered new exit (range 15) 10214 | -6/Factory | Build established: Scavenger-Skirmisher 11690 | -6/Factory | First assault squad dispatched 11810 | -6/Factory | System corruption reached 10% 12164 | -6/Factory | Crushed by falling debris 12165 | -6/Factory | Released all parts (4) 12195 | -6/Factory | Lost 11 parts (1p2n5u3w) 12336 | -6/Factory | Spotted B-75 Beast 12424 | -6/Factory | Core integrity fell below 50% 12475 | -6/Factory | Build established: Mutant 12942 | -6/Factory | Manually triggered Chute Trap 12942 | -6/Factory | Sucked down chute 12942 | -6/Factory | Entered Waste 12945 | -6/Waste | Spotted C-40 Crusher 12957 | -6/Waste | EMP discharged 12970 | -6/Waste | Build established: Sprinter 12991 | -6/Waste | Spotted C-40 Crusher 12993 | -6/Waste | Spotted C-40 Crusher 12993 | -6/Waste | Spotted C-40 Crusher 12994 | -6/Waste | Spotted C-40 Crusher 12994 | -6/Waste | Spotted C-40 Crusher 13005 | -6/Waste | Discovered new exit (range 16) 13017 | -6/Waste | Identified exit to Factory 13018 | -6/Waste | Entered Factory 13072 | -6/Factory | Repaired Nuclear Pulse Thruster 13237 | -6/Factory | Discovered new exit (range 9) 13239 | -6/Factory | Identified exit to Lower Caves 13388 | -6/Factory | Repaired Broken Nanoactuators 13847 | -6/Factory | Spotted B-75 Beast 13908 | -6/Factory | Learned location of Upper Caves (-5) 13964 | -6/Factory | Discovered new exit (range 12) 13968 | -6/Factory | Cargo convoy interrupted 13978 | -6/Factory | Identified exit to Factory 13979 | -6/Factory | Entered another Factory area 13979 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14559 | -5/Factory | Build established: Mutant 14673 | -5/Factory | Allied Derelicts emerged from ambush trap array 14741 | -5/Factory | Lost 3 allies 15260 | -5/Factory | Lost 3 parts (1p2u) 15886 | -5/Factory | Build established: Scavenger-Sprinter 16079 | -5/Factory | First assault squad dispatched 16093 | -5/Factory | Lost 5 parts (2n2u1w) 16179 | -5/Factory | Discovered new exit (range 13) 16183 | -5/Factory | Identified exit to Factory 16184 | -5/Factory | Entered another Factory area 16184 | -4/Factory | Evolved 2 slots: Propulsion x2 16237 | -4/Factory | Discovered new exit (range 8) 16239 | -4/Factory | Identified exit to Upper Caves 16244 | -4/Factory | Build established: Mutant 16285 | -4/Factory | Entered Upper Caves 16306 | -4/Upper Caves | System corruption reached 10% 16347 | -4/Upper Caves | Destroyed 8 combat bots 16351 | -4/Upper Caves | Lost 3 parts (2u1w) 16487 | -4/Upper Caves | Encountered a Warlord checkpoint 16527 | -4/Upper Caves | Spotted B-86 Titan 16550 | -4/Upper Caves | Released all parts (12) 16562 | -4/Upper Caves | Discovered new exit (range 10) 16565 | -4/Upper Caves | Entered another Upper Caves area 16577 | -4/Upper Caves | Encountered a Warlord checkpoint 16584 | -4/Upper Caves | Lost 3 parts (3n) 16852 | -4/Upper Caves | Released all parts (6) 16955 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16957 | -4/Upper Caves | Discovered new exit (range 7) 16959 | -4/Upper Caves | Entered Warlord 16970 | -4/Warlord | System corruption cleaned by Quarantine Array 17193 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17194 | -4/Warlord | Ran a Watcher feed algorithm 17197 | -4/Warlord | Ran a Watcher feed algorithm 17288 | -4/Warlord | Met Warlord 17306 | -4/Warlord | Warlord's base attacked by MAIN.C 17504 | -4/Warlord | Found Prototype Energy Gun 17504 | -4/Warlord | Identified Vortex Rifle 17656 | -4/Warlord | Warlord forces counterattacked 17657 | -4/Warlord | Spotted B-86 Titan 17657 | -4/Warlord | Spotted Striker 17684 | -4/Warlord | Spotted B-90 Cyclops 17741 | -4/Warlord | Lost 17 allies 17767 | -4/Warlord | Released all parts (11) 17770 | -4/Warlord | Core integrity fell below 50% 17791 | -4/Warlord | Spotted Executioner 17793 | -4/Warlord | Core integrity fell below 20% 17796 | -4/Warlord | Lost 6 parts (3p2n1u) 17820 | -4/Warlord | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 17805_ Critical hit (Burn: +50). 17805_ Acquired Corrupted Arm. Treads. 17805_ Integrated Corrupted Arm. Treads (+5). 17806_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Behemoth squad, 1 Melee squad. 17808_ Acquired Arm. Treads. 17809_ P-70 Sage fails to hack J2-TYU(M). 17809_ Hrd. Heavy Armor Plating destroyed. 17813_ P-80 Master fails to hack J2-TYU(M). 17813_ Acquired Unknown Protection. 17813_ Identified Reflective Plating. 17814_ P-70 Sage resets H-88 Terminator, system corruption cleaned. 17815_ Penetrated by Slug. 17815_ Critical hit (Destroy). 17815_ Penetrated by Slug. 17817_ P-80 Master resets P-70 Sage, system corruption cleaned. 17818_ Acquired Imp. Weapon Shielding. 17819_ Reflective Plating destroyed. Map ----- +----------------------------------------------------+ | """" ## # #????????????????????? | | ## # #????????????????????? | | +###### # #????????????????????? | | ##### """ """ # #????????????????????? | | [ + """ """ # #????????????????????? | | [##### """ """ # #????????????????????? | | ##???# # #????????????????????? | | #????# ###""########????????????????????? | | ########+###+### % #??????????????????????????? | | #??????????????????????????? | | ###### !%!#??????????????????????? ?? | | ?????# [!%!!=#???????????????????????? ## | | ??####+##+###+##%[[[*=#????????????????????????? | | ??# #===%!!#"#????""#?????????????????# | | ### #?=%!%%%###???""#?????????????????# | | # " "" " #??!=%p%!!#??#""#??????????????????# | | # """"" ! ####p[p*= ##?#""#??????????????????? | | # """" [!! #;#=!=%*=;;###""#####??????????????? | | # =[%!# !%*!/%*=!!!="" "############???? | | ### !*=[%#!]=]! /%%=*[=""* "" """"""""#???? | | ??#########*!;]%! =%!=!=!""!= ! 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"%""""#??## | | ??????" # # []#**[x" """""" """"#???# | | ??????" + # #%=%"" ############???# | | ??????" # ##i;g #######""#####??????????????# | | ??????#X # h]%[#?????#""#?????????????????? | | ??????## ### !*#?????#""#????????????????? | | ???????###?# " " #??????""#????????????????? | | ############ % """ ##?????"?????????????????? | | # """ #???????????????????????# | | # #???????????????????????? # | | + #???????????????????????? ? | | % # #????????????????????????? ? | | # #??????????????????????????? | | # ## ##??????????????????????????? | | # ## #???????????????????????????? | | #/"######### ## #???????????????????????????? | | %*"####???## ## #???????????????????????????? | | ""# ##### #^ #???????????????????????????? | | [ # #???????????????????????????? | | *%= # ########????????????????????? | | %[ # # X""""#????????????????????? | | ##/ ""##### # + " ""#????????????????????? | | #* "##???####### # ""#????????????????????? | | =%! #??????????###### "" ""#????????????????????? | | ==!]#???????????????# """""#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 28 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Corruption Block 16 Armor Coverage 760 Resistance: KI 20 Resistance: TH 15 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 7 Core Analysis 9 Recoil Reduction 3 Force Boost 20 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Nanoactuators | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 42% | -9/Materials Imp. Treads | 43% | -9/Materials Lgt. Armor Plating | 28% | -8/Materials Nuclear Pulse Thruster | 23% | -6/Factory Nanoactuators | 15% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentLaserBrace Manual? 0 Play Time 03:30:32 Cumulative 42.8 hours Start 2025.10.02 @ 12:03:00 End 2025.10.02 @ 21:51:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d4c430d-4841-42ed-a6e1-abf499fc473b