Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 00:23:10 Player: naththebg Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (249) 1245 Value Destroyed (9325) 9325 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1613) 1613 TOTAL SCORE: 18663 Bonus ------- High Alert Combat Kills 1074 Follower Combat Kills 539 Cogmind --------- Core Integrity 0/1300 Matter 168/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Medium Regenerative Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Compact Particle Reactor > --- PROPULSION ------- Improved VSS Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Phase Shifter Medium Regenerative Plating > --- WEAPON ----------- Precision Beam Rifle Wave Gun Wave Gun Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Reinforced Fission Core Improved VSS Leg Improved VSS Leg Improved VSS Leg Thunder Leg Myomer Leg Advanced Cooling System Energy Well Improved Particle Charger Improved Medium Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Wave Gun [Rating: 110] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved VSS Leg Leg Improved VSS Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Experimental System Shield Protection Layered Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . 1 . . . . . 2 Utility 6 | . . 2 . . 2 1 . . . . 1 . Weapon 3 | . . . . 1 . . . . 1 . 1 . Parts Attached 165 | 4 10 19 15 18 6 15 2 14 9 12 38 3 Power 20 | . 2 3 2 2 2 1 . 1 1 1 5 . Engine 9 | . 2 3 2 . 1 . . . . . 1 . Core 8 | . . . . 2 1 1 . . 1 . 3 . Reactor 3 | . . . . . . . . 1 . 1 1 . Propulsion 42 | 2 2 3 2 3 . 6 . 5 2 3 12 2 Treads . | . . . . . . . . . . . . . Leg 37 | 1 2 3 2 3 . 5 . 4 2 3 12 . Wheel 2 | 1 . . . . . 1 . . . . . . Hover 2 | . . . . . . . . 1 . . . 1 Flight 1 | . . . . . . . . . . . . 1 Utility 55 | 1 2 6 6 8 4 4 2 3 3 5 11 . Device 27 | . . 2 4 4 2 2 . 1 1 3 8 . Storage 5 | 1 1 . . 1 . . . 2 . . . . Processor 6 | . . 1 . 1 1 2 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 16 | . 1 3 2 2 1 . . . 2 2 3 . Artifact . | . . . . . . . . . . . . . Weapon 48 | 1 4 7 5 5 . 4 . 5 3 3 10 1 Energy Gun 38 | . 3 6 4 4 . 4 . . 3 3 10 1 Energy Cannon 3 | . . 1 . 1 . . . 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . 1 . . . . Launcher 3 | . . . 1 . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 5 . 2 . 1 1 4 . 2 . 1 Parts Lost 66 | . . 4 8 1 . 13 2 . . 2 31 5 Power 6 | . . . 1 . . 1 . . . . 4 . Propulsion 17 | . . 1 . . . 5 1 . . . 7 3 Utility 19 | . . 1 5 1 . 3 . . . 1 8 . Weapon 24 | . . 2 2 . . 4 1 . . 1 12 2 Highest Loss Streak 13 | . . 3 3 1 . 10 2 . . 1 13 3 To Critical Strikes 3 | . . 1 . . . 1 . . . . 1 . Average Backups 10 | 6 8 9 9 9 9 8 5 8 12 13 12 4 Power 1 | 1 . 1 2 2 2 . . 1 . 1 . . Propulsion 2 | 3 3 2 1 . 1 . . 3 4 3 5 . Utility 3 | . 1 1 1 1 2 4 2 3 5 7 4 2 Weapon 3 | 1 2 4 4 3 3 3 2 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 6 4 . 2 . 2 1 . . 2 1 2 Power 2 | . . . . . . 1 1 . . . . . Propulsion 5 | . 3 . . . . . . . . 1 1 . Utility 6 | . 1 1 . 1 . 1 . . . . . 2 Weapon 7 | . 2 3 . 1 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 98 88 97 94 92 63 89 92 99 94 5 Engine 3 | . 11 11 3 . 2 4 . . . . . . Core 3 | . . . . 8 4 . 3 . 4 4 5 . Reactor 1 | . . . . . . . . 4 2 5 4 . Leg 22 | . 27 21 21 26 23 21 . 19 23 22 20 2 Device 11 | . . 13 9 6 10 16 11 12 16 16 13 . Storage 7 | . 14 11 11 9 7 6 2 3 5 5 4 . Processor 10 | . . 10 11 9 10 14 23 22 11 11 9 . Protection 7 | . 13 8 10 9 11 7 . . 4 4 8 . Energy Gun 19 | . 5 21 21 26 23 18 12 6 13 22 24 . Peak Build Rating 110 | 4 11 21 20 38 43 62 49 80 85 98 110 31 Average Rating 50 | 2 8 18 16 31 41 51 42 71 77 88 98 13 On Entrance 36 | . 4 11 19 13 38 43 40 37 79 85 98 3 Naked Turns 54 | . . . . . . . . . . . 20 34 Heaviest Build 96 | 7 22 29 32 32 34 38 26 46 67 73 96 . Greatest Support 93 | 10 23 26 26 40 40 69 10 61 69 79 93 26 Greatest Overweight (x) 8 | 1 1 1 1 1 . 8 2 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 15 15 15 15 5 Average Capacity 11 | 7 9 10 10 10 10 10 7 11 15 15 14 5 Most Carried 15 | 8 10 10 10 10 10 10 6 12 15 15 15 5 Average Carried 10 | 6 8 9 9 9 9 8 5 8 13 14 12 4 Final Capacity 15 | 8 10 10 10 10 10 10 5 15 15 15 5 5 Final Carried 15 | 8 10 10 9 10 10 4 5 12 14 15 5 2 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Gunner 17% | Gunner 9% | Commander-Gunner 5% | Tank 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Commander-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Matter Collected 2629 | 227 210 266 192 375 . 390 . 209 196 180 353 31 Remotely . | . . . . . . . . . . . . . Salvage Created 11846 | . 321 1494 1326 1228 191 1146 . 446 370 1340 3953 31 Parts 470 | . 30 74 54 65 7 41 . 25 11 38 124 1 Haulers Intercepted 18 | . 2 4 4 4 . . . 1 . . 3 . Recyclers Shooed 13 | . . . 2 2 . 6 . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Combat Hostiles Destroyed 183 | . 7 22 21 19 1 23 . 5 5 20 59 1 Guns 156 | . 4 21 20 16 1 16 . 2 3 19 53 1 Cannons 6 | . 3 . . 1 . . . 1 1 . . . AOE 9 | . . 1 . . . 6 . 2 . . . . Classes Destroyed 20 | . 6 4 . 2 . 3 . 1 1 1 2 . Worker 8 | . 1 2 . . . 3 . . . 1 1 . Builder 4 | . . 1 . . . . . . . 2 1 . Tunneler 2 | . . . . 1 . . . 1 . . . . Hauler 18 | . 2 4 4 4 . . . 1 . . 3 . Recycler 13 | . 1 2 2 2 1 3 . 1 . . 1 . Mechanic 1 | . . . . . . . . . . . 1 . Operator 3 | . . 1 . 1 . . . . . . 1 . Watcher 17 | . 3 4 1 4 1 2 . 1 . 1 . . Swarmer 38 | . 6 4 . 6 . 3 . . . . 18 1 Cutter 2 | . . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 73 | . 1 13 7 8 . 8 . 2 1 13 20 . Brawler 7 | . . 1 2 . . . . . 1 1 2 . Duelist 2 | . . . . . . . . . 1 1 . . Protector 2 | . . . . . . 2 . . . . . . Sentry 31 | . . 4 12 3 1 . . . 2 2 7 . Specialist 1 | . . . . . . 1 . . . . . . Hunter 13 | . . . . 2 . 7 . . . . 4 . Programmer 12 | . . . . . . 2 . 1 . 2 7 . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 13 | . 7 5 4 6 1 13 . 5 4 4 10 1 Combat Bots Only 11 | . 6 5 4 6 1 11 . 2 4 3 8 1 Max Kills in Single Turn 2 | . 2 2 2 2 1 2 . 2 1 1 2 1 Gunslinging 1 | . . . 1 1 . . . . . . 1 . Exploded 2 | . . 1 . . . 2 . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Hostile Shots Fired 1173 | . 14 81 116 61 18 194 2 58 12 58 427 132 Missed 378 | . 4 25 37 20 9 52 1 20 6 32 126 46 Hits 795 | . 10 56 79 41 9 142 1 38 6 26 301 86 Melee 4 | . . . . . . . 1 . 2 1 . . Projectile 791 | . 10 56 79 41 9 142 . 38 4 25 301 86 AOE 2 | . . . . . . . . 2 . . . . Critical Strikes 27 | . . 1 2 . . 5 1 1 1 2 11 3 Damage Taken 14126 | . 82 690 1099 513 70 2566 43 610 173 669 5710 1901 Core 3344 | . 10 151 217 65 10 519 5 128 40 47 843 1309 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 973 | . . . . 179 . . . 36 138 67 553 . Core Remaining (%) 66 | 100 96 . 8 88 98 . . 23 . 91 26 . Volleys Fired 507 | . 17 66 91 57 6 75 . 25 13 47 104 6 Largest 5 | . 2 2 2 3 3 3 . 3 4 4 5 2 Hottest 400 | . 130 130 121 183 183 225 . 206 301 304 400 182 Shots Fired 1463 | . 33 126 180 166 18 186 . 52 45 186 464 7 Gun 1393 | . 20 126 179 163 18 178 . 18 34 186 464 7 Cannon 57 | . 13 . . 2 . . . 31 11 . . . Launcher 13 | . . . 1 1 . 8 . 3 . . . . Special . | . . . . . . . . . . . . . Kinetic 34 | . 27 . . . . . . 7 . . . . Thermal 1345 | . 6 55 179 165 18 178 . 42 45 186 464 7 Explosive 13 | . . . 1 1 . 8 . 3 . . . . Electromagnetic 71 | . . 71 . . . . . . . . . . Robot Hit Streak 39 | . 5 9 39 13 17 20 . 15 14 18 25 2 Robot Miss Streak 12 | . 2 6 4 2 . 12 . 2 7 3 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 43 | . . . 1 2 . 8 . . . 9 23 . Max Gunslinging Chain 2 | . . . 1 1 . 1 . . . 1 2 . Shots Hit Robots 968 | . 16 94 131 100 10 118 . 33 22 133 307 4 Core Hits 588 | . 14 72 57 46 6 151 . 21 13 64 143 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 62 | . . 1 12 8 2 3 . 1 1 12 21 1 Burn 61 | . . 1 12 8 2 3 . 1 1 12 21 . Destroy 1 | . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22584 | . 304 1735 2285 1710 188 3915 . 958 556 3325 7432 176 Guns 19218 | . 138 1514 2269 1645 188 2208 . 326 344 3030 7380 176 Cannons 823 | . 164 . . 46 . . . 421 192 . . . Explosions 2323 | . . 216 . . . 1692 . 211 . 204 . . Melee . | . . . . . . . . . . . . . Ramming 220 | . 2 5 16 19 . 15 . . 20 91 52 . Kinetic 460 | . 302 . . . . . . 158 . . . . Thermal 18996 | . . 725 2269 1691 188 2208 . 589 536 3234 7380 176 Explosive 1903 | . . . . . . 1692 . 211 . . . . Electromagnetic 1005 | . . 1005 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . 1 2 2 . . 2 2 13 . . 3 . Average Corruption 2 | . 1 2 2 . . 2 2 6 . . 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . 3 17 17 . . . . 9 . . 10 . Message Errors 11 | . . 5 5 . . . . . . . 1 . Matter Fused 12 | . 1 1 4 . . . . 4 . . 2 . Heat Flow Errors 4 | . . . 2 . . . . 1 . . 1 . Energy Discharges 9 | . 1 5 2 . . . . . . . 1 . Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . Data Loss (minor) 7 | . . 3 1 . . . . 2 . . 1 . Misfires 6 | . . 2 . . . . . 1 . . 3 . Alerts 2 | . 1 . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . 1 . . . . Weapon Failures 2 | . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . 26 . . . 12 . . Projectiles . | . . . . . . . . . . . . . Explosions 38 | . . . . . . 26 . . . 12 . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . 1 . . . . . . 1 . 1 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 2 | . 1 . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . 32 . . . 126 . . . . 5 . Shots 8 | . . 2 . . . 6 . . . . . . Rammed 5 | . . . . . . 3 . . . . 2 . Targets Rammed 24 | . 1 1 7 3 . 3 . . 1 4 4 . Kicked 19 | . 1 1 7 3 . . . . 1 4 2 . Crushed . | . . . . . . . . . . . . . Highest Temperature 730 | . 200 235 383 441 120 224 . 187 119 329 730 42 Average Temperature 118 | . 95 53 106 119 44 62 . 97 37 125 183 10 Received Heat Transfer 2698 | . . 219 447 144 24 450 . 108 27 207 906 166 Effects 34 | . . . 6 5 . . . . . 1 22 . Shutdowns 9 | . . . 1 1 . . . . . . 7 . Energy Bleed 6 | . . . 3 1 . . . . . . 2 . Interference 9 | . . . 1 3 . . . . . 1 4 . Matter Decay 2 | . . . . . . . . . . . 2 . Short Circuit 4 | . . . 1 . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . 5 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 16 | . . . 1 3 . 1 . . 1 1 9 . Combat Hostiles 12 | . . . 1 2 . 1 . . 1 1 6 . Parts Melted 138 | . . 3 20 11 2 5 . 4 5 16 72 . Heat Transferred 38730 | . . 1376 5667 4440 555 3476 . 1073 962 6144 14815 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Maximum Alert Level 3 | . . 1 . 1 . 1 . . . 2 3 2 Low Security (%) 72 | 100 100 64 100 71 100 80 100 100 100 92 . . Level 1 12 | . . 35 . 28 . 19 . . . 6 13 . Level 2 8 | . . . . . . . . . . . 44 100 Level 3 6 | . . . . . . . . . . . 42 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1097 | . 135 377 144 333 80 312 109 144 70 458 1097 580 Initial 540 | . . . 24 53 66 9 109 20 46 2 224 540 Average 181 | . 35 145 76 115 24 69 73 73 21 93 685 523 Influence Increases 6522 | . 220 837 674 675 71 636 . 263 159 1058 1819 110 Destroy 0b10 Robot/C 3840 | . 140 440 420 380 20 420 . 100 100 540 1260 20 Destroy 0b10 Robot/NC 345 | . 35 70 35 60 10 50 . 20 . 25 40 . Destroy Leader 830 | . 30 126 160 106 12 54 . 24 20 62 236 . Allied During Kill 392 | . . . . . . . . . . 311 81 . Successful Hack 177 | . 14 23 18 24 14 12 . . 33 39 . . Select Force Hacks 30 | . . 30 . . . . . . . . . . Disable Machine 300 | . . 45 15 15 15 . . 30 . 15 165 . Destroy Structure 173 | . 1 13 11 15 . 25 . 44 6 36 22 . Partial Spotted 15 | . . . . . . 15 . . . . . . Lose Combat Pursuer 420 | . . 90 15 75 . 60 . 45 . 30 15 90 Influence Decreases 5982 | . 220 780 603 656 198 344 283 197 249 605 1246 601 Entered New Map 1189 | . . . 33 75 81 11 203 9 49 3 234 491 Time Decay 3434 | . 220 440 490 421 117 203 60 188 200 493 542 60 Lost Part 660 | . . 40 80 10 . 130 20 . . 20 310 50 Lost Ally 249 | . . . . . . . . . . 89 160 . Purge Threat 450 | . . 300 . 150 . . . . . . . . Squads Dispatched 38 | . . 3 1 3 1 4 . 4 1 2 18 1 Investigation 5 | . . 1 . 1 . . . 2 . . 1 . Extermination 7 | . . . . . 1 1 . 1 . . 3 1 Reinforcement 17 | . . 2 . 2 . 3 . 1 1 2 6 . Assault 2 | . . . . . . . . . . . 2 . Garrison 7 | . . . 1 . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . 1 2 . Haulers Reinforced 5 | . . . . . . 1 . . . . 4 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Distress Signals 21 | . . 3 2 4 . 4 . 2 . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 305 | . 10 38 26 33 4 41 6 15 9 29 75 19 Peak Tracking Total 13 | . 3 8 5 9 2 12 6 6 4 4 8 13 Tactical Retreats 17 | . . 4 1 2 . 3 . 2 . 2 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Traps Triggered 11 | . 1 1 . 3 . 2 . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Machines Disabled 20 | . . 3 1 1 1 . . 2 . 1 11 . Max in Single Turn 1 | . . 1 1 1 1 . . 1 . 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Machines Accessed 46 | . 2 5 5 10 2 2 . 3 6 7 4 . Terminals 30 | . 2 4 4 5 1 2 . 1 2 7 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . 2 . . . 1 2 . . . Recycling Units 8 | . . 1 1 2 . . . 1 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . Total Hacks 107 | . 3 18 10 32 4 5 . 7 11 12 5 . Successful 56 | . 1 9 4 23 1 2 . 3 7 5 1 . Failed 51 | . 2 9 6 9 3 3 . 4 4 7 4 . Catastrophic 11 | . . . 1 2 . 2 . 1 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 2 12 . 7 . 5 . 1 2 4 . . Terminals 75 | . 3 16 8 19 2 5 . 3 4 12 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations 11 | . . . . 5 . . . 1 5 . . . Recycling Units 15 | . . 2 2 5 . . . 3 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 2 . . . . . 1 . Terminal Hacks 26 | . 1 5 4 11 1 . . . 2 2 . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 8 | . . 1 1 5 . . . . 1 . . . Open Door 2 | . . . . . . . . . . 2 . . Level Access Points 1 | . . . . 1 . . . . . . . . Branch Access Points 3 | . . 1 1 . . . . . 1 . . . Alert Level 3 | . . 1 1 1 . . . . . . . . Unreport Threat 3 | . . 2 . 1 . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . Zone Layout 3 | . 1 . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 4 . . . . 3 . . . Scan Component 4 | . . . . 2 . . . . 2 . . . Repair 3 | . . . . 2 . . . . 1 . . . Recycling Unit Hacks 10 | . . 1 . 5 . . . 2 1 . 1 . Process 1 | . . . . 1 . . . . . . . . Report Inventory 5 | . . 1 . 3 . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . Retrieve Components 3 | . . . . . . . . 1 1 . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . . 3 . 2 . 2 . 1 1 2 . . Terminals 8 | . . 2 . 1 . 2 . . 1 2 . . Botnet 7 | . . 1 . 1 . 2 . . 1 2 . . Operators 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . Patch 2 | . . . . 1 . . . 1 . . . . Recycling Units 1 | . . 1 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 38 | . 2 4 5 8 2 2 . 2 4 6 3 . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . . 1 . . . Time 148 | . . . . 68 . . . . 80 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 170 | . . . . 170 . . . . . . . . Retrieved Matter 393 | . . . . 393 . . . . . . . . Retrieved Components 4 | . . . . . . . . 3 . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 16 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Total Allies 17 | . . . . . . . . . . 17 . . Largest Group 11 | . . . . . . . . . . 11 10 . Highest-Rated Group 367 | . . . . . . . . . . 367 328 . Highest-Rated Ally 39 | . . . . . . . . . . 39 39 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 120 | . . . . . . . . . . 79 41 . Total Damage 2484 | . . . . . . . . . . 1535 949 . Kills 15 | . . . . . . . . . . 10 5 . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Active Infowar (turns) 870 | . . . . . 132 738 . . . . . . Sensors 870 | . . . . . 132 738 . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Turns Passed 10197 | 55 760 1232 1281 1287 316 969 135 500 570 1410 1553 129 Spaces Moved 6104 | 43 543 709 478 689 232 455 166 437 469 880 793 210 Core 320 | 18 . . . . . 11 83 20 . . 37 151 Treads . | . . . . . . . . . . . . . Legs 5478 | 23 543 709 478 689 232 423 . 276 469 880 756 . Wheels 106 | 2 . . . . . 21 83 . . . . . Hover 155 | . . . . . . . . 141 . . . 14 Flight 45 | . . . . . . . . . . . . 45 Fastest Speed 40 | 50 120 120 120 120 120 110 50 50 100 105 50 40 Average Speed 115 | 98 122 125 168 120 120 126 73 86 102 105 116 49 Slowest Speed 450 | 120 190 190 190 190 120 450 110 105 105 180 190 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 65 45 67 53 7 14 86 13 11 86 23 10 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 . . . . 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . 4 . 3 1 . . . Terrain Destroyed 123 | . . 12 8 10 . 24 . 45 1 23 . . Melee . | . . . . . . . . . . . . . Projectile 11 | . . . . . . . . 10 1 . . . AOE 112 | . . 12 8 10 . 24 . 35 . 23 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Was Fac Fac Ext Fac Res Total 8220 | 54 611 921 767 1015 257 702 179 513 534 1264 1183 220 Wait 975 | . 10 95 153 208 3 118 3 15 24 138 208 . Move 6080 | 42 542 708 477 688 231 455 165 436 468 878 792 198 Hop 6 | . . . . . . . . . . . . 6 Pick Up 103 | 8 17 11 8 9 5 9 3 11 9 4 8 1 Fast Attach 72 | 4 1 7 5 13 2 3 2 9 3 7 13 3 Attach 74 | . 5 5 7 4 2 12 1 6 4 1 23 4 Detach 16 | . . 1 1 . . 2 1 2 2 . 6 1 Swap 88 | . 4 14 10 18 2 14 . 2 3 9 12 . Drop 109 | . 14 13 8 15 6 11 4 7 7 10 13 1 Fire 507 | . 17 66 91 57 6 75 . 25 13 47 104 6 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . 3 . . . . 2 . Kick 19 | . 1 1 7 3 . . . . 1 4 2 . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . 7 . . Rewire 159 | . . . . . . . . . . 159 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 5) 229 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 637 | -10/Materials | Discovered new exit (range 15) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Utility x2 834 | -9/Materials | Identified exit to Mines 834 | -9/Materials | Identified exit to Storage 1330 | -9/Materials | Lost 3 parts (1n1u1w) 1666 | -9/Materials | Discovered new exit (range 9) 2048 | -9/Materials | Entered Storage 2486 | -9/Storage | Core integrity fell below 50% 2611 | -9/Storage | Garrison activated, responded to threat 2706 | -9/Storage | Identified exit to Recycling 3228 | -9/Storage | Core integrity fell below 20% 3268 | -9/Storage | Lost 3 parts (2u1w) 3315 | -9/Storage | Discovered new exit (range 8) 3329 | -9/Storage | Entered Materials 3329 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3613 | -8/Materials | Repaired Imp. Aluminum Leg 3699 | -8/Materials | Build established: Gunner 3743 | -8/Materials | Repaired Broken Aluminum Leg 3782 | -8/Materials | Discovered new exit (range 16) 4109 | -8/Materials | Build established: Tank 4386 | -8/Materials | Identified exit to Factory 4428 | -8/Materials | Build established: Scavenger-Gunner 4616 | -8/Materials | Entered Factory 4616 | -7/Factory | Evolved 2 slots: Utility x2 4876 | -7/Factory | Discovered new exit (range 15) 4930 | -7/Factory | Identified exit to Factory 4932 | -7/Factory | Entered another Factory area 4932 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5568 | -6/Factory | Build established: Skirmisher 5690 | -6/Factory | Cargo convoy interrupted 5746 | -6/Factory | Destroyed 11 combat bots 5753 | -6/Factory | Lost 10 parts (1p4n2u3w) 5779 | -6/Factory | Core integrity fell below 50% 5901 | -6/Factory | Sucked down chute 5901 | -6/Factory | Entered Waste 5912 | -6/Waste | Found Prototype Hackware 5912 | -6/Waste | Identified Exp. System Shield 5953 | -6/Waste | Spotted C-40 Crusher 5972 | -6/Waste | Spotted C-40 Crusher 5975 | -6/Waste | Spotted C-40 Crusher 5986 | -6/Waste | Spotted C-40 Crusher 5986 | -6/Waste | Spotted C-40 Crusher 5992 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5993 | -6/Waste | Spotted C-40 Crusher 6025 | -6/Waste | Discovered new exit (range 14) 6036 | -6/Waste | Entered Factory 6303 | -6/Factory | System corruption reached 10% 6523 | -6/Factory | Discovered new exit (range 12) 6536 | -6/Factory | Entered another Factory area 6536 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6559 | -5/Factory | Build established: Gunner 6697 | -5/Factory | Discovered new exit (range 9) 6730 | -5/Factory | Repaired Cold Fusion Reactor? 6847 | -5/Factory | Discovered new exit (range 12) 6926 | -5/Factory | Identified exit to Upper Caves 6926 | -5/Factory | Identified exit to Extension 7106 | -5/Factory | Entered Extension 7749 | -5/Extension | Rescued a captive Derelict 7840 | -5/Extension | Build established: Commander-Gunner 8012 | -5/Extension | Spotted B-75 Beast 8020 | -5/Extension | Allies destroyed B-75 Beast 8028 | -5/Extension | Spotted B-75 Beast 8052 | -5/Extension | Destroyed B-75 Beast 8072 | -5/Extension | Lost 5 allies 8158 | -5/Extension | Energy Cycler disabled 8158 | -5/Extension | Rescued a captive Derelict 8160 | -5/Extension | Rescued a captive Derelict 8160 | -5/Extension | Rescued a captive Derelict 8166 | -5/Extension | Rescued a captive Derelict 8381 | -5/Extension | Found Prototype Protection 8381 | -5/Extension | Identified Med. Regenerative Plating 8475 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8479 | -5/Extension | Discovered new exit (range 10) 8480 | -5/Extension | Discovered new exit (range 6) 8516 | -5/Extension | Entered Factory 8516 | -4/Factory | Accompanied by 10 allies 8516 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8621 | -4/Factory | Garrison activated, responded to threat 8671 | -4/Factory | Lost 10 allies 8748 | -4/Factory | Destroyed 7 combat bots 8751 | -4/Factory | Lost 6 parts (1p2n3w) 8890 | -4/Factory | Build established: Scavenger-Gunner 8950 | -4/Factory | Garrison activated, responded to threat 8988 | -4/Factory | Destroyed 8 combat bots 9637 | -4/Factory | Destroyed 8 combat bots 9644 | -4/Factory | Lost 4 parts (2p2w) 9766 | -4/Factory | First assault squad dispatched 10000 | -4/Factory | Lost 13 parts (1p4n5u3w) 10049 | -4/Factory | Released all parts (10) 10053 | -4/Factory | Core integrity fell below 50% 10061 | -4/Factory | Discovered new exit (range 14) 10069 | -4/Factory | Entered Research 10069 | -3/Research | Evolved 2 slots: Propulsion x2 10145 | -3/Research | Core integrity fell below 50% 10150 | -3/Research | Spotted B-86 Titan 10166 | -3/Research | Lost 3 parts (3n) 10173 | -3/Research | Core integrity fell below 20% 10198 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10168_ Extracted 23 energy. 10171_ R-10 Processor suffers critical hit (Destroy). 10171_ Destroyed Field Recycling Unit. 10171_ U-05 Engineer builds a Door. 10172_ Extracted 23 energy. 10175_ U-05 Engineer builds a Wall. 10176_ Extracted 4 energy. 10177_ Hvy. Dispersion Rifle destroyed. 10177_ Acquired 31 matter. 10178_ Knocked back. 10178_ S-43 Plague destroyed. 10178_ Acquired Xenon Bombardment Thruster. 10179_ U-05 Engineer builds a Wall. 10182_ Slug penetrates Wall. 10183_ K-01 Serf cleans the Catalytron. 10190_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1K. 10198_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????????? ?#???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ???????????????????????g #???????????????????????? | | ????????????????????####g######+###w #??????????? | | ????????????????????# ggk #??????????? | | ???????? ########## k +??????????? | | ??????# # + k@ #??????????? | | ??????# # ####+########+##???????????????? | | ??????# # #? ????????????????????????? | | ??????# # # ??????????????????????? | | ??????# # # #?????????????????????? | | ??????+ # # ! #?????????????????????? | | ??????# + # """#?????????????????????? | | ??????# # "" # """#?????????????????????? | | ??????# # "" # """#?????????????????????? | | ??????# # "T # ??????????????????????? | | ####### # "" # ???????????????????????? | | + # "" ########???????????????????????? | | # # !#??????????????????????????????? | | # + #??????????????????????????????? | | ! # ##+#####??????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | / #??????????????????????????????????? | | ####+####??????????????????????????????????? | | ####/##??????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | #??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 37 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 16% | -8/Materials Aluminum Leg | 57% | -8/Materials | Broken Cold Fusion Reactor | 8% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityChipRifle Manual? 0 Play Time 01:48:04 Cumulative 365.7 hours Start 2025.10.11 @ 22:36:23 End 2025.10.12 @ 00:23:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/0/0/0/0/0/0/1 Lore% 83 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ad6f15a-09d8-4565-b4e6-a43ba09631d7