Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 14:37:09 Player: Darsidian Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (3320) 3320 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1631) 1631 TOTAL SCORE: 7436 Bonus ------- High Alert Combat Kills 557 Follower Combat Kills 494 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 265/265 System Corruption 11% Temperature Cool (56) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Armor Plating Relay Coupler [NC] (29) > --- WEAPON (2) ------- Advanced Beam Cannon Remote Datajack > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core High-capacity Battery (250) Compact Matter Pod (150) Relay Coupler [Swarmer] (40) Relay Coupler [Duelist] (34) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (33) Relay Coupler [Demolisher] (18) Relay Coupler [Specialist] (21) Relay Coupler [Hunter] (21) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (14) Relay Coupler [Behemoth] (12) Advanced Beam Cannon Advanced Beam Cannon Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [Grunt] > --- WEAPON ----------- Beam Rifle Heavy Laser > --- INVENTORY -------- Light Nuclear Core Wheel High-capacity Battery Compact Matter Pod Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Datajack Remote Datajack Plasma Cutter Katana [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 192 | 10 17 29 9 82 45 Power 14 | 1 1 2 1 6 3 Engine 9 | 1 1 2 1 2 2 Core 5 | . . . . 4 1 Reactor . | . . . . . . Propulsion 49 | 6 4 7 2 26 4 Treads 11 | 2 . . . 9 . Leg 10 | . . . . 10 . Wheel 28 | 4 4 7 2 7 4 Hover . | . . . . . . Flight . | . . . . . . Utility 51 | 1 6 10 3 15 16 Device 21 | . 4 6 2 5 4 Storage 5 | 1 2 . . 1 1 Processor 6 | . . 2 1 2 1 Hackware 13 | . . . . 6 7 Protection 6 | . . 2 . 1 3 Artifact . | . . . . . . Weapon 78 | 2 6 10 3 35 22 Energy Gun 20 | 1 . 5 1 13 . Energy Cannon 22 | . 4 3 1 2 12 Ballistic Gun 6 | 1 . . . 5 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 14 | . 2 1 . 1 10 Impact Weapon . | . . . . . . Slashing Weapon 9 | . . 1 1 7 . Piercing Weapon . | . . . . . . Special Melee Weapon 7 | . . . . 7 . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 37 | . 1 3 9 22 2 Power 5 | . . . 2 3 . Propulsion 15 | . 1 . 3 10 1 Utility 7 | . . 1 2 3 1 Weapon 10 | . . 2 2 6 . Highest Loss Streak 6 | . 1 2 6 4 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 99 94 91 97 Engine 6 | . 14 11 9 3 3 Core 1 | . . . . 1 5 Treads 6 | . . . . 10 4 Leg 7 | . . . . 12 . Wheel 11 | . 28 22 24 3 22 Device 12 | . 11 19 15 13 2 Storage 13 | . 14 11 9 15 8 Processor 9 | . . 9 18 9 15 Hackware 2 | . . . . 1 13 Protection 1 | . . 4 . 1 2 Energy Gun 7 | . 3 15 14 6 4 Energy Cannon 5 | . 20 5 2 1 7 Slashing Weapon 4 | . . . . 7 . Peak Build Rating 34 | 6 8 14 18 34 34 Average Rating 20 | 5 7 12 15 24 30 On Entrance 11 | . 6 8 14 9 34 Naked Turns . | . . . . . . Heaviest Build 106 | 14 93 100 97 99 106 Greatest Support 60 | 40 26 32 48 60 48 Greatest Overweight (x) 10 | 4 4 4 8 9 10 Average Overweight (x) 2 | . 1 2 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 24 Most Carried 25 | 3 16 21 20 25 25 Average Carried 19 | 1 10 16 18 22 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 16 21 16 25 19 Class Distribution -------------------- 47% | Bothacker-Mutant 29% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2633 | 221 386 280 69 858 819 Remotely . | . . . . . . Salvage Created 2996 | 60 598 858 239 857 384 Parts 181 | 9 51 58 14 35 14 Haulers Intercepted 6 | . 2 2 . . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 54 | . 12 13 7 19 3 Melee 1 | . . . . 1 . Guns 27 | . 7 4 3 13 . Cannons 25 | . 5 8 4 5 3 Classes Destroyed 15 | 1 7 2 2 3 . Worker 3 | . 2 1 . . . Builder 7 | . 3 4 . . . Tunneler 4 | 3 . 1 . . . Hauler 6 | . 2 2 . . 2 Recycler 2 | . . 1 . . 1 Operator 2 | . 1 1 . . . Watcher 6 | . 3 3 . . . Swarmer 12 | . 6 3 3 . . Cutter 2 | . . . . 2 . Grunt 26 | . 6 8 . 11 1 Brawler 3 | . . . . 1 2 Duelist 3 | . . 2 . 1 . Sentry 4 | . . . 3 . 1 Hunter 1 | . . . 1 . . Programmer 3 | . . . . 3 . Thug 1 | . . . . 1 . Best Kill Streak 9 | 1 6 9 6 4 1 Combat Bots Only 7 | . 3 7 6 4 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 384 | . 63 53 62 157 49 Missed 89 | . 18 17 10 26 18 Damage Taken 4602 | . 469 654 673 2279 527 Core 840 | . 108 175 165 327 65 Absorbed by Shields 60 | . . . 60 . . Regen/Repaired (Parts) 256 | . . . . . 256 Core Remaining (%) 70 | 100 56 56 . . . Volleys Fired 293 | 13 64 44 12 75 85 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 70 120 160 125 134 150 Shots Fired 476 | 26 123 84 23 122 98 Gun 238 | 26 63 39 17 91 2 Cannon 163 | . 56 43 6 27 31 Launcher . | . . . . . . Special 75 | . 4 2 . 4 65 Kinetic 68 | 13 32 . . 23 . Thermal 313 | 13 91 59 18 99 33 Explosive . | . . . . . . Electromagnetic 30 | . . 25 5 . . Robot Hit Streak 21 | 5 9 14 13 21 10 Robot Miss Streak 8 | 5 8 5 3 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 313 | 13 58 56 19 96 71 Core Hits 145 | 3 30 41 24 37 10 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 1 . 1 . Burn 2 | . 1 . . 1 . Meltdown 1 | . . 1 . . . Melee Attacks 58 | . . 1 3 54 . Impact . | . . . . . . Slashing 40 | . . 1 3 36 . Piercing . | . . . . . . Sneak Attacks 12 | . . . . 12 . Combat Hostiles 4 | . . . . 4 . Follow-up Attacks . | . . . . . . Damage Inflicted 4635 | 190 880 1151 440 1497 477 Guns 2451 | 190 407 515 291 1033 15 Cannons 1768 | . 473 479 89 265 462 Explosions 217 | . . 157 60 . . Melee 199 | . . . . 199 . Ramming . | . . . . . . Kinetic 695 | 140 193 . . 362 . Thermal 3231 | 50 687 753 328 936 477 Explosive . | . . . . . . Electromagnetic 510 | . . 398 112 . . Impact . | . . . . . . Slashing 199 | . . . . 199 . Piercing . | . . . . . . Highest Corruption 11 | . 1 . . 5 11 Average Corruption 3 | . 1 . . 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . 2 . . 5 22 Message Errors 4 | . . . . 2 2 Matter Fused 9 | . 1 . . 1 7 Heat Flow Errors 4 | . 1 . . 1 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 6 | . . . . . 6 Misfires 2 | . . . . . 2 Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 89 | . 7 16 . 47 19 Projectiles 26 | . 7 . . . 19 Explosions 63 | . . 16 . 47 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 250 | . . 117 31 102 . Shots 5 | . . 3 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 396 | 45 245 288 180 222 396 Average Temperature 67 | 18 50 76 79 63 102 Received Heat Transfer 1617 | . 144 138 129 954 252 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | . 2 1 1 1 2 Heat Transferred 6683 | 148 1702 1344 455 2183 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 4 1 . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 3036 | 15 235 307 268 3036 1496 Initial 1480 | . 9 27 62 136 1480 Average 937 | 4 114 183 122 1267 1271 Maximum Alert Level 5 | . 1 1 1 5 4 Low Security (%) 22 | 100 79 51 77 3 . Level 1 17 | . 20 48 22 13 . Level 2 15 | . . . . 25 . Level 3 8 | . . . . 12 7 Level 4 15 | . . . . 8 92 Level 5 21 | . . . . 36 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 2 2 . 4 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 3 | . . . . . 3 Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 8 | . 2 2 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 20 22 11 32 39 Peak Tracking Total 8 | . 5 7 6 4 8 Tactical Retreats 7 | . 1 . . 3 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 16 | . 2 1 . 13 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 8 | . . . . 8 . Max in Single Turn 2 | . . . . 2 . Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 20 | . 6 1 5 4 4 Terminals 15 | . 5 1 2 4 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 47 | . 12 2 11 8 14 Successful 26 | . 6 2 7 1 10 Failed 21 | . 6 . 4 7 4 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 34 | . 10 2 7 5 10 Terminals 37 | . 11 2 4 8 12 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 6 | . 1 . 5 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 6 | . 2 . . 1 3 Record 2 | . . . . . 2 Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . 1 . 2 . . Report Inventory 3 | . 1 . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 14 | . 3 2 4 . 5 Terminals 12 | . 3 2 2 . 5 Track 2 | . . . 1 . 1 Assimilate 1 | . . 1 . . . Botnet 8 | . 3 1 1 . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Reject 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 1 4 3 4 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 29 | . . . . 3 26 Non-combat 12 | . . . . . 12 Combat 17 | . . . . 3 14 Robot Hacks Applied 40 | . . . . 3 37 parse_system 1 | . . . . . 1 no_distress 5 | . . . . . 5 find_recycling 2 | . . . . . 2 ignore_parts 2 | . . . . . 2 map_route 2 | . . . . . 2 mark_security 1 | . . . . . 1 relay_feed 1 | . . . . . 1 find_shortcuts 1 | . . . . . 1 find_garrison 2 | . . . . . 2 overload_power 2 | . . . . . 2 overwrite_iff 7 | . . . . . 7 formatsys_low 5 | . . . . . 5 formatsys_high 9 | . . . . 3 6 Relay Couplers Released 20 | . . . . 20 . Machine Destruction 20 | . . . . 20 . Attached 13 | . . . . 6 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 26 | . . 1 . 7 18 Largest Group 4 | . . 1 1 3 4 Highest-Rated Group 67 | . . 10 10 61 67 Highest-Rated Ally 31 | . . 10 10 31 29 Total Orders 12 | . . . 3 . 9 STAY 3 | . . . 2 . 1 FOLLOW 3 | . . . 1 . 2 AID 1 | . . . . . 1 DROP 2 | . . . . . 2 PICKUP 1 | . . . . . 1 COLLECT 2 | . . . . . 2 Ally Attacks 106 | . . . . 36 70 Total Damage 1989 | . . . . 915 1074 Kills 18 | . . . . 7 11 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 8269 | 159 1084 1015 157 4927 927 Spaces Moved 3516 | 91 716 599 77 1615 418 Core 3 | 3 . . . . . Treads 566 | 29 . . . 537 . Legs 616 | . . . . 616 . Wheels 2331 | 59 716 599 77 462 418 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 130 115 116 93 Average Speed 189 | 112 110 133 120 266 141 Slowest Speed 750 | 250 140 140 200 750 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 94 32 8 93 21 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . 4 3 1 2 . Terrain Destroyed 101 | . 4 8 1 88 . Melee 4 | . . 1 1 2 . Projectile 6 | . 4 2 . . . AOE 91 | . . 5 . 86 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4535 | 117 871 714 110 2045 678 Wait 246 | . 56 26 8 62 94 Move 3512 | 90 715 598 77 1614 418 Hop . | . . . . . . Pick Up 99 | 2 12 8 1 53 23 Fast Attach 49 | 8 4 3 . 22 12 Attach 36 | . 1 5 6 19 5 Detach 7 | . 1 2 . 3 1 Swap 107 | 2 12 21 3 41 28 Drop 63 | 2 6 6 . 37 12 Fire 293 | 13 64 44 12 75 85 Melee 58 | . . 1 3 54 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 62 | . . . . 62 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Discovered new exit (range 3) 654 | -10/Materials | Identified exit to Materials 1244 | -10/Materials | Entered another Materials area 1244 | -9/Materials | Evolved 2 slots: Utility x2 1446 | -9/Materials | Destroyed 7 combat bots 1947 | -9/Materials | Discovered new exit (range 8) 2259 | -9/Materials | Identified exit to Materials 2259 | -9/Materials | Entered another Materials area 2259 | -8/Materials | Accompanied by 1 ally 2259 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2403 | -8/Materials | Lost 3 parts (1n1u1w) 2416 | -8/Materials | Identified exit to Garrison 2416 | -8/Materials | Entered Garrison 2443 | -8/Garrison | Lost 6 parts (2p2n1u1w) 2486 | -8/Garrison | Triggered checkpoint 2594 | -8/Garrison | Garrison Relay disabled 2600 | -8/Garrison | Triggered checkpoint 2858 | -8/Garrison | Triggered checkpoint 2907 | -8/Garrison | Lost 4 parts (1p2n1w) 2988 | -8/Garrison | Discovered new exit (range 12) 3200 | -8/Garrison | Triggered checkpoint 3263 | -8/Garrison | Garrison Relay disabled 3312 | -8/Garrison | Build established: Scavenger-Mutant 4247 | -8/Garrison | Installed Relay Interface Framework 4547 | -8/Garrison | Build established: Bothacker-Mutant 4956 | -8/Garrison | Triggered checkpoint 5109 | -8/Garrison | Discovered new exit (range 10) 5200 | -8/Garrison | Triggered checkpoint 5326 | -8/Garrison | Core integrity fell below 50% 5411 | -8/Garrison | Phase Generator disabled 5442 | -8/Garrison | Lost 3 parts (2n1w) 5503 | -8/Garrison | Garrison Relay disabled 5506 | -8/Garrison | Triggered checkpoint 5562 | -8/Garrison | Lost 3 parts (1p2n) 5698 | -8/Garrison | Garrison Relay disabled 6040 | -8/Garrison | Triggered checkpoint 6704 | -8/Garrison | Discovered new exit (range 14) 6800 | -8/Garrison | Rescued a captive Derelict 6834 | -8/Garrison | Triggered checkpoint 6929 | -8/Garrison | Garrison Relay disabled 7014 | -8/Garrison | P-60 Hacker assimilated allied HF-NYB(g) 7024 | -8/Garrison | Core integrity fell below 20% 7099 | -8/Garrison | Lost 3 parts (1n2w) 7343 | -8/Garrison | Entered Materials 7904 | -8/Materials | Discovered new exit (range 16) 7948 | -8/Materials | Lost 6 allies 7989 | -8/Materials | Repaired Huge Storage Unit 8143 | -8/Materials | First assault squad dispatched 8199 | -8/Materials | System corruption reached 10% 8259 | -8/Materials | Lost 4 allies 8270 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08234_ Acquired 10 matter. 08242_ Acquired 8 matter. 08243_ Jacked M-28 Smith... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 08244_ Reactivated Smith 3a. 08249_ Jacked M-28 Smith... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 08252_ System corrupted: Component data lost. 08252_ R-06 Scavenger collects Particle Gun. 08254_ Smith 3a suffers critical hit (Burn). 08255_ Smith 3b reactivates. 08257_ R-06 Scavenger collects Rnf. Ion Engine. 08265_ Slug penetrates Wall. 08265_ Acquired 57 matter. 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"?" "????## ?"" # [ ############# | | #???" """ "???+?+ """ ## #########????# ## | | # ?"" """ ""? ### ## # #????# #? | | # #?######### + """#????# #? | | #######+###############?# # ""?#????# ## | | ?????# ### # """#????# # | | ?????# # #????# #! | | ?????# ###### T #########????# # | | ?????# #????# ##+#####??????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 3 Relay Coupler Types 2 Relay Coupler Value 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSingularitySpear Manual? 0 Play Time 01:53:32 Cumulative 148.3 hours Start 2024.11.16 @ 12:26:20 End 2024.11.16 @ 14:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fcc54df9-5524-4bd4-8865-f1e155e01190