Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 23:41:06 Player: Maxfecteau Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (3669) 3669 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3401) 3401 TOTAL SCORE: 14180 Bonus ------- Follower Combat Kills 151 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 150 Cogmind --------- Core Integrity 0/1150 Matter 246/300 Energy 310/310 System Corruption 46% Temperature Cool (0) Movement Treading (240) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- Heavy Treads Centrium Wheel > --- UTILITY (8) ------ Huge Storage Unit > --- WEAPON (3) ------- KE Penetrator Mini Grenade Launcher > --- INVENTORY (25) --- Antigrav System Antigrav System Improved Gyrokinetic Inverter Field Propulsion Array Improved Heat Sink Large Storage Unit Large Storage Unit Matter Compressor (250) Drone Bay (2/2) High-powered Shock Rifle Proton Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Advanced Datajack Improved Remote Datajack CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Sensor Array Makeshift Transmission Jammer Makeshift Utility Shielding Makeshift Medium Armor Plating Improved Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Dispersion Rifle Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Heavy Treads Heavy Treads Large Storage Unit Matter Compressor Advanced Terrain Scanner Surveybot 17 Chip Makeshift ECM Suite Makeshift Medium Armor Plating Improved Arc Projector Hypervelocity Gauss Cannon Guided EMP Blaster Mini Grenade Launcher Long-range Missile Launcher Impact Mace CR-A16's Pointy Stick [Rating: 100] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Makeshift ECM Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Medium Armor Plating Weapon Coil Gun Energy Gun Dispersion Rifle Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Blade Saw Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 2 Utility 6 | . . . . . 4 . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 127 | 7 2 4 9 19 13 4 2 5 3 7 2 2 13 8 27 Power 15 | 1 . 1 2 . 2 . . . . 1 . . 2 . 6 Engine 8 | 1 . 1 2 . 2 . . . . 1 . . 1 . . Core 7 | . . . . . . . . . . . . . 1 . 6 Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 1 . 4 4 1 1 . . 1 2 1 . 4 2 6 Treads 20 | . . . . 4 1 1 . . 1 2 1 . 4 2 4 Leg 7 | 2 1 . 4 . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 39 | 2 1 1 1 5 5 . 1 4 2 1 1 1 4 3 7 Device 19 | 1 . 1 . 2 2 . 1 2 2 1 . 1 1 1 4 Storage 5 | 1 1 . . 2 . . . . . . . . . . 1 Processor 5 | . . . . . 1 . . 1 . . . . 1 1 1 Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 9 | . . . 1 1 1 . . 1 . . 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 . 2 2 10 5 3 1 1 . 3 . 1 3 3 8 Energy Gun 7 | . . 1 . 2 . . . . . . . 1 1 2 . Energy Cannon 3 | . . . . 1 . . . . . . . . . . 2 Ballistic Gun 13 | 2 . . 1 3 . 3 . . . 1 . . . 1 2 Ballistic Cannon 3 | . . . . 1 . . . 1 . 1 . . . . . Launcher 4 | . . 1 . 2 1 . . . . . . . . . . Special Weapon 5 | . . . 1 . 1 . 1 . . 1 . . . . 1 Impact Weapon 4 | . . . . . 3 . . . . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . . . 2 Unidentified Prototypes 3 | . . . . . 3 . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 1 . 1 System Corruption 7 | . . . . . . . . . . . . . 4 . 3 Parts Lost 65 | . . 4 . . 3 2 1 . . 8 . . 9 10 28 Power 11 | . . 2 . . . . . . . 1 . . 2 1 5 Propulsion 13 | . . . . . . 1 . . . 3 . . 1 2 6 Utility 25 | . . 1 . . 2 . 1 . . 2 . . 4 5 10 Weapon 16 | . . 1 . . 1 1 . . . 2 . . 2 2 7 Highest Loss Streak 8 | . . 2 . . 1 1 1 . . 2 . . 5 8 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 15 | . 6 8 7 14 16 18 18 18 18 17 17 17 16 12 12 Power . | . 1 1 . . . 1 1 1 1 . 1 1 . . . Propulsion 2 | . 2 3 1 2 3 3 3 3 3 2 1 3 3 1 2 Utility 6 | . 1 2 2 6 7 8 7 8 8 7 6 6 5 3 3 Weapon 5 | . 1 2 3 4 5 5 6 6 5 7 7 6 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 40 | . . 2 2 9 1 1 . 2 1 . 5 . 2 . 15 Power 2 | . . . . 1 1 . . . . . . . . . . Propulsion 8 | . . 2 . . . . . . . . . . 1 . 5 Utility 15 | . . . 1 4 . . . 2 . . 2 . 1 . 5 Weapon 13 | . . . 1 2 . 1 . . 1 . 3 . . . 5 Tool/Special 2 | . . . . 2 . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 99 97 94 100 99 100 100 98 97 100 98 63 54 Engine 10 | . 14 12 14 13 8 13 13 13 13 10 11 11 10 . . Treads 20 | . . . . 25 25 26 26 26 26 22 23 23 22 15 8 Leg 3 | . 28 28 28 1 . . . . . . . . . . . Device 14 | . 13 13 1 10 14 20 19 14 13 22 23 23 17 6 9 Storage 8 | . 14 14 14 13 6 6 6 6 6 5 5 5 5 5 4 Processor 3 | . . . . . 5 6 6 6 6 4 . . 4 10 6 Hackware 2 | . . . . . 5 6 6 6 6 5 5 5 4 . . Protection 4 | . . . 13 2 4 . . 4 6 5 8 11 11 6 6 Energy Gun 1 | . . . 13 . . . . . . . . 2 4 5 . Ballistic Gun 12 | . 28 25 13 18 11 12 13 13 13 10 11 8 4 1 3 Special Weapon 3 | . . . . 8 2 . 1 4 . . . . 3 . 1 Impact Weapon 2 | . . . . . 4 6 4 1 6 4 5 4 1 3 1 Peak Build Rating 100 | 7 8 9 15 34 74 73 75 75 78 87 84 87 100 82 96 Average Rating 57 | 4 7 7 10 25 64 71 72 74 75 84 82 85 91 73 70 On Entrance 50 | . 7 8 7 15 34 72 72 73 74 75 75 84 86 56 71 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . 5 . . 17 14 Naked Turns 64 | . . . . 64 . . . . . . . . . . . Heaviest Build 126 | 15 20 21 20 59 89 91 91 93 92 103 100 106 104 79 126 Greatest Support 140 | 20 20 20 24 60 100 100 98 98 100 104 102 102 112 124 140 Greatest Overweight (x) 6 | 2 . 1 . . . . . . . 1 1 1 2 . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 8 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 17 | 7 8 8 8 16 20 20 20 20 20 20 20 20 20 20 20 Most Carried 21 | 1 10 10 8 20 20 20 20 20 20 20 20 20 20 18 21 Average Carried 16 | . 6 8 7 15 17 19 19 19 19 18 19 20 19 14 15 Final Capacity 25 | 8 10 8 8 20 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 1 10 8 8 20 20 20 19 20 20 20 20 20 17 17 19 Class Distribution -------------------- 41% | Mutant 36% | Derelict-Mutant 8% | Derelict-Skirmisher 5% | Derelict-Tank 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 5889 | 83 408 223 222 532 570 372 349 254 197 660 343 18 196 730 732 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3811 | 17 408 106 55 . 538 290 288 . 11 568 . 45 50 269 1166 Parts 173 | 5 23 8 3 . 24 9 6 . 1 27 . 6 2 9 50 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . 2 Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . 5 . . . 17 3 . 2 . . 6 . 8 . Prevented 4 | . . 1 . . . . 1 . 1 . . . . 1 . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 69 | . 7 6 1 . 5 6 9 . 1 10 . 4 1 5 14 Melee 5 | . . . . . . . . . . 1 . . 1 . 3 Guns 27 | . 7 1 1 . 5 3 1 . 1 6 . . . 1 1 Cannons 1 | . . . . . . . . . . . . . . 1 . AOE 29 | . . 5 . . . 3 8 . . . . 4 . 2 7 Classes Destroyed 17 | 1 4 2 . . 4 1 1 . 1 2 . . 1 . . Worker 4 | . . . . . 2 . . . . 1 . . . . 1 Builder 9 | . . . . . 3 . . . . 1 . . . . 5 Tunneler 3 | 1 . . . . . . . . . . . . . . 2 Hauler 4 | . 2 . . . . . . . . . . . . . 2 Recycler 3 | . . . . . 1 . . . . . . . . . 2 Operator 1 | . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . . . Swarmer 19 | . 3 4 . . 1 1 2 . . . . 4 . . 4 Grunt 23 | . 4 1 . . 3 2 5 . . 3 . . . 2 3 Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 7 | . . 1 1 . . 2 1 . . . . . . . 2 Hunter 3 | . . . . . . . . . . 1 . . . 2 . Programmer 11 | . . . . . 1 . . . . 6 . . . . 4 Behemoth 3 | . . . . . . . . . . . . . 1 1 1 Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | 1 6 6 1 . 3 3 5 . 1 4 . 4 1 2 6 Combat Bots Only 5 | . 3 4 1 . 2 3 5 . 1 4 . 4 1 2 4 Max Kills in Single Turn 5 | 1 1 3 1 . 2 1 2 . 1 2 . 4 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . . 1 2 . . . . 4 . 2 3 Melee 1 | . . . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 954 | . 27 71 6 . 79 45 44 . . 125 . 1 110 122 324 Missed 292 | . 4 36 3 . 17 12 19 . . 38 . . 36 38 89 Hits 662 | . 23 35 3 . 62 33 25 . . 87 . 1 74 84 235 Melee 9 | . . . . . . . . . . . . . 9 . . Projectile 653 | . 23 35 3 . 62 33 25 . . 87 . 1 65 84 235 AOE 8 | . . 3 . . . . . . . 1 . . . 1 3 Critical Strikes 33 | . 1 . . . . 2 . . . 6 . . 8 3 13 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . 1 . . . . 1 . . . . Damage Taken 13999 | . 254 526 46 . 1026 427 331 . . 1798 63 18 2430 1728 5352 Core 2184 | . 45 194 . . 139 19 49 . . 164 13 . 301 96 1164 Absorbed by Shields 464 | . . . . . 70 205 189 . . . . . . . . Reduced by Siege Mode 60 | . . . . . . . . . . . . . . 24 36 Redirected to Shielding 279 | . . . . . . . . . . . . . 57 130 92 Ignored by Resistances 225 | . . . . . . . . . . . . . . . 225 Regen/Repaired (Parts) 603 | . 12 . . 224 . . . 160 . . . . 207 . . Core Remaining (%) 55 | 100 . . . 4 . . . . 75 . . . . 42 . Volleys Fired 301 | 2 28 18 2 . 39 30 20 12 1 48 . 1 1 24 75 Largest 3 | 2 2 2 2 . 2 2 2 1 2 3 . 1 1 2 2 Hottest 138 | 40 40 60 60 . 65 65 60 7 60 111 . 43 7 116 138 Shots Fired 421 | 4 56 25 4 . 62 39 26 12 2 79 2 2 1 33 74 Gun 293 | 4 56 13 4 . 54 32 11 . 2 55 2 1 . 11 48 Cannon 17 | . . . . . . . . . . 4 . . . 8 5 Launcher 59 | . . 12 . . . 7 13 . . . . 1 . 9 17 Special 52 | . . . . . 8 . 2 12 . 20 . . 1 5 4 Kinetic 293 | 4 56 10 2 . 54 32 11 . 2 59 2 1 . 8 52 Thermal 1 | . . . . . . . . . . . . . . . 1 Explosive 58 | . . 12 . . . 7 13 . . . . 1 . 9 16 Electromagnetic 17 | . . 3 2 . . . . . . . . . . 11 1 Robot Hit Streak 24 | 1 6 7 11 . 12 19 23 24 1 6 1 . . 12 17 Robot Miss Streak 6 | 1 6 . . . 4 2 . 1 1 3 1 . . 2 2 Penetration Max 2 | . . . . . 2 . . . . 1 . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . Shots Hit Robots 299 | 2 32 6 4 . 49 28 13 8 1 56 1 . 6 24 69 Core Hits 171 | 1 16 15 2 . 20 19 22 . 1 18 . 4 4 14 35 Critical Kills 10 | . 1 . . . 4 1 . . . 2 . . . 1 1 Critical Parts Destroyed 29 | . 1 . . . 9 4 . . . 6 . . . 4 5 Critical Strikes 44 | . 2 . . . 13 7 . . . 8 . . 1 5 8 Destroy 33 | . 2 . . . 11 7 . . . 4 . . . 5 4 Smash 8 | . . . . . 2 . . . . 4 . . . . 2 Impale 3 | . . . . . . . . . . . . . 1 . 2 Melee Attacks 97 | . . . . . 15 2 . . . 31 7 3 12 2 25 Impact 67 | . . . . . 15 2 . . . 31 7 3 . . 9 Slashing . | . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . 12 2 11 Sneak Attacks 10 | . . . . . 5 . . . . 2 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10033 | 28 462 489 44 . 1141 765 1148 . 23 1445 23 256 196 1078 2935 Guns 3710 | 28 462 61 44 . 616 433 212 . 23 814 23 . . 114 880 Cannons 187 | . . . . . . . . . . 33 . . . 112 42 Explosions 3891 | . . 428 . . . 332 936 . . . . 256 . 813 1126 Melee 2135 | . . . . . 525 . . . . 598 . . 196 39 777 Ramming 110 | . . . . . . . . . . . . . . . 110 Kinetic 3727 | 28 462 26 23 . 616 433 212 . 23 847 23 . . 112 922 Thermal 56 | . . 26 . . . . . . . . . . . . 30 Explosive 3754 | . . 402 . . . 332 936 . . . . 256 . 813 1015 Electromagnetic 251 | . . 35 21 . . . . . . . . . . 114 81 Impact 1559 | . . . . . 525 . . . . 598 . . . . 436 Slashing . | . . . . . . . . . . . . . . . . Piercing 576 | . . . . . . . . . . . . . 196 39 341 Highest Corruption 45 | . . . . . 1 2 3 3 . 14 14 14 14 12 45 Average Corruption 9 | . . . . . 1 1 2 3 . 8 14 14 10 12 28 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 201 | . . . . . 1 10 19 4 . 45 25 20 5 26 46 Message Errors 56 | . . . . . 1 2 4 2 . 11 7 5 1 9 14 Matter Fused 40 | . . . . . . 2 5 1 . 9 1 5 2 7 8 Heat Flow Errors 23 | . . . . . . 2 1 . . 7 3 4 . 2 4 Energy Discharges 26 | . . . . . . 1 3 1 . 6 6 3 1 2 3 Parts Rejected 3 | . . . . . . . . . . 1 . . . . 2 Parts Fused 3 | . . . . . . . . . . . 2 . . 1 . Data Loss (minor) 19 | . . . . . . 1 3 . . 3 3 2 1 2 4 Data Loss (major) 11 | . . . . . . . 2 . . 5 . . . 1 3 Misfires 8 | . . . . . . 1 1 . . 1 2 1 . 2 . Alerts 3 | . . . . . . . . . . 1 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . 1 . . . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1028 | . . 30 . . 228 79 . . . 208 . . . 67 416 Projectiles 12 | . . . . . . . . . . . . . . . 12 Explosions 230 | . . 30 . . . 79 . . . . . . . 67 54 Melee 786 | . . . . . 228 . . . . 208 . . . . 350 Knockbacks 8 | . . . . . 3 . . . . 2 . . . . 3 Impact 8 | . . . . . 3 . . . . 2 . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . . 56 . . 98 . 26 . . 51 . . . . 125 Shots 11 | . . 2 . . 1 . 1 . . 1 . . . . 6 Rammed 6 | . . . . . . . . . . . . . . . 6 Targets Rammed 8 | . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . 2 Highest Temperature 329 | . 20 . 9 . 106 192 265 . 9 243 329 255 4 245 226 Average Temperature 82 | . 7 . 9 . 26 56 192 . 6 103 122 91 4 96 61 Received Heat Transfer 1789 | . 117 156 9 . 144 141 54 . . 216 . . 352 147 453 Effects 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 1 1 Total Turns 56 | . . . . . . . . . . . . . . 31 25 Longest Duration 31 | . . . . . . . . . . . . . . 31 25 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 3 . . . . 4 . . . . 4 Combat Hostiles 5 | . . . . . . . . . . 3 . . . . 2 Parts Fried 18 | . . . . . 3 . . . . 11 . . . . 4 Impact Corruptions 25 | . . . . . 8 . . . . 6 . . . . 11 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . Heat Transferred 100 | . . 50 . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . 1 Low Security (%) 90 | 100 100 . 100 . 100 . . . . 88 . . . . 71 Level 1 9 | . . . . . . . . . . 11 . . . . 28 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 302 | 5 70 . 52 . 59 . . . . 300 . . . . 302 Initial 300 | . . . . . . . . . . 300 . . . . . Average 55 | . 21 . 10 . 18 . . . . 74 . . . . 110 Influence Increases 3084 | 5 229 190 185 . 353 210 190 . 5 762 . 90 20 205 640 Destroy 0b10 Robot/C 1480 | . 140 160 20 . 100 200 180 . . 200 . 80 20 100 280 Destroy 0b10 Robot/NC 150 | 5 25 . . . 35 . . . 5 15 . . . . 65 Destroy Leader 228 | . 30 . . . 22 . 10 . . 50 . 10 . 30 76 Allied During Kill 10 | . . . . . . 10 . . . . . . . . . Successful Hack 127 | . 34 . 15 . 40 . . . . 35 . . . . 3 Select Force Hacks 150 | . . . 150 . . . . . . . . . . . . Disable Machine 120 | . . . . . 45 . . . . 60 . . . . 15 Destroy Structure 309 | . . . . . 21 . . . . 102 . . . . 186 Advance Influence 300 | . . . . . . . . . . 300 . . . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 195 | . . 30 . . 75 . . . . . . . . 75 15 Influence Decreases 3000 | 5 229 190 171 14 353 210 116 74 5 672 90 16 94 205 556 Entered New Map 196 | . . . . 14 . . . 74 . . 34 . 74 . . Time Decay 2180 | 5 229 160 135 . 323 160 106 . 5 482 56 16 12 185 306 Lost Part 422 | . . 30 . . 30 10 10 . . 64 . . 8 20 250 Lost Ally 60 | . . . . . . 40 . . . 20 . . . . . Purge Threat 142 | . . . 36 . . . . . . 106 . . . . . Squads Dispatched 26 | . 1 . . . 5 . 1 . . 12 . . . . 7 Investigation 10 | . . . . . 3 . . . . 6 . . . . 1 Extermination 8 | . . . . . 1 . . . . 4 . . . . 3 Reinforcement 7 | . 1 . . . 1 . . . . 2 . . . . 3 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 2 | . 1 . . . 1 . . . . . . . . . . Communications Jammed 54 | . . . . . . . . . 2 1 . . 51 . . Distress Signals 51 | . . . . . . . . . . . . . 51 . . Times Spotted 151 | . 13 10 1 . 15 9 10 . 2 21 . 6 32 11 21 Peak Tracking Total 14 | . 6 6 1 . 4 3 5 . 1 4 . 5 14 3 4 Tactical Retreats 15 | . . 2 . . 3 1 . . . 3 . 1 2 2 1 ECM-based Alert Blocks 15 | . . . . . . 2 . . . 5 . 5 3 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 1 | . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 15 | . . 4 . . 3 2 1 . . 4 . . . . 1 Max in Single Turn 4 | . . 1 . . 3 1 1 . . 4 . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 65 | . 4 . 15 11 8 2 . . . 12 2 . 9 . 2 Terminals 19 | . 3 . 6 . 3 1 . . . 5 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . 2 . . . . . Recycling Units 15 | . . . 7 . 3 . . . . 4 . . . . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 223 | . 16 . 49 87 14 7 . . . 29 2 . 15 . 4 Successful 180 | . 9 . 38 87 10 7 . . . 10 2 . 15 . 2 Failed 42 | . 6 . 11 . 4 . . . . 19 . . . . 2 Catastrophic 4 | . 1 . 1 . . . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 56 | . 9 . 12 . 8 1 . . . 22 . . . . 4 Terminals 49 | . 12 . 13 . 4 6 . . . 13 . . . . 1 Fabricators 2 | . . . . . 2 . . . . . . . . . . Repair Stations 9 | . 4 . . . . . . . . 5 . . . . . Recycling Units 31 | . . . 12 . 6 . . . . 10 . . . . 3 Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Terminal Hacks 150 | . 6 . 28 87 2 7 . . . 3 2 . 15 . . Record 127 | . . . 24 83 . 6 . . . . . . 14 . . Part Schematic 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 9 | . 4 . 1 4 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . 2 . 1 . . Open DSF 2 | . . . . . 2 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . . . . 2 . . . . . Registered Prototypes 2 | . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . 3 . . . . . . . . 1 . . . . . Scan Component 3 | . 2 . . . . . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . . . . . . Report Inventory 5 | . . . 5 . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 17 | . . . 5 . 5 . . . . 5 . . . . 2 Terminals 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 16 | . . . 5 . 4 . . . . 5 . . . . 2 Recyclers 3 | . . . . . 1 . . . . 1 . . . . 1 Tunnel 5 | . . . 5 . . . . . . . . . . . . Fedlink 8 | . . . . . 3 . . . . 4 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 9 . 3 . . . . 9 . . . . 1 Full Trace Events 3 | . 1 . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . 4 . 1 6 . 4 . . . 1 7 Non-combat 2 | . . . . . . . . 1 . . . . . . 1 Combat 6 | . . . . . . . . 5 . . . . . . 1 Robot Hacks Applied 9 | . . . . . . . . 7 . . . . . . 2 parse_system 8 | . . . . . . . . 7 . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . 1 Manual 16 | . . . . . 4 . 1 . . 4 . . . 1 6 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 3 | . . . . . 2 . 1 . . . . . . . . Largest Group 2 | . . . . . 2 2 1 1 1 1 . . . . . Highest-Rated Group 82 | . . . . . 82 82 29 29 29 29 . . . . . Highest-Rated Ally 41 | . . . . . 41 41 29 29 29 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . 12 . . 4 9 . . . . . Total Damage 671 | . . . . . . 559 . . . 112 . . . . . Kills 5 | . . . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 14653 | 9 720 350 . 3225 1029 738 1200 1996 426 1962 684 516 1355 132 311 Optics 114 | . . 114 . . . . . . . . . . . . . Sensors 12867 | . . . . 3223 1029 738 1200 1996 426 1805 684 516 1250 . . Terrain 400 | . . . . . . . . . . . . . . 89 311 Seismic 965 | 9 720 236 . . . . . . . . . . . . . Decoding 2 | . . . . . . . . 2 . . . . . . . Jamming 4534 | . . . . . . . . . 64 1962 684 516 1205 103 . ECM 7921 | . . . . 2 71 738 1200 1996 362 1962 684 516 388 2 . Robot Analysis Total 9 | . 4 . 1 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . 2 1 2 3 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 18288 | 66 746 593 686 4240 1104 738 1200 1996 426 1962 684 516 1355 773 1203 Spaces Moved 10713 | 40 473 444 558 2743 540 394 674 1179 245 980 362 293 810 415 563 Core 144 | 8 . . . 119 . . . . . . . . . . 17 Treads 8669 | . . . . 2326 540 394 674 1179 245 980 362 293 810 415 451 Legs 1805 | 32 473 444 558 298 . . . . . . . . . . . Wheels 95 | . . . . . . . . . . . . . . . 95 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 50 165 165 165 165 165 152 147 152 152 160 50 Average Speed 152 | 122 120 120 115 150 165 165 165 165 165 161 162 154 155 160 160 Slowest Speed 330 | 190 120 190 120 170 165 165 165 165 165 230 230 237 330 166 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . 2 . . . . 11 Cave-ins Triggered 3 | . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 51 | 4 64 33 98 97 12 51 73 89 40 16 61 43 76 51 10 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 16 | . . . 5 5 1 2 . 1 1 . 1 . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 23 | . . . . 8 . 1 2 3 4 . 3 1 . 1 . Spaces Dug 83 | . . 5 . . 6 1 . . . 23 7 22 . 12 7 Terrain Destroyed 420 | . . 24 . . 27 31 39 . . 64 7 22 . 61 145 Melee 38 | . . . . . 6 1 . . . 19 7 3 . . 2 Projectile 28 | . . . . . . 4 . . . 4 . . . . 20 AOE 351 | . . 24 . . 20 24 39 . . 41 . 19 . 61 123 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 12067 | 49 595 473 595 2862 668 440 736 1226 265 1245 451 349 879 488 746 Wait 491 | . 83 . 11 . 32 1 23 11 2 163 68 46 29 18 4 Move 10696 | 39 472 443 557 2742 539 393 673 1178 244 979 361 292 809 414 561 Hop . | . . . . . . . . . . . . . . . . Pick Up 140 | 1 8 2 7 51 10 4 1 5 4 8 5 . 2 8 24 Fast Attach 49 | 7 1 2 . 7 3 2 . 1 . 1 1 . 3 2 19 Attach 61 | . . . 2 3 12 1 1 . . 8 2 . 4 11 17 Detach 19 | . . . . . 4 . . 1 . . 1 . . 4 9 Swap 119 | . 2 6 9 30 11 3 7 12 8 7 . 6 14 4 . Drop 74 | . 1 2 7 29 3 4 1 6 6 . 6 1 5 1 2 Fire 301 | 2 28 18 2 . 39 30 20 12 1 48 . 1 1 24 75 Melee 97 | . . . . . 15 2 . . . 31 7 3 12 2 25 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . 8 Escape Stasis 2 | . . . . . . . . . . . . . . . 2 Rewire 10 | . . . . . . . 10 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / [*Upp]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 336 | -10/Materials | Central database locked down 349 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Repaired Seismic Detector 664 | -10/Materials | Discovered new exit (range 11) 803 | -10/Materials | Discovered new exit (range 10) 813 | -10/Materials | Entered Subcaves 1017 | -10/Subcaves | Discovered new exit (range 11) 1114 | -10/Subcaves | Discovered new exit (range 16) 1234 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1240 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1328 | -10/Subcaves | Core integrity fell below 50% 1332 | -10/Subcaves | Ambushed by Subdweller buried in earth 1333 | -10/Subcaves | Core integrity fell below 20% 1406 | -10/Subcaves | Entered Recycling 1407 | -8/Recycling | Met a Zionite searching for Scraptown 1568 | -8/Recycling | Discovered new exit (range 15) 2068 | -8/Recycling | Scanned before Scraplab entrance 2080 | -8/Recycling | Entered Scraplab 2090 | -8/Recycling | Discovered new exit (range 3) 2092 | -8/Recycling | Entered Scraptown 2683 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2688 | -8/Scraptown | Learned location of Testing (-3) 2782 | -8/Scraptown | Discovered new exit (range 5) 2942 | -8/Scraptown | Visited CR-KLE's Repair Center 2968 | -8/Scraptown | CR-KLE repaired 6 parts 3000 | -8/Scraptown | Visited CPS Storage 3035 | -8/Scraptown | Visited Cyclists 3096 | -8/Scraptown | Visited Spacefarers 3210 | -8/Scraptown | Visited SPCMW 3291 | -8/Scraptown | Visited Symbiants 3643 | -8/Scraptown | Visited TADAMA 3708 | -8/Scraptown | Visited UFD Registry 3708 | -8/Scraptown | Registered with UFD as "Flexiskull" 3772 | -8/Scraptown | Visited Cartography Club 3798 | -8/Scraptown | Visited Abandonware Association 3823 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3823 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 3868 | -8/Scraptown | Visited Research Penetration Think Tank 3915 | -8/Scraptown | Visited Modified Component R&D 4016 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4045 | -8/Scraptown | Found DCF Scrap (26 items) 4252 | -8/Scraptown | Discovered new exit (range 3) 4318 | -8/Scraptown | Visited Analyses Database 4355 | -8/Scraptown | Visited A0-MCA Data Center 4365 | -8/Scraptown | Given a B+ rating by A0-MCA 4373 | -8/Scraptown | Found A0-MCA's Component Scanner 4625 | -8/Scraptown | Visited Curators Association 4683 | -8/Scraptown | Visited Junk Repository 4776 | -8/Scraptown | Visited Junk Repository 4935 | -8/Scraptown | Released all parts (7) 4947 | -8/Scraptown | Found Surveybot 17 Chip 4968 | -8/Scraptown | Learned location of Zion (-6) 4968 | -8/Scraptown | Learned location of Cetus (-6) 4968 | -8/Scraptown | Learned 12 Materials zone layouts 4968 | -8/Scraptown | Learned 8 Factory zone layouts 4968 | -8/Scraptown | Learned 12 Factory zone layouts 4968 | -8/Scraptown | Learned 16 Factory zone layouts 4968 | -8/Scraptown | Learned 4 Mines zone layouts 4968 | -8/Scraptown | Learned 12 Lower Caves zone layouts 4968 | -8/Scraptown | Learned 8 Upper Caves zone layouts 4968 | -8/Scraptown | Learned 12 Upper Caves zone layouts 4968 | -8/Scraptown | Learned 4 Armory zone layouts 4968 | -8/Scraptown | Learned location of 2 exits from Research 4968 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 4985 | -8/Scraptown | Found Deep Structural Scanner 5241 | -8/Scraptown | Entered Cyclist Reading Room 6225 | -8/Scraptown | Met Optimus 6225 | -8/Scraptown | Accepted into 0bPrime 6332 | -8/Scraptown | Entered Factory 6332 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6333 | -6/Factory | Identified exit to Factory 6334 | -6/Factory | Identified exit to Lower Caves 6373 | -6/Factory | Loaded intel: 8 recycling unit locations 6445 | -6/Factory | Identified exit to DSF 6451 | -6/Factory | Learned location of Protoforge (-2) 6649 | -6/Factory | Build established: Derelict-Mutant 7235 | -6/Factory | Fabricated H-66 Slayer? 7436 | -6/Factory | Entered Lower Caves 7436 | -6/Lower Caves | Accompanied by 2 allies 7437 | -6/Lower Caves | Identified exit to Lower Caves 7542 | -6/Lower Caves | Attracted the attention of an 0b10 base 7596 | -6/Lower Caves | Learned Research stockpile data 7596 | -6/Lower Caves | Learned Research terminal intel 7596 | -6/Lower Caves | Learned Factory garrison access intel 7704 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7885 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8138 | -6/Lower Caves | Learned Factory interactive machine intel 8174 | -6/Lower Caves | Entered another Lower Caves area 8194 | -6/Lower Caves | Discovered exit to Factory (range 7) 8425 | -6/Lower Caves | Encountered a Warlord checkpoint 8691 | -6/Lower Caves | Learned 4 Factory zone layouts 9123 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9308 | -6/Lower Caves | Discovered new exit (range 9) 9325 | -6/Lower Caves | Identified exit to Zion 9374 | -6/Lower Caves | Entered Zion 9374 | -6/Zion | Accompanied by 1 ally 9375 | -6/Zion | Identified exit to Proximity Caves 9526 | -6/Zion | Build established: Mutant 9571 | -6/Zion | System corruption cleaned by Quarantine Array 9830 | -6/Zion | Learned Factory garrison access intel 10201 | -6/Zion | Build established: Derelict-Skirmisher 10278 | -6/Zion | Found CR-A16's Pointy Stick 10282 | -6/Zion | Learned location of 1 exit from Lower Caves 10382 | -6/Zion | Turned away by Imprinter 10505 | -6/Zion | Given A8's code to call for help 11370 | -6/Zion | Entered Proximity Caves 11370 | -5/Proximity Caves | Accompanied by 1 ally 11375 | -5/Proximity Caves | Spotter reported a threat 11388 | -5/Proximity Caves | Learned location of 1 exit from Factory 11483 | -5/Proximity Caves | Learned 4 Factory zone layouts 11486 | -5/Proximity Caves | Spotter reported a threat 11624 | -5/Proximity Caves | Build established: Derelict-Mutant 11796 | -5/Proximity Caves | Entered Factory 11796 | -5/Factory | Accompanied by 1 ally 11796 | -5/Factory | Evolved 2 slots: Utility x2 11797 | -5/Factory | Identified exit to Upper Caves 11798 | -5/Factory | Identified exit to Factory 11800 | -5/Factory | Loaded intel: 54 interactive machine locations 11801 | -5/Factory | Loaded intel: 4 garrison access locations 12026 | -5/Factory | Loaded intel: 8 recycling unit locations 13444 | -5/Factory | System corruption reached 10% 13758 | -5/Factory | Entered Upper Caves 13759 | -5/Upper Caves | Identified exit to Upper Caves 14093 | -5/Upper Caves | Entered a destroyed Warlord outpost 14442 | -5/Upper Caves | Entered another Upper Caves area 14443 | -5/Upper Caves | Encountered a Warlord checkpoint 14443 | -5/Upper Caves | Identified exit to Warlord 14444 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14484 | -5/Upper Caves | Lost 3 allies 14766 | -5/Upper Caves | Entered a destroyed Warlord outpost 14958 | -5/Upper Caves | Entered Warlord 14959 | -5/Warlord | Identified exit to Proximity Caves 15010 | -5/Warlord | System corruption cleaned by Quarantine Array 15564 | -5/Warlord | Build established: Derelict-Tank 15630 | -5/Warlord | Rebuked by Warlord 15651 | -5/Warlord | Warlord's base attacked by MAIN.C 16001 | -5/Warlord | Warlord forces counterattacked 16080 | -5/Warlord | Spotted Executioner 16082 | -5/Warlord | Spotted Executioner 16140 | -5/Warlord | Lost 19 allies 16197 | -5/Warlord | Spotted B-75 Beast 16208 | -5/Warlord | Crushed by falling debris 16236 | -5/Warlord | Destroyed B-75 Beast 16239 | -5/Warlord | Lost 4 parts (1p3u) 16250 | -5/Warlord | Opened side exit 16281 | -5/Warlord | Spotted Executioner 16286 | -5/Warlord | Spotted Striker 16286 | -5/Warlord | Spotted Striker 16313 | -5/Warlord | Entered Proximity Caves 16353 | -4/Proximity Caves | Learned Research stockpile data 16371 | -4/Proximity Caves | Lost 8 parts (1p1n4u2w) 16683 | -4/Proximity Caves | Learned Research stockpile data 16818 | -4/Proximity Caves | Spotted B-86 Titan 16830 | -4/Proximity Caves | Core integrity fell below 50% 16878 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16881 | -4/Proximity Caves | Destroyed B-86 Titan 16908 | -4/Proximity Caves | Lost 4 parts (2n2w) 17086 | -4/Proximity Caves | Entered Factory 17086 | -4/Factory | Evolved 2 slots: Propulsion x2 17087 | -4/Factory | Identified exit to Research 17088 | -4/Factory | Loaded intel: 3 garrison access locations 17188 | -4/Factory | Build established: Derelict-Mutant 17348 | -4/Factory | Loaded intel: 8 recycling unit locations 17530 | -4/Factory | System corruption reached 10% 17571 | -4/Factory | Lost 8 parts (2n2u4w) 17706 | -4/Factory | Crushed by falling debris 17754 | -4/Factory | Discovered new exit (range 12) 17795 | -4/Factory | Found Powered Armor 17843 | -4/Factory | Crushed by falling debris 17844 | -4/Factory | System corruption reached 30% 17874 | -4/Factory | Lost 3 parts (2p1u) 18091 | -4/Factory | Build established: Scavenger-Mutant 18125 | -4/Factory | Core integrity fell below 50% 18134 | -4/Factory | Lost 5 parts (2n3u) 18182 | -4/Factory | Spotted B-86 Titan 18226 | -4/Factory | Core integrity fell below 20% 18232 | -4/Factory | Destroyed B-86 Titan 18269 | -4/Factory | Lost 8 parts (3p1n2u2w) 18289 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 18258_ System corrupted: Component data lost. 18258_ Y-64 Sentinel suffers critical hit (Impale). 18258_ Destroyed Adv. Heat Sink. 18258_ U-05 Engineer lays Concrete. 18261_ Penetrated by Slug. 18261_ U-05 Engineer lays Concrete. 18264_ Y-64 Sentinel suffers critical hit (Impale). 18264_ Y-64 Sentinel destroyed. 18264_ U-05 Engineer lays Concrete. 18270_ Acquired KE Penetrator. 18270_ U-05 Engineer lays Concrete. 18276_ System corrupted: IFF burst signal emitted. 18276_ U-05 Engineer lays Concrete. 18282_ System corrupted: Mni. Grenade Launcher failed to launch. 18282_ U-05 Engineer lays Concrete. 18283_ Mak. Utility Shielding destroyed. 18284_ U-05 Engineer destroyed. 18285_ U-05 Engineer lays Concrete. 18286_ System corrupted: Mni. Grenade Launcher failed to launch. 18286_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # ### ########??? | | ## #?????????? | | ### #??#????? ? | | # ### #?????????? | | # # #?# #?????????? | | ############ #?# #?????????? | | ?? ????????# #?# #???????#?? | | ? ?????????# #?# #?????????? | | ???????????# #?# #?????????? | | ???????????##### #?????????? | | ????+########### #????#????? | | ???# #?????????? | | ???# #?????????? | | ??## """"" #?????????? | | ??# ""T"" ####??????? | | ??#T = """#??????? | | ???# =^= u """#??????? | | ???# === = "#??????? | | ???# === ! [="#??????? | | ???# ^p =% """#??????? | | ???# p!! " #???????? | | ???# !! ; #?#?????? | | ??## ; ####????? | | ### ; #????? | | # # #???????? | | # @ !%%; %; #"#???????? | | # # % #" #???? | | ### # ; %#### #???? | | ??####; ;#??# #???? | | ?????##%; #?# #???? | | ??????#+###?# #???? | | ?????? ???# #???? | | ??????= ??# #???? | | ????? ??# #???? | | ????? [[ ?# #???? | | ????# [[ ## #???? | | ????# [ ## #???? | | ????# ######? ????? | | ????##??????? ??????? | | ????????????? ?????????? | | ????????????? ???????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????R | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 14 Armor Coverage 800 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 15 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 12 Item Schematics ----------------- Adv. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Repaired ---------- Seismic Detector | 40% | -10/Materials Studied --------- Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Immobile And Lovin' It Network Effect The Robot, The Myth, The Legend Wiki Contributor Challenges ------------ None Game ------ Seed SuperchargedDisruptorCore Manual? 0 Play Time 04:40:08 Cumulative 71.2 hours Start 2025.12.01 @ 15:54:36 End 2025.12.01 @ 23:41:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a877688-1b83-4bc5-b6aa-46d2c8b9ecbb