Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 19:24:40 Player: WazdakkaGutsmek Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (3623) 3623 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2430) 2430 TOTAL SCORE: 10343 Bonus ------- High Alert Combat Kills 193 Follower Combat Kills 37 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 157/300 Energy 1599/1600 System Corruption 11% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Superbattery > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Fission Core Improved Heat Sink Compact Matter Pod (150) Advanced Targeting Computer Relay Coupler [NC] (43) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Superbattery Advanced Targeting Computer Improved Utility Shielding Medium Reactive Plating > --- WEAPON ----------- Long-range Proton Cannon High-powered Shotgun > --- INVENTORY -------- Enhanced Nuclear Core Fission Core Improved Heat Sink High-capacity Storage Unit Compact Matter Pod Signal Interpreter Advanced Targeting Computer Advanced Shield Generator Advanced Shield Generator Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] System Restoration Module Advanced Assault Cannon Rocket Launcher Improved Datajack Great Maul [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 111 | . 3 5 1 . 13 12 10 40 27 Power 8 | . 1 1 . . 3 . . 2 1 Engine 2 | . 1 . . . . . . . 1 Core 6 | . . 1 . . 3 . . 2 . Reactor . | . . . . . . . . . . Propulsion 23 | . . 2 . . 2 3 2 11 3 Treads 19 | . . 2 . . 2 . 2 11 2 Leg . | . . . . . . . . . . Wheel 4 | . . . . . . 3 . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | . 2 . 1 . 2 2 3 6 10 Device 6 | . 1 . . . 1 1 1 1 1 Storage 6 | . 1 . 1 . . . 2 . 2 Processor 1 | . . . . . . . . . 1 Hackware 3 | . . . . . . . . 1 2 Protection 10 | . . . . . 1 1 . 4 4 Artifact . | . . . . . . . . . . Weapon 54 | . . 2 . . 6 7 5 21 13 Energy Gun 8 | . . 1 . . 3 3 1 . . Energy Cannon 3 | . . . . . . . . 1 2 Ballistic Gun 11 | . . . . . . . 2 8 1 Ballistic Cannon 4 | . . 1 . . 1 . . . 2 Launcher 11 | . . . . . 1 4 . 4 2 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . . . . . . 3 4 Slashing Weapon 5 | . . . . . . . 2 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . . . . . 1 . . 2 2 Unidentified Prototypes 2 | . . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 8 | . . . . . . . 8 . . Parts Lost 50 | . 1 2 . . 6 2 4 16 19 Power 6 | . 1 1 . . 1 . . 2 1 Propulsion 18 | . . . . . 3 . 2 8 5 Utility 13 | . . . . . . 2 . 4 7 Weapon 13 | . . 1 . . 2 . 2 2 6 Highest Loss Streak 5 | . 1 2 . . 3 1 4 5 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 81 | . 96 99 100 100 71 94 87 87 58 Engine 2 | . 13 1 . . . . . . 2 Core 6 | . . 11 14 14 7 9 9 8 2 Treads 13 | . . 28 28 28 11 9 15 26 8 Leg 4 | . 28 . . . . . . . . Wheel 4 | . . . . . . 23 19 1 . Device 9 | . 10 14 14 14 17 8 8 9 5 Storage 9 | . 14 14 14 14 9 9 8 9 7 Processor 1 | . . . . . . . . . 6 Protection 7 | . . . . . 8 17 9 12 6 Energy Gun 4 | . . 8 14 14 15 15 3 . . Ballistic Gun 7 | . 28 6 . . . . 11 11 1 Ballistic Cannon 2 | . . 12 14 14 2 . . . 2 Impact Weapon 1 | . . . . . . . . 1 5 Peak Build Rating 52 | . 9 11 12 12 21 31 28 35 52 Average Rating 22 | . 7 10 11 12 16 27 26 29 29 On Entrance 16 | 6 6 9 11 12 12 21 27 28 29 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 126 | 13 49 51 51 51 57 59 96 101 126 Greatest Support 80 | 20 20 40 40 40 60 42 42 80 68 Greatest Overweight (x) 34 | . 2 1 1 1 2 2 3 9 34 Average Overweight (x) 2 | . 1 1 1 1 1 1 2 1 5 Largest Inventory Capacity 25 | . 20 20 20 20 20 20 25 25 25 Average Capacity 21 | . 17 20 20 20 20 20 22 25 24 Most Carried 23 | . 17 17 17 18 19 20 22 23 22 Average Carried 17 | . 12 14 16 17 14 18 18 19 18 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 5 Final Carried 22 | 6 17 16 17 17 19 20 22 18 5 Class Distribution -------------------- 61% | Mutant 30% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 3044 | 200 291 197 . 34 242 269 281 1072 458 Remotely . | . . . . . . . . . . Salvage Created 2790 | . 359 49 . . 332 303 176 597 974 Parts 152 | . 18 5 . . 15 19 9 42 44 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 5 | . 1 . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 73 | . 8 2 . . 6 14 4 25 14 Melee 4 | . . . . . . . 1 . 3 Guns 32 | . 8 . . . 1 4 3 15 1 Cannons 15 | . . 2 . . 4 . . 2 7 AOE 18 | . . . . . . 10 . 7 1 Classes Destroyed 15 | . 3 2 . . 3 2 . 2 3 Worker 12 | . . . . . . . . . 12 Builder 2 | . . 1 . . . . . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 5 | . . . . . 1 . . . 4 Operator 4 | . 1 . . . 1 . 1 . 1 Watcher 2 | . 1 . . . 1 . . . . Swarmer 18 | . . . . . 2 7 . 9 . Grunt 32 | . 8 1 . . 4 4 3 4 8 Brawler 2 | . . . . . . 2 . . . Duelist 5 | . . . . . . . . 5 . Sentry 6 | . . . . . . 1 1 3 1 Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . . . . . . 4 . Programmer 3 | . . . . . . . . . 3 Assembled 1 | . . 1 . . . . . . . Best Kill Streak 11 | . 2 1 . . 4 7 2 11 7 Combat Bots Only 11 | . 2 1 . . 4 7 2 11 3 Max Kills in Single Turn 4 | . 1 1 . . 1 3 1 4 4 Gunslinging 1 | . . . . . . . . 1 . Exploded 4 | . . . . . . 3 . 4 1 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 663 | . 56 32 . . 68 43 29 149 286 Missed 182 | . 17 11 . . 15 17 5 26 91 Damage Taken 7402 | . 503 336 . . 735 384 364 2186 2894 Core 1254 | . 114 13 . . 80 44 24 275 704 Absorbed by Shields 31 | . . . . . . . . . 31 Redirected to Shielding 209 | . . . . . 6 105 4 74 20 Ignored by Resistances 201 | . . . . . . . . . 201 Regen/Repaired (Parts) 335 | . . . . . . . 335 . . Core Remaining (%) 57 | 100 . . . 49 . . . 23 . Volleys Fired 299 | . 52 34 . . 39 41 20 58 55 Largest 2 | . 2 2 . . 2 2 2 2 2 Hottest 129 | . 40 85 . . 100 100 100 106 129 Shots Fired 522 | . 103 62 . 1 73 57 36 111 79 Gun 352 | . 103 35 . . 37 40 36 95 6 Cannon 142 | . . 27 . 1 34 . . 10 70 Launcher 28 | . . . . . 2 17 . 6 3 Special . | . . . . . . . . . . Kinetic 371 | . 103 54 . 1 34 . 30 95 54 Thermal 29 | . . 8 . . 21 . . . . Explosive 28 | . . . . . 2 17 . 6 3 Electromagnetic 94 | . . . . . 16 40 6 10 22 Robot Hit Streak 15 | . 9 5 . 2 7 12 11 7 15 Robot Miss Streak 7 | . 7 3 . . 4 2 5 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . Shots Hit Robots 359 | . 59 31 . 1 44 30 27 87 80 Core Hits 168 | . 23 8 . . 20 23 12 52 30 Critical Kills 2 | . 2 . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . 1 5 Critical Strikes 12 | . 2 . . . 2 1 . 1 6 Burn 2 | . . . . . 2 . . . . Destroy 3 | . 2 . . . . . . 1 . Blast 1 | . . . . . . . . . 1 Corrupt 1 | . . . . . . 1 . . . Smash 5 | . . . . . . . . . 5 Melee Attacks 82 | . . . . . 1 . 4 35 42 Impact 39 | . . . . . . . . 4 35 Slashing 32 | . . . . . . . 4 28 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 . . 1 2 Combat Hostiles 2 | . . . . . 1 . . 1 . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 8989 | . 612 394 . 20 993 1222 483 2130 3135 Guns 3414 | . 612 146 . . 362 347 454 1396 97 Cannons 2320 | . . 248 . 20 428 . . 180 1444 Explosions 2326 | . . . . . 203 875 . 465 783 Melee 904 | . . . . . . . 29 64 811 Ramming 25 | . . . . . . . . 25 . Kinetic 4182 | . 612 369 . 20 428 . 378 1396 979 Thermal 896 | . . 25 . . 329 . . . 542 Explosive 1642 | . . . . . 61 875 . 465 241 Electromagnetic 1340 | . . . . . 175 347 76 180 562 Impact 811 | . . . . . . . . . 811 Slashing 93 | . . . . . . . 29 64 . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . . 10 11 11 Average Corruption 5 | . 1 1 1 1 . . 9 10 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 165 | . 15 5 2 2 . . 27 73 41 Message Errors 36 | . 5 . . 1 . . 5 16 9 Matter Fused 46 | . 3 . 1 . . . 9 19 14 Heat Flow Errors 17 | . 1 1 . . . . 2 9 4 Energy Discharges 18 | . 2 1 . . . . 3 8 4 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . 2 . . . . . . . . Data Loss (minor) 20 | . 1 2 . . . . 3 11 3 Data Loss (major) 7 | . . . . . . . 2 3 2 Misfires 6 | . . 1 . 1 . . 1 2 1 Alerts 3 | . . . 1 . . . 1 1 . Misdirections 3 | . . . . . . . . . 3 Weapon Failures 6 | . 1 . . . . . 1 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 656 | . . 2 . . 10 89 . . 555 Projectiles 77 | . . 2 . . . . . . 75 Explosions 229 | . . . . . 10 89 . . 130 Melee 350 | . . . . . . . . . 350 Knockbacks 21 | . . 5 . 1 3 . . . 12 Impact 5 | . . . . . . . . . 5 Kinetic 16 | . . 5 . 1 3 . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 581 | . . . . . 31 72 . 40 438 Shots 12 | . . . . . 1 2 . 1 8 Rammed 2 | . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 259 | . 167 90 . . 133 11 221 259 249 Average Temperature 47 | . 26 30 . . 47 5 78 78 44 Received Heat Transfer 2340 | . 300 90 . . 333 72 180 396 969 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . 3 Combat Hostiles 3 | . . . . . 1 . . . 2 Parts Fried 8 | . . . . . 1 2 2 . 3 Impact Corruptions 13 | . . . . . . . . . 13 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 1327 | . . 74 . . 853 . . . 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 934 | . 147 35 . . 150 505 252 934 490 Initial 490 | . . . . . . . 245 67 490 Average 228 | . 21 20 . . 57 308 98 410 340 Maximum Alert Level 3 | . . . . . . 2 1 3 2 Low Security (%) 45 | . 100 100 . 100 100 31 69 21 . Level 1 36 | . . . . . . 20 30 44 77 Level 2 12 | . . . . . . 47 . 5 22 Level 3 5 | . . . . . . . . 28 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 5 . . . 12 Investigation 2 | . . . . . . . . . 2 Extermination 4 | . . . . . . . . . 4 Reinforcement 6 | . 1 . . . 2 . . . 3 Assault . | . . . . . . . . . . Garrison 6 | . . . . . 3 . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 5 | . 1 . . . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 16 3 . . 19 16 6 27 24 Peak Tracking Total 8 | . 3 1 . . 5 5 3 8 7 Tactical Retreats 8 | . . 1 . . . 1 1 4 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 15 | . 1 . . . . 5 1 5 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts 58 | . . . . . . . . 58 . Triggered 1 | . . . . . . . . 1 . Disarmed 2 | . . . . . . . . 2 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 18 | . . . . . 2 2 1 3 10 Max in Single Turn 5 | . . . . . 2 1 1 1 5 Garrison Relay 3 | . . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 24 | . 6 . 1 . 2 3 8 1 3 Terminals 18 | . 6 . . . 1 3 5 1 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 51 | . 14 . 1 . 4 4 19 3 6 Successful 26 | . 9 . 1 . 2 2 11 1 . Failed 23 | . 4 . . . 2 2 7 2 6 Catastrophic 7 | . . . . . 1 1 2 . 3 Database Lockouts 2 | . 1 . . . . . 1 . . Manual 35 | . 14 . 1 . 3 1 11 . 5 Terminals 40 | . 14 . . . 3 4 11 3 5 Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . . . 7 . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 10 | . 3 . 1 . 1 2 2 1 . Part Schematic 2 | . 1 . . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . 1 . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 . . Scan Component 3 | . . . . . . . 3 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 6 . . . . . 3 . . Terminals 9 | . 6 . . . . . 3 . . Botnet 3 | . 1 . . . . . 2 . . Operators 1 | . . . . . . . 1 . . Skim 5 | . 5 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . . . 2 2 6 1 3 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 64 | . . . . . . . 64 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 3 | . . . . . . 1 . 2 . Coupler Efficiency 2 | . . . . . . . . 2 . Robots Hacked 5 | . . . . . . . . 2 3 Non-combat . | . . . . . . . . . . Combat 5 | . . . . . . . . 2 3 Robot Hacks Applied 5 | . . . . . . . . 2 3 streamctrl_high 1 | . . . . . . . . . 1 formatsys_high 4 | . . . . . . . . 2 2 Relay Couplers Released 10 | . . . . . . 4 . 6 . Machine Destruction 10 | . . . . . . 4 . 6 . Attached 2 | . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 6 | . . . . . 1 . . 2 3 Largest Group 2 | . . . . . 1 . . 1 2 Highest-Rated Group 32 | . . . . . 15 . . 15 32 Highest-Rated Ally 16 | . . . . . 15 . . 15 16 Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . 2 . . 4 11 Total Damage 197 | . . . . . 30 . . 44 123 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 10666 | . 1619 510 788 88 875 992 1026 1826 2942 Spaces Moved 3444 | 1 560 167 275 27 204 644 483 468 615 Core 141 | . . . . . . . . . 141 Treads 1526 | . . 167 275 27 204 11 5 463 374 Legs 561 | 1 560 . . . . . . . . Wheels 1216 | . . . . . . 633 478 5 100 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 160 108 105 215 50 Average Speed 233 | 120 212 240 240 240 308 113 122 270 405 Slowest Speed 1750 | 120 260 240 240 240 320 320 320 490 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 1 68 23 63 8 19 64 32 48 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . . . . . . 3 9 5 Terrain Destroyed 234 | . . . . . 17 100 3 32 82 Melee 17 | . . . . . . . 3 9 5 Projectile 3 | . . . . . . . . . 3 AOE 214 | . . . . . 17 100 . 23 74 Terrain Rammed 1 | . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total 5446 | . 899 222 405 52 376 846 872 852 922 Wait 1284 | . 268 10 124 24 99 110 329 166 154 Move 3437 | . 559 166 274 26 204 643 483 467 615 Hop . | . . . . . . . . . . Pick Up 86 | . 14 3 3 1 13 10 20 12 10 Fast Attach 31 | . 1 1 . . 3 . 6 8 12 Attach 41 | . 1 4 . . 6 5 3 12 10 Detach 9 | . . 1 . . . 1 3 . 4 Swap 39 | . 1 . 1 . 4 7 1 20 5 Drop 39 | . 3 3 3 1 7 5 3 7 7 Fire 299 | . 52 34 . . 39 41 20 58 55 Melee 79 | . . . . . 1 . 4 35 39 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis 38 | . . . . . . 24 . 4 10 Rewire 3 | . . . . . . . . 2 1 Trap 58 | . . . . . . . . 58 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 662 | -10/Materials | Central database locked down 720 | -10/Materials | Learned 2 Mines zone layouts 794 | -10/Materials | Identified exit to Materials 958 | -10/Materials | Learned location of 1 exit from Recycling 1081 | -10/Materials | Learned location of 2 exits from Mines 1584 | -10/Materials | Discovered new exit (range 13) 1620 | -10/Materials | Entered Mines 1621 | -10/Mines | Assembled infested the area 1621 | -10/Mines | Identified exit to Subcaves 1622 | -10/Mines | Identified exit to Exiles 1626 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1631 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1677 | -10/Mines | Core integrity fell below 50% 2121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2130 | -10/Mines | Entered Exiles 2190 | -10/Exiles | Met 8R-AWN 2231 | -10/Exiles | Met EX-HEX 2301 | -10/Exiles | Met EX-BIN 2334 | -10/Exiles | Aligned with FarCom system 2337 | -10/Exiles | Given EX-Vault access code 2394 | -10/Exiles | Opened EX-Vault 2411 | -10/Exiles | Found Superbattery 2592 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2657 | -10/Exiles | Met EX-DEC 2884 | -10/Exiles | Discovered new exit (range 14) 2918 | -10/Exiles | Left Exiles lab with Superbattery 2918 | -10/Exiles | Entered Mines 2980 | -9/Mines | Discovered new exit (range 12) 2996 | -9/Mines | Met a Derelict bent on vengeance 3006 | -9/Mines | Entered Materials 3006 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3055 | -8/Materials | Garrison activated, responded to threat 3121 | -8/Materials | Lost 3 parts (2n1w) 3213 | -8/Materials | Lost 3 parts (1p1n1w) 3301 | -8/Materials | Build established: Skirmisher 3881 | -8/Materials | Identified exit to Garrison 3881 | -8/Materials | Entered Garrison 3900 | -8/Garrison | Triggered checkpoint 4169 | -8/Garrison | Triggered checkpoint 4230 | -8/Garrison | Destroyed 7 combat bots 4244 | -8/Garrison | Build established: Scavenger-Mutant 4321 | -8/Garrison | Discovered new exit (range 12) 4391 | -8/Garrison | Triggered checkpoint 4439 | -8/Garrison | Installed Relay Interface Framework 4462 | -8/Garrison | Garrison Relay disabled 4775 | -8/Garrison | Spotted B-75 Beast 4821 | -8/Garrison | Triggered checkpoint 4859 | -8/Garrison | Discovered new exit (range 12) 4873 | -8/Garrison | Entered Materials 4890 | -8/Materials | Discovered new exit (range 5) 4937 | -8/Materials | Repaired Hcp. Storage Unit 5134 | -8/Materials | Lost 4 parts (2n2w) 5184 | -8/Materials | System corruption reached 10% 5509 | -8/Materials | Discovered new exit (range 14) 5581 | -8/Materials | Repaired Imp. Heat Sink 5874 | -8/Materials | Central database locked down 5899 | -8/Materials | Identified exit to Garrison 5899 | -8/Materials | Entered Garrison 5901 | -8/Garrison | Triggered checkpoint 6200 | -8/Garrison | Lost 5 parts (1p2n1u1w) 6270 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6673 | -8/Garrison | Rescued a captive Derelict 6675 | -8/Garrison | Rescued a captive Derelict 6744 | -8/Garrison | Lost 3 allies 6851 | -8/Garrison | Garrison Relay disabled 6905 | -8/Garrison | Triggered checkpoint 7149 | -8/Garrison | Triggered checkpoint 7164 | -8/Garrison | Triggered checkpoint 7197 | -8/Garrison | Core integrity fell below 50% 7223 | -8/Garrison | Lost 5 parts (1p3n1u) 7229 | -8/Garrison | Destroyed 11 combat bots 7358 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7418 | -8/Garrison | Lost 3 parts (1n1u1w) 7523 | -8/Garrison | Triggered checkpoint 7574 | -8/Garrison | Garrison Relay disabled 7677 | -8/Garrison | Build established: Mutant 7696 | -8/Garrison | Discovered new exit (range 10) 7725 | -8/Garrison | Entered Factory 7725 | -7/Factory | Evolved 2 slots: Utility x2 8256 | -7/Factory | Discovered new exit (range 14) 8530 | -7/Factory | Garrison activated, responded to threat 8682 | -7/Factory | Lost 3 parts (1n1u1w) 9054 | -7/Factory | Lost 3 parts (1n1u1w) 9898 | -7/Factory | Lost 4 parts (1p3u) 9905 | -7/Factory | System corruption reached 10% 10515 | -7/Factory | Core integrity fell below 50% 10602 | -7/Factory | Core integrity fell below 20% 10667 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- effect. 10642_ U-05 Engineer builds a Wall. 10650_ Destroyed Lgt. Nuclear Core. 10650_ G-47 Trooper system corrupted by crushing effect. 10655_ System corrupted: Component data lost. 10656_ Field strength at 29. 10657_ G-47 Trooper knocked back. 10660_ Field strength at 14. 10661_ Destroyed Lgt. Nuclear Core. 10661_ G-47 Trooper system corrupted by crushing effect. 10663_ G-47 Trooper suffers critical hit (Smash). 10663_ Destroyed Aluminum Leg. 10663_ G-47 Trooper system corrupted by crushing effect. 10663_ G-47 Trooper destroyed. 10666_ Field strength at 3. 10667_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????######????????????????????????????? | | ???????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ??????????????????? ?????? ???????????????????? | | ???????????????????? ?????? ?????????????????? | | ????????????????????? ????? ?????????????????? | | ????????????????#######+#### "?????????????????? | | ??????????????# [% @g# "?????????????????? | | ??????????????#/ """ """ # ""???? ??????????? | | ??????????????#? """ """ # g"""" !?????????? | | ??????????????# """ """ # """" !?????????? | | ??????????????# # """" ????????? | | ?????????????############### ????????? | | ?????????????# ! ## ????????? | | ?????????????# # ???????? | | ?????????????# """ """ # ???????? | | ????????????????""" """ !# ??????? | | ????????????????""" """ # ??????? | | ?????????????# p != ??????? | | ?????????????# """ """ # != ??????? | | ????????????????""" """ # != ??????? | | ?????????????????"" """ # ########???????? | | ????????????????? # #??????????????? | | ?????????????????? / # #??????????????? | | ????????????????? # #??????????????? | | ????????????????########### ^ #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ????????????????????####### #??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# """ # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneShrapnelFlakker Manual? 0 Play Time 02:06:08 Cumulative 39.7 hours Start 2024.10.18 @ 18:18:36 End 2024.10.18 @ 19:24:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 23 Adventurer 16 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 871b6733-ec80-4c01-ba44-3902e9f11ad5