Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 20:54:41 Player: mako Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2257) 2257 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 4986 Bonus ------- High Alert Combat Kills 373 Follower Combat Kills 146 Friendly Fire -120 Cogmind --------- Core Integrity 295/550 Matter 111/300 Energy 100/100 System Corruption 8% Temperature Cool (301) Location -8/Storage Parts ------- Power (1) Propulsion (4) Light Treads Utility (3) Large Storage Unit Large Storage Unit Large Storage Unit Weapon (3) Heavy Assault Rifle Inventory (22) Improved Ion Engine Light Nuclear Core Improved Heat Sink Visual Processing Unit Improved Targeting Computer Light Armor Plating Light Armor Plating Shield Generator Hacking Suite Beam Rifle Gatling Laser Gatling Laser Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Katana Peak State ------------ Power Light Nuclear Core Propulsion Wheel Wheel Wheel Armored Wheel Utility Large Storage Unit Large Storage Unit Large Storage Unit Weapon Improved EM Shotgun Enhanced Autogun Enhanced Autogun Inventory Improved Ion Engine Improved Ion Engine Improved Heat Sink Large Storage Unit Visual Processing Unit Improved Targeting Computer Light Armor Plating Light Armor Plating Shield Generator Improved EM Shotgun Beam Rifle Gatling Laser Gatling Laser Gatling Laser Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Katana [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Parts Attached 44 | 7 1 19 6 11 Power 4 | 1 . 1 . 2 Engine 3 | 1 . 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 5 1 5 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 12 | 2 . 5 1 4 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 2 3 . Device . | . . . . . Storage 6 | 2 . 2 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 20 | 2 1 11 2 4 Energy Gun 6 | 1 . 3 . 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | 1 . 6 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 4 1 . Parts Lost 17 | . 1 1 . 15 Power 2 | . . . . 2 Propulsion 9 | . . 1 . 8 Utility . | . . . . . Weapon 6 | . 1 . . 5 Highest Loss Streak 9 | . 1 1 . 9 Average Slot Usage (%) 96 | . 99 99 100 92 Engine 8 | . 14 11 9 5 Wheel 31 | . 28 32 36 30 Storage 24 | . 28 22 20 27 Energy Gun 9 | . 13 7 13 8 Energy Cannon 1 | . . 3 . . Ballistic Gun 18 | . 13 20 13 18 Naked Turns . | . . . . . Heaviest Build 65 | 17 17 48 64 65 Greatest Support 48 | 32 32 48 42 48 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 22 | 8 8 16 22 22 Average Capacity 15 | 6 8 11 17 22 Most Carried 22 | 8 8 16 19 22 Average Carried 13 | 5 7 9 15 21 Final Capacity 22 | 8 8 16 22 22 Final Carried 19 | 8 8 16 19 18 Class Distribution -------------------- 37% | Gunner 36% | Hauler-Gunner 17% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Hauler-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1400 | 312 27 579 94 388 Remotely . | . . . . . Salvage Created 3345 | 154 107 1051 180 1853 Parts 212 | 15 10 74 7 106 Haulers Intercepted 9 | . . 4 1 4 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 57 | . 5 25 2 25 Guns 38 | . 2 13 1 22 Cannons 5 | . . 5 . . AOE 14 | . 3 7 1 3 Classes Destroyed 12 | 3 2 4 . 3 Worker 5 | 2 . 1 . 2 Builder 5 | . . . . 5 Tunneler 3 | 3 . . . . Hauler 9 | . . 4 1 4 Recycler 3 | 1 . 1 . 1 Operator 1 | . . . . 1 Watcher 3 | . . 3 . . Swarmer 13 | . 3 9 . 1 Grunt 29 | . 2 9 1 17 Brawler 1 | . . . . 1 Duelist 2 | . . 1 . 1 Sentry 12 | . . 6 1 5 Best Kill Streak 7 | 3 3 5 2 7 Combat Bots Only 4 | . 3 4 1 4 Max Kills in Single Turn 3 | 2 2 3 1 2 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 3 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2494 | . 122 694 128 1550 Core 342 | . . 87 . 255 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 100 78 . . Volleys Fired 170 | 14 11 53 5 87 Largest 3 | 2 2 3 3 3 Hottest 128 | 70 70 118 113 128 Shots Fired 469 | 28 20 156 15 250 Gun 442 | 28 18 131 15 250 Cannon 16 | . . 16 . . Launcher 11 | . 2 9 . . Special . | . . . . . Kinetic 304 | 14 9 96 5 180 Thermal 66 | 14 9 41 . 2 Explosive 11 | . 2 9 . . Electromagnetic 88 | . . 10 10 68 Robot Hit Streak 16 | 3 5 10 11 16 Robot Miss Streak 7 | 4 1 5 2 7 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 292 | 14 13 86 14 165 Core Hits 157 | 6 9 51 6 85 Critical Hits 8 | . . 3 2 3 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5526 | 178 278 1706 321 3043 Guns 4154 | 178 171 908 214 2683 Cannons 244 | . . 244 . . Explosions 1128 | . 107 554 107 360 Melee . | . . . . . Ramming . | . . . . . Kinetic 2283 | 89 84 533 48 1529 Thermal 1270 | 89 87 581 107 406 Explosive 661 | . 107 554 . . Electromagnetic 1312 | . . 38 166 1108 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 5 | . . . . 5 Overload Shots . | . . . . . Overflow Damage 81 | . . 17 . 64 Projectiles . | . . . . . Explosions 81 | . . 17 . 64 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . 29 48 56 Shots 3 | . . 1 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 535 | 47 99 244 111 535 Average Temperature 119 | 14 35 72 56 184 Received Heat Transfer 804 | . 54 219 27 504 Effects 12 | . . . . 12 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2302 | 259 259 1184 100 500 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 1 4 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 841 | 30 144 704 309 841 Average Influence 352 | 13 55 436 286 436 Maximum Alert Level 3 | . . 3 1 3 Low Security (%) 24 | . . . . . Level 1 33 | . . . . . Level 2 35 | . . . . . Level 3 6 | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 3 . 7 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . 2 . 4 Assault 1 | . . 1 . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . . 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 9 33 2 41 Peak Tracking Total 7 | . 4 7 1 6 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 6 | . . 4 . 2 Max in Single Turn 2 | . . 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 2 | . . . . 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 1 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 51 | . . . . 51 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 27 | . . . . 27 Total Damage 527 | . . . . 527 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2198 | 160 218 814 216 790 Spaces Moved 1416 | 98 165 509 153 491 Core 2 | 2 . . . . Treads 2 | . . . . 2 Legs . | . . . . . Wheels 1412 | 96 165 509 153 489 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 93 92 92 Average Speed 94 | 98 100 94 92 93 Slowest Speed 220 | 100 100 103 92 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 30 35 10 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 77 | . 25 28 5 19 Melee . | . . . . . Projectile . | . . . . . AOE 77 | . 25 28 5 19 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1969 | 130 199 726 219 695 Wait 258 | . 15 111 39 93 Move 1412 | 97 164 508 152 491 Hop . | . . . . . Pick Up 49 | 10 4 17 9 9 Fast Attach 18 | 7 . 5 2 4 Attach 13 | . . 4 2 7 Detach 2 | . . 2 . . Swap 13 | . 1 10 2 . Drop 34 | 2 4 16 8 4 Fire 170 | 14 11 53 5 87 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 696 | -9/Materials | Discovered new exit (range 8) 779 | -9/Materials | Build established: Gunner 1175 | -9/Materials | Discovered new exit (range 14) 1179 | -9/Materials | First assault squad dispatched 1193 | -9/Materials | Entered another Materials area 1193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1216 | -8/Materials | Discovered new exit (range 15) 1409 | -8/Materials | Entered Storage 1639 | -8/Storage | Build established: Hauler-Gunner 1760 | -8/Storage | Repaired Imp. EM Shotgun? 1760 | -8/Storage | Allied Derelicts emerged from ambush trap array 1885 | -8/Storage | Garrison activated, responded to threat 2025 | -8/Storage | Garrison activated, responded to threat 2128 | -8/Storage | Garrison activated, responded to threat 2138 | -8/Storage | Lost 3 parts (3n) 2199 | -8/Storage | Self-destructed Last Messages --------------- 02176_ System corrupted: Heat flow error (+127). 02178_ K-01 Serf collects debris. 02183_ Overheating: System interference. 02183_ Enh. Autogun temporarily disabled. 02183_ Gatling Laser temporarily disabled. 02184_ Overheating: Core damaged (-104). 02185_ Overheating: Imp. Ion Engine damaged (-3). 02185_ K-01 Serf collects debris. 02185_ Enh. Autogun destroyed. 02187_ Acquired 29 matter. 02187_ Gatling Laser destroyed. 02188_ U-05 Engineer lays Concrete. 02189_ K-01 Serf collects debris. 02192_ Overheating: Matter decay (-17). 02192_ K-01 Serf collects debris. 02192_ Wheel destroyed. 02192_ Imp. Ion Engine destroyed. 02195_ K-01 Serf collects debris. 02196_ Imp. Assault Rifle destroyed. 02196_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????# | | ???????????????????????? ?????????????????????# | | ???????????????????????? ?????????????????????? | | ????????????????????????#%#?????#???? ??????????# | | ????????????????????????#=#?###+##### ??????????+ | | ????????????????????????#*#?# ! # ??????????# | | ?????????????????????####=### ! |# ??????????# | | ?????????????????????####%### # ??????????# | | ?????????????????????##![%%%#== [! # #?????????# | | ?????????????????????##%=*!=#%![ [%[# #?????????+ | | ?????????????????????##![%[[u][ # ########### | | ?????????????????????##%[k*[#% = # # == # | | ?????????????????????##[g!]!#% % # # """]]]# | | ??????????????????????##% |## # #%=""]]]# | | ???????????????????????#!lb## # # """]%!+ | | ???????????????????????#!@ ##! # # % !%# | | ???????????????????????# u #######+## # """ !!## | | ???????????????????????# #???? "% # """ !!## | | ???????????????????????# #??###"!% + """ ## | | ???????????????????????# ##"""#"%= # |## | | ???????????????????????# ##"G"#" = ### ###### | | ???????????????????????# ##" "##""" ########## | | ???????????????????????# # # # # | | ???????????????????????# # # # """ # | | ???????????????????????# # "" # # """ # | | ???????????????????????# # """" # # """ # | | ???????????????????????# # """" + + # | | ???????????????????????+ # """" # # """ # | | ???????????????????????# # # [!+ =[""" # | | ???????????????????????# # ! # *%# =%""" # | | ???????????????????????# # + =# !* # | | ???????????????????????? ###########+####### ### | | ???????????????????????? ???????# #??##?# | | ???????????????????????? ???????# """ ###???# | | ??????????????????????????????????# """ ""#???? | | ??????????????????????????????????# """ Y"#???? | | ??????????????????????????????????# ""#???? | | ??????????????????????????????????# """ ###???? | | ??????????????????????????????????# """ #?????? | | ??????????????????????????????????# """ ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartShadeSplitter Manual? 0 Play Time 00:33:45 Cumulative 16.9 hours Start 2019.11.09 @ 20:22:34 End 2019.11.09 @ 20:54:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 814f3668-f8d5-42f7-8147-8cf47d8f51f9