Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 12:29:17 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (323) 323 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1308 Bonus ------- None Cogmind --------- Core Integrity 314/400 Matter 235/300 Energy 168/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Small Laser Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Compact Wheel Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Small Laser Grenade Launcher > --- INVENTORY -------- Light Ion Engine Compact Wheel Signal Interpreter Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 8 . 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 . 2 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 6 | 5 7 6 Power 1 | 1 2 1 Propulsion 3 | 3 4 1 Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . 3 4 Power 1 | . . 1 Propulsion 4 | . 3 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 99 73 Engine 12 | . 14 8 Treads 1 | . . 6 Leg 26 | . 28 18 Device 12 | . 14 8 Storage 13 | . 14 11 Energy Gun 12 | . 13 9 Ballistic Gun 12 | . 14 5 Peak Build Rating 9 | 7 7 9 Average Rating 6 | 5 6 6 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 15 | 14 14 15 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 5 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 341 | 305 31 5 Remotely . | . . . Salvage Created 434 | 169 199 66 Parts 32 | 14 14 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 6 | . 6 . AOE 5 | . 2 3 Classes Destroyed 6 | 2 3 1 Tunneler 4 | 4 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 2 2 Duelist 1 | . . 1 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 58 | . 47 11 Missed 19 | . 16 3 Hits 39 | . 31 8 Melee 3 | . . 3 Projectile 36 | . 31 5 Damage Taken 710 | . 296 414 Core 153 | . 67 86 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 60 | 26 26 8 Largest 2 | 1 2 2 Hottest 60 | 40 60 60 Shots Fired 87 | 26 49 12 Gun 86 | 26 49 11 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 55 | 25 26 4 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic 31 | 1 23 7 Robot Hit Streak 9 | 9 5 7 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | 22 30 8 Core Hits 27 | 9 12 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Destroy 1 | . 1 . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1014 | 195 434 385 Guns 612 | 195 344 73 Cannons . | . . . Explosions 402 | . 90 312 Melee . | . . . Ramming . | . . . Kinetic 344 | 180 150 14 Thermal 353 | . 90 263 Explosive 49 | . . 49 Electromagnetic 268 | 15 194 59 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 183 | . . 183 Projectiles . | . . . Explosions 183 | . . 183 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 255 | . . 255 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 82 | . 82 46 Average Temperature 32 | . 34 18 Received Heat Transfer 102 | . 78 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . 100 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 142 | 5 142 105 Initial 48 | . . 48 Average 29 | 1 32 68 Influence Increases 394 | 25 232 137 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 30 | 25 5 . Destroy Leader 30 | . 20 10 Disable Machine 45 | . 15 30 Destroy Structure 39 | . 2 37 Lose Combat Pursuer 30 | . 30 . Influence Decreases 309 | 25 118 166 Entered New Map 66 | . . 66 Time Decay 173 | 25 108 40 Lost Part 70 | . 10 60 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 2 | . 2 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 488 | 16 403 69 Sensors 25 | . . 25 Seismic 463 | 16 403 44 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 682 | 185 403 94 Spaces Moved 414 | 100 262 52 Core 5 | 3 . 2 Treads . | . . . Legs 409 | 97 262 50 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 117 120 121 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 49 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 43 | . 2 41 Melee . | . . . Projectile . | . . . AOE 43 | . 2 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 520 | 142 308 70 Wait 17 | 1 13 3 Move 412 | 99 261 52 Hop . | . . . Pick Up 12 | 8 4 . Fast Attach 10 | 7 . 3 Attach 5 | . 1 4 Detach . | . . . Swap 1 | 1 . . Drop 3 | . 3 . Fire 60 | 26 26 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 11) 510 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Lost 6 parts (1p2n1u2w) 683 | -9/Materials | Self-destructed Last Messages --------------- 00633_ Aluminum Leg destroyed. 00633_ Destroyed Aluminum Leg. 00633_ Lgt. Assault Rifle destroyed. 00633_ Destroyed Lgt. Assault Rifle. 00633_ Aluminum Leg destroyed. 00633_ Destroyed Aluminum Leg. 00633_ Seismic Detector destroyed. 00633_ Destroyed Seismic Detector. 00633_ Ion Engine destroyed. 00633_ Destroyed Ion Engine. 00633_ Destroyed Heat Sink. 00633_ G-34 Mercenary destroyed. 00640_ U-05 Engineer lays Concrete. 00642_ EM Pulse Gun destroyed. 00642_ U-05 Engineer lays Concrete. 00643_ G-34 Mercenary destroyed. 00648_ Acquired Imp. Aluminum Leg. 00652_ Acquired Aluminum Leg. 00654_ Acquired Sml. Laser. 00657_ Acquired 5 matter. 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" ="#??#### | | ????????????# """""""#?????? | | ????????????# " ###?????? | | ????????????# ######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalPulseRay Manual? 0 Play Time 00:07:27 Cumulative 15.4 hours Start 2025.06.08 @ 12:22:55 End 2025.06.08 @ 12:29:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1dbff02-e893-497b-8a56-cd1b873dbe17