Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.12 @ 23:30:00 Player: Departed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (388) 388 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 2309 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 505/550 Matter 297/300 Energy 125/125 System Corruption 0% Temperature Warning (396) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Airjet > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Hover Unit Hover Unit Hover Unit Medium Storage Unit Light Armor Plating Medium Laser Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit ECM Suite Light Armor Plating > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Hover Unit Medium Storage Unit Large Storage Unit ECM Suite Light Armor Plating Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 25 | 6 6 9 . 4 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 3 . 2 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 7 | . 2 3 . 2 Flight . | . . . . . Utility 5 | 1 2 2 . . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 1 2 . 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 99 100 73 Engine 12 | . 14 11 11 11 Wheel 1 | . 3 . . . Hover 28 | . 23 33 33 24 Device 9 | . 11 10 11 2 Storage 11 | . 14 11 11 9 Protection 6 | . . 11 11 8 Energy Gun 8 | . 5 11 11 3 Ballistic Gun 14 | . 22 11 11 9 Naked Turns . | . . . . . Heaviest Build 27 | 14 21 27 22 22 Greatest Support 21 | 20 20 19 19 21 Greatest Overweight (x) 4 | 1 4 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 2 10 10 9 10 Average Carried 8 | . 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 9 9 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 607 | 203 78 247 25 54 Remotely . | . . . . . Salvage Created 711 | . 78 418 71 144 Parts 50 | . 9 34 3 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 12 | . . 11 1 . Guns 12 | . . 11 1 . Classes Destroyed 10 | . 3 6 . 1 Worker 1 | . . 1 . . Builder 1 | . 1 . . . Tunneler 3 | . 1 1 1 . Hauler 1 | . 1 . . . Recycler 2 | . . . . 2 Operator 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 5 | . . 5 . . Grunt 6 | . . 5 1 . Sentry 1 | . . 1 . . Best Kill Streak 6 | . 2 6 2 2 Combat Bots Only 5 | . . 5 1 . Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 677 | . 129 178 . 370 Core 78 | . 21 12 . 45 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 91 . 97 . Volleys Fired 52 | . 6 27 7 12 Largest 2 | . 2 2 2 2 Hottest 120 | . 70 73 70 120 Shots Fired 103 | . 12 54 14 23 Gun 92 | . 12 54 14 12 Cannon . | . . . . . Launcher . | . . . . . Special 11 | . . . . 11 Kinetic 54 | . 8 27 7 12 Thermal 49 | . 4 27 7 11 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 3 13 10 21 Robot Miss Streak 2 | . 1 2 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 74 | . 6 38 12 18 Core Hits 32 | . 3 22 3 4 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 5 . . Burn 4 | . . 4 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1078 | . 78 509 159 332 Guns 862 | . 78 509 159 116 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 511 | . 52 260 83 116 Thermal 567 | . 26 249 76 216 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 387 | . 30 224 62 387 Average Temperature 69 | . 16 63 25 114 Received Heat Transfer 447 | . 111 39 . 297 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 1782 | . 74 1036 222 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 493 | . 122 493 131 130 Initial 96 | . . 43 96 43 Average 129 | . 55 217 124 76 Maximum Alert Level 2 | . . 2 . . Low Security (%) 78 | 100 100 47 100 100 Level 1 17 | . . 42 . . Level 2 3 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 1 1 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 9 26 1 10 Peak Tracking Total 6 | . 6 6 . 5 Tactical Retreats 6 | . 2 3 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 1 1 1 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 2 3 2 Successful 3 | . . 1 1 1 Failed 7 | . 3 1 2 1 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 9 | . 3 3 1 2 Terminals 10 | . 3 2 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 1 1 Level Access Points 1 | . . 1 . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1032 | 36 338 414 111 133 Spaces Moved 711 | 32 265 257 74 83 Core 4 | 1 3 . . . Treads . | . . . . . Legs . | . . . . . Wheels 66 | 31 35 . . . Hover 641 | . 227 257 74 83 Flight . | . . . . . Fastest Speed 50 | 50 80 112 112 52 Average Speed 107 | 80 113 112 112 80 Slowest Speed 250 | 95 250 112 112 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 33 20 12 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 856 | 39 292 335 88 102 Wait 38 | . . 30 8 . Move 707 | 31 264 256 73 83 Hop . | . . . . . Pick Up 18 | 2 9 6 . 1 Fast Attach 12 | 6 4 1 . 1 Attach 4 | . . 4 . . Detach 2 | . 2 . . . Swap 9 | . 2 4 . 3 Drop 14 | . 5 7 . 2 Fire 52 | . 6 27 7 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 571 | -9/Materials | Identified exit to Materials 768 | -9/Materials | Discovered new exit (range 16) 789 | -9/Materials | Entered Mines 793 | -9/Mines | Discovered exit to Materials (range 18) 900 | -9/Mines | Entered Materials 900 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1033 | -8/Materials | Self-destructed Last Messages --------------- 00931_ Dropped Lrg. Storage Unit. 00940_ Dropped ECM Suite. 00973_ Com. Wheel melted. 00973_ R-06 Scavenger destroyed. 00974_ K-01 Serf collects debris. 00976_ R-06 Scavenger collects Lgt. Ion Engine. 00978_ Acquired 48 matter. 00981_ R-06 Scavenger collects Sml. Storage Unit. 00985_ R-06 Scavenger destroyed. 00990_ Acquired 6 matter. 00991_ Acquired Lgt. Ion Engine. 01011_ Hover Unit destroyed. 01012_ Imp. Hover Unit destroyed. 01022_ Lgt. Armor Plating destroyed. 01023_ Lgt. Ion Engine destroyed. 01028_ G-47 Trooper heat short circuits Imp. Heat Sink. 01028_ G-47 Trooper overheating. 01030_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 01031_ Mining Laser destroyed. 01031_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????? """#????????????????????? | | ?????????????????????? """#????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????#####################??????? | | ?????????????????????? + # ! #??##### | | ??????????????????????## """ # #??# | | ???????????????????????# """ # """ """ #??# """ | | ???????????????????????# """ # """ """ #??# """ | | ???????????????????????# # """ """ #??# """ | | ???????????????????????# """ # #??# | | ???????????????????????# """ #!! [ #??# | | ???????????????????????# """ # #??# | | ???????????????????????# #####+#####??# | | ??????????????????????#########+### ########## | | ????????????????????? #?? | | ????????????????????? T #?? | | ????????????????????? #?? | | ??????????????????????# ########### ########?? | | ??????????????????????# #?????????## ##?######## | | ??????????????????????# #??????????# #??# | | ??????????????????????# #########??# #??# "" | | ??????????????????????# ##!![[!!#??# #??# "" | | ??????????????????????# ##!![[!!#??# #??# "" | | ??????????????????????# ## #??# ##?# | | ??????????????????????# ## ###??# ########### | | ??????????????????????# g@ #????##### ########? | | ??????????????????????# gl #???????#] #? | | ??????????????????#####g ######### ## | | ????????????????+ g !%*% + """ # | | ????????????????####/##^ !###### """"" + | | ??????????????????? ??#^ """ ###### """"" # | | ?????????????????? ???# """ !???# """"" #? | | ?????????????????#????# """ !?# """ ???? | | ??????????????????????# !## ????? | | ??????????????????????+ ! !#########???? | | ??????????????????????###" "###### !#???????????? | | ????????????????????????#"Y"??????!!##???????????? | | ????????????????????????#"""??????###????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 54 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireEnhancedPurifier Manual? 0 Play Time 00:20:10 Cumulative 52.0 hours Start 2022.04.12 @ 19:00:28 End 2022.04.12 @ 23:30:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 69 Rogue 0 Adventurer 53 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a899471-1fb1-4fba-bb8c-eeed6a200880