Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 23:01:39 Player: Veon Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2773) 2773 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6098 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Small Storage Unit Compact Battery > --- WEAPON ----------- EM Shotgun Heavy Ion Cannon Proton Missile Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Shock Absorption System [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 80 | 7 6 15 1 25 14 6 6 Power 10 | 1 1 2 . 1 2 2 1 Engine 5 | 1 1 1 . . 1 1 . Core 5 | . . 1 . 1 1 1 1 Reactor . | . . . . . . . . Propulsion 24 | 2 1 4 . 9 3 2 3 Treads . | . . . . . . . . Leg 24 | 2 1 4 . 9 3 2 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 . 4 3 1 1 Device 8 | . 1 1 . 2 2 1 1 Storage 2 | 1 . . . . 1 . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 34 | 3 3 8 1 11 6 1 1 Energy Gun 13 | 1 1 1 . 4 5 . 1 Energy Cannon 3 | . 1 1 . . 1 . . Ballistic Gun 12 | 2 1 4 1 4 . . . Ballistic Cannon 2 | . . 1 . 1 . . . Launcher 4 | . . 1 . 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 28 | . 1 2 . 5 1 3 16 Power 4 | . . . . . 1 . 3 Propulsion 9 | . . 1 . 2 . 1 5 Utility 7 | . . . . 2 . 1 4 Weapon 8 | . 1 1 . 1 . 1 4 Highest Loss Streak 9 | . 1 1 . 2 1 1 9 Average Slot Usage (%) 94 | . 85 94 100 96 98 96 88 Engine 7 | . 14 5 11 5 7 6 6 Core 4 | . . 5 . 3 6 7 6 Leg 23 | . 26 21 22 26 22 22 20 Device 17 | . 1 18 22 19 14 18 22 Storage 12 | . 14 11 11 9 14 15 14 Protection 1 | . . . . 2 7 . . Energy Gun 9 | . 13 9 . 6 20 9 3 Energy Cannon 3 | . 4 3 . . . 7 5 Ballistic Gun 6 | . 9 9 12 15 1 . . Ballistic Cannon 2 | . . 5 9 2 . . . Launcher 3 | . . 3 11 . . 4 5 Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 14 18 18 34 39 40 40 Greatest Support 45 | 20 20 20 20 45 40 45 43 Greatest Overweight (x) 6 | 2 1 . . . 1 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 5 Most Carried 6 | 3 6 6 6 6 6 6 6 Average Carried 4 | 1 4 5 6 4 5 4 3 Final Capacity 6 | 6 6 6 6 6 6 6 4 Final Carried 6 | 3 6 6 6 6 5 3 . Class Distribution -------------------- 50% | Scavenger-Gunner 21% | Scavenger-Tank 15% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Matter Collected 1716 | 294 118 201 42 752 139 120 50 Remotely . | . . . . . . . . Salvage Created 3055 | 155 378 459 42 805 506 333 377 Parts 186 | 16 18 32 4 54 21 18 23 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . 14 13 Prevented 13 | . . . . . . 6 7 Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 56 | . 7 10 1 15 9 6 8 Guns 31 | . 7 5 1 9 7 1 1 Cannons 17 | . . 5 . 5 . 4 3 AOE 8 | . . . . 1 2 1 4 Classes Destroyed 13 | 2 3 2 . 5 . 1 . Worker 1 | . 1 . . . . . . Builder 2 | . . . . 2 . . . Tunneler 5 | 4 . . . 1 . . . Hauler 1 | . . . . 1 . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . 1 . . . Watcher 6 | . 2 1 . 3 . . . Swarmer 4 | . . . . 1 . . 3 Grunt 32 | . 7 4 . 9 5 2 5 Duelist 3 | . . 1 1 1 . . . Sentry 11 | . . 5 . 3 3 . . Hunter 4 | . . . . 1 1 2 . Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | 5 5 3 1 7 3 3 3 Combat Bots Only 5 | . 5 3 1 3 3 3 3 Max Kills in Single Turn 3 | 2 2 1 1 3 2 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 2 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Damage Taken 4590 | . 421 505 53 992 632 346 1641 Core 979 | . 122 59 . 90 97 48 563 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 51 . 85 83 . . . Volleys Fired 185 | 8 30 29 2 55 18 14 29 Largest 3 | 2 2 3 2 3 3 3 3 Hottest 196 | 60 100 165 58 155 196 165 149 Shots Fired 449 | 16 54 76 4 160 54 42 43 Gun 332 | 16 45 51 2 137 54 18 9 Cannon 88 | . 9 21 2 17 . 14 25 Launcher 29 | . . 4 . 6 . 10 9 Special . | . . . . . . . . Kinetic 197 | 8 21 35 4 126 3 . . Thermal 143 | . 9 37 . 28 26 14 29 Explosive 6 | . . 4 . 2 . . . Electromagnetic 103 | 8 24 . . 4 25 28 14 Robot Hit Streak 22 | 4 7 10 2 11 22 10 9 Robot Miss Streak 7 | 2 5 2 1 7 3 2 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 282 | 11 30 45 2 103 37 30 24 Core Hits 168 | 5 20 18 1 59 30 14 21 Critical Hits 1 | . . . . 1 . . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5559 | 137 529 750 32 1747 789 643 932 Guns 3005 | 137 368 413 15 1251 609 129 83 Cannons 1057 | . 18 197 17 245 . 229 351 Explosions 1491 | . 143 140 . 251 180 285 492 Melee . | . . . . . . . . Ramming 6 | . . . . . . . 6 Kinetic 1705 | 49 157 214 32 1238 15 . . Thermal 2102 | . 161 396 . 258 560 229 498 Explosive 277 | . . 140 . 137 . . . Electromagnetic 1469 | 88 211 . . 114 214 414 428 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 2 1 . . . Average Corruption 1 | . . 2 2 1 . . . Corruption Purged . | . . . . . . . . Effects 10 | . . 5 3 2 . . . Message Errors 4 | . . 2 1 1 . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 3 | . . 1 2 . . . . Targeting Errors 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 135 | . 3 12 . 51 46 . 23 Projectiles 4 | . . 4 . . . . . Explosions 131 | . 3 8 . 51 46 . 23 Melee . | . . . . . . . . Knockbacks 4 | . . . . 4 . . . Impact . | . . . . . . . . Kinetic 4 | . . . . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 267 | . 24 . . 159 56 . 28 Shots 8 | . 1 . . 4 1 . 2 Rammed 12 | . . . . . . . 12 Targets Rammed 12 | . . . . . . . 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 315 196 . 82 199 194 6 Average Temperature 69 | . 94 56 . 22 101 47 2 Received Heat Transfer 1374 | . 222 132 12 288 180 72 468 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 2 . . 5 . 2 Heat Transferred 3839 | . 287 902 . 629 996 296 729 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 3 . . . 1 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Peak Influence 269 | 25 254 243 100 269 201 . . Average Influence 127 | 12 151 157 76 122 134 . . Maximum Alert Level 1 | . 1 1 . 1 1 . . Low Security (%) 86 | 100 74 81 100 79 96 . . Level 1 13 | . 25 18 . 20 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 2 . 1 5 . 1 Investigation 5 | . 1 2 . . 2 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Distress Signals 6 | . 1 1 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 11 12 3 23 9 7 20 Peak Tracking Total 9 | . 4 3 3 4 3 3 9 Tactical Retreats 7 | . . . . 5 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Disabled 9 | . 2 1 . 5 1 . . Max in Single Turn 3 | . 1 1 . 3 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Machines Accessed 15 | . 3 5 . 4 3 . . Terminals 10 | . 2 4 . 3 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 54 | . 13 20 . 16 5 . . Successful 38 | . 11 13 . 13 1 . . Failed 16 | . 2 7 . 3 4 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 17 | . 5 9 . 3 . . . Terminals 40 | . 11 17 . 11 1 . . Fabricators . | . . . . . . . . Repair Stations 5 | . 2 3 . . . . . Recycling Units 7 | . . . . 5 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 26 | . 8 9 . 8 1 . . Record 7 | . 1 4 . 2 . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 8 | . 3 2 . 3 . . . Unreport Threat 2 | . . 1 . 1 . . . Zone Layout 6 | . 1 2 . 2 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . . Scan Component 2 | . 1 1 . . . . . Repair 2 | . 1 1 . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . Recycle Component 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Retrieve Matter 2 | . . . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 2 6 . . . . . Terminals 3 | . 1 2 . . . . . Botnet 3 | . 1 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 5 . 3 2 . . Full Trace Events 6 | . 1 3 . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . Time 58 | . 26 32 . . . . . Parts Recycled 2 | . . . . 2 . . . Recycled Matter 12 | . . . . 12 . . . Retrieved Matter 12 | . . . . 12 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Low Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Turns Passed 4032 | 144 365 725 318 709 588 516 667 Spaces Moved 2420 | 90 188 422 249 337 329 373 432 Core 10 | 9 . . . . . . 1 Treads . | . . . . . . . . Legs 2410 | 81 188 422 249 337 329 373 431 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 121 | 116 120 120 120 120 126 120 122 Slowest Speed 350 | 150 150 120 120 120 150 150 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 29 25 47 33 7 55 52 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 115 | . 13 34 . 46 3 9 10 Melee . | . . . . . . . . Projectile 11 | . . . . . . 4 7 AOE 104 | . 13 34 . 46 3 5 3 Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Low Total 3133 | 113 273 579 263 527 462 406 510 Wait 316 | . 38 95 12 64 78 5 24 Move 2413 | 89 187 421 248 336 328 372 432 Hop . | . . . . . . . . Pick Up 81 | 9 9 12 . 29 13 5 4 Fast Attach . | . . . . . . . . Attach 40 | 6 3 6 . 11 7 3 4 Detach . | . . . . . . . . Swap 40 | 1 3 9 1 14 7 3 2 Drop 46 | . 3 7 . 18 11 4 3 Fire 185 | 8 30 29 2 55 18 14 29 Melee . | . . . . . . . . Ram 8 | . . . . . . . 8 Kick 4 | . . . . . . . 4 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 413 | -10/Materials | Repaired Aluminum Leg 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1102 | -9/Materials | Discovered new exit (range 12) 1165 | -9/Materials | Repaired Hvy. Assault Rifle 1235 | -9/Materials | Entered Mines 1243 | -9/Mines | Met a Derelict bent on vengeance 1463 | -9/Mines | Build established: Scavenger-Gunner 1544 | -9/Mines | Discovered new exit (range 8) 1553 | -9/Mines | Entered Materials 1553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -8/Materials | Discovered new exit (range 21) 2262 | -8/Materials | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2344 | -7/Factory | Build established: Scavenger-Tank 2627 | -7/Factory | Garrison activated, responded to threat 2842 | -7/Factory | Discovered new exit (range 6) 2850 | -7/Factory | Entered Lower Caves 2886 | -7/Lower Caves | Learned Factory trap positions 3220 | -7/Lower Caves | Build established: Scavenger-Gunner 3349 | -7/Lower Caves | Discovered new exit (range 14) 3366 | -7/Lower Caves | Entered another Lower Caves area 3824 | -7/Lower Caves | Spotted B-75 Beast 3994 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4002 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 4018 | -7/Lower Caves | Core integrity fell below 50% 4030 | -7/Lower Caves | Core integrity fell below 20% 4033 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Slammed into G-47 Trooper. The unstable cave ceiling collapses. 5 Matter crushed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." B-48 Gladiator springs to life. Slug penetrates Wall. Y-64 Sentinel: "REQUESTING BACKUP." Aluminum Leg destroyed. Imp. Deuterium Engine destroyed. S-27 Virus destroyed. Slug penetrates B-48 Gladiator. Lgt. Nuclear Core destroyed. Adv. Heat Sink destroyed. Sml. Storage Unit destroyed. VTOL Module fries itself beyond repair. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Penetrated by Slug. Autogun fries itself beyond repair. Particle Gun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | ##????????####???????????????????????????????? | | # #?####????# #???????????????????????????????? | | ## #????# #???????????????????????????????? | | #????## #???????????????????????????????? | | ## ##???## ##??????????????????????????????? | | ?### #???## # #??##??????????????????????????? | | ??# ##???# # ### #??????????????????????????? | | ?## #???# ### #??????????????????????????? | | ?# #???# ##### ##?????????????????????????? | | ?### #####% ### #?????????????????????????? | | ???# "%*=% #?????????????????????????? | | ???# !%#!%%! ##?????????????????????????? | | ???##%#%%%#%! ##??????????????????????????? | | ????#%%%##% # ##???????????????????????????? | | ????#% ### # ###????????????????????????????? | | ????#"#### # ## #??????????????????????????????? | | ???### ## # #??????????????????????????????? | | ##?# ## ##??????????????????????????????? | | #?# ## # #???????????????????????????????? | | #?# ## ##??????????????????????????????? | | #### # ####???????????????????????????? | | ## # # #######?????????######??????? | | # ###bl ##????????# ##?????? | | ### # bl@ #????#???# #?????? | | #?# ## # Y%b## #??## ???# #?????? | | #### ### # ###########??# ##### #?????? | | #?####### # #????##??????# # #???? # | | #?? ?? #???## ####### #???# # | | #?# #? ## ###???# ## ### | | ##?# # ?# #?????# #? | | ##### # ?# #?????## ## ### | | ###//??# #??????## ### ####### | | #? ??/ #???????## ##?# ##????# | | ### # ???# #????##### ##??# #?????# | | #?## #?"????? #???## ## ##???# ##????# | | #??# ######## #???# ###???## ##???## | | ??# #??## ###???### ##??## | | #?##### ###?## ##?????# ## #??# | | #?????## #??## ####?????## ### ##?# | | #??????# ##?## ##???????## #?# #### | | #?????## #### #???###### ### #?## | | ##?????# #???# #?# #??? | | #??????# ##???# #### ##??# | | #??????## ##### ##????# ### ##?## | | ##???????####???####?????### ### | | ???????????????????????????## | | ????????????????????????????# | | ????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 25 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Tourist True Hacker Challenges ------------ None Game ------ Seed ShockContainmentThruster Manual? 0 Play Time 00:56:05 Cumulative 4.2 hours Start 2019.11.26 @ 17:11:31 End 2019.11.26 @ 23:01:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 333a6829-7501-48a2-8132-5f2bd8226b9f