Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.01 @ 19:56:34 Player: LustLizard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (4542) 4542 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1225) 1225 TOTAL SCORE: 10627 Bonus ------- High Alert Combat Kills 696 Follower Combat Kills 377 Met Imprinter 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/850 Matter 240/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Armored Treads Flexi-carbon Leg Advanced Heat Sink Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Signal Interpreter Armor Integrity Analyzer Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Advanced Beam Rifle Hypervelocity Gauss Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Sensor Array Energy Filter Hardened Medium Armor Plating Advanced Beam Rifle Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Hardened Medium Armor Plating Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . 2 . 1 2 . . . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 119 | 6 10 . 8 11 34 12 1 . 6 2 29 Power 14 | 1 1 . 3 1 3 1 . . 1 . 3 Engine 11 | 1 1 . 3 1 3 1 . . . . 1 Core 3 | . . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 2 . . 4 8 1 . . 1 . 4 Treads 17 | 1 2 . . 4 6 1 . . 1 . 2 Leg 4 | . . . . . 2 . . . . . 2 Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 57 | 1 5 . 4 5 19 8 1 . 3 . 11 Device 37 | . 3 . 1 2 15 6 1 . 3 . 6 Storage 3 | 1 2 . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 15 | . . . 2 3 4 2 . . . . 4 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 2 . 1 1 4 2 . . 1 2 11 Energy Gun 5 | . . . . . 3 . . . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 2 2 . 1 1 1 . . . . . 3 Ballistic Cannon 5 | . . . . . . 1 . . 1 1 2 Launcher 4 | . . . . . . 1 . . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . . 1 . . Parts Lost 33 | . . . 1 2 2 2 . . . . 26 Power 5 | . . . . . 1 . . . . . 4 Propulsion 8 | . . . . 1 1 1 . . . . 5 Utility 13 | . . . . 1 . 1 . . . . 11 Weapon 7 | . . . 1 . . . . . . . 6 Highest Loss Streak 15 | . . . 1 1 1 1 . . . . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 97 100 100 100 100 100 93 Engine 7 | . 14 14 11 11 8 7 7 7 6 . . Treads 20 | . 14 14 11 18 24 23 23 23 23 23 14 Wheel 2 | . 14 14 11 2 . . . . . . . Device 23 | . 13 14 11 10 17 22 24 30 30 30 23 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 Processor 7 | . . . 11 11 9 7 7 7 7 7 12 Protection 8 | . . . 11 11 9 15 13 7 7 7 6 Energy Gun 1 | . . . . . 13 14 . . . . 2 Ballistic Gun 5 | . 28 28 22 21 4 . . . . . 4 Ballistic Cannon 5 | . . . . . . . 7 7 7 14 6 Launcher 3 | . . . . . . . 7 7 6 . . Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 67 | 11 31 30 40 49 53 63 63 63 67 63 66 Greatest Support 63 | 16 20 16 16 43 63 63 60 60 60 60 60 Greatest Overweight (x) 14 | . 1 1 2 2 14 1 1 1 1 1 2 Average Overweight (x) . | . . 1 2 . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 12 15 14 14 14 14 14 15 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 15 15 15 15 15 15 5 Class Distribution -------------------- 73% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Matter Collected 2752 | 171 157 36 282 338 390 94 36 200 60 171 817 Remotely . | . . . . . . . . . . . . Salvage Created 4619 | . 198 . 254 819 982 473 . 292 . 266 1335 Parts 226 | . 16 . 12 46 46 18 . 13 . 8 67 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 19 6 7 . Prevented 3 | . . . . . . . . 1 . 2 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 99 | . 8 . 5 20 15 8 . 12 . 7 24 Melee 1 | . . . . . . . . . . . 1 Guns 68 | . 8 . 5 20 15 7 . . . . 13 Cannons 15 | . . . . . . . . 4 . 6 5 AOE 14 | . . . . . . . . 8 . 1 5 Classes Destroyed 14 | . 3 . 1 1 6 1 . 2 . . . Worker 6 | . . . 1 . 1 1 . . . . 3 Builder 6 | . . . . . 1 . . . . . 5 Tunneler 2 | . . . . . 1 . . . . . 1 Recycler 4 | . . . . . 1 1 . . . . 2 Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 17 | . 6 . . 3 . . . 4 . . 4 Grunt 51 | . 2 . 5 10 9 4 . 5 . 6 10 Brawler 2 | . . . . . . . . 1 . . 1 Duelist 4 | . . . . . . . . 1 . 1 2 Sentry 12 | . . . . 7 1 2 . . . . 2 Specialist 2 | . . . . . 2 . . . . . . Hunter 6 | . . . . . 2 1 . 2 . . 1 Programmer 5 | . . . . . . 1 . . . . 4 Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 5 | . 3 . 2 4 5 2 . 4 . 3 5 Combat Bots Only 4 | . 3 . 2 4 4 2 . 4 . 3 4 Max Kills in Single Turn 3 | . 2 . 1 1 2 1 . 3 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . 1 Exploded 3 | . . . . . . . . 3 . 1 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Damage Taken 7041 | . 253 . 347 560 1099 594 . 257 . 425 3506 Core 1219 | . 39 . 19 96 92 73 . 24 . 21 855 Absorbed by Shields 48 | . . . . . . . . . . 48 . Regen/Repaired (Parts) 495 | . . . . 89 118 . . . . . 288 Core Remaining (%) 84 | 100 . 84 . 71 83 . . . . 83 . Volleys Fired 297 | . 19 . 18 42 61 32 . 19 . 18 88 Largest 3 | . 2 . 2 2 2 2 . 2 . 2 3 Hottest 123 | . 46 . 46 46 122 122 . 87 . 96 123 Shots Fired 571 | . 38 . 36 85 122 64 . 24 . 33 169 Gun 465 | . 38 . 36 85 122 64 . . . . 120 Cannon 84 | . . . . . . . . 17 . 29 38 Launcher 22 | . . . . . . . . 7 . 4 11 Special . | . . . . . . . . . . . . Kinetic 323 | . 38 . 36 85 14 . . 17 . 29 104 Thermal 226 | . . . . . 108 64 . . . . 54 Explosive 22 | . . . . . . . . 7 . 4 11 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 6 . 9 14 16 20 . 5 . 5 16 Robot Miss Streak 4 | . 3 . 3 2 2 3 . 2 . 2 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 9 | . 2 . 3 . 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . 1 Shots Hit Robots 407 | . 20 . 26 64 82 50 . 16 . 20 129 Core Hits 217 | . 11 . 7 33 39 17 . 20 . 19 71 Critical Kills 6 | . . . . . . . . . . . 6 Critical Parts Destroyed 14 | . . . . . . . . . . . 14 Critical Strikes 46 | . . . . . 6 7 . 1 . 3 29 Burn 15 | . . . . . 6 7 . . . . 2 Destroy 20 | . . . . . . . . . . . 20 Blast 11 | . . . . . . . . 1 . 3 7 Melee Attacks 15 | . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . 15 Sneak Attacks 6 | . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9766 | . 333 . 452 985 1638 1056 . 1179 . 855 3268 Guns 5574 | . 314 . 435 980 1638 1046 . . . . 1161 Cannons 1436 | . . . . . . . . 277 . 562 597 Explosions 2170 | . . . . . . . . 902 . 293 975 Melee 534 | . . . . . . . . . . . 534 Ramming 52 | . 19 . 17 5 . 10 . . . . 1 Kinetic 3723 | . 314 . 435 980 172 . . 277 . 562 983 Thermal 3311 | . . . . . 1466 1046 . . . . 799 Explosive 2146 | . . . . . . . . 902 . 293 951 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 534 | . . . . . . . . . . . 534 Highest Corruption 11 | . . . . 3 . . . . . . 11 Average Corruption 4 | . . . . 2 . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . 2 . . . . . . 1 Matter Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 91 | . . . . . . . . 16 . 5 70 Projectiles 5 | . . . . . . . . . . 5 . Explosions 61 | . . . . . . . . 16 . . 45 Melee 25 | . . . . . . . . . . . 25 Knockbacks 15 | . . . 1 . . . . 1 . 10 3 Impact 1 | . . . 1 . . . . . . . . Kinetic 13 | . . . . . . . . 1 . 9 3 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 217 | . 9 . 8 . . . . 38 . 46 116 Shots 7 | . . . . . . . . 1 . 2 4 Rammed 10 | . 3 . 1 2 1 2 . . . . 1 Targets Rammed 11 | . 3 . 1 2 1 3 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 412 | . 4 . 66 75 412 260 . . . 1 323 Average Temperature 74 | . 2 . 28 16 106 85 . . . 1 62 Received Heat Transfer 2037 | . 57 . 183 207 396 147 . 27 . 150 870 Effects 8 | . . . . . 3 3 . . . . 2 Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 5 | . . . . . . 3 . . . . 2 Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 17 | . . . . 1 7 5 . . . . 4 Heat Transferred 7154 | . . . . . 3145 2405 . . . . 1604 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Peak Influence 1147 | . 143 11 415 564 412 301 . . . . 1147 Initial 1007 | . . 11 3 144 174 119 . . . . 1007 Average 351 | . 49 11 261 334 214 170 . . . . 924 Maximum Alert Level 4 | . . . 2 2 2 1 . . . . 4 Low Security (%) 44 | 100 100 100 16 16 41 75 . . . . . Level 1 26 | . . . 77 54 54 24 . . . . . Level 2 7 | . . . 6 29 3 . . . . . 10 Level 3 17 | . . . . . . . . . . . 75 Level 4 3 | . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . . 2 6 4 3 . . . . 6 Investigation 3 | . . . . 1 1 . . . . . 1 Extermination 4 | . . . . . . 1 . . . . 3 Reinforcement 9 | . . . 2 2 3 2 . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Distress Signals 12 | . . . 5 1 3 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 176 | . 15 . 20 29 30 10 . 14 . 17 41 Peak Tracking Total 6 | . 4 . 5 4 4 2 . 4 . 5 6 Tactical Retreats 7 | . . . 1 1 2 . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 1 . . 2 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 Reused 2 | . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . . 3 . 1 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Machines Disabled 18 | . 1 . 6 . . . . . . . 11 Max in Single Turn 8 | . 1 . 1 . . . . . . . 8 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Machines Accessed 23 | . 7 . 2 6 2 1 1 . . . 4 Terminals 16 | . 6 . 2 5 . 1 . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . 1 . . 1 2 . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 25 . 3 13 6 2 1 . . . 10 Successful 26 | . 9 . 1 6 4 1 1 . . . 4 Failed 33 | . 15 . 2 7 2 1 . . . . 6 Catastrophic 5 | . 3 . . 1 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 30 | . 18 . 3 3 . 2 . . 1 . 3 Terminals 41 | . 21 . 3 9 . 2 . . . . 6 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 17 | . 4 . . 4 6 . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 7 . 1 4 . 1 1 . . . 1 Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . Open Door 3 | . . . . 2 . . 1 . . . . Branch Access Points 4 | . 1 . 1 1 . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 9 | . 1 . . 2 4 . . . . . 2 Scan Component 5 | . 1 . . 1 2 . . . . . 1 Repair 4 | . . . . 1 2 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 6 . 2 5 1 . . . . . 3 Full Trace Events 2 | . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . . . . . 1 Part Schematics Acquired 15 | . . . . 1 . . . . 14 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 2 . . . . . 1 Time 159 | . . . . 51 89 . . . . . 19 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Total Allies 11 | . 1 5 . . . 4 . . . . 1 Largest Group 6 | . 1 6 6 3 . 3 3 3 . . 1 Highest-Rated Group 104 | . 10 104 104 57 . 68 68 68 . . 6 Highest-Rated Ally 31 | . 10 31 31 31 . 25 25 25 . . 6 Total Orders . | . . . . . . . . . . . . Ally Attacks 112 | . . . 67 21 . 6 . 18 . . . Total Damage 1663 | . . . 1073 196 . 155 . 239 . . . Kills 19 | . . . 13 2 . 1 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 1 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Turns Passed 13261 | 46 1062 353 567 800 902 749 1813 2388 2492 726 1363 Spaces Moved 5854 | 33 725 307 352 416 314 341 735 953 992 269 417 Core 3 | 2 . . . . 1 . . . . . . Treads 4302 | . 108 . . 269 303 341 735 953 992 269 332 Legs 95 | . . . . . 10 . . . . . 85 Wheels 1454 | 31 617 307 352 147 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 130 130 160 163 246 246 246 250 170 Average Speed 201 | 96 131 115 130 150 166 164 246 246 249 250 243 Slowest Speed 750 | 100 240 115 130 240 750 246 246 246 250 250 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 3 92 74 46 67 33 11 87 92 84 67 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . Scrap Searched 15 | . . 1 . . . . 5 3 2 4 . Spaces Dug 2 | . . . . . . . . . . . 2 Terrain Destroyed 300 | . . . . . . . . 91 . 69 140 Melee 2 | . . . . . . . . . . . 2 Projectile 20 | . . . . . . . . 2 . 7 11 AOE 273 | . . . . . . . . 89 . 62 122 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Total 6749 | 44 796 307 428 506 575 478 742 974 1013 290 596 Wait 278 | . 12 1 36 27 128 39 1 3 3 2 26 Move 5843 | 32 724 306 351 415 313 340 734 952 991 268 417 Hop . | . . . . . . . . . . . . Pick Up 72 | 6 15 . 6 3 16 9 3 . 5 . 9 Fast Attach 33 | 6 5 . 1 1 11 1 . . 2 . 6 Attach 35 | . 1 . 3 2 7 4 1 . 2 . 15 Detach 2 | . . . . . . . . . 1 . 1 Swap 51 | . 4 . 4 8 16 7 . . 2 2 8 Drop 72 | . 13 . 8 6 22 8 3 . 7 . 5 Fire 297 | . 19 . 18 42 61 32 . 19 . 18 88 Melee 15 | . . . . . . . . . . . 15 Ram 5 | . 3 . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 6 | . . . . 2 1 3 . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire 35 | . . . . . . 35 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 401 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Central database locked down 1109 | -10/Materials | Entered Mines 1109 | -10/Mines | Accompanied by 1 ally 1253 | -10/Mines | Discovered new exit (range 12) 1349 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1420 | -10/Mines | Learned location of Zion (-7) 1437 | -10/Mines | Discovered new exit (range 10) 1462 | -10/Mines | Entered Materials 1462 | -9/Materials | Accompanied by 6 allies 1462 | -9/Materials | Evolved 2 slots: Utility x2 1467 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1819 | -9/Materials | Discovered new exit (range 13) 1865 | -9/Materials | Identified exit to Mines 1865 | -9/Materials | Identified exit to Storage 2029 | -9/Materials | Entered Storage 2029 | -9/Storage | Accompanied by 3 allies 2066 | -9/Storage | Identified exit to Recycling 2106 | -9/Storage | Repaired Imp. Assault Rifle? 2805 | -9/Storage | Discovered new exit (range 16) 2827 | -9/Storage | Identified exit to Materials 2829 | -9/Storage | Entered Materials 2829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2941 | -8/Materials | Repaired Imp. Assault Rifle 3142 | -8/Materials | Repaired Hrd. Medium Armor Plating 3700 | -8/Materials | Discovered new exit (range 14) 3722 | -8/Materials | Identified exit to Factory 3731 | -8/Materials | Entered Factory 3731 | -7/Factory | Evolved 2 slots: Utility x2 3753 | -7/Factory | Build established: Scavenger-Mutant 4241 | -7/Factory | Identified exit to Lower Caves 4480 | -7/Factory | Entered Lower Caves 4480 | -7/Lower Caves | Accompanied by 3 allies 4481 | -7/Lower Caves | Encountered a Warlord checkpoint 4567 | -7/Lower Caves | Learned Factory emergency access door positions 5419 | -7/Lower Caves | Identified exit to Lower Caves 6293 | -7/Lower Caves | Entered another Lower Caves area 6293 | -7/Lower Caves | Accompanied by 3 allies 6469 | -7/Lower Caves | Discovered new exit (range 11) 7509 | -7/Lower Caves | Encountered a Warlord checkpoint 8344 | -7/Lower Caves | Discovered new exit (range 9) 8679 | -7/Lower Caves | Identified exit to Zion 8681 | -7/Lower Caves | Entered Zion 8850 | -7/Zion | Identified exit to Deep Caves 8887 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8969 | -7/Zion | Found CR-A16's Pointy Stick 9105 | -7/Zion | Discovered new exit (range 15) 9298 | -7/Zion | Learned Factory stockpile data 9323 | -7/Zion | Received a hallucinogenic algorithm 9440 | -7/Zion | Given A8's code to call for help 9627 | -7/Zion | Given the Hacking Drone Bay 9890 | -7/Zion | Learned Factory machine intel 10548 | -7/Zion | Found Prototype Device 10548 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10758 | -7/Zion | Learned location of Warlord (-4) 11171 | -7/Zion | Identified exit to Proximity Caves 11173 | -7/Zion | Entered Proximity Caves 11176 | -6/Proximity Caves | Spotter reported a threat 11177 | -6/Proximity Caves | Spotter reported a threat 11272 | -6/Proximity Caves | Spotter reported a threat 11366 | -6/Proximity Caves | Spotter reported a threat 11400 | -6/Proximity Caves | Spotter reported a threat 11419 | -6/Proximity Caves | Spotter reported a threat 11472 | -6/Proximity Caves | Spotter reported a threat 11548 | -6/Proximity Caves | Spotter reported a threat 11583 | -6/Proximity Caves | Spotter reported a threat 11728 | -6/Proximity Caves | Spotter reported a threat 11787 | -6/Proximity Caves | Discovered new exit (range 15) 11827 | -6/Proximity Caves | Identified exit to Factory 11899 | -6/Proximity Caves | Entered Factory 11899 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11902 | -6/Factory | Loaded intel: 294 machine locations 12249 | -6/Factory | Search patrols dispatched 12296 | -6/Factory | Fabricated K-01 Serf? 12582 | -6/Factory | Repaired Arm. Treads 12599 | -6/Factory | Search patrols dispatched 12680 | -6/Factory | Lost 3 parts (1n2u) 12943 | -6/Factory | Lost 3 parts (1p1u1w) 12949 | -6/Factory | First assault squad dispatched 13230 | -6/Factory | Core integrity fell below 50% 13230 | -6/Factory | Garrison activated, responded to threat 13248 | -6/Factory | Core integrity fell below 20% 13253 | -6/Factory | System corruption reached 10% 13262 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Signal Interpreter destroyed. Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+2). Knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Knocked back. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?##### # """ """ ##??????????????????????????????? | | + ![ #??????????????????????????????? | | ##+##+##+ #######????????????????????????? | | ! #????????????????????????? | | #?!????""""??????????????? | | # #??????""""??????????????? | | ?##+## # #??????""""??????????????? | | ????## + # ???""""??????????????? | | ????## # # ?""""??????????????? | | ?? ## % # """"??????????????? | | + % # ??????????????? | | """ ### # # ???????????????? | | """ # # ???????????????? | | """?### # # ????????????????? | | ??????# ######### ?????????????????? | | ?+????## #######;##########???????????????? | | ???????# u=* [u # #???????????????? | | ???????# %! * u# #???????????????? | | ???????## = ! ; #???????????????? | | ???????## % ; ##??????????????? | | ???????## ! ; #??????????????? | | ????????# #???????????????? | | ????????# !!! #???????????????? | | ""G"""??# uu=b #???????????????? | | ""?"""??# u u R*%!! #???????????????? | | ????????# ! u % | @ ;##???????????????? | | ????????# ?????????? | | ????????# s ;;#######???????????? | | """?????# % ???????????????? | | """?????# s #= ! ! #?????????????? | | """?????# # # #?????????????? | | ???????? ## # "" #?????????????? | | ?????????### ?#####+## """ !!#?????????????? | | ????????????? ?????????? "R !!#?????????????? | | ????????????? ????????????"""? #?????????????? | | ????????????????????????????"""?? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ???T?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????""??????????????????? | | ????????????????????????????"""??????????????????? | | ????????????????????????????"F???????????????????? | | ????????????????????????????"""??????????????????? | | ?????????????????????????????""??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Trap Extractor Capacity 4 Item Schematics ----------------- Hvy. Rocket Launcher | -9/Storage | Hacked Mak. Transmission Jammer | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed RecoilNovaExpander Manual? 0 Play Time 01:40:39 Cumulative 45.9 hours Start 2023.06.01 @ 16:32:01 End 2023.06.01 @ 19:56:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e2cf904-2872-4ba7-b803-8326fced53aa