Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.29 @ 16:12:05 Player: Passi965 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (319) 1595 Value Destroyed (10592) 10592 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 17678 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 306 Entered Garrisons 200 Friendly Fire -143 Cogmind --------- Core Integrity 907/1000 Matter 294/300 Energy 50/210 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Light Fission Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Cooling System High-capacity Storage Unit Particle Charger Force Field High-powered Tractor Beam > --- WEAPON (4) ------- Phase Cannon > --- INVENTORY (12) --- Compact Battery (300) Matter Compressor (250) Targeting Computer Matter Filter Kinecellerator Improved Light Armor Plating Improved Integration Mediator Improved Reclamation Unit Advanced Assault Cannon Mini Assault Cannon Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Particle Charger Hardened Heavy Armor Plating Force Field High-powered Tractor Beam > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Smartbomb Launcher > --- INVENTORY -------- Compact Battery Matter Compressor Targeting Computer Matter Filter Kinecellerator Improved Light Armor Plating Improved Integration Mediator Improved Reclamation Unit Advanced Assault Cannon Mini Assault Cannon Long-range Missile Launcher Remote Datajack [Rating: 84] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Slots Evolved 11 | . 1 . 2 . . 2 2 . . 2 2 Power 2 | . . . . . . 1 . . . 1 . Propulsion 2 | . . . . . . 1 . . . 1 . Utility 5 | . . . 2 . . . 2 . . . 1 Weapon 2 | . 1 . . . . . . . . . 1 Parts Attached 191 | 20 22 3 18 8 2 21 12 6 54 18 7 Power 18 | 1 . 1 2 1 . 3 1 . 7 1 1 Engine 12 | 1 . 1 2 1 . 3 1 . 3 . . Core 6 | . . . . . . . . . 4 1 1 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 5 . 3 . 2 3 5 2 10 2 1 Treads 12 | . 1 . 2 . 2 3 2 2 . . . Leg 16 | . . . . . . . 3 . 10 2 1 Wheel 4 | 2 2 . . . . . . . . . . Hover 2 | . 1 . 1 . . . . . . . . Flight 1 | . 1 . . . . . . . . . . Utility 54 | 7 5 . 6 2 . 5 2 2 13 9 3 Device 32 | 4 3 . 1 . . 2 2 1 7 9 3 Storage 7 | . 2 . 3 1 . . . . 1 . . Processor 6 | 2 . . 1 . . 2 . . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | 1 . . 1 1 . 1 . 1 4 . . Artifact . | . . . . . . . . . . . . Weapon 84 | 10 12 2 7 5 . 10 4 2 24 6 2 Energy Gun 18 | 1 6 1 1 2 . . 1 . 5 1 . Energy Cannon 8 | . 2 . . . . 1 . . 3 2 . Ballistic Gun 15 | 7 2 . 1 . . 3 . . 2 . . Ballistic Cannon 14 | . 1 1 2 1 . 3 . 1 3 1 1 Launcher 18 | . 1 . 3 2 . 2 2 . 6 1 1 Special Weapon 6 | 2 . . . . . . . . 3 1 . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 6 | . . . 1 2 . . . . 3 . . Parts Lost 24 | . . 1 3 . . 3 . 7 6 . 4 Power 6 | . . . 1 . . 1 . 1 2 . 1 Propulsion 1 | . . . . . . . . 1 . . . Utility 6 | . . . . . . 1 . 2 2 . 1 Weapon 11 | . . 1 2 . . 1 . 3 2 . 2 Highest Loss Streak 5 | . . 1 1 . . 1 . 5 3 . 4 Average Slot Usage (%) 95 | . 99 100 99 99 100 99 100 56 87 92 89 Engine 10 | . 12 12 9 10 10 15 14 6 11 6 5 Core 2 | . . . . . . . . . 2 11 10 Treads 10 | . 4 12 14 20 20 24 9 2 . . . Leg 7 | . . . . . . . 11 10 20 24 22 Wheel 1 | . 11 . . . . . . . . . . Hover 2 | . 8 12 5 . . . . . . . . Device 9 | . 6 12 6 . . 3 21 10 18 17 21 Storage 12 | . 8 12 19 19 20 16 14 6 6 6 5 Processor 4 | . 9 . 7 10 10 7 7 3 . . . Protection 5 | . . . 6 10 10 4 . 2 6 6 4 Energy Gun 6 | . 19 12 7 9 10 3 . . . . . Energy Cannon 3 | . 2 . . . . 4 7 3 5 5 10 Ballistic Gun 1 | . 2 . 2 . . 1 . . 3 . . Ballistic Cannon 7 | . 5 11 9 10 10 9 8 5 4 6 2 Launcher 7 | . 7 12 9 9 10 4 5 3 5 5 4 Naked Turns 32 | . . . . . . . . 32 . . . Heaviest Build 117 | 10 29 29 44 48 44 54 61 61 100 115 117 Greatest Support 80 | 20 26 20 44 44 44 64 78 54 60 80 80 Greatest Overweight (x) 5 | . 2 1 2 1 1 1 1 5 4 1 1 Average Overweight (x) . | . . 1 . . . . . . . 1 . Largest Inventory Capacity 12 | 4 10 10 10 10 10 10 10 10 12 12 12 Average Capacity 10 | 4 7 10 10 10 10 10 10 6 11 12 12 Most Carried 12 | 4 10 8 10 10 10 10 10 10 12 12 12 Average Carried 8 | 2 6 7 9 9 9 9 9 5 8 10 10 Final Capacity 12 | 4 10 10 10 10 10 10 10 4 12 12 12 Final Carried 12 | 4 8 8 10 10 9 10 10 . 7 11 12 Class Distribution -------------------- 53% | Mutant 14% | Gunner 11% | Tank 11% | Generator-Mutant Dominant Class ---------------- Gunner | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Generator-Mutant | -6/Factory Generator-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Matter Collected 6537 | 362 523 117 993 764 164 803 124 105 1116 1246 220 Remotely 200 | . . . . . . . . . . . 200 Salvage Created 9294 | 137 607 291 1200 1243 493 1158 245 . 1873 1453 594 Parts 547 | 17 45 15 89 90 32 75 12 . 75 69 28 Haulers Intercepted 4 | . 1 . 2 . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 212 | 1 8 4 34 32 16 28 6 . 39 32 12 Guns 44 | 1 5 2 10 11 4 4 . . 7 . . Cannons 115 | . 1 1 11 14 9 18 3 . 29 21 8 AOE 53 | . 2 1 13 7 3 6 3 . 3 11 4 Classes Destroyed 15 | 3 5 . 3 1 1 . 1 . 1 . . Worker 25 | 1 7 . 4 2 . 2 . . 3 3 3 Builder 20 | . 1 1 3 3 . 4 1 . 1 4 2 Tunneler 11 | 4 3 1 1 . . . . . 1 . 1 Hauler 4 | . 1 . 2 . . 1 . . . . . Recycler 10 | . 2 3 2 2 . . . . . 1 . Mechanic 2 | . . . 1 1 . . . . . . . Operator 8 | . . . 3 2 . 2 . . 1 . . Watcher 26 | . 3 . 5 2 1 4 1 . 4 6 . Swarmer 37 | . 2 2 9 7 5 2 . . 4 6 . Grunt 95 | 1 6 2 16 11 6 14 3 . 21 13 2 Brawler 4 | . . . . . . . 1 . 2 1 . Duelist 4 | . . . . 2 . . 1 . 1 . . Sentry 46 | . . . 9 13 4 9 . . 5 5 1 Hunter 17 | . . . . . 1 3 1 . 2 4 6 Programmer 10 | . . . . . . . . . 4 3 3 Best Kill Streak 11 | 2 4 6 9 11 4 5 3 . 10 6 7 Combat Bots Only 8 | 1 2 2 7 8 4 3 2 . 6 5 7 Max Kills in Single Turn 3 | 1 2 1 3 3 2 3 2 . 3 3 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 1 3 3 2 1 1 . 2 3 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Damage Taken 6310 | 13 181 77 796 482 229 985 115 224 1675 728 805 Core 703 | . 46 35 76 58 14 77 . 180 61 63 93 Absorbed by Shields 955 | . . . . . . . 44 22 . 520 369 Core Remaining (%) 78 | 100 . 67 . . 63 86 . . 65 92 . Volleys Fired 589 | 17 43 22 84 55 26 93 16 10 104 91 28 Largest 3 | 2 3 3 3 3 3 3 3 3 3 3 2 Hottest 181 | 100 152 142 134 137 137 148 143 143 167 181 180 Shots Fired 1212 | 28 97 39 199 123 53 166 37 15 217 195 43 Gun 329 | 22 58 25 77 49 24 39 . . 31 4 . Cannon 709 | . 30 8 80 55 25 107 32 14 158 168 32 Launcher 161 | . 9 6 42 19 4 20 5 1 22 22 11 Special 13 | 6 . . . . . . . . 6 1 . Kinetic 566 | 22 25 8 95 55 25 118 16 4 118 80 . Thermal 464 | 6 49 25 62 49 24 28 16 10 71 92 32 Explosive 139 | . 9 6 42 19 4 20 5 1 . 22 11 Electromagnetic 36 | . 14 . . . . . . . 22 . . Robot Hit Streak 59 | 11 22 13 38 34 15 59 9 19 26 38 40 Robot Miss Streak 5 | 1 1 2 3 2 1 5 1 1 3 4 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 857 | 17 59 23 123 85 36 131 30 14 166 146 27 Core Hits 522 | 6 33 13 81 60 24 71 15 3 103 75 38 Critical Hits 13 | 1 . . . 1 . 2 1 . 3 4 1 Critical Kills 4 | . . . . . . . . . 2 2 . Critical Parts Destroyed 7 | 1 . . . 1 . 1 1 . 1 1 1 Melee Attacks 7 | . . . . . . 4 . 1 2 . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . 4 . 1 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 28771 | 209 1198 663 3489 2565 922 3607 963 586 5300 6846 2423 Guns 4376 | 209 542 176 869 807 487 700 . . 487 99 . Cannons 13535 | . 297 73 878 862 285 1765 544 302 3582 3934 1013 Explosions 10834 | . 352 414 1731 888 150 1142 419 284 1231 2813 1410 Melee . | . . . . . . . . . . . . Ramming 26 | . 7 . 11 8 . . . . . . . Kinetic 8877 | 209 275 73 1064 862 285 1892 229 94 2481 1413 . Thermal 10780 | . 498 176 683 807 487 573 315 208 2132 3888 1013 Explosive 8262 | . 321 414 1731 888 150 1100 419 284 . 1545 1410 Electromagnetic 826 | . 97 . . . . 42 . . 687 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 . . . 1 . . Average Corruption 1 | . . . 1 2 2 . . . 1 . . Corruption Purged . | . . . . . . . . . . . . Effects 47 | . . . 2 27 11 . . . 7 . . Message Errors 14 | . . . . 9 4 . . . 1 . . Heat Flow Errors 9 | . . . 1 6 2 . . . . . . Energy Discharges 9 | . . . 1 4 2 . . . 2 . . Data Loss (minor) 7 | . . . . 3 2 . . . 2 . . Targeting Errors 7 | . . . . 5 . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1058 | . 18 . 65 52 4 54 15 . 198 602 50 Projectiles 293 | . 18 . 19 1 4 32 . . 68 136 15 Explosions 765 | . . . 46 51 . 22 15 . 130 466 35 Melee . | . . . . . . . . . . . . Knockbacks 49 | . 2 . 5 4 2 10 1 . 8 17 . Impact . | . . . . . . . . . . . . Kinetic 49 | . 2 . 5 4 2 10 1 . 8 17 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 303 | . 3 . 77 . . 34 . . 118 71 . Shots 12 | . . . 4 . . 2 . . 4 2 . Rammed 4 | . 3 . . 1 . . . . . . . Targets Rammed 5 | . 3 . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 496 | 40 304 452 404 372 248 496 66 33 150 421 278 Average Temperature 100 | 19 73 139 84 101 68 120 28 22 38 151 108 Received Heat Transfer 2386 | 12 93 54 423 258 72 513 30 . 627 300 4 Effects 27 | . 1 2 2 2 . 5 . . . 14 1 Shutdowns 14 | . . 1 1 . . 2 . . . 10 . Energy Bleed 4 | . 1 1 . . . 1 . . . . 1 Interference 5 | . . . 1 2 . . . . . 2 . Short Circuit 3 | . . . . . . 2 . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 14 | . . 1 2 1 1 . 1 . 2 2 4 Heat Transferred 16140 | . 1234 481 1887 1332 643 888 518 333 3062 4644 1118 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Peak Influence 671 | 45 136 128 389 519 671 499 195 60 397 371 445 Average Influence 137 | 25 38 23 125 202 424 135 97 24 107 176 186 Maximum Alert Level 2 | . . . 1 2 2 2 . . 1 1 2 Low Security (%) 71 | 100 100 100 71 51 17 68 100 100 80 50 76 Level 1 22 | . . . 28 39 26 23 . . 19 49 21 Level 2 5 | . . . . 9 55 7 . . . . 2 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 5 8 . 7 1 . 12 10 4 Investigation 9 | . 1 . 1 . . 4 . . 3 . . Extermination 9 | . . . . . . . 1 . 5 2 1 Reinforcement 16 | . . . 4 3 . . . . 1 5 3 Assault 2 | . . . . 2 . . . . . . . Garrison 12 | . . . . 3 . 3 . . 3 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . 1 2 2 Haulers Reinforced 2 | . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Distress Signals 13 | . 2 . 2 1 . 7 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 295 | 1 16 4 45 48 21 43 7 6 49 39 16 Peak Tracking Total 7 | 1 3 2 4 5 5 7 4 6 4 3 5 Tactical Retreats 10 | . 3 . 1 3 . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Traps Triggered 13 | . . . 3 . 1 . 1 . 8 . . Indirectly 1 | . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 12 | . . . . . . 6 . . . 6 . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Machines Disabled 74 | . 5 . 8 1 . 4 . . 21 29 6 Max in Single Turn 9 | . 2 . 2 1 . 2 . . 8 9 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Machines Accessed 41 | . 7 . 8 7 . 10 1 . 4 4 . Terminals 22 | . 5 . 4 4 . 6 . . 1 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 1 . 2 1 . 1 . . 1 1 . Recycling Units 7 | . 1 . 1 1 . 2 . . 2 . . Scanalyzers 3 | . . . 1 . . 1 1 . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 159 | . 26 . 26 34 . 38 2 . 11 22 . Successful 139 | . 26 . 24 27 . 29 2 . 10 21 . Failed 20 | . . . 2 7 . 9 . . 1 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 97 | . 18 . 15 22 . 28 . . 2 12 . Fabricators . | . . . . . . . . . . . . Repair Stations 29 | . 2 . 6 8 . 1 . . 4 8 . Recycling Units 22 | . 6 . 3 2 . 6 . . 5 . . Scanalyzers 7 | . . . 2 . . 3 2 . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . Terminal Hacks 85 | . 18 . 13 16 . 24 . . 2 12 . Record 38 | . 12 . 10 4 . 8 . . 2 2 . Part Schematic 6 | . . . . 5 . . . . . 1 . Robot Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 4 | . 1 . . . . 2 . . . 1 . Open Door 2 | . . . . 2 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 4 | . . . . . . 2 . . . 2 . Alert Level 7 | . 1 . 2 2 . 2 . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 3 | . 2 . . . . . . . . 1 . Disarm Traps 2 | . . . . . . 1 . . . 1 . Dispatch Records 4 | . 2 . . 1 . . . . . 1 . Maintenance Status 3 | . . . . 1 . 1 . . . 1 . Surveillance Status 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . 2 . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 28 | . 2 . 6 8 . . . . 4 8 . Scan Component 15 | . 2 . 3 4 . . . . 2 4 . Repair 13 | . . . 3 4 . . . . 2 4 . Recycling Unit Hacks 19 | . 6 . 3 2 . 4 . . 4 . . Recycle Component 2 | . 2 . . . . . . . . . . Process 3 | . 1 . 1 1 . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . Retrieve Matter 6 | . 1 . 1 . . 2 . . 2 . . Retrieve Components 6 | . 1 . . 1 . 2 . . 2 . . Scanalyzer 5 | . . . 2 . . 1 2 . . . . Insert Component 4 | . . . 1 . . 1 2 . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Unlock Access 2 | . . . . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 6 | . . . 2 1 . 2 . . 1 . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 26 | . 4 . 6 4 . 8 . . 1 3 . Full Trace Events 12 | . 2 . 3 2 . 5 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 5 . . . . . 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 13 | . . . 3 4 . . . . 2 4 . Time 495 | . . . 103 122 . . . . 88 182 . Parts Recycled 2 | . 2 . . . . . . . . . . Recycled Matter 336 | . 170 . 166 . . . . . . . . Retrieved Matter 852 | . 415 . 375 . . 62 . . . . . Retrieved Components 34 | . 1 . . 10 . 14 . . 9 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 4 1 . Non-combat 4 | . . . . . . . . . 3 1 . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 7 | . . . . . . . . . 6 1 . parse_system 2 | . . . . . . . . . 2 . . no_distress 4 | . . . . . . . . . 3 1 . find_recycling 1 | . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Total Allies 13 | . . . . 12 . . . 1 . . . Largest Group 10 | . . . . 10 6 . . 1 . . . Highest-Rated Group 88 | . . . . 88 56 . . 31 . . . Highest-Rated Ally 31 | . . . . 31 16 . . 31 . . . Total Orders 2 | . . . . 2 . . . . . . . GOTO 1 | . . . . 1 . . . . . . . ROAM 1 | . . . . 1 . . . . . . . Ally Attacks 80 | . . . . 26 46 . . 8 . . . Total Damage 1055 | . . . . 409 522 . . 124 . . . Kills 15 | . . . . 6 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Turns Passed 16853 | 300 1544 1460 2333 1682 1023 2557 355 229 2815 1884 671 Spaces Moved 9283 | 194 1104 764 1156 865 610 1467 184 170 1515 885 369 Core 154 | 20 . . . . . . . 70 64 . . Treads 5225 | . 254 764 1156 865 610 1467 65 44 . . . Legs 2880 | . . . . . . . 119 56 1451 885 369 Wheels 955 | 174 781 . . . . . . . . . . Hover 69 | . 69 . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 180 145 145 145 150 150 50 50 157 125 Average Speed 150 | 76 121 180 162 155 153 151 151 113 149 157 155 Slowest Speed 300 | 80 185 180 200 165 180 180 155 300 250 160 157 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 11 96 99 83 90 69 94 5 76 40 32 8 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . 1 . . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 29 | . . . 13 . . 4 . . . 12 . Terrain Destroyed 1468 | . 88 17 363 165 18 161 47 16 89 365 139 Melee 4 | . . . . . . 4 . . . . . Projectile 52 | . . . 3 12 . 8 2 . 10 15 2 AOE 1412 | . 88 17 360 153 18 149 45 16 79 350 137 Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Was Fac Fac Fac Total 11043 | 299 1222 814 1445 1093 645 1636 226 188 1859 1194 422 Wait 731 | 51 22 25 156 155 2 22 2 . 110 178 8 Move 9272 | 193 1103 763 1155 864 608 1466 184 169 1514 884 369 Hop . | . . . . . . . . . . . . Pick Up 138 | 13 17 1 18 3 3 17 7 2 36 16 5 Fast Attach 23 | 4 3 . 2 3 . 1 . . 10 . . Attach 62 | 4 2 1 8 . . 5 2 6 21 10 3 Detach 5 | . . . . . . . . . 3 1 1 Swap 107 | 12 17 2 9 5 2 15 10 . 23 8 4 Drop 88 | 5 12 . 12 6 4 13 5 . 21 6 4 Fire 589 | 17 43 22 84 55 26 93 16 10 104 91 28 Melee 7 | . . . . . . 4 . 1 2 . . Ram 3 | . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . Rewire 1 | . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 102 | -11/Scrapyard | Identified exit to Materials 102 | -11/Scrapyard | Discovered exit to Materials (range 8) 301 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Evolved 1 slot: Weapon x1 320 | -10/Materials | Build established: Mutant 493 | -10/Materials | Identified exit to Materials 493 | -10/Materials | Discovered exit to Materials (range 7) 665 | -10/Materials | Identified exit to Mines 665 | -10/Materials | Discovered exit to Mines (range 15) 961 | -10/Materials | Discovered exit to Materials (range 3) 1004 | -10/Materials | Build established: Gunner 1177 | -10/Materials | Discovered exit to Materials (range 13) 1608 | -10/Materials | Build established: Mutant 1845 | -10/Materials | Entered Mines 1846 | -10/Mines | Learned location of Storage (-9) 1865 | -10/Mines | Discovered exit to Materials (range 10) 2382 | -10/Mines | Discovered exit to Materials (range 9) 3305 | -10/Mines | Entered Materials 3305 | -9/Materials | Evolved 2 slots: Utility x2 3665 | -9/Materials | Build established: Scavenger-Skirmisher 3760 | -9/Materials | Destroyed 7 combat bots 3764 | -9/Materials | Identified exit to Mines 3764 | -9/Materials | Discovered exit to Mines (range 11) 3818 | -9/Materials | Repaired Hcp. Matter Pod 4417 | -9/Materials | Identified exit to Storage 4417 | -9/Materials | Discovered exit to Storage (range 13) 4868 | -9/Materials | Repaired Hvy. Ion Engine 4896 | -9/Materials | Repaired Lgt. Cannon 4973 | -9/Materials | Identified exit to Materials 4973 | -9/Materials | Discovered exit to Materials (range 10) 5206 | -9/Materials | Build established: Tank 5336 | -9/Materials | Discovered exit to Storage (range 16) 5472 | -9/Materials | Discovered exit to Materials (range 6) 5638 | -9/Materials | Entered Storage 5717 | -9/Storage | Repaired Particle Gun 5750 | -9/Storage | Repaired Mni. Grenade Launcher 5778 | -9/Storage | Repaired Hcp. Matter Pod 5811 | -9/Storage | Repaired Beam Rifle 6519 | -9/Storage | Met a pair of Derelict thieves 6549 | -9/Storage | Garrison activated, responded to threat 6559 | -9/Storage | Build established: Mutant 6615 | -9/Storage | Destroyed 8 combat bots 6821 | -9/Storage | Discovered exit to Materials (range 15) 7121 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7286 | -9/Storage | Identified exit to Garrison 7320 | -9/Storage | Entered Garrison 7320 | -9/Garrison | Accompanied by 6 allies 7378 | -9/Garrison | Triggered checkpoint 7416 | -9/Garrison | Triggered checkpoint 7440 | -9/Garrison | Triggered checkpoint 7494 | -9/Garrison | Triggered checkpoint 7588 | -9/Garrison | Discovered exit to Materials (range 10) 7674 | -9/Garrison | Triggered checkpoint 7734 | -9/Garrison | Discovered exit to Materials (range 10) 7768 | -9/Garrison | Triggered checkpoint 7956 | -9/Garrison | Triggered checkpoint 8055 | -9/Garrison | Discovered exit to Materials (range 9) 8090 | -9/Garrison | Triggered checkpoint 8186 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8343 | -9/Garrison | Entered Materials 8343 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 9183 | -8/Materials | Garrison activated, responded to threat 9335 | -8/Materials | Identified exit to Factory 9335 | -8/Materials | Discovered exit to Factory (range 14) 9867 | -8/Materials | Discovered exit to Factory (range 4) 10121 | -8/Materials | Build established: Gunner 10231 | -8/Materials | Discovered exit to Factory (range 14) 10900 | -8/Materials | Entered Factory 10900 | -7/Factory | Evolved 2 slots: Utility x2 11118 | -7/Factory | Identified exit to Lower Caves 11118 | -7/Factory | Discovered exit to Lower Caves (range 14) 11255 | -7/Factory | Sucked down chute 11255 | -7/Factory | Entered Waste 11256 | -7/Waste | Met a frightened Derelict 11264 | -7/Waste | Spotted C-40 Crusher 11270 | -7/Waste | Spotted C-40 Crusher 11270 | -7/Waste | Spotted C-40 Crusher 11278 | -7/Waste | Spotted C-40 Crusher 11343 | -7/Waste | Spotted C-40 Crusher 11360 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11363 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11363 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11366 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11369 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11393 | -7/Waste | Spotted C-40 Crusher 11400 | -7/Waste | Lost 5 parts (1p1n2u1w) 11451 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11454 | -7/Waste | Crushed by Compactor (1 part destroyed) 11470 | -7/Waste | Identified exit to Factory 11470 | -7/Waste | Discovered exit to Factory (range 16) 11484 | -7/Waste | Entered Factory 11592 | -7/Factory | Build established: Mutant 11978 | -7/Factory | Discovered exit to Lower Caves (range 10) 12227 | -7/Factory | Repaired Imp. Cooling System 12273 | -7/Factory | Repaired Proton Missile Launcher 12423 | -7/Factory | Garrison activated, responded to threat 13106 | -7/Factory | Identified exit to Factory 13106 | -7/Factory | Discovered exit to Factory (range 5) 14140 | -7/Factory | Lost 3 parts (1p1u1w) 14200 | -7/Factory | Discovered exit to Factory (range 15) 14299 | -7/Factory | Entered another Factory area 14299 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15020 | -6/Factory | Build established: Generator-Mutant 15442 | -6/Factory | Repaired Drone Bay 15488 | -6/Factory | Repaired Imp. Titanium Leg 15490 | -6/Factory | Repaired Adv. Assault Cannon 15534 | -6/Factory | Repaired Imp. Cooling System 16038 | -6/Factory | Identified exit to Factory 16038 | -6/Factory | Discovered exit to Factory (range 10) 16170 | -6/Factory | Identified exit to Garrison 16183 | -6/Factory | Entered another Factory area 16183 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16484 | -5/Factory | Build established: Generator-Tank 16585 | -5/Factory | Destroyed 7 combat bots 16800 | -5/Factory | Build established: Generator-Mutant 16854 | -5/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Subcomponent Replicator disabled. Penetrated by Slug. Hrd. Heavy Armor Plating destroyed. Lgt. Fission Core destroyed. Slug penetrates Wall. H-66 Slayer destroyed. Acquired 10 matter. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slug penetrates Wall. Penetrated by Slug. Hvy. Plasma Cannon destroyed. Penetrated by Slug. Smartbomb Launcher destroyed. Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????######## # ##+######?????????????? | | ???????????????????# ## #???###########????? | | ???????????????????###?# #???# ! ! #????? | | ???????????????????????# ##### #????? | | ???????????????????????# + #????? | | ???????????????????????# ##### #????? | | ???????????????????????# %!#???# #????? | | ???????????????????????# #???# #????? | | ??????????????????????## [ #???# #???#? | | ???????????????######### %= #???# #?? #? | | ???????????????# ^ ## ! ##########+# #### #? | | ???????????????# # = ? | | ???????????????# # # | | ???????????????# " " + | | ???????????????# " " # = | | ????????????????? " " % | | ????????????????? " " # ########## | | ??????????????????" " ### ## # | | ??????????????????" " ??# + # | | ??????????????????" "???# #### # | | ??????????????????" ????# #??# + ## | | ????????????????????????# #??# # #? | | ????????????????????????# #??# ## #######? | | ????????????????????????# #??# ## #??##??? | | ????????????????????????# #??# *# *= #??? | | ????????????????????????#@#??# ! #???? | | ???????????????????????##;############ = #??? | | ???????????????????????# # [=! ##??? | | ???????????????????????# """"" # #???? | | ???????????????????????# " "" # # ##???? | | ???????????????????????# "" # #????? | | ???????????????????????# # #????? | | ???????????????????????# = # #????? | | ???????????????????????# [% ####?# #????? | | ???????????????????????### = #### #??? | | ?????????????????????????# #??? | | ?????????????????????????# h ? | | ?????????????????????????# #??? | | ?????????????????????????#h ####+## #??? | | ?????????????????????????# h # ???????#+###??? | | ???????????????????????? ## ????????????????? | | ?????????????????????? #???????????????????? | | ????????????????????? ? ?????????????????????? | | ???????????????????? ####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 44 Energy Capacity 450 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Reclamation Efficiency 15 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Storage | Hacked Lgt. EM Pulse Cannon | -9/Storage | Hacked Reclamation Unit | -9/Storage | Hacked Gatling Laser | -9/Storage | Hacked Imp. Hover Unit | -9/Storage | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Robot Schematics ------------------ W-16 Scout | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Dynamic Key Everything Is Under Control GoHome() Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer Part-time Mechanic Remodeling Risk Taker Safety First Serviceable Loadout Shopping List Storm Trooper The More The Merrier Troublemaker Use The Force Challenges ------------ None Game ------ Seed HugeFluxAccelerator Manual? 0 Play Time 03:32:39 Cumulative 7.4 hours Start 2019.11.25 @ 16:45:52 End 2019.11.29 @ 16:12:05 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 2 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b99f2e54-dd01-4d4a-9f99-2a7851797a66