Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.12 @ 00:36:31 Player: Man Suit Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (274) 1370 Value Destroyed (12804) 12804 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (5861) 5861 TOTAL SCORE: 28735 Bonus ------- High Alert Combat Kills 5048 Follower Combat Kills 533 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1600 Matter 15/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Linear Accelerator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Weapon Cycler Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Linear Accelerator Linear Accelerator Linear Accelerator Compact Mass Driver > --- INVENTORY -------- Heavy Treads Armored Heavy Treads Armored Heavy Treads Dispersion Rifle Linear Accelerator Linear Accelerator Linear Accelerator Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 147] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Improved Weapon Cycler Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Mini Smartbomb Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . . . 2 2 . . 2 2 2 Power 3 | . . . . . . 1 . . . . . . 1 . . . 1 . Propulsion 4 | . . . . . 1 1 1 . . . . 1 . . . . . . Utility 9 | . . . 2 . 1 . 1 . . . . 1 1 . . 1 . 2 Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Attached 334 | 7 18 4 9 59 28 43 38 3 4 . 7 33 27 11 . 19 21 3 Power 46 | 1 2 . 1 8 4 7 4 1 1 . . 4 4 1 . 4 4 . Engine 14 | 1 . . 1 3 2 4 2 1 . . . . . . . . . . Core 25 | . 2 . . 5 2 3 2 . 1 . . 3 4 1 . 2 . . Reactor 7 | . . . . . . . . . . . . 1 . . . 2 4 . Propulsion 98 | 2 5 2 . 18 9 15 9 . 3 . 2 8 9 3 . 4 7 2 Treads 25 | . . . . . . . . . . . . 6 9 . . 4 4 2 Leg 35 | 2 2 . . 16 7 5 . . 1 . . 1 . . . . 1 . Wheel 4 | . . . . . . 4 . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . Flight 32 | . 3 2 . 2 . 6 9 . 2 . 2 1 . 3 . . 2 . Utility 94 | 1 6 . 5 14 8 8 14 . . . 2 12 11 2 . 7 4 . Device 50 | . 3 . 1 7 6 3 10 . . . 2 6 5 1 . 5 1 . Storage 9 | 1 2 . . . . . . . . . . 2 2 . . 1 1 . Processor 14 | . . . 1 . . 3 2 . . . . 2 3 . . 1 2 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 21 | . 1 . 3 7 2 2 2 . . . . 2 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 96 | 3 5 2 3 19 7 13 11 2 . . 3 9 3 5 . 4 6 1 Energy Gun 28 | 2 4 1 2 4 5 2 2 . . . . . . 2 . 1 3 . Energy Cannon 26 | . . . . 9 2 4 6 2 . . . 3 . . . . . . Ballistic Gun 12 | 1 1 1 1 3 . 3 . . . . 1 . . 1 . . . . Ballistic Cannon 17 | . . . . . . 2 . . . . . 5 3 1 . 3 3 . Launcher 9 | . . . . 3 . 2 . . . . 1 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 6 1 . 3 . . . . 5 . . . 1 2 . Parts Lost 83 | . 1 1 4 5 8 8 1 . 3 . 1 6 7 11 . 1 21 5 Power 16 | . . . . 2 1 3 . . 1 . . 1 1 2 . . 5 . Propulsion 30 | . . 1 . 1 2 2 . . 2 . . 3 3 5 . . 7 4 Utility 21 | . 1 . 1 2 2 2 1 . . . 1 2 2 1 . 1 5 . Weapon 16 | . . . 3 . 3 1 . . . . . . 1 3 . . 4 1 Highest Loss Streak 11 | . 1 1 2 2 3 3 1 . 3 . 1 4 2 11 . 1 7 3 Average Slot Usage (%) 87 | . 97 97 87 95 96 85 98 100 93 93 88 95 92 84 78 81 51 5 Engine 2 | . 3 . 6 4 5 8 5 6 1 . . . . . . . . . Core 6 | . 10 14 4 6 2 1 6 6 11 13 13 5 12 12 10 6 . . Reactor 1 | . . . . . . . . . . . . 4 1 . . 4 5 . Treads 9 | . . . . . . . . . . . . 25 25 17 . 13 9 1 Leg 7 | . 18 . . 20 25 7 . . 2 . . . 1 . . . . 2 Flight 5 | . 9 25 22 1 . 6 33 33 27 33 33 6 1 2 15 . . 2 Device 18 | . 12 14 10 17 31 18 19 20 20 20 20 22 14 16 21 22 12 . Storage 1 | . 10 . . . . . . . . . . 2 1 4 . 3 3 . Processor 11 | . . . 7 11 9 15 10 6 6 6 6 12 20 19 15 12 7 . Protection 4 | . 3 14 17 12 2 2 8 13 13 13 6 1 3 . 5 . . . Energy Gun 2 | . 13 14 11 . 9 4 4 6 2 . . . . . . . . . Energy Cannon 5 | . . . . 18 7 6 5 6 6 6 . 3 . . . . . . Ballistic Gun 1 | . 14 14 7 1 . 2 . . . . . . . . 5 . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . 3 8 8 5 13 8 . Naked Turns 33 | . . . . . . . . . . . . . . . . . 23 10 Heaviest Build 139 | 11 19 11 12 24 25 33 39 39 39 30 31 53 86 86 49 132 139 12 Greatest Support 210 | 20 20 14 14 28 47 48 51 40 40 37 37 146 170 142 60 210 210 75 Greatest Overweight (x) 21 | 1 4 1 1 2 1 4 1 . . . . 1 . 21 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 4 4 4 4 4 4 4 4 4 4 4 12 12 4 12 12 4 Average Capacity 5 | 5 5 4 4 4 4 4 4 4 4 4 4 4 6 10 4 11 10 4 Most Carried 12 | 4 8 4 4 4 4 4 4 4 4 4 4 4 12 12 4 12 12 4 Average Carried 5 | 2 4 3 3 3 3 3 3 3 3 4 3 3 5 10 4 11 7 3 Final Capacity 12 | 6 4 4 4 4 4 4 4 4 4 4 4 4 12 4 4 12 4 4 Final Carried 12 | 4 4 4 4 4 4 4 4 4 4 4 4 4 12 4 4 12 4 1 Class Distribution -------------------- 43% | Scavenger-Mutant 30% | Mutant 14% | Generator-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Generator-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Generator-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Matter Collected 7611 | 255 316 44 142 691 267 692 147 293 53 . 53 1091 1627 416 . 588 936 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10982 | . 394 44 206 1563 847 1312 319 205 251 . 24 2018 1864 544 . 554 684 153 Parts 496 | . 22 5 16 80 29 57 18 12 9 . 8 78 85 18 . 15 31 13 Haulers Intercepted 14 | . 2 . . 6 1 2 . . . . . 2 1 . . . . . Recyclers Shooed 10 | . . . . . . . . . . . . 2 3 . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 11 5 . 4 . . 16 . . . . Prevented 3 | . . . . . . . . 1 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 230 | . 7 3 4 25 15 24 6 3 4 . 5 36 45 15 . 15 18 5 Melee 8 | . . . . . . . . . . . . . 3 . . 3 2 . Guns 36 | . 6 3 4 5 5 7 1 2 1 . . 1 . 1 . . . . Cannons 156 | . . . . 20 8 16 2 1 3 . . 25 42 11 . 12 16 . AOE 27 | . 1 . . . . . 3 . . . 5 10 . 3 . . . 5 Classes Destroyed 17 | . 6 . 1 1 . 3 . . . . . 3 3 . . . . . Worker 9 | . 1 . . . . 1 2 . . . . 3 1 . . . . 1 Builder 6 | . 1 . . 1 . . . . . . . 1 3 . . . . . Tunneler 2 | . . . . . . . . . . . . 1 1 . . . . . Hauler 14 | . 2 . . 6 1 2 . . . . . 2 1 . . . . . Recycler 8 | . . . . . . 3 . . . . . 3 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 4 | . 1 . . 1 . 1 . . . . . . . . . 1 . . Swarmer 52 | . 3 3 . . . 10 . . 1 . 5 . 12 6 . 5 4 3 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . Grunt 87 | . 4 . 2 14 12 7 2 2 3 . . 12 15 6 . 4 3 1 Brawler 6 | . . . . . . . . . . . . . 4 . . 1 1 . Duelist 7 | . . . . 1 . . 1 . . . . 3 2 . . . . . Protector 2 | . . . . . . . . . . . . 1 1 . . . . . Sentry 37 | . . . 2 10 3 3 3 . . . . 5 5 2 . 3 1 . Hunter 15 | . . . . . . 2 . 1 . . . 5 3 . . . 4 . Programmer 22 | . . . . . . 2 . . . . . 9 2 1 . 2 5 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | . 5 3 1 3 3 5 6 3 2 . 5 19 7 10 . 5 5 6 Combat Bots Only 10 | . 3 3 1 3 3 4 4 3 2 . 5 8 7 10 . 5 5 5 Max Kills in Single Turn 5 | . 1 1 1 1 1 2 5 1 1 . 3 3 2 3 . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . 3 . . . 3 2 . 3 . . . 3 Melee 1 | . . . . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Damage Taken 22945 | . 380 22 209 1238 1283 1735 212 187 563 . 187 1592 3059 1452 . 1102 6216 3508 Core 4100 | . 18 16 49 232 213 187 46 . 56 . 47 201 242 160 . 96 931 1606 Absorbed by Shields 1435 | . . . . . . . . . . . . . . . . 1098 337 . Reduced by Siege Mode 227 | . . . . . . . . . . . . . . . . 14 213 . Core Remaining (%) 70 | 100 . 86 . 29 61 73 . . . . 82 79 . . 65 92 35 . Volleys Fired 806 | . 41 4 20 106 79 77 16 10 18 . 4 120 108 42 . 53 106 2 Largest 4 | . 2 2 2 2 2 2 2 2 2 . 1 2 2 2 . 3 4 1 Hottest 264 | . 63 63 63 136 136 148 155 160 149 . 69 155 126 138 . 198 264 52 Shots Fired 1273 | . 82 8 35 177 124 145 26 20 31 . 4 157 188 65 . 73 136 2 Gun 368 | . 82 8 35 42 59 61 7 10 15 . . 23 . 16 . . 10 . Cannon 880 | . . . . 134 65 83 19 10 16 . 1 118 188 47 . 73 126 . Launcher 25 | . . . . 1 . 1 . . . . 3 16 . 2 . . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 657 | . 41 4 16 25 . 58 . . . . . 72 188 54 . 73 126 . Thermal 448 | . . . . 146 124 35 21 19 15 . . 69 . 9 . . 10 . Explosive 23 | . . . . . . . . . . . 3 16 . 2 . . . 2 Electromagnetic 145 | . 41 4 19 6 . 52 5 1 16 . 1 . . . . . . . Robot Hit Streak 39 | . 8 1 10 11 21 12 7 4 5 . 3 15 39 21 . 38 25 2 Robot Miss Streak 8 | . 3 2 2 3 3 8 3 1 3 . 3 4 2 6 . 2 4 . Penetration Max 1 | . . . . . . . . . . . . 1 1 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 922 | . 43 3 23 112 91 106 16 14 18 . 1 127 150 43 . 65 108 2 Core Hits 500 | . 19 3 9 44 29 68 11 6 7 . 6 95 90 32 . 31 33 17 Critical Hits 94 | . . . . 8 7 5 3 1 . . . 14 30 8 . 6 12 . Critical Kills 39 | . . . . 4 3 1 1 1 . . . 4 14 5 . 2 4 . Critical Parts Destroyed 48 | . . . . 4 4 3 2 . . . . 10 13 2 . 3 7 . Melee Attacks 11 | . . . . . . . 11 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . 11 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33696 | . 586 64 257 2187 1791 2574 959 322 476 . 540 7774 6425 1912 . 2913 3872 1044 Guns 4333 | . 540 64 257 471 835 933 85 191 215 . . 387 . 277 . . 78 . Cannons 22324 | . . . . 1663 953 1204 302 131 261 . 26 4127 6286 1154 . 2617 3600 . Explosions 6479 | . 46 . . 52 . 431 572 . . . 514 3260 91 481 . . . 1032 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 560 | . . . . 1 3 6 . . . . . . 48 . . 296 194 12 Kinetic 17846 | . 240 29 82 273 . 891 . . . . . 2569 6286 1259 . 2617 3600 . Thermal 8194 | . 46 . . 1816 1788 854 897 292 215 . . 1945 91 172 . . 78 . Explosive 5213 | . . . . . . . . . . . 514 3186 . 481 . . . 1032 Electromagnetic 1883 | . 300 35 175 97 . 823 62 30 261 . 26 74 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 2 1 1 4 4 4 4 4 3 4 6 6 7 20 7 Average Corruption 4 | . . . . 1 1 1 4 4 4 4 4 1 3 5 6 6 12 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . 4 2 3 8 2 10 . 3 5 26 20 . 11 28 1 Message Errors 26 | . . . . 2 2 1 2 . 1 . 2 1 3 6 . 1 5 . Matter Fused 16 | . . . . . . . 1 . 3 . . . 4 2 . 4 2 . Heat Flow Errors 8 | . . . . . . . . 1 1 . 1 . . 2 . . 2 1 Energy Discharges 11 | . . . . . . . 3 . . . . 1 2 3 . 1 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 16 | . . . . 2 . 1 1 . . . . . 8 2 . 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . 6 . Targeting Errors 28 | . . . . . . 1 1 . 3 . . 2 6 4 . 4 7 . Weapon Failures 7 | . . . . . . . . . 2 . . 1 3 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1020 | . 18 . . 46 25 61 13 . . . 15 369 154 26 . 59 212 22 Projectiles 711 | . . . . 46 25 5 . . . . . 191 154 26 . 59 205 . Explosions 302 | . 18 . . . . 56 13 . . . 15 178 . . . . . 22 Melee 7 | . . . . . . . . . . . . . . . . . 7 . Knockbacks 150 | . . . . . . 9 . . . . . 14 55 4 . 15 53 . Impact 2 | . . . . . . . . . . . . . . . . 1 1 . Kinetic 133 | . . . . . . 6 . . . . . 14 48 4 . 13 48 . Secondary 15 | . . . . . . 3 . . . . . . 7 . . 1 4 . Self-Inflicted Damage 371 | . 38 . . . 1 2 78 . . . 31 . 79 . . . . 142 Shots 6 | . 1 . . . . . 1 . . . 1 . 1 . . . . 2 Rammed 88 | . . . . 1 1 3 . . . . . . 7 . . 29 37 10 Targets Rammed 97 | . . . . 1 1 3 . . . . . . 10 . . 33 39 10 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . . . . . . . . . . 3 . . 4 2 . Highest Temperature 496 | . 167 57 106 345 89 385 196 117 190 . 173 376 393 496 . 221 256 167 Average Temperature 96 | . 55 26 42 96 28 82 59 44 33 . 92 94 164 138 . 41 59 93 Received Heat Transfer 3544 | . 132 . 87 582 693 351 27 54 207 . . 273 411 210 . 129 145 243 Effects 16 | . . . . 3 . 1 . . . . . 5 6 1 . . . . Shutdowns 3 | . . . . . . . . . . . . 1 1 1 . . . . Energy Bleed 9 | . . . . 3 . 1 . . . . . 2 3 . . . . . Interference 3 | . . . . . . . . . . . . 2 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 1 3 . Total Turns 70 | . . . . . . . . . . . . . . . . 15 55 . Longest Duration 24 | . . . . . . . . . . . . . . . . 15 24 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . 4 . . 2 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 1 . Robots Melted 3 | . . . . . 2 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . . . . . . Parts Melted 23 | . . . . . 10 6 2 1 1 . . 3 . . . . . . Heat Transferred 12683 | . 100 . . 3330 3441 1090 1022 496 333 . . 2451 50 259 . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Peak Influence 1995 | . 205 148 197 745 491 672 1080 . . . . 1832 1995 . . 956 721 689 Initial 878 | . . 58 57 83 287 112 329 . . . . 78 878 . . 680 453 432 Average 628 | . 74 120 114 495 353 388 713 . . . . 828 1389 . . 790 556 463 Maximum Alert Level 5 | . 1 . . 3 2 2 3 . . . . 5 5 . . 3 3 2 Low Security (%) 18 | 100 99 100 100 14 . 16 . . . . . 28 . . . . . . Level 1 16 | . . . . 19 69 38 22 . . . . 13 . . . . . . Level 2 35 | . . . . 55 30 45 22 . . . . 15 . . . 22 98 100 Level 3 17 | . . . . 10 . . 54 . . . . 8 37 . . 77 1 . Level 4 3 | . . . . . . . . . . . . 3 24 . . . . . Level 5 8 | . . . . . . . . . . . . 30 38 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . . 8 3 6 3 . . . . 15 16 . . 3 6 1 Investigation 10 | . . . . 2 1 2 3 . . . . 1 . . . . 1 . Extermination 11 | . . . . . . 2 . . . . . 3 1 . . 2 3 . Reinforcement 11 | . 1 . . 2 1 2 . . . . . 2 2 . . . . 1 Assault 16 | . . . . 3 . . . . . . . 3 7 . . 1 2 . Garrison 14 | . . . . 1 1 . . . . . . 6 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . 1 . . . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Distress Signals 18 | . 3 . . . 1 2 3 . . . . 3 4 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 429 | . 19 4 5 54 20 36 32 7 10 . 6 61 67 19 . 26 43 20 Peak Tracking Total 19 | . 4 3 2 7 6 5 7 4 7 . 5 6 10 9 . 8 10 19 Tactical Retreats 31 | . 1 1 . 5 2 1 4 1 1 . . 8 2 . . . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Traps Triggered 5 | . . . . 2 . 1 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Disabled 61 | . . 1 1 4 3 5 9 . . . . 22 6 7 . . 3 . Max in Single Turn 8 | . . 1 1 1 1 2 7 . . . . 8 3 4 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Accessed 64 | . 9 . 2 17 7 6 6 . . 4 . 5 5 . . 2 1 . Terminals 37 | . 7 . 1 12 4 3 3 . . . . 1 3 . . 2 1 . Fabricators 6 | . . . . . . 2 . . . . . 3 1 . . . . . Repair Stations 3 | . . . . 2 . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 . . 2 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 1 1 . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . 2 . . . . 1 . . . . . . Total Hacks 185 | . 24 . 6 50 21 12 13 . . 22 . 14 11 . . 5 7 . Successful 122 | . 15 . 6 35 12 7 5 . . 22 . 9 6 . . 2 3 . Failed 63 | . 9 . . 15 9 5 8 . . . . 5 5 . . 3 4 . Catastrophic 11 | . . . . 2 . 1 3 . . . . 1 2 . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 72 | . 23 . 1 16 13 1 11 . . . . 1 . . . 1 5 . Terminals 95 | . 16 . 2 33 11 5 9 . . . . 2 5 . . 5 7 . Fabricators 18 | . . . . . . 2 . . . . . 11 5 . . . . . Repair Stations 12 | . . . . 11 . . . . . . . . 1 . . . . . Recycling Units 19 | . 8 . . 5 6 . . . . . . . . . . . . . Scanalyzers 13 | . . . 4 . 2 5 2 . . . . . . . . . . . Garrison Access 6 | . . . . 1 2 . 2 . . . . 1 . . . . . . Terminal Hacks 61 | . 3 . 1 18 7 2 1 . . 22 . . 2 . . 2 3 . Record 13 | . . . . . 2 1 . . . 8 . . 1 . . 1 . . Part Schematic 13 | . . . . 5 . . . . . 8 . . . . . . . . Robot Schematic 4 | . . . . 1 . . . . . 3 . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . . . . . . . Level Access Points 3 | . . . . 1 . . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Alert Level 7 | . 1 . . 3 2 . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . 2 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 4 | . . . . . 1 1 1 . . . . . 1 . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 9 4 . . . . . Load Schematic 4 | . . . . . . . . . . . . 3 1 . . . . . Build 9 | . . . . . . . . . . . . 6 3 . . . . . Repair Station Hacks 10 | . . . . 10 . . . . . . . . . . . . . . Scan Component 5 | . . . . 5 . . . . . . . . . . . . . . Repair 5 | . . . . 5 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 2 1 . . . . . . . . . . . . . Report Inventory 4 | . 1 . . 2 1 . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . 2 4 2 . . . . . . . . . . . Insert Component 6 | . . . 2 . 1 2 1 . . . . . . . . . . . Analyze 6 | . . . 2 . 1 2 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 11 . 1 5 2 1 2 . . . . . . . . . . . Terminals 10 | . 7 . 1 2 . . . . . . . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . . . . . Botnet 6 | . 5 . . 1 . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 4 . . 3 2 . . . . . . . . . . . . . Monitor 5 | . 2 . . 2 1 . . . . . . . . . . . . . Mask 4 | . 2 . . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . Reprogram 2 | . . . . . . . 2 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 9 . 2 14 5 5 5 . . . . 5 5 . . 2 1 . Full Trace Events 8 | . . . 1 2 1 . 3 . . . . . . . . . 1 . Feedback Events 2 | . . . . 1 1 . . . . . . . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . 1 . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 5 1 1 1 . . 8 . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . 6 . . . . . Matter 628 | . . . . . . . . . . . . 124 504 . . . . . Time 283 | . . . . . . . . . . . . 31 252 . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . 24 . . . . . Parts Repaired 5 | . . . . 5 . . . . . . . . . . . . . . Time 191 | . . . . 191 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 1 2 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 1 1 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total Allies 7 | . 1 . . 2 . . 3 . . . 1 . . . . . . . Largest Group 3 | . 1 1 1 3 . . 3 . . . 1 1 . . . . . . Highest-Rated Group 94 | . 10 10 10 72 . . 87 . . . 94 94 . . . . . . Highest-Rated Ally 94 | . 10 10 10 31 . . 29 . . . 94 94 . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . Ally Attacks 128 | . . . . 90 . . 22 . . . 11 5 . . . . . . Total Damage 2121 | . . . . 1293 . . 327 . . . 316 185 . . . . . . Kills 22 | . . . . 20 . . 1 . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Turns Passed 11258 | 72 616 47 260 2044 877 1124 470 135 157 29 115 1385 1263 692 6 838 1009 119 Spaces Moved 8534 | 49 517 36 339 1217 485 868 1041 338 273 103 234 726 582 433 16 415 666 196 Core 84 | 5 . . . 1 1 . . . . . . . . 7 . . 46 24 Treads 2250 | . . . . . . . . . . . . 657 582 270 . 386 345 10 Legs 1964 | 44 263 . . 1091 477 89 . . . . . . . . . . . . Wheels 544 | . . . . . . 544 . . . . . . . . . . . . Hover 7 | . . . . . 7 . . . . . . . . . . . . . Flight 3685 | . 254 36 339 125 . 235 1041 338 273 103 234 69 . 156 16 29 275 162 Fastest Speed 28 | 50 37 37 37 37 66 31 28 28 28 28 28 28 157 34 34 34 30 40 Average Speed 92 | 120 80 39 42 115 119 84 28 28 34 28 28 147 158 127 34 151 103 47 Slowest Speed 1100 | 150 360 120 117 150 120 370 111 28 41 28 31 180 160 1100 34 180 170 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . 1 1 . . 3 . 3 . . . . . . . 12 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 77 11 33 95 36 25 34 64 43 80 50 25 16 57 6 11 17 9 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . . . . . . . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . . 3 1 . 1 . . . . . . . Spaces Dug 10 | . . . . . . . 10 . . . . . . . . . . . Terrain Destroyed 446 | . 4 . . . 2 13 56 . . . 49 144 86 40 . 7 33 12 Melee 10 | . . . . . . . 10 . . . . . . . . . . . Projectile 137 | . . . . . 2 7 1 . . . . 27 42 18 . 7 33 . AOE 299 | . 4 . . . . 6 45 . . . 49 117 44 22 . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total 10855 | 59 646 61 420 1686 672 1143 1172 358 299 102 277 943 812 537 15 566 876 211 Wait 763 | . 40 13 46 250 60 105 19 4 1 . 29 26 61 49 . 10 50 . Move 8469 | 48 516 35 336 1214 484 867 1034 337 266 102 233 725 581 432 15 414 643 187 Hop 22 | . . . 1 1 . . 3 . 3 . . . . . . . 10 4 Pick Up 65 | 3 5 1 . 6 1 11 4 2 3 . . 6 7 1 . 13 . 2 Fast Attach 220 | 7 13 3 6 36 20 34 21 . 2 . 4 26 18 2 . 13 14 1 Attach 45 | . 1 . 4 5 2 5 2 1 2 . 1 1 2 8 . 2 7 2 Detach 43 | 1 6 . 4 6 2 1 5 . 1 . 1 2 3 2 . 5 4 . Swap 70 | . 4 1 . 18 6 4 15 2 . . 2 6 7 1 . 4 . . Drop 229 | . 20 4 3 43 17 36 27 2 3 . 3 31 15 . . 19 3 3 Fire 806 | . 41 4 20 106 79 77 16 10 18 . 4 120 108 42 . 53 106 2 Melee 11 | . . . . . . . 11 . . . . . . . . . . . Ram 3 | . . . . . . 3 . . . . . . . . . . . . Kick 2 | . . . . 1 1 . . . . . . . . . . . . . Crush 92 | . . . . . . . . . . . . . 10 . . 33 39 10 Escape Stasis 15 | . . . . . . . 15 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Discovered new exit (range 14) 653 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Entered Mines 689 | -10/Mines | Accompanied by 1 ally 705 | -10/Mines | Discovered new exit (range 4) 736 | -10/Mines | Entered Materials 736 | -9/Materials | Accompanied by 1 ally 736 | -9/Materials | Evolved 2 slots: Utility x2 763 | -9/Materials | Discovered new exit (range 8) 933 | -9/Materials | Discovered new exit (range 17) 971 | -9/Materials | Discovered new exit (range 6) 996 | -9/Materials | Entered Storage 996 | -9/Storage | Accompanied by 1 ally 1038 | -9/Storage | Identified exit to Materials 1038 | -9/Storage | Identified exit to Recycling 1206 | -9/Storage | Garrison activated, responded to threat 1629 | -9/Storage | Met a pair of Derelict thieves 1692 | -9/Storage | Core integrity fell below 50% 1845 | -9/Storage | Repaired Hrd. Light Armor Plating 1989 | -9/Storage | Repaired Adv. Beam Cannon 2010 | -9/Storage | Build established: Scavenger-Mutant 2028 | -9/Storage | Repaired Lgt. Nuclear Core 2139 | -9/Storage | Learned location of Armory (-3) 2196 | -9/Storage | First assault squad dispatched 2574 | -9/Storage | Repaired Imp. Heat Sink 2778 | -9/Storage | Repaired Hrd. Light Armor Plating 3040 | -9/Storage | Entered Materials 3040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3122 | -8/Materials | Build established: Mutant 3419 | -8/Materials | Lost 3 parts (1n1u1w) 3674 | -8/Materials | Garrison activated, responded to threat 3701 | -8/Materials | Discovered new exit (range 13) 3705 | -8/Materials | Build established: Scavenger-Mutant 3917 | -8/Materials | Entered Factory 3917 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4353 | -7/Factory | Build established: Mutant 4635 | -7/Factory | Lost 3 parts (1n2u) 5036 | -7/Factory | Discovered new exit (range 7) 5041 | -7/Factory | Entered another Factory area 5041 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5463 | -6/Factory | Spotted B-75 Beast 5506 | -6/Factory | Discovered new exit (range 10) 5511 | -6/Factory | Entered Lower Caves 5532 | -6/Lower Caves | Build established: Sprinter 5598 | -6/Lower Caves | Learned Factory garrison access intel 5645 | -6/Lower Caves | Discovered new exit (range 6) 5646 | -6/Lower Caves | Entered another Lower Caves area 5710 | -6/Lower Caves | Lost 3 parts (1p2n) 5754 | -6/Lower Caves | Attracted the attention of an 0b10 base 5797 | -6/Lower Caves | Discovered new exit (range 21) 5803 | -6/Lower Caves | Entered Data Miner 5803 | -6/Data Miner | Discovered new exit (range 6) 5807 | -6/Data Miner | Met Data Miner 5821 | -6/Data Miner | Learned location of Section 7 (-2) 5826 | -6/Data Miner | Received God Mode back door access code from Data Miner 5832 | -6/Data Miner | Entered Proximity Caves 5906 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5906 | -5/Proximity Caves | Discovered new exit (range 17) 5907 | -5/Proximity Caves | Escorted by Enhanced Grunt 5947 | -5/Proximity Caves | Entered Factory 5947 | -5/Factory | Accompanied by 1 ally 5947 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5948 | -5/Factory | Loaded intel: 4 garrison access locations 5970 | -5/Factory | Garrison activated, responded to threat 6026 | -5/Factory | Found Prototype Device 6026 | -5/Factory | Identified Exp. Thermal Shield 6032 | -5/Factory | Lost 4 parts (1p1n2u) 6309 | -5/Factory | Garrison activated, responded to threat 6324 | -5/Factory | Build established: Scavenger-Mutant 6706 | -5/Factory | Found Prototype Launcher 6706 | -5/Factory | Identified Mni. Smartbomb Launcher 6742 | -5/Factory | Local fabrication network quarantined 6838 | -5/Factory | Spotted B-75 Beast 6847 | -5/Factory | First assault squad dispatched 6866 | -5/Factory | Destroyed B-75 Beast 6966 | -5/Factory | Destroyed 8 combat bots 7166 | -5/Factory | Incoming assault squad redirected 7322 | -5/Factory | Discovered new exit (range 8) 7332 | -5/Factory | Entered another Factory area 7332 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7482 | -4/Factory | Garrison activated, responded to threat 7553 | -4/Factory | Fabricated Med. Treads? 7777 | -4/Factory | Fabricated Med. Treads (x2) 7832 | -4/Factory | First assault squad dispatched 7850 | -4/Factory | Incoming assault squad redirected 7870 | -4/Factory | Fabricated Med. Treads? 7877 | -4/Factory | Garrison activated, responded to threat 8015 | -4/Factory | Destroyed 7 combat bots 8083 | -4/Factory | Incoming assault squad redirected 8181 | -4/Factory | Incoming assault squad redirected 8277 | -4/Factory | Incoming assault squad redirected 8350 | -4/Factory | Incoming assault squad redirected 8511 | -4/Factory | Discovered new exit (range 16) 8578 | -4/Factory | Garrison activated, responded to threat 8595 | -4/Factory | Entered Upper Caves 8737 | -4/Upper Caves | Build established: Generator-Mutant 9041 | -4/Upper Caves | Attracted the attention of an 0b10 base 9099 | -4/Upper Caves | Destroyed 10 combat bots 9108 | -4/Upper Caves | Lost 11 parts (2p5n1u3w) 9186 | -4/Upper Caves | Learned 4 Research zone layouts 9286 | -4/Upper Caves | Discovered new exit (range 3) 9287 | -4/Upper Caves | Entered another Upper Caves area 9287 | -4/Upper Caves | Discovered new exit (range 14) 9293 | -4/Upper Caves | Entered Research 9293 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9366 | -3/Research | Found Fusion Bomb Launcher 9371 | -3/Research | Found Fusion Bomb Launcher 9461 | -3/Research | Identified exit to Research 9577 | -3/Research | First assault squad dispatched 9593 | -3/Research | Build established: Scavenger-Gunner 9979 | -3/Research | Build established: Generator-Mutant 10131 | -3/Research | Entered another Research area 10131 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10431 | -2/Research | Lost 3 parts (2p1u) 10551 | -2/Research | Lost 4 parts (1n2u1w) 10663 | -2/Research | First assault squad dispatched 10680 | -2/Research | Lost 7 parts (2p1n2u2w) 10693 | -2/Research | Incoming assault squad redirected 10758 | -2/Research | System corruption reached 10% 10944 | -2/Research | Build established: Mutant 10950 | -2/Research | Incoming assault squad redirected 10953 | -2/Research | Released all parts (8) 11077 | -2/Research | Core integrity fell below 50% 11129 | -2/Research | Identified exit to Access 11140 | -2/Research | Entered Access 11140 | -1/Access | Evolved 2 slots: Utility x2 11227 | -1/Access | Core integrity fell below 50% 11247 | -1/Access | Core integrity fell below 20% 11255 | -1/Access | Lost 3 parts (3n) 11259 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11216_ S-43 Plague suffers critical hit. 11219_ Slammed into G-73 Enforcer. 11221_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 11223_ System corrupted: Heat flow error (+207). 11224_ Biometal Heavy Treads destroyed. 11231_ Acquired Biometal Heavy Treads. 11235_ Slammed into S-43 Plague. 11251_ S-43 Plague destroyed. 11251_ U-05 Engineer lays Concrete. 11253_ Destroyed Lgt. Ion Engine. 11253_ S-43 Plague destroyed. 11253_ P-80 Master destroyed. 11253_ G-73 Enforcer destroyed. 11253_ Destroyed Adv. Heat Sink. 11253_ K-01 Serf destroyed. 11254_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11255_ Biometal Heavy Treads destroyed. 11256_ Fusion Bomb Launcher destroyed. 11256_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##############???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????# ! #???????? | | ?????????????????????? ??? ?# #???????? | | ?????????????????????? ?? # #???????? | | ???????????????????? ? "" # """ ######### | | ????????????????????? """# """ !# | | ?????????????????????? T"# "" # | | ??????????????????????? """ F"" # | | ?????????????????????????"" %""" # | | ?????????????????????????? # | | ??????????????????????????? ! g # | | ????????????????????####+#### ### | | ????????????????????# @ [g[! # | | ????????????????????# !%%% g # | | ????????????????????# [![ # | | ????????????????????# # | | ????????????????????# % # | | ????????????????????# = # | | ??????????????????? # | | ??????????????????################################ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 57 Energy Capacity 995 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Base Temperature (-) 150 Heat Shielding 100 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -9/Storage | Hacked Cesium-ion Thruster | -9/Storage | Hacked Nuclear Core | -9/Storage | Hacked Shield Generator | -9/Storage | Hacked Med. Treads | -9/Storage | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Gravity Neutralizing Apparatus | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked T-07 Excavator | -7/Factory | Downloaded S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Med. Treads | x2 | -4/Factory Med. Treads | x2 | -4/Factory Med. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotTrapTorch Manual? 0 Play Time 04:11:22 Cumulative 75.3 hours Start 2021.07.10 @ 14:53:49 End 2021.07.12 @ 00:36:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c0a4be7-1b18-40c1-9011-b71e7ffa056a