Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 13:55:31 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (103) 515 Value Destroyed (2788) 2788 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 9129 Bonus ------- High Alert Combat Kills 458 Follower Combat Kills 60 Met Data Miner 300 Friendly Fire -32 Cogmind --------- Core Integrity 571/850 Matter 300/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Hovering (60) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Transmission Jammer Improved Reaction Control System Improved Shield Generator System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Myomer Leg > --- UTILITY ---------- Light Armor Plating Improved Shield Generator Makeshift Hacking Suite System Shield Rainbow Chip > --- WEAPON ----------- Battle Cannon Grenade Launcher Makeshift Hammer > --- INVENTORY -------- Makeshift Flight Unit Advanced Targeting Computer Improved Shield Generator Improved Datajack [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility System Shield Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Scrap Shield Weapon Battle Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 . . . . 1 . . Utility 4 | . . . . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 106 | . 7 7 21 40 15 . 1 1 . 9 2 3 Power 15 | . 1 2 2 6 3 . . . . 1 . . Engine 12 | . 1 2 2 4 2 . . . . 1 . . Core 3 | . . . . 2 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 34 | . 2 3 4 15 6 . . . . 4 . . Treads 1 | . . . . 1 . . . . . . . . Leg 22 | . 2 3 4 13 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . Flight 9 | . . . . 1 6 . . . . 2 . . Utility 24 | . 1 . 3 10 4 . 1 . . 3 1 1 Device 7 | . . . 1 2 2 . . . . 1 . 1 Storage 2 | . . . . 1 1 . . . . . . . Processor 7 | . 1 . . 4 1 . . . . 1 . . Hackware 4 | . . . . 2 . . 1 . . 1 . . Protection 4 | . . . 2 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 33 | . 3 2 12 9 2 . . 1 . 1 1 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 12 | . 2 1 3 4 . . . 1 . . . 1 Ballistic Cannon 7 | . . 1 3 3 . . . . . . . . Launcher 5 | . 1 . 2 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 6 | . . . 4 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . Parts Lost 40 | . 2 4 3 13 2 5 . . . . 1 10 Power 6 | . 1 1 . 1 1 1 . . . . . 1 Propulsion 13 | . . 2 . 7 1 2 . . . . . 1 Utility 11 | . . . 1 3 . 1 . . . . 1 5 Weapon 10 | . 1 1 2 2 . 1 . . . . . 3 Highest Loss Streak 6 | . 1 4 2 4 2 2 . . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 96 84 88 91 88 54 62 69 61 71 64 Engine 9 | . 11 13 13 6 5 6 . . . . 6 5 Leg 21 | . 28 27 28 28 . . . . . . . . Flight 4 | . . . . . 36 32 23 23 23 6 . . Device 2 | . . . . 1 14 14 7 7 7 5 6 5 Storage 4 | . 14 14 . 5 6 7 7 7 7 6 6 6 Processor 5 | . 8 14 . 10 7 7 7 7 7 6 6 4 Hackware 5 | . . . . 13 7 7 8 15 15 19 13 9 Protection 6 | . . . 13 1 . . . . . . 5 4 Ballistic Gun 5 | . 10 15 5 4 1 . . 1 7 . . 3 Ballistic Cannon 8 | . . 8 16 5 . . . . . . . . Launcher 2 | . 4 2 3 1 1 6 . . . . . . Impact Weapon 2 | . . . 2 6 5 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 13 15 15 29 58 58 25 11 14 14 19 25 25 Greatest Support 74 | 20 20 20 40 74 60 26 15 15 15 40 40 40 Greatest Overweight (x) 2 | . . 2 1 2 2 1 . . . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 8 20 20 10 10 10 10 10 10 10 Average Capacity 8 | . 8 8 5 14 10 10 10 10 10 10 10 10 Most Carried 20 | . 8 8 8 20 20 10 10 10 10 10 10 10 Average Carried 7 | . 7 7 4 11 9 9 10 9 9 9 9 9 Final Capacity 20 | 8 8 8 5 20 10 10 10 10 10 10 10 10 Final Carried 20 | 6 8 8 5 20 8 10 10 9 10 10 10 9 Class Distribution -------------------- 54% | Mutant 21% | Scavenger-Mutant 12% | Hacker-Mutant 4% | Scout 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Matter Collected 3158 | 200 92 296 923 1167 216 70 10 . 24 . 63 97 Remotely . | . . . . . . . . . . . . . Salvage Created 2679 | . 246 346 557 1226 157 32 . . . . 41 74 Parts 142 | . 15 16 31 65 4 4 . . . . 4 3 Haulers Intercepted 7 | . . . . 5 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . 13 . . 3 . . 9 . 4 3 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 86 | . 7 11 18 37 3 6 . . . . 1 3 Melee 6 | . . . . 2 3 . . . . . 1 . Guns 23 | . 6 7 1 6 . . . . . . . 3 Cannons 24 | . . . 12 12 . . . . . . . . AOE 26 | . 1 4 5 11 . 5 . . . . . . Classes Destroyed 14 | . 3 1 2 7 . . . . . . 1 . Worker 2 | . 1 . . 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Hauler 7 | . . . . 5 2 . . . . . . . Recycler 3 | . . . . 3 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 38 | . 3 3 4 16 3 6 . . . . . 3 Grunt 25 | . 4 8 2 11 . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 7 | . . . . 7 . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . Subdweller 12 | . . . 12 . . . . . . . . . Best Kill Streak 9 | . 3 5 4 9 3 3 . . . . 1 3 Combat Bots Only 8 | . 3 5 4 8 3 3 . . . . 1 3 Max Kills in Single Turn 4 | . 1 2 3 4 1 2 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 2 3 4 . 2 . . . . . . Melee 1 | . . . . 1 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Hostile Shots Fired 637 | . 28 48 130 226 46 47 3 . 4 18 21 66 Missed 224 | . 5 9 53 73 21 12 1 . 3 8 10 29 Damage Taken 6318 | . 441 572 808 2137 397 603 . . 18 59 145 1138 Core 1207 | . 102 47 58 288 131 302 . . . 17 63 199 Absorbed by Shields 90 | . . . . 90 . . . . . . . . Regen/Repaired (Parts) 246 | . 39 . . 207 . . . . . . . . Core Remaining (%) 50 | 100 . . 17 47 . . . . 38 . . . Volleys Fired 287 | . 21 31 90 130 1 5 . . . . . 9 Largest 2 | . 2 2 2 2 1 1 . . . . . 1 Hottest 80 | . 80 50 78 69 30 30 . . . . . 25 Shots Fired 389 | . 42 52 127 153 1 5 . . . . . 9 Gun 174 | . 42 47 20 56 . . . . . . . 9 Cannon 186 | . . . 99 87 . . . . . . . . Launcher 29 | . . 5 8 10 1 5 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 332 | . 14 47 119 143 . . . . . . . 9 Thermal 21 | . 21 . . . . . . . . . . . Explosive 29 | . . 5 8 10 1 5 . . . . . . Electromagnetic 7 | . 7 . . . . . . . . . . . Robot Hit Streak 25 | . 15 8 8 25 . . . . . . . 3 Robot Miss Streak 7 | . 2 5 3 7 . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 297 | . 29 29 61 150 12 3 . . . . 7 6 Core Hits 152 | . 12 23 29 78 1 5 . . . . 1 3 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 7 | . . . . 3 3 . . . . . . 1 Critical Strikes 18 | . . . 3 9 3 . . . . . 2 1 Destroy 2 | . . . 1 . . . . . . . . 1 Blast 6 | . . . 2 4 . . . . . . . . Smash 8 | . . . . 5 3 . . . . . . . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 172 | . . . 22 65 28 4 . . . 3 8 42 Impact 119 | . . . 22 65 28 4 . . . . . . Slashing 17 | . . . . . . . . . . 3 8 6 Piercing 36 | . . . . . . . . . . . . 36 Sneak Attacks 2 | . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8530 | . 366 670 1410 4327 692 719 . . . . 232 114 Guns 1727 | . 326 339 175 773 . . . . . . . 114 Cannons 2246 | . . . 936 1310 . . . . . . . . Explosions 1992 | . 40 331 299 757 . 565 . . . . . . Melee 2565 | . . . . 1487 692 154 . . . . 232 . Ramming . | . . . . . . . . . . . . . Kinetic 3750 | . 103 339 1111 2083 . . . . . . . 114 Thermal 209 | . 209 . . . . . . . . . . . Explosive 1952 | . . 331 299 757 . 565 . . . . . . Electromagnetic 54 | . 54 . . . . . . . . . . . Impact 2333 | . . . . 1487 692 154 . . . . . . Slashing 232 | . . . . . . . . . . . 232 . Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . 4 4 4 6 2 2 2 2 2 . . 32 Average Corruption 4 | . 3 4 4 6 2 2 2 2 2 . . 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 166 | . 6 20 87 38 4 2 1 1 4 . . 3 Message Errors 39 | . . 4 24 7 1 1 . . 1 . . 1 Matter Fused 44 | . 1 4 22 14 . 1 . . 2 . . . Heat Flow Errors 23 | . 1 3 13 6 . . . . . . . . Energy Discharges 26 | . 1 5 16 2 1 . . . . . . 1 Parts Rejected 2 | . 1 . . 1 . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 15 | . 1 2 5 3 1 . 1 . 1 . . 1 Data Loss (major) 5 | . . . 2 2 . . . 1 . . . . Misfires 4 | . . 1 2 1 . . . . . . . . Alerts 3 | . 1 . 2 . . . . . . . . . Weapon Failures 4 | . . 1 1 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 641 | . . . 36 164 341 71 . . . . 29 . Projectiles 41 | . . . 36 5 . . . . . . . . Explosions 46 | . . . . 22 . 24 . . . . . . Melee 554 | . . . . 137 341 47 . . . . 29 . Knockbacks 40 | . . . 14 25 . 1 . . . . . . Impact 6 | . . . . 5 . 1 . . . . . . Kinetic 31 | . . . 14 17 . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . Self-Inflicted Damage 193 | . 25 69 38 34 27 . . . . . . . Shots 8 | . 1 4 1 1 1 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 277 | . 216 277 252 247 4 4 . . . . . . Average Temperature 48 | . 80 96 106 55 2 2 . . . . . . Received Heat Transfer 1386 | . 108 255 216 687 . 36 . . 9 18 15 42 Effects 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 8 | . . . . 5 3 . . . . . . . Impact Corruptions 23 | . . . . 10 10 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . Heat Transferred 450 | . 450 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Peak Influence 953 | . 222 283 . 953 642 . . . . 184 . . Initial 682 | . . 10 . 682 377 . . . . 53 . . Average 461 | . 120 109 . 758 493 . . . . 86 . . Maximum Alert Level 3 | . 1 1 . 3 2 . . . . . . . Low Security (%) 33 | . 68 77 . . . . . . . 100 . . Level 1 10 | . 31 22 . . 20 . . . . . . . Level 2 14 | . . . . 13 79 . . . . . . . Level 3 41 | . . . . 86 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . 5 2 . . . . . . . Investigation 2 | . 1 . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . . 1 1 . . . . . . . Assault 3 | . . . . 2 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Distress Signals 4 | . . . . 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 214 | . 10 9 78 79 8 7 1 . 6 7 4 5 Peak Tracking Total 9 | . 3 5 5 9 3 3 1 . 3 4 7 5 Tactical Retreats 18 | . 1 . 5 1 3 1 1 . 1 1 2 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Traps Triggered 12 | . 5 . 2 1 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Machines Disabled 2 | . . . 2 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Machines Accessed 34 | . 6 . 1 11 4 . . 4 . 8 . . Terminals 23 | . 5 . . 8 4 . . . . 6 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . 1 . . 1 . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 148 | . 17 . 2 55 11 . . 29 . 34 . . Successful 105 | . 8 . 2 40 5 . . 29 . 21 . . Failed 42 | . 9 . . 15 6 . . . . 12 . . Catastrophic 7 | . . . . 4 2 . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . Manual 49 | . 6 . 1 17 4 . . . . 21 . . Terminals 86 | . 14 . . 30 11 . . . . 31 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 7 | . 3 . . 4 . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . . Scanalyzers 20 | . . . . 20 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 63 | . 5 . 2 11 2 . . 29 . 14 . . Record 15 | . . . 2 . . . . 11 . 2 . . Part Schematic 11 | . . . . . . . . 9 . 2 . . Robot Schematic 6 | . . . . . . . . 6 . . . . Robot Analysis 3 | . 1 . . . . . . . . 2 . . Prototype ID Bank 14 | . 3 . . 3 1 . . 3 . 4 . . Open DSF 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . 2 . . . . . 1 . . Locate Traps 2 | . . . . 2 . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . 1 . . Report Inventory 2 | . . . . 1 . . . . . 1 . . Scanalyzer 19 | . . . . 19 . . . . . . . . Insert Component 8 | . . . . 8 . . . . . . . . Analyze 11 | . . . . 11 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . . 5 3 . . . . 6 . . Terminals 15 | . 1 . . 5 3 . . . . 6 . . Assimilate 1 | . . . . . . . . . . 1 . . Botnet 14 | . 1 . . 5 3 . . . . 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 6 . . 9 4 . . . . 7 . . Full Trace Events 2 | . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . 8 . . . 9 . 2 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . Time 120 | . 26 . . 94 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . 8 . . . . . . . . Part Schematics Acquired 8 | . . . . 8 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Total Allies 5 | . . 3 . . . . . . 1 1 . . Largest Group 3 | . . 3 3 . . . . . 1 1 1 . Highest-Rated Group 96 | . . 40 40 . . . . . 96 26 26 . Highest-Rated Ally 96 | . . 16 16 . . . . . 96 26 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . . 19 . . . . . 8 . . . Total Damage 569 | . . . 241 . . . . . 328 . . . Kills 5 | . . . 2 . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 3 | . 1 . . . . . . . . 2 . . Derelict Logs Recovered 9 | . . 1 2 . . 2 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Turns Passed 9604 | . 445 1013 3939 2114 416 436 144 43 183 346 198 327 Spaces Moved 9038 | 1 273 749 2857 974 817 897 487 143 627 577 299 337 Core 5 | . . 5 . . . . . . . . . . Treads 27 | . . . . 27 . . . . . . . . Legs 4829 | 1 273 744 2857 947 7 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 992 | . . . . . . . . . . 356 299 337 Flight 3185 | . . . . . 810 897 487 143 627 221 . . Fastest Speed 23 | 120 120 120 120 120 23 24 29 29 29 29 56 56 Average Speed 84 | 120 120 120 125 132 26 41 29 29 29 48 57 56 Slowest Speed 320 | 120 120 150 190 320 175 99 29 29 29 175 110 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Cave-ins Triggered 5 | . . . . . . . . . . . . 5 Exploration Rate (%) 57 | 2 48 99 98 72 23 80 62 75 77 19 54 37 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 1 . . . . 1 . . . . Known Exits Taken 10 | . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . Scrap Searched 28 | . . 1 13 . . 8 3 . 1 . 2 . Spaces Dug 104 | . . 21 4 9 15 10 . . . 3 . 42 Terrain Destroyed 249 | . 5 46 48 65 15 25 . . . 3 . 42 Melee 61 | . . . 4 9 3 . . . . 3 . 42 Projectile 17 | . . . 9 8 . . . . . . . . AOE 171 | . 5 46 35 48 12 25 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Total 10384 | . 349 811 3067 1587 996 949 489 143 626 638 311 418 Wait 599 | . 41 13 48 319 73 39 . . . 39 . 27 Move 9021 | . 272 748 2856 974 816 896 486 142 624 576 298 333 Hop 1 | . . . . . . . . . 1 . . . Pick Up 72 | . 4 6 6 34 12 3 1 . 1 3 2 . Fast Attach 48 | . 4 4 6 21 3 . 1 . . 8 1 . Attach 26 | . 1 1 1 9 11 . . 1 . . 1 1 Detach 9 | . . . 1 3 3 1 . . . 1 . . Swap 32 | . 2 2 14 10 1 . . . . 1 . 2 Drop 70 | . 4 6 16 22 12 1 1 . . 7 1 . Fire 287 | . 21 31 90 130 1 5 . . . . . 9 Melee 172 | . . . 22 65 28 4 . . . 3 8 42 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 36 . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Repaired Ion Engine 317 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 445 | -10/Materials | Identified exit to Mines 446 | -10/Materials | Entered Mines 574 | -10/Mines | Found a hidden stash of uninstalled traps 626 | -10/Mines | Discovered new exit (range 12) 647 | -10/Mines | Identified exit to Materials 693 | -10/Mines | Core integrity fell below 50% 743 | -10/Mines | Lost 4 parts (1p2n1w) 819 | -10/Mines | Learned location of Zion (-6) 847 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 879 | -10/Mines | Discovered exit to Materials (range 5) 1165 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1449 | -10/Mines | Discovered new exit (range 6) 1458 | -10/Mines | Identified exit to Subcaves 1459 | -10/Mines | Entered Subcaves 1459 | -10/Subcaves | Accompanied by 3 allies 1613 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1617 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1624 | -10/Subcaves | Ambushed by swarm of Subdwellers 1628 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1803 | -10/Subcaves | Disturbed a concealed Subdweller 1859 | -10/Subcaves | A Subdweller sparked back to life 1859 | -10/Subcaves | A Subdweller sparked back to life 1859 | -10/Subcaves | A Subdweller sparked back to life 1926 | -10/Subcaves | Found Prototype Processor 2156 | -10/Subcaves | Learned location of 1 exit from Materials 2521 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2526 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2873 | -10/Subcaves | Learned Materials interactive machine intel 3084 | -10/Subcaves | Discovered new exit (range 7) 3350 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3472 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3982 | -10/Subcaves | Discovered new exit (range 15) 4458 | -10/Subcaves | Visited Clippyterm 4643 | -10/Subcaves | Build established: Scavenger-Mutant 5256 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5257 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 5342 | -10/Subcaves | Core integrity fell below 20% 5354 | -10/Subcaves | Met a Zionite searching for "candidates" 5362 | -10/Subcaves | Discovered new exit (range 5) 5398 | -10/Subcaves | Entered Materials 5398 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5399 | -8/Materials | Identified exit to Factory 5399 | -8/Materials | Identified Rainbow Chip 5400 | -8/Materials | Loaded intel: 19 interactive machine locations 5400 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5659 | -8/Materials | Repaired Myomer Leg 5693 | -8/Materials | Repaired Battle Cannon 5798 | -8/Materials | Search patrols dispatched 5866 | -8/Materials | Build established: Hacker-Mutant 5898 | -8/Materials | Destroyed 8 combat bots 5925 | -8/Materials | Lost 4 parts (1p1n1u1w) 6150 | -8/Materials | Lost 3 parts (2n1w) 6198 | -8/Materials | First assault squad dispatched 6609 | -8/Materials | Build established: Scavenger-Mutant 6842 | -8/Materials | Garrison activated, responded to threat 7189 | -8/Materials | Discovered exit to Factory (range 16) 7224 | -8/Materials | Build established: Mutant 7505 | -8/Materials | Discovered exit to Factory (range 6) 7507 | -8/Materials | Core integrity fell below 50% 7512 | -8/Materials | Entered Factory 7512 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7874 | -7/Factory | Discovered new exit (range 16) 7912 | -7/Factory | First assault squad dispatched 7928 | -7/Factory | Identified exit to Lower Caves 7928 | -7/Factory | Entered Lower Caves 7931 | -7/Lower Caves | Encountered a Warlord checkpoint 7943 | -7/Lower Caves | Build established: Scout 8055 | -7/Lower Caves | Learned 8 Factory zone layouts 8089 | -7/Lower Caves | Spotted B-75 Beast 8313 | -7/Lower Caves | Core integrity fell below 50% 8351 | -7/Lower Caves | Discovered new exit (range 15) 8354 | -7/Lower Caves | Identified exit to Lower Caves 8358 | -7/Lower Caves | Learned location of 1 exit from Factory 8364 | -7/Lower Caves | Entered another Lower Caves area 8374 | -7/Lower Caves | Spotted B-75 Beast 8416 | -7/Lower Caves | Learned 4 Factory zone layouts 8454 | -7/Lower Caves | Discovered new exit (range 11) 8508 | -7/Lower Caves | Identified exit to Data Miner 8508 | -7/Lower Caves | Entered Data Miner 8508 | -7/Data Miner | Discovered new exit (range 6) 8514 | -7/Data Miner | Met Data Miner 8526 | -7/Data Miner | Learned location of Section 7 (-2) 8526 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8529 | -7/Data Miner | Received God Mode back door access code from Data Miner 8550 | -7/Data Miner | Identified exit to Proximity Caves 8551 | -7/Data Miner | Entered Proximity Caves 8583 | -6/Proximity Caves | Escorted by Enhanced Grunt 8617 | -6/Proximity Caves | Learned Factory stockpile data 8724 | -6/Proximity Caves | Discovered new exit (range 10) 8726 | -6/Proximity Caves | Identified exit to Factory 8734 | -6/Proximity Caves | Entered Factory 8734 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8735 | -6/Factory | Identified exit to Factory 8755 | -6/Factory | Build established: Hacker-Sprinter 8780 | -6/Factory | Spotted B-75 Beast 9030 | -6/Factory | Discovered exit to Factory (range 5) 9039 | -6/Factory | Identified exit to Lower Caves 9039 | -6/Factory | Central database locked down 9080 | -6/Factory | Entered Lower Caves 9080 | -6/Lower Caves | Accompanied by 1 ally 9113 | -6/Lower Caves | Learned 4 Factory zone layouts 9135 | -6/Lower Caves | Build established: Hacker-Mutant 9169 | -6/Lower Caves | Encountered a Warlord checkpoint 9239 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9273 | -6/Lower Caves | Discovered new exit (range 12) 9276 | -6/Lower Caves | Learned Factory terminal intel 9278 | -6/Lower Caves | Identified exit to Lower Caves 9278 | -6/Lower Caves | Entered another Lower Caves area 9306 | -6/Lower Caves | Discovered exit to Factory (range 7) 9333 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9504 | -6/Lower Caves | Crushed by falling debris 9545 | -6/Lower Caves | Crushed by falling debris 9546 | -6/Lower Caves | System corruption reached 10% 9550 | -6/Lower Caves | Crushed by falling debris 9581 | -6/Lower Caves | Lost 6 parts (1p1n4u) 9600 | -6/Lower Caves | Crushed by falling debris 9601 | -6/Lower Caves | System corruption reached 30% 9604 | -6/Lower Caves | Crushed by falling debris 9605 | -6/Lower Caves | Self-destructed Last Messages --------------- 09545_ System corrupted by crushing effect (+1). 09550_ The unstable cave ceiling collapses. 09550_ Crushed by falling debris. 09550_ Imp. Sensor Array destroyed. 09550_ System corrupted by crushing effect (+5). 09550_ Lgt. Deuterium Engine destroyed. 09550_ System corrupted by crushing effect (+3). 09559_ KDDESY W:/5TNA ZAY8FICVZU 09568_ The unstable cave ceiling collapses. 09576_ System corrupted: Energy discharge (-29). 09578_ The unstable cave ceiling collapses. 09591_ System corrupted: Component data lost. 09600_ The unstable cave ceiling collapses. 09600_ Crushed by falling debris. 09600_ Mak. Spear destroyed. 09600_ System corrupted by crushing effect (+5). 09604_ The unstable cave ceiling collapses. 09604_ Crushed by falling debris. 09604_ Minigun destroyed. 09604_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????######??? | | ????????????????????????????????????????## ##?? | | ???????????????????????????????????????##"# ##? | | ??????????????????????????????????????## ### #? | | ?????????????????????????????????????## ##?# #? | | ????????????????????????????????????## ##??# ## | | ???????????????????????????????????#####???# | | ??????????????????????????????????## ##???## | | ?????????????????????????????????#####????# | | ????????????????????????????????## ##????## | | ???????????????????????????????## ##???### ### | | ??????????????????????????????## ##????# ##?? | | ?????????????????????????????## ##????# ##??# | | ?????????????????????????????# ##?????# ###??# | | ?????????????????????????????## ##????# #????## | | ??????????????????????????????## ##???# #?????# | | ???????????????????????????????## #???# #?????? | | ????????????????????????????????# #???# ?????? | | ????????????????????????????????# #???# ?????? | | ????????????????????????????????# ##?? ?????? | | ????????????????????????????????## #?# ### ?????? | | ?????????????????????????????????# ### ??? ?????? | | ?????????????????????????????????## ## ??? ?????? | | ????????????????????????????????## ###????# ?????? | | ????????????????################# ###??????#?????? | | ????????????????# #@# # ##??????????????? | | ????????????????##################???????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 65 Targeting Accuracy 13 Recoil Reduction 1 Offensive Hacking 11 Defensive Hacking 20 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Mak. Flight Unit | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Imp. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumGravmagMantle Manual? 0 Play Time 02:20:52 Cumulative 288.0 hours Start 2024.06.01 @ 21:11:48 End 2024.06.02 @ 13:55:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 124 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d9c82d0-0a8a-4689-841b-bab63a3c6523