Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.20 @ 12:04:40 Player: cptwinky Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (170) 850 Value Destroyed (7925) 7925 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (729) 729 TOTAL SCORE: 19684 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 243 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -424 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Cooling System High-capacity Matter Pod (200) Advanced Force Field Advanced Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Force Booster Makeshift Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Experimental Core Shielding Powered Armor Advanced Force Field Advanced System Shield > --- WEAPON ----------- Longsword +1 Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Advanced Cooling System High-capacity Matter Pod Improved Armor Integrity Analyzer Microactuators Antimissile System Antimissile System Transdimensional Reconstructor Improved Arc Thrower Heavy Missile Launcher Advanced Datajack Dirty Bomb Trap [Rating: 169] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Medium Reflective Plating Weapon Longsword +1 Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . Utility 12 | . . . . . 2 2 1 . . . . 2 . . . . 2 1 1 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 215 | 6 2 8 3 5 42 14 4 6 1 . 8 21 8 19 4 . 6 15 12 12 19 Power 17 | 1 . 3 . . 2 1 . . . . 1 1 . 2 1 . . 2 1 2 . Engine 8 | 1 . 3 . . 2 1 . . . . 1 . . . . . . . . . . Core 4 | . . . . . . . . . . . . 1 . 2 . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . 1 1 2 . Propulsion 46 | 2 . 3 1 1 6 4 . 1 . . 2 6 . 4 . . 2 3 2 5 4 Treads 6 | 1 . 2 1 1 . . . . . . . . . . . . . . . . 1 Leg 36 | . . . . . 6 2 . 1 . . 2 6 . 4 . . 2 3 2 5 3 Wheel 3 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 2 . 2 . 15 8 3 3 1 . . 12 1 8 3 . 4 9 8 5 7 Device 41 | . . . . . 6 3 1 2 1 . . 5 . 4 . . 2 6 5 3 3 Storage 10 | 1 2 . 2 . 3 . . . . . . 1 . . . . . . . 1 . Processor 13 | . . . . . . 3 1 . . . . 3 . . 1 . 1 1 2 . 1 Hackware 4 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . . Protection 24 | . . . . . 6 1 . 1 . . . 2 1 4 2 . 1 1 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 2 . 4 19 1 1 2 . . 5 2 7 5 . . . 1 1 . 8 Energy Gun 7 | . . . . . 7 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 2 . . 5 . . . . . . . 2 . . . . . . . . Ballistic Cannon 3 | . . . . 3 . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 5 . . . . . 1 1 1 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . 1 2 1 1 2 . . 3 1 2 3 . . . . . . 4 Piercing Weapon 7 | . . . . . . . . . . . 1 . 2 . . . . 1 1 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . . . . 1 1 . . 3 . . . 1 . . Parts Lost 48 | . . 1 . . 3 1 . 1 . . 1 1 1 4 . . . 1 . 1 33 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 11 | . . 1 . . . 1 . . . . . . . . . . . . . . 9 Utility 23 | . . . . . . . . . . . . 1 1 3 . . . 1 . 1 16 Weapon 11 | . . . . . 3 . . 1 . . . . . 1 . . . . . . 6 Highest Loss Streak 31 | . . 1 . . 3 1 . 1 . . 1 1 1 2 . . . 1 . 1 31 Average Slot Usage (%) 94 | . 99 100 100 100 99 96 92 91 91 86 86 88 93 94 92 100 99 97 94 95 88 Engine 4 | . 14 14 14 14 9 7 6 6 6 6 6 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 5 8 8 6 Treads 2 | . 14 14 14 14 . . . . . . . . . . . . . . . . . Leg 15 | . . . . . 27 17 13 19 20 20 20 17 17 16 17 17 15 14 16 20 17 Wheel 2 | . 14 13 14 14 . 2 6 . . . . . . . . . . . . . . Device 10 | . . . . . 10 10 9 13 13 13 13 12 5 4 5 5 9 13 16 21 21 Storage 13 | . 27 28 28 28 14 15 13 13 13 13 13 11 11 11 11 11 10 9 8 8 7 Processor 11 | . . . . . . 7 13 13 13 13 13 14 17 17 18 23 26 22 17 14 11 Hackware 1 | . . . . . . 3 3 . . . . 5 . . . . . 3 4 4 3 Protection 5 | . . . . . 10 7 6 6 4 . . 1 9 12 7 11 10 3 4 4 6 Ballistic Gun 4 | . 28 28 28 11 6 5 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 16 6 . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 3 15 20 18 20 20 19 16 10 10 11 11 10 9 6 4 4 Piercing Weapon 3 | . . . . . . . . . . . . . 10 11 11 11 10 9 9 12 10 Naked Turns 20 | . . . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 130 | 10 70 79 79 81 93 59 63 75 75 68 72 69 100 112 84 84 89 125 127 130 130 Greatest Support 135 | 10 10 16 16 16 49 51 12 51 51 51 65 68 68 68 68 68 68 80 110 135 135 Greatest Overweight (x) 7 | . 6 7 4 5 5 4 5 5 1 1 1 1 1 1 1 1 1 1 1 . 4 Average Overweight (x) 1 | . 5 5 4 4 1 2 5 1 1 1 1 . . . 1 1 1 1 1 . . Largest Inventory Capacity 24 | 6 20 20 20 20 24 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 16 | 5 19 20 20 20 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 Most Carried 20 | 5 16 20 20 20 20 16 16 16 16 16 16 16 16 16 16 14 16 16 16 16 16 Average Carried 15 | 3 9 19 19 19 14 15 15 15 15 16 15 15 15 15 14 14 14 15 15 15 13 Final Capacity 20 | 6 20 20 20 20 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 4 Final Carried 20 | 5 16 20 20 20 16 16 16 16 16 16 16 16 16 14 14 14 16 16 16 16 4 Class Distribution -------------------- 50% | Mutant 17% | Scavenger-Mutant 14% | Hauler-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 3268 | 272 80 487 . 140 632 75 46 114 10 . 88 123 349 232 50 24 75 135 148 120 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9041 | 96 202 221 . 180 852 192 46 215 194 . 485 615 335 961 281 . 180 477 1000 1621 888 Parts 470 | 1 15 21 . 11 60 9 3 12 9 . 20 32 16 44 4 . 11 35 49 77 41 Haulers Intercepted 8 | . . . . . 5 . . . . . . . . . . . . . 1 2 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . 12 9 . 23 . 5 40 3 . . . . . . Prevented 5 | . . . . . . . . . . . . . 1 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 138 | . 5 5 . 2 20 3 1 6 4 . 11 11 6 18 . . 1 6 10 17 12 Melee 90 | . . . . . . 3 1 6 4 . 10 8 3 14 . . 1 6 10 17 7 Guns 20 | . 5 5 . 2 8 . . . . . . . . . . . . . . . . Cannons 2 | . . . . . 2 . . . . . . . . . . . . . . . . AOE 26 | . . . . . 10 . . . . . 1 3 3 4 . . . . . . 5 Classes Destroyed 16 | 1 1 2 . 1 4 1 . . . . 1 1 1 2 . . 1 . . . . Worker 8 | . . . . . 3 1 . . . . . 3 . . . . 1 . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hauler 8 | . . . . . 5 . . . . . . . . . . . . . 1 2 . Recycler 3 | 1 . . . . 1 . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . . . . . 1 . . . . . . 1 . . . . 1 . . 2 1 Swarmer 32 | . . 3 . . 7 . . 4 1 . 5 . 4 2 . . . . . . 6 Grunt 55 | . 5 . . 2 10 2 . 1 1 . 3 5 . 10 . . 1 . 4 11 . Brawler 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sentry 19 | . . 2 . . 3 . . 1 1 . 1 1 1 1 . . . 3 3 1 1 Hunter 3 | . . . . . . . . . . . . . . 3 . . . . . . . Programmer 23 | . . . . . . 1 1 . 1 . 1 5 . . . . . 3 3 5 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 2 3 . 2 5 2 1 3 2 . 7 4 4 6 . . 1 2 3 5 6 Combat Bots Only 7 | . 2 3 . 2 5 2 1 3 2 . 7 3 4 6 . . 1 2 3 5 6 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 1 1 . 1 2 1 2 . . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . 1 1 1 2 . . . . . . 3 Melee 1 | . . . . . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Damage Taken 12019 | . 149 384 . 151 935 292 87 241 98 . 405 560 270 1298 . . 107 349 420 566 5707 Core 1933 | . 11 88 . . 65 . 17 15 4 . 19 35 5 37 . . 21 47 24 24 1521 Absorbed by Shields 897 | . . . . . . . . . . . . . . . . . . . 365 345 187 Core Remaining (%) 91 | 100 . . . 60 88 100 . . . . 93 . . . . 92 98 96 98 . . Volleys Fired 123 | 4 14 21 . 10 58 . . . . . 2 4 4 4 . . . . . . 2 Largest 3 | 2 2 2 . 2 3 . . . . . 1 1 1 1 . . . . . . 1 Hottest 189 | 40 40 46 . 46 189 . . . . . 39 39 39 39 . . . . . . 39 Shots Fired 242 | 8 28 42 . 20 128 . . . . . 2 4 4 4 . . . . . . 2 Gun 187 | 8 28 42 . 20 89 . . . . . . . . . . . . . . . . Cannon 30 | . . . . . 30 . . . . . . . . . . . . . . . . Launcher 25 | . . . . . 9 . . . . . 2 4 4 4 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | 8 28 42 . 20 32 . . . . . . . . . . . . . . . . Thermal 87 | . . . . . 87 . . . . . . . . . . . . . . . . Explosive 25 | . . . . . 9 . . . . . 2 4 4 4 . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 3 9 11 . 8 8 . . . . . . 3 3 5 . . . . . . . Robot Miss Streak 5 | 2 1 3 . 2 5 . . . . . . 1 . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 508 | 5 23 30 . 17 63 9 4 14 7 . 22 31 18 41 8 . 4 24 40 71 77 Core Hits 281 | 2 12 10 . 6 50 5 1 6 4 . 16 22 9 29 4 . 4 9 18 31 43 Critical Hits 22 | . . 1 . 1 1 . . 2 1 . 3 1 1 2 . . . 1 . 3 5 Critical Kills 9 | . . 1 . 1 . . . 1 1 . 1 . . 2 . . . 1 . 1 . Critical Parts Destroyed 11 | . . . . . 1 . . 1 . . 2 1 1 . . . . . . 2 3 Melee Attacks 535 | . . . . 1 2 12 13 38 9 . 40 67 18 39 9 1 7 39 62 90 88 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 448 | . . . . 1 2 12 13 38 9 . 30 67 16 27 6 1 6 32 50 68 70 Piercing 84 | . . . . . . . . . . . 10 . 2 9 3 . 1 7 12 22 18 Sneak Attacks 29 | . . . . 1 . 4 . . 2 . . 4 . 3 . . 4 . 7 4 . Combat Hostiles 10 | . . . . . . . . . 2 . . 1 . . . . 1 . 4 2 . Follow-up Attacks 62 | . . . . . . . 2 1 . . 2 1 4 7 2 . . 5 10 17 11 Damage Inflicted 27790 | 37 239 370 . 385 2214 721 175 697 522 . 1149 2356 1260 2479 1228 . 619 1214 2776 4349 5000 Guns 1688 | 37 239 370 . 229 813 . . . . . . . . . . . . . . . . Cannons 437 | . . . . . 437 . . . . . . . . . . . . . . . . Explosions 3351 | . . . . . 964 . . . . . 71 580 355 777 . . . . . . 604 Melee 22254 | . . . . 156 . 721 175 697 522 . 1078 1776 905 1702 1228 . 619 1214 2776 4349 4336 Ramming 60 | . . . . . . . . . . . . . . . . . . . . . 60 Kinetic 1327 | 37 239 370 . 229 452 . . . . . . . . . . . . . . . . Thermal 798 | . . . . . 798 . . . . . . . . . . . . . . . . Explosive 3295 | . . . . . 964 . . . . . 71 580 355 777 . . . . . . 548 Electromagnetic 56 | . . . . . . . . . . . . . . . . . . . . . 56 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 18586 | . . . . 156 . 721 175 697 522 . 644 1776 804 1321 910 . 619 1014 2355 3412 3460 Piercing 3668 | . . . . . . . . . . . 434 . 101 381 318 . . 200 421 937 876 Highest Corruption 23 | . . . . . . . 1 1 1 1 1 7 7 8 8 8 . 1 3 2 23 Average Corruption 3 | . . . . . . . 1 1 1 1 1 5 7 7 8 8 . 1 2 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 130 | . . . . . . . . 9 3 . 3 39 18 20 8 4 . . 5 4 17 Message Errors 36 | . . . . . . . . 7 2 . 1 10 6 3 3 . . . 2 . 2 Matter Fused 18 | . . . . . . . . . . . . 7 2 4 1 2 . . 1 . 1 Heat Flow Errors 17 | . . . . . . . . . . . . 7 3 1 3 . . . 1 . 2 Energy Discharges 21 | . . . . . . . . 2 . . 1 3 3 5 1 1 . . . 2 3 Data Loss (minor) 17 | . . . . . . . . . 1 . 1 7 3 3 . . . . 1 1 . Data Loss (major) 7 | . . . . . . . . . . . . 2 1 3 . 1 . . . . . Targeting Errors 14 | . . . . . . . . . . . . 3 . 1 . . . . . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1708 | . . . . . 36 265 25 8 140 . 36 115 144 83 201 . . 57 323 204 71 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 134 | . . . . . 36 . . . . . . 49 . 42 . . . . . . 7 Melee 1574 | . . . . . . 265 25 8 140 . 36 66 144 41 201 . . 57 323 204 64 Knockbacks 5 | . . . . . 5 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . . . . 63 . . . . . . . 11 40 . . . . . . 78 Shots 6 | . . . . . 3 . . . . . . . 1 1 . . . . . . 1 Rammed 16 | . . . . . . . . . . . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 12 9 . 27 400 17 . . . . . 229 222 230 202 . . . 234 9 75 Average Temperature 91 | . 7 9 . 16 109 17 . . . . . 89 107 86 94 . . . 108 9 43 Received Heat Transfer 2143 | . 81 36 . 87 405 9 18 30 27 . 54 90 9 273 . . 30 27 36 55 876 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 1369 | . . . . . 1369 . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 404 | 5 142 95 . 50 332 136 46 . . . . 384 . . . . 124 373 286 288 404 Average Influence 114 | 1 86 61 . 15 176 56 16 . . . . 215 . . . . 28 137 162 97 119 Maximum Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . . 1 1 1 2 Low Security (%) 81 | 100 100 100 . 100 58 100 100 . . . . 63 . . . . 100 57 72 95 86 Level 1 18 | . . . . . 41 . . . . . . 36 . . . . . 42 27 4 10 Level 2 . | . . . . . . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 1 3 4 . . . . 4 . 1 . . 2 3 2 3 2 Investigation 8 | . 1 . . . . 1 3 . . . . 2 . . . . . 1 . . . Extermination 12 | . . . . . . 1 1 . . . . 2 . . . . 1 2 1 2 2 Reinforcement 5 | . . . . . 1 1 . . . . . . . . . . 1 . 1 1 . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . 2 . 11 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . 2 . 11 Times Spotted 174 | . 8 7 . 2 26 3 8 7 4 . 13 12 6 25 . . 3 6 10 18 16 Peak Tracking Total 7 | . 4 3 . 2 5 2 7 3 1 . 7 3 4 7 . . 3 2 3 5 6 Tactical Retreats 9 | . . . . . . . . 1 1 . 1 1 . 4 . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 4 | . . . . . . 2 . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . 4 . . . . . . . . . . . . . . 4 . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 4 | . . 1 . . . . . . . . . 2 1 . . . . . . . . Max in Single Turn 2 | . . 1 . . . . . . . . . 2 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 60 | . 3 1 2 . 6 7 5 . . 3 . 5 . 3 4 . 1 9 2 8 1 Terminals 26 | . 3 . . . 2 1 2 . . . . 2 . . . . 1 5 2 7 1 Fabricators 5 | . . . . . . 1 2 . . . . 1 . . . . . 1 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 4 . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . . . . 2 . . . . . 1 . 1 . Total Hacks 177 | . 11 1 2 . 16 18 15 . . 24 . 13 . 8 17 . 2 17 6 20 7 Successful 110 | . 3 1 2 . 9 16 8 . . 24 . 3 . 8 17 . . 8 . 8 3 Failed 67 | . 8 . . . 7 2 7 . . . . 10 . . . . 2 9 6 12 4 Catastrophic 20 | . 2 . . . 3 2 1 . . . . 5 . . . . . 2 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 12 . 1 . 7 3 4 . . . . 10 . . . . . 8 2 13 5 Terminals 70 | . 11 . . . 6 1 5 . . . . 4 . . . . 2 10 6 18 7 Fabricators 17 | . . . . . . 3 8 . . . . 3 . . . . . 3 . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 13 | . . . . . 4 7 . . . . . . . . . . . 2 . . . Scanalyzers 12 | . . . . . 4 7 . . . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . 2 . . . . . . 6 . . . . . 1 . 2 . Terminal Hacks 67 | . 3 1 2 . 2 . 1 . . 24 . 1 . 8 17 . . 2 . 4 2 Record 18 | . . . 1 . . . . . . 6 . . . 6 5 . . . . . . Part Schematic 16 | . 1 . . . . . . . . 11 . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 3 5 . . . . 1 . . . . . 2 . . . Load Schematic 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . Build 8 | . . . . . . 2 4 . . . . 1 . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 2 3 . . . . . . . . . . . 1 . . . Retrieve Components 6 | . . . . . 2 3 . . . . . . . . . . . 1 . . . Scanalyzer 12 | . . . . . 4 7 . . . . . . . . . . . 1 . . . Insert Component 6 | . . . . . 2 3 . . . . . . . . . . . 1 . . . Analyze 6 | . . . . . 2 4 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . 1 3 1 . . . . 1 . . . . . 2 . 4 1 Terminals 6 | . . . . . 1 . . . . . . . . . . . . 1 . 3 1 Botnet 6 | . . . . . 1 . . . . . . . . . . . . 1 . 3 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . Mask 3 | . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . Jam 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . . 5 5 4 . . . . 5 . . . . 1 7 2 8 1 Full Trace Events 7 | . 2 . . . 1 1 2 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . 2 3 1 . . 11 . . . . 4 . . . . . . Parts Built 11 | . . . . . . 4 4 . . . . 1 . . . . . 2 . . . Matter 1418 | . . . . . . 292 680 . . . . 278 . . . . . 168 . . . Time 565 | . . . . . . 72 340 . . . . 69 . . . . . 84 . . . Total Part Build Rating 53 | . . . . . . 12 24 . . . . 9 . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 10 3 . . . . . . . . . . . 3 . . . Parts Scanalyzed 5 | . . . . . 2 3 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 3 . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 7 | . . . . . . . . . . . 1 1 . 2 . . . . . 3 . Largest Group 3 | . . . . . . . . . . . 1 1 . 2 2 2 2 . . 3 3 Highest-Rated Group 207 | . . . . . . . . . . . 94 12 . 59 59 59 59 . . 207 207 Highest-Rated Ally 94 | . . . . . . . . . . . 94 12 . 30 30 30 30 . . 69 69 Total Orders 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . STAY 2 | . . . . . . . . . . . . . . . . . 2 . . . . COLLECT 1 | . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . . . 5 2 . . . . 24 . . . 27 Total Damage 1786 | . . . . . . . . . . . 210 32 . . . . 381 . . . 1163 Kills 14 | . . . . . . . . . . . 2 . . . . . 5 . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . 1 2 . . . 1 2 . 2 . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . . . 17 12 . . Traps 17 | . . . . . . . . . . . . . . . . . . 11 6 . . Emergency Access 12 | . . . . . . . . . . . . . . . . . . 6 6 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 16578 | 63 292 1000 465 630 1360 1018 600 1809 685 124 793 1665 790 743 252 189 634 1001 921 988 556 Spaces Moved 8947 | 45 175 582 306 385 650 564 264 1088 395 78 421 830 487 404 149 123 267 549 456 532 197 Core 10 | 1 . . . . . . . . . . . . . . . . . . . . 9 Treads 5 | . . . . . . . . . . . . . . . . . . . . . 5 Legs 6847 | . . . . . 647 314 . 1012 395 78 421 830 487 404 149 123 267 549 456 532 183 Wheels 2085 | 44 175 582 306 385 3 250 264 76 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 150 130 140 140 160 160 156 123 123 123 153 153 153 150 150 120 50 Average Speed 148 | 79 134 143 140 145 151 160 140 158 160 160 157 141 152 151 153 153 153 152 150 120 118 Slowest Speed 250 | 80 140 150 140 150 180 220 140 160 160 160 160 156 153 155 153 153 153 153 150 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 35 97 71 65 42 18 9 93 57 69 62 22 60 51 60 26 8 16 14 14 8 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . . 1 1 . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . 1 1 . . Scrap Searched 26 | . . 1 . 2 . . . 11 2 . 4 . 4 1 . 1 . . . . . Spaces Dug 102 | . . . . . 1 1 9 18 2 . 11 20 1 . . 1 1 10 7 14 6 Terrain Destroyed 343 | . . . . . 96 1 9 18 2 . 31 40 54 35 . 1 1 10 7 14 24 Melee 102 | . . . . . 1 1 9 18 2 . 11 20 1 . . 1 1 10 7 14 6 Projectile 5 | . . . . . 5 . . . . . . . . . . . . . . . . AOE 236 | . . . . . 90 . . . . . 20 20 53 35 . . . . . . 18 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 11758 | 61 205 710 344 434 910 675 487 1150 444 77 518 1271 525 498 166 123 490 707 665 839 459 Wait 1749 | 2 3 78 32 26 122 52 204 17 36 . 48 313 3 31 3 . 199 100 134 209 137 Move 8926 | 44 174 581 305 384 649 563 263 1087 394 77 420 829 486 403 148 122 266 548 455 531 197 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 5 11 12 1 3 11 11 4 3 2 . 3 3 5 2 1 . 6 2 9 7 2 Fast Attach 75 | 6 1 1 . 1 10 7 . 3 . . 3 11 2 8 3 . 3 6 7 1 2 Attach 56 | . . 1 . . 10 2 2 . 1 . 1 3 4 4 2 . 3 4 3 3 13 Detach 30 | . . . . . 7 2 . . . . . 3 1 1 2 . 3 5 2 1 3 Swap 86 | . 1 6 3 4 22 5 2 3 . . 4 7 2 7 . . . 5 2 8 5 Drop 132 | . 1 10 3 5 19 15 1 5 2 . 5 13 5 6 1 . 5 8 11 11 6 Fire 123 | 4 14 21 . 10 58 . . . . . 2 4 4 4 . . . . . . 2 Melee 423 | . . . . 1 2 10 11 32 9 . 32 55 13 32 6 1 5 29 42 68 75 Ram 16 | . . . . . . . . . . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . 30 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Discovered new exit (range 7) 356 | -10/Materials | Entered Mines 369 | -10/Mines | Build established: Hauler-Mutant 417 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 548 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 720 | -10/Mines | Discovered new exit (range 15) 796 | -10/Mines | Learned location of 1 exit from Materials 804 | -10/Mines | Discovered new exit (range 9) 824 | -10/Mines | Found the Drone Emporium 838 | -10/Mines | Found Prototype Device 1318 | -10/Mines | Learned location of Storage (-7) 1350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -10/Mines | Discovered new exit (range 5) 1356 | -10/Mines | Entered Exiles 1391 | -10/Exiles | Met 8R-AWN 1414 | -10/Exiles | Met EX-HEX 1480 | -10/Exiles | Met EX-DEC 1509 | -10/Exiles | Learned location of Zion (-7) 1536 | -10/Exiles | Met EX-BIN 1555 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1592 | -10/Exiles | Opened EX-Vault 1605 | -10/Exiles | Found Longsword +1 1637 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1652 | -10/Exiles | Exiles lab attacked by MAIN.C 1770 | -10/Exiles | Discovered new exit (range 14) 1821 | -10/Exiles | Left Exiles lab with Longsword +1 1821 | -10/Exiles | Entered Mines 1828 | -9/Mines | Met a Derelict bent on vengeance 2004 | -9/Mines | Learned 2 Materials zone layouts 2088 | -9/Mines | Discovered new exit (range 10) 2451 | -9/Mines | Entered Materials 2451 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2452 | -8/Materials | Identified exit to Factory 2475 | -8/Materials | Identified Decoy Drone Bay 3316 | -8/Materials | Lost 3 parts (3w) 3707 | -8/Materials | Build established: Mutant 3811 | -8/Materials | Entered Factory 3811 | -7/Factory | Evolved 2 slots: Utility x2 4268 | -7/Factory | Fabricated Titanium Leg (x2) 4320 | -7/Factory | Fabricated Titanium Leg (x2) 4463 | -7/Factory | Discovered new exit (range 11) 4822 | -7/Factory | Discovered new exit (range 5) 4829 | -7/Factory | Entered another Factory area 4829 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5028 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 5084 | -6/Factory | Fabricated Enh. Force Lance (x1) 5216 | -6/Factory | Fabricated Enh. Force Lance? 5325 | -6/Factory | Identified exit to Lower Caves 5429 | -6/Factory | Entered Lower Caves 5460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5524 | -6/Lower Caves | Learned Factory emergency access door positions 6134 | -6/Lower Caves | Discovered new exit (range 11) 6181 | -6/Lower Caves | Spotted B-75 Beast 7238 | -6/Lower Caves | Entered another Lower Caves area 7281 | -6/Lower Caves | Encountered a Warlord checkpoint 7418 | -6/Lower Caves | Learned Factory emergency access door positions 7542 | -6/Lower Caves | Learned location of 1 exit from Factory 7650 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7874 | -6/Lower Caves | Discovered new exit (range 11) 7923 | -6/Lower Caves | Entered Data Miner 7923 | -6/Data Miner | Discovered new exit (range 6) 7954 | -6/Data Miner | Met Data Miner 7986 | -6/Data Miner | Learned location of Section 7 (-2) 7986 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8011 | -6/Data Miner | Received God Mode back door access code from Data Miner 8047 | -6/Data Miner | Entered Proximity Caves 8208 | -5/Proximity Caves | Escorted by Enhanced Grunt 8288 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8623 | -5/Proximity Caves | Destroyed 7 combat bots 8837 | -5/Proximity Caves | Discovered new exit (range 2) 8840 | -5/Proximity Caves | Entered Factory 8840 | -5/Factory | Evolved 2 slots: Utility x2 8841 | -5/Factory | Identified exit to Extension 8876 | -5/Factory | Incoming investigation squad redirected 9147 | -5/Factory | Build established: Derelict-Mutant 10149 | -5/Factory | Identified exit to Upper Caves 10164 | -5/Factory | Found Hvy. Reflective Plating 10337 | -5/Factory | Fabricated Centrium Leg (x1) 10505 | -5/Factory | Entered Upper Caves 10573 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10584 | -5/Upper Caves | Learned Factory emergency access door positions 10637 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10833 | -5/Upper Caves | Build established: Mutant 10900 | -5/Upper Caves | Encountered a Warlord checkpoint 11224 | -5/Upper Caves | Discovered new exit (range 9) 11295 | -5/Upper Caves | Entered another Upper Caves area 11593 | -5/Upper Caves | Learned 4 Factory zone layouts 11758 | -5/Upper Caves | Identified exit to Factory 11758 | -5/Upper Caves | Learned Factory trap positions 11758 | -5/Upper Caves | Learned Research garrison access intel 11811 | -5/Upper Caves | Learned Factory terminal intel 11845 | -5/Upper Caves | Discovered new exit (range 14) 11846 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12038 | -5/Upper Caves | Entered Zhirov 12038 | -5/Zhirov | Accompanied by 2 allies 12038 | -5/Zhirov | Discovered new exit (range 4) 12066 | -5/Zhirov | Met Zhirov 12100 | -5/Zhirov | Learned location of Quarantine (-2) 12100 | -5/Zhirov | Learned location of Testing (-3) 12100 | -5/Zhirov | Learned location of Command (-1) 12109 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12133 | -5/Zhirov | Found Alien Artifact 12133 | -5/Zhirov | Identified Integrated Dissipator 12133 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12230 | -5/Zhirov | Found Alien Artifact 12290 | -5/Zhirov | Entered Proximity Caves 12290 | -4/Proximity Caves | Accompanied by 2 allies 12300 | -4/Proximity Caves | Learned Research stockpile data 12307 | -4/Proximity Caves | Learned Research stockpile data 12479 | -4/Proximity Caves | Entered Factory 12479 | -4/Factory | Accompanied by 2 allies 12479 | -4/Factory | Evolved 2 slots: Utility x2 12480 | -4/Factory | Identified exit to Research 12482 | -4/Factory | Loaded intel: 95 trap records 12484 | -4/Factory | Loaded intel: 20 terminal locations 13113 | -4/Factory | Entered Research 13113 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13115 | -3/Research | Loaded intel: 4 garrison access locations 13180 | -3/Research | Identified Transdimensional Reconstructor 13338 | -3/Research | Fabricated Microactuators (x2) 13604 | -3/Research | Found Enh. Force Lance 13644 | -3/Research | Build established: Machinist-Mutant 13713 | -3/Research | Incoming investigation squad redirected 13944 | -3/Research | Build established: Scavenger-Mutant 14039 | -3/Research | Identified exit to Armory 14039 | -3/Research | Identified exit to Testing 14067 | -3/Research | Discovered new exit (range 12) 14114 | -3/Research | Entered another Research area 14114 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14138 | -2/Research | Discovered new exit (range 13) 14199 | -2/Research | Identified exit to Quarantine 14597 | -2/Research | Found Antimissile System 14625 | -2/Research | Found Powered Armor 14945 | -2/Research | Discovered new exit (range 14) 15035 | -2/Research | Entered Access 15035 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15178 | -1/Access | Identified exit to Command 15188 | -1/Access | Found Antimissile System 16023 | -1/Access | Entered Command 16023 | -1/Command | Accompanied by 3 allies 16350 | -1/Command | System corruption reached 10% 16439 | -1/Command | Spotted M Guard 16440 | -1/Command | Spotted M Guard 16440 | -1/Command | Spotted Combat Programmer 16441 | -1/Command | Spotted Combat Programmer 16474 | -1/Command | Destroyed Combat Programmer 16480 | -1/Command | Destroyed Combat Programmer 16552 | -1/Command | Failed to warp due to unstable space 16564 | -1/Command | Core integrity fell below 50% 16574 | -1/Command | Core integrity fell below 20% 16579 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 16544_ Antimissile System destroyed. 16546_ Lrg. Storage Unit destroyed. 16550_ Imp. Force Booster destroyed. 16551_ Enh. Force Lance destroyed. 16551_ Longsword +1 destroyed. 16552_ Exp. Core Shielding destroyed. 16552_ Warp failed due to unstable space. 16553_ Dropped Dirty Bomb Trap. 16554_ Installed Dirty Bomb Trap. 16555_ Triggered Dirty Bomb Trap. 16555_ An explosion rips through the floor. 16557_ Dropped Lrg. Storage Unit. 16559_ Hvy. Missile Launcher destroyed. 16559_ Enh. Force Lance destroyed. 16559_ Imp. Armor Integrity Analyzer destroyed. 16561_ Slammed into M Guard. 16567_ System corrupted: Heat flow error (+108). 16567_ Slammed into M Guard. 16575_ P-80 Master resets P-80 Master, system corruption cleaned. 16576_ Slammed into M Guard. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????###??????????????# | | ??????????????????????#####?###;#############??? | | ??????????????????????# #?#W ##**!;## #??? | | ???????????????#+++#### W ### ##;!%!### #####+ | | ???????????????# %%% ! + | | ???????????????# %%%% % + | | ???????????????# %%%%!Y p% + | | ???????????????# %@% p + | | ???????????????# Y p + | | ???????????????# ### ### W ##; W ### ###### | | ???????????????#####??# #?# ### #?# #????? | | ??????????????????????#####?#####?#####?#####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 43 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 25 Resistance: EM 20 Core Shielding 40 Point Defense Rating 480 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 62 Melee Accuracy 26 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Force Boost 4 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Chainsword | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Enh. Force Lance | -6/Factory | Downloaded Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Titanium Leg | x2 | -7/Factory Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -6/Factory Enh. Force Lance | x1 | -6/Factory | Preloaded Enh. Force Lance | x1 | -6/Factory | Preloaded Centrium Leg | x1 | -5/Factory | Preloaded Microactuators | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DroneLightPlating Manual? 0 Play Time 01:44:59 Cumulative 590.8 hours Start 2020.06.20 @ 10:01:02 End 2020.06.20 @ 12:04:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 433 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 005a1e4d-8719-423d-ba8f-79cc5d5cb8a8