Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.01 @ 15:47:44 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (949) 949 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2829 Bonus ------- None Cogmind --------- Core Integrity 302/550 Matter 195/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Utility Shielding Light Armor Plating Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Light Assault Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Particle Gun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Heat Sink Small Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Assault Rifle Light Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 38 | . 2 18 18 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion 14 | . . 7 7 Treads 7 | . . 2 5 Leg . | . . . . Wheel 7 | . . 5 2 Hover . | . . . . Flight . | . . . . Utility 8 | . 2 2 4 Device 4 | . 1 1 2 Storage 1 | . . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 14 | . . 7 7 Energy Gun 4 | . . 3 1 Energy Cannon . | . . . . Ballistic Gun 9 | . . 4 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 3 | . . . 3 System Corruption 19 | . . . 19 Parts Lost 27 | . 2 5 20 Power 2 | . 1 . 1 Propulsion 10 | . . 2 8 Utility 4 | . 1 . 3 Weapon 11 | . . 3 8 Highest Loss Streak 10 | . 2 2 10 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 88 98 78 Engine 9 | . 8 10 8 Treads 7 | . . 6 15 Leg 5 | . 28 2 . Wheel 10 | . . 13 9 Device 8 | . 5 9 8 Storage 10 | . 14 11 9 Protection 1 | . 3 1 1 Energy Gun 20 | . 28 24 5 Ballistic Gun 16 | . . 18 20 Naked Turns . | . . . . Heaviest Build 104 | 11 12 101 104 Greatest Support 60 | 20 20 26 60 Greatest Overweight (x) 10 | . . 10 9 Average Overweight (x) 3 | . . 5 3 Largest Inventory Capacity 25 | . 8 25 25 Average Capacity 21 | . 8 23 25 Most Carried 23 | . 8 23 23 Average Carried 13 | . 6 12 19 Final Capacity 25 | 8 8 25 25 Final Carried 23 | 6 8 23 17 Class Distribution -------------------- 49% | Gunner 20% | Mutant 11% | Tank 9% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 941 | 200 200 318 223 Remotely . | . . . . Salvage Created 1457 | . 180 759 518 Parts 85 | . 9 48 28 Haulers Intercepted 4 | . . 3 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 13 12 Guns 25 | . 3 13 9 AOE 3 | . . . 3 Classes Destroyed 9 | . 2 4 3 Worker 3 | . . 3 . Builder 1 | . . . 1 Hauler 4 | . . 3 1 Recycler 4 | . 2 1 1 Swarmer 11 | . 3 5 3 Grunt 11 | . . 5 6 Brawler 1 | . . . 1 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 12 | . 5 4 12 Combat Bots Only 10 | . 3 3 10 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2649 | . 229 518 1902 Core 430 | . 118 64 248 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 52 84 . Volleys Fired 76 | . 4 41 31 Largest 4 | . 2 4 4 Hottest 160 | . 80 160 160 Shots Fired 224 | . 8 129 87 Gun 221 | . 8 129 84 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 122 | . . 56 66 Thermal 59 | . 4 43 12 Explosive 3 | . . . 3 Electromagnetic 40 | . 4 30 6 Robot Hit Streak 11 | . 1 9 11 Robot Miss Streak 5 | . 3 5 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 130 | . 3 72 55 Core Hits 81 | . 5 35 41 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2682 | . 197 1156 1329 Guns 1893 | . 38 1054 801 Cannons . | . . . . Explosions 785 | . 159 98 528 Melee . | . . . . Ramming 4 | . . 4 . Kinetic 1051 | . . 433 618 Thermal 720 | . 25 361 334 Explosive 454 | . 159 . 295 Electromagnetic 453 | . 13 358 82 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 25 | . . . 25 Average Corruption 14 | . . . 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . . 13 Message Errors 4 | . . . 4 Matter Fused 4 | . . . 4 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 122 | . 64 15 43 Projectiles . | . . . . Explosions 122 | . 64 15 43 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 332 | . 179 15 138 Shots 8 | . 3 1 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 422 | . 72 313 422 Average Temperature 121 | . 38 101 179 Received Heat Transfer 639 | . . 162 477 Effects 5 | . . 4 1 Interference 4 | . . 4 . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1566 | . 50 746 770 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 1 4 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 294 | . 243 294 277 Initial 102 | . . 102 5 Average 139 | . 94 123 205 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 65 | . 66 81 25 Level 1 34 | . 33 18 74 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 5 17 29 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 3 1 1 Max in Single Turn 2 | . 2 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 8 | . 2 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 8 12 2 Successful 12 | . 4 7 1 Failed 10 | . 4 5 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 12 | . 7 3 2 Terminals 22 | . 8 12 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 7 1 Part Schematic 1 | . . . 1 Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . . 2 . Alert Level 3 | . . 3 . Unreport Threat 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1424 | . 222 844 358 Spaces Moved 656 | 1 171 347 137 Core . | . . . . Treads 48 | . . 5 43 Legs 239 | 1 171 67 . Wheels 369 | . . 275 94 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 120 90 135 Average Speed 160 | 120 120 175 175 Slowest Speed 560 | 120 120 560 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 1 35 44 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . 41 4 25 Melee . | . . . . Projectile . | . . . . AOE 70 | . 41 4 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 859 | . 179 489 191 Wait 67 | . . 67 . Move 653 | . 170 346 137 Hop . | . . . . Pick Up 19 | . 3 12 4 Fast Attach 14 | . 1 7 6 Attach 16 | . 1 4 11 Detach 4 | . . 3 1 Swap 8 | . . 7 1 Drop 1 | . . 1 . Fire 76 | . 4 41 31 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Weapon x2 655 | -9/Materials | Discovered new exit (range 6) 809 | -9/Materials | Build established: Gunner 1056 | -9/Materials | Discovered new exit (range 9) 1067 | -9/Materials | Entered another Materials area 1067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1179 | -8/Materials | Destroyed 10 combat bots 1189 | -8/Materials | Lost 10 parts (3n3u4w) 1199 | -8/Materials | System corruption reached 10% 1314 | -8/Materials | Lost 4 parts (2n2w) 1421 | -8/Materials | Garrison activated, responded to threat 1425 | -8/Materials | Self-destructed Last Messages --------------- 01412_ H-61 Shepherd calls for reinforcements. 01412_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01412_ Penetrated by Slug. 01412_ Hvy. Ion Engine destroyed. 01412_ Lgt. Treads destroyed. 01413_ System corrupted: Component data lost. 01417_ Lgt. Treads destroyed. 01417_ Knocked back. 01417_ Integrated Corrupted Rocket Launcher (+8). 01420_ U-05 Engineer builds a Door. 01421_ G-47 Trooper calls for garrison reinforcements. 01421_ ALERT: Activating Garrison Access M001. 01421_ G-47 Trooper destroyed. 01421_ Penetrated by Slug. 01421_ U-05 Engineer destroyed. 01421_ Lgt. Assault Rifle destroyed. 01423_ Rocket Launcher destroyed. 01423_ Knocked back. 01424_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ????????????????????# + """ !! #????? | | ????????????????????# #### #### / # """ !! #????? | | ?????????????????????????# ######## "" #????? | | ?????????????????????????# + # = #????? | | ?????????????????????????# # ###########????? | | ?????????????????????????# # "" #?????????????? | | ?????????????????????????# #? Y" ##?????????????? | | ?????????????????????????# #? 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H[ % + "???????????????? | | ????????? # """?????????????? | | ????????? #? """?????????????? | | ?????????? = ######### #?? ?????????????? | | ??????????## #?????????# g #??? ????????????? | | ???????????#???????????? g #???? !????????????? | | ???????????????????????? +????? #???????????? | | ???????????????????????? g# ?????#???????????? | | ???????????????????????? # ????????????????? | | ???????????????????????? #? "???????????????? | | ??????????????????????? #? ???????????????? | | ???????????????????????## #??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSalvageSword Manual? 0 Play Time 00:11:30 Cumulative 367.3 hours Start 2022.07.01 @ 15:36:04 End 2022.07.01 @ 15:47:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 442 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 942fef18-e434-45fa-8e07-2f1d8cc3ecff