Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.09 @ 17:34:04 Player: H3-MLN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (847) 847 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (789) 789 TOTAL SCORE: 5636 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 19/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Makeshift Light Armor Plating Scrapoid Pod > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Light Ion Engine Light Fission Core Carbon-fiber Leg Wheel Advanced Cooling System Medium Storage Unit Compact Battery (200) Experimental Terrain Scanner Authchip [Processor] Authchip [Processor] Corruption Screen Advanced Plasma Cannon Heavy Rocket Launcher Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Makeshift Light Armor Plating Scrapoid Pod > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Advanced Cooling System Medium Storage Unit Compact Battery Experimental Terrain Scanner Authchip [Processor] Authchip [Processor] Corruption Screen Advanced Plasma Cannon Heavy Rocket Launcher Datajack CPS Tube [Rating: 54] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Propulsion VTOL Module Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Companion Sword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 59 | 7 2 16 7 7 20 Power 6 | 1 . 3 . 1 1 Engine 5 | 1 . 3 . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 2 2 2 7 Treads 2 | 1 . 1 . . . Leg 3 | . . . . . 3 Wheel 4 | 1 . 1 2 . . Hover . | . . . . . . Flight 6 | . . . . 2 4 Utility 25 | 2 2 5 3 2 11 Device 10 | 1 . . 3 . 6 Storage 4 | 1 1 . . 1 1 Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 7 | . 1 5 . . 1 Artifact . | . . . . . . Weapon 13 | 2 . 6 2 2 1 Energy Gun 3 | . . 3 . . . Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 5 | 2 . 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 23 | . . 11 . . 12 Power 1 | . . . . . 1 Propulsion 10 | . . 3 . . 7 Utility 9 | . . 5 . . 4 Weapon 3 | . . 3 . . . Highest Loss Streak 10 | . . 7 . . 10 To Critical Strikes . | . . . . . . Average Backups 13 | 2 12 12 13 13 12 Power . | . 1 . 2 . . Propulsion 2 | 1 2 1 3 3 . Utility 6 | . 5 5 5 7 6 Weapon 1 | . 3 3 1 1 2 Tool/Special . | . . . . . . Unused Backups 19 | . 4 2 3 3 7 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 9 | . . 1 1 2 5 Weapon 7 | . 4 . 2 . 1 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 92 | . 100 93 95 95 63 Engine 12 | . 14 14 14 12 2 Treads 2 | . 14 10 . . . Wheel 11 | . 14 13 24 10 . Flight 12 | . . . . 17 19 Device 4 | . 2 2 14 3 4 Storage 13 | . 14 12 14 14 6 Processor 6 | . . . . 7 16 Protection 2 | . 11 10 . . 1 Energy Gun 4 | . . 5 14 4 . Energy Cannon 3 | . . . 8 5 . Ballistic Gun 5 | . 28 22 5 . . Slashing Weapon 5 | . . . . 8 3 Special Melee Weapon 5 | . . . . 9 . Peak Build Rating 54 | 7 10 12 18 26 54 Average Rating 19 | 5 9 10 14 20 40 On Entrance 11 | . 7 10 11 14 25 Avg Prop Armor Cover (%) 1 | 12 10 7 . . . Naked Turns . | . . . . . . Heaviest Build 43 | 13 34 38 40 39 43 Greatest Support 40 | 20 16 16 32 32 40 Greatest Overweight (x) 9 | . 2 2 2 3 9 Average Overweight (x) 1 | . 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 14 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 3 12 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 14 15 15 15 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1361 | 286 74 285 198 60 458 Remotely . | . . . . . . Salvage Created 1560 | 107 170 346 234 . 703 Parts 69 | 4 10 19 4 . 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 18 | . 4 7 . . 7 Melee 6 | . . . . . 6 Guns 11 | . 4 7 . . . Cannons 1 | . . . . . 1 Classes Destroyed 12 | 2 2 3 . . 5 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 6 | 1 . . 3 . 2 Operator 1 | . 1 . . . . Turret 1 | . . 1 . . . Watcher 1 | . . . . . 1 Swarmer 3 | . . 3 . . . Grunt 5 | . 4 . . . 1 Hunter 4 | . . . . . 4 Programmer 1 | . . . . . 1 Subdweller 4 | . . 4 . . . Assembled 1 | . . . . . 1 Best Kill Streak 3 | 2 2 3 3 . 2 Combat Bots Only 3 | . 2 3 . . 2 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 348 | . 24 193 . . 131 Missed 98 | . . 78 . . 20 Hits 250 | . 24 115 . . 111 Projectile 250 | . 24 115 . . 111 AOE 2 | . . 2 . . . Critical Strikes 5 | . . . . . 5 Damage Taken 3787 | . 271 1524 . . 1992 Core 1228 | . 34 184 . . 1010 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 118 | 8 27 66 10 . 7 Largest 2 | 2 2 2 2 . 1 Hottest 98 | 40 40 85 85 . 98 Shots Fired 227 | 16 54 130 20 . 7 Gun 220 | 16 54 130 20 . . Cannon 7 | . . . . . 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 183 | 16 54 103 10 . . Thermal 44 | . . 27 10 . 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 32 | 6 6 32 7 . 9 Robot Miss Streak 5 | 2 5 3 1 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 205 | 9 31 97 16 2 50 Core Hits 62 | 4 10 30 4 . 14 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 58 | . . . . 2 56 Impact . | . . . . . . Slashing 56 | . . . . . 56 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3903 | 89 257 1090 279 . 2188 Guns 1715 | 89 257 1090 279 . . Cannons 221 | . . . . . 221 Explosions . | . . . . . . Melee 1967 | . . . . . 1967 Ramming . | . . . . . . Kinetic 1271 | 89 257 806 119 . . Thermal 665 | . . 284 160 . 221 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1967 | . . . . . 1967 Piercing . | . . . . . . Highest Corruption 3 | . . . 1 . 3 Average Corruption 1 | . . . 1 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 232 | . . . . . 232 Projectiles 4 | . . . . . 4 Explosions . | . . . . . . Melee 228 | . . . . . 228 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 251 | . 68 20 140 . 251 Average Temperature 42 | . 29 7 63 . 53 Received Heat Transfer 756 | . 144 414 . . 198 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1020 | . . 520 200 . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 82 | 10 50 . 60 . 82 Initial 60 | . . . 60 . . Average 16 | 1 10 . 20 . 19 Influence Increases 751 | 10 119 245 136 . 241 Destroy 0b10 Robot/C 280 | . 80 80 . . 120 Destroy 0b10 Robot/NC 50 | 10 5 . 15 . 20 Destroy Leader 62 | . 20 . . . 42 Successful Hack 80 | . 14 . 30 . 36 Select Force Hacks 90 | . . . 90 . . Disable Machine 15 | . . . . . 15 Destroy Structure 9 | . . . 1 . 8 Lose Combat Pursuer 165 | . . 165 . . . Influence Decreases 685 | 10 119 120 261 . 175 Entered New Map 65 | . . . 65 . . Time Decay 550 | 10 119 80 196 . 145 Lost Part 70 | . . 40 . . 30 Squads Dispatched 5 | . 2 . . . 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 6 22 . . 14 Peak Tracking Total 5 | . 2 5 . . 4 Tactical Retreats 7 | . . 6 . . 1 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 19 | . 3 . 7 2 7 Terminals 12 | . 3 . 3 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 44 | . 6 . 17 2 19 Successful 18 | . 2 . 8 2 6 Failed 25 | . 4 . 9 . 12 Catastrophic 7 | . . . 4 . 3 Database Lockouts 1 | . . . . . 1 Manual 22 | . 6 . 11 . 5 Terminals 30 | . 6 . 9 . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 8 . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 8 | . 2 . 1 2 3 Part Schematic 2 | . 1 . 1 . . Robot Schematic 1 | . 1 . . . . Open Door 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 3 | . . . 3 . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 4 . 1 Terminals 2 | . . . 1 . 1 Botnet 1 | . . . . . 1 Skim 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Tunnel 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 . 5 . 6 Full Trace Events 4 | . . . 3 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat . | . . . . . . Combat 2 | . . . . 2 . Robot Hacks Applied 2 | . . . . 2 . parse_system 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1144 | 16 73 127 309 82 537 Optics 811 | . . . 192 82 537 Sensors 135 | . . . . . 135 Structural 131 | . . . . . 131 Seismic 333 | 16 73 127 117 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5976 | 85 492 757 549 3552 541 Spaces Moved 3749 | 53 211 415 431 2013 626 Core 16 | 8 . . . . 8 Treads 1 | 1 . . . . . Legs 35 | . . . . . 35 Wheels 2316 | 44 211 415 431 1215 . Hover . | . . . . . . Flight 1381 | . . . . 798 583 Fastest Speed 21 | 50 100 100 115 100 21 Average Speed 135 | 93 120 124 115 174 38 Slowest Speed 500 | 160 130 130 130 272 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . . 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 37 27 60 88 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . . 3 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 4 | . . . . . 4 Melee 3 | . . . . . 3 Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4368 | 72 408 534 469 2049 836 Wait 257 | . 150 4 2 4 97 Move 3740 | 52 210 414 430 2012 622 Hop 2 | . . . . . 2 Pick Up 64 | 5 14 18 9 10 8 Fast Attach 29 | 7 . 3 2 3 14 Attach 35 | . . 11 3 3 18 Detach 13 | . . 1 . 1 11 Swap 15 | . 2 9 2 1 1 Drop 37 | . 5 8 11 13 . Fire 118 | 8 27 66 10 . 7 Melee 58 | . . . . 2 56 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 9) 578 | -10/Materials | Entered Subcaves 579 | -10/Subcaves | Approached by a straggling Scientist 828 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 983 | -10/Subcaves | Ambushed by Subdweller buried in earth 999 | -10/Subcaves | Ambushed by Subdweller buried in earth 1027 | -10/Subcaves | Core integrity fell below 50% 1056 | -10/Subcaves | Lost 7 parts (2n3u2w) 1127 | -10/Subcaves | Discovered new exit (range 13) 1154 | -10/Subcaves | Core integrity fell below 20% 1335 | -10/Subcaves | Entered Recycling 1857 | -7/Recycling | Scanned before Scraplab entrance 1873 | -7/Recycling | Entered Scraplab 1883 | -7/Recycling | Discovered new exit (range 2) 1884 | -7/Recycling | Entered Scraptown 1884 | -7/Scraptown | System corruption cleaned by C-Scrubber 1985 | -7/Scraptown | Build established: Scavenger-Mutant 1986 | -7/Scraptown | Visited The Evicted 2025 | -7/Scraptown | Visited Red Mages 2068 | -7/Scraptown | Visited Assassins FH 2087 | -7/Scraptown | Visited SPCMW 2129 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2132 | -7/Scraptown | Learned Research trap positions 2133 | -7/Scraptown | Learned location of Testing (-2) 2134 | -7/Scraptown | Learned location of Quarantine (-3) 2135 | -7/Scraptown | Learned location of Armory (-3) 2136 | -7/Scraptown | Learned 12 Research zone layouts 2150 | -7/Scraptown | Discovered new exit (range 11) 2481 | -7/Scraptown | Visited UFD Registry 2481 | -7/Scraptown | Registered with UFD as "Armorshell" 2505 | -7/Scraptown | Visited Junk Repository 2538 | -7/Scraptown | Visited Scrap Suit Storage 2558 | -7/Scraptown | Visited Infowarlord's Domain 2588 | -7/Scraptown | Visited Scrapoid Pod Storage 2603 | -7/Scraptown | Visited Science Testing Area 2614 | -7/Scraptown | Visited Chapter 10 2641 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2652 | -7/Scraptown | Found DCF Scrap (29 items) 2675 | -7/Scraptown | Visited Sword Containment 2694 | -7/Scraptown | Visited Science Guys 2815 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2932 | -7/Scraptown | Found Exp. Terrain Scanner 3109 | -7/Scraptown | Found Scrapoid Pod 3231 | -7/Scraptown | Build established: Mutant 5292 | -7/Scraptown | Met Optimus 5292 | -7/Scraptown | Accepted into 0bPrime 5430 | -7/Scraptown | Discovered new exit (range 3) 5436 | -7/Scraptown | Entered Factory 5436 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 5473 | -5/Factory | Identified exit to DSF 5518 | -5/Factory | Assembled infested ambush trap array 5624 | -5/Factory | Central database locked down 5700 | -5/Factory | Allied Derelicts emerged from ambush trap array 5803 | -5/Factory | Core integrity fell below 50% 5839 | -5/Factory | Lost 10 parts (1p6n3u) 5858 | -5/Factory | Core integrity fell below 20% 5977 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05914_ Acquired 10 matter. 05918_ Acquired 20 matter. 05919_ Acquired 1 matter. 05920_ R-10 Processor collects Imp. Remote Datajack. 05923_ R-10 Processor collects Antigrav System. 05923_ Acquired Lgt. Fission Core. 05926_ ALERT: Cargo convoy en route, clear transfer corridor. 05927_ R-10 Processor collects Imp. Heat Sink. 05930_ System corrupted: Heat flow error (+119). 05932_ R-10 Processor collects Targeting Computer. 05933_ Acquired 27 matter. 05937_ K-01 Serf cleans the Nuclear Reactor. 05940_ Acquired Lgt. Ion Engine. 05942_ Acquired Wheel. 05943_ Acquired 14 matter. 05946_ G-50 Soldier destroyed. 05948_ Acquired 62 matter. 05949_ Critical hit (Burn: +37). 05967_ Destroyed Hvy. Laser. 05969_ Acquired Carbon-fiber Leg. 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""??????????? | | ????????????????????????????# #?? ?????????? | | ????????????????????????????# +??? ???????? | | ????????????????????????????# #????####??????? | | ????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 15 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Huge Wheel | -7/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredShrapnelDerivative Manual? 0 Play Time 00:44:30 Cumulative 912.1 hours Start 2025.10.09 @ 16:51:48 End 2025.10.09 @ 17:34:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 335 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41fb9c8e-4498-4eb3-b249-fe31bb3952b1