Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 11:05:30 Player: Jusztin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (730) 730 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2685 Bonus ------- None Cogmind --------- Core Integrity 463/550 Matter 237/300 Energy 80/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Small Storage Unit Sensor Array Signal Interpreter Terrain Scan Processor ECM Suite Improved Propulsion Shielding > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (8) ---- Flight Unit VTOL Module VTOL Module Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Terrain Scan Processor ECM Suite Improved Propulsion Shielding > --- WEAPON ----------- Light Cannon Flak Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit VTOL Module VTOL Module Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 24 | 7 2 8 . 7 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 3 . 2 Device 3 | 1 . 1 . 1 Storage 2 | 1 . 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 1 3 . 3 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 6 . 4 Power 3 | . . 2 . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 4 | . . 2 . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 95 88 85 Engine 9 | . 14 8 . 7 Treads 21 | . 28 21 22 15 Device 18 | . 14 20 11 18 Storage 10 | . 9 11 11 9 Processor 12 | . 4 11 22 18 Energy Gun 3 | . 8 3 11 . Ballistic Gun 14 | . 19 17 11 2 Ballistic Cannon 2 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 22 | 15 16 17 12 22 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 Most Carried 8 | 1 6 8 8 7 Average Carried 5 | . 3 6 8 6 Final Capacity 8 | 8 5 8 8 8 Final Carried 8 | 1 5 8 8 5 Class Distribution -------------------- 57% | Mutant 34% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 711 | 176 2 486 . 47 Remotely . | . . . . . Salvage Created 789 | 19 20 641 . 109 Parts 43 | 3 1 31 . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | . 1 15 . 4 Guns 16 | . 1 15 . . Cannons 3 | . . . . 3 AOE 1 | . . . . 1 Classes Destroyed 6 | 1 1 4 . . Tunneler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 4 | . 1 3 . . Grunt 14 | . . 11 . 3 Sentry 2 | . . 1 . 1 Best Kill Streak 4 | 1 1 4 . 3 Combat Bots Only 4 | . 1 4 . 3 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 136 | . 23 77 . 36 Missed 46 | . 8 26 . 12 Damage Taken 1425 | . 218 692 . 515 Core 165 | . 6 72 . 87 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . . . 11 Core Remaining (%) 93 | 100 97 . 82 . Volleys Fired 69 | 1 4 51 . 13 Largest 2 | 2 2 2 . 2 Hottest 79 | 70 43 68 . 79 Shots Fired 111 | 2 8 85 . 16 Gun 95 | 2 8 85 . . Cannon 10 | . . . . 10 Launcher . | . . . . . Special 6 | . . . . 6 Kinetic 96 | 1 8 77 . 10 Thermal 9 | 1 . 2 . 6 Explosive . | . . . . . Electromagnetic 6 | . . 6 . . Robot Hit Streak 9 | 2 4 9 . 7 Robot Miss Streak 5 | . 5 3 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 68 | 2 2 56 . 8 Core Hits 40 | 1 1 27 . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1405 | 26 20 791 . 568 Guns 837 | 26 20 791 . . Cannons 135 | . . . . 135 Explosions 433 | . . . . 433 Melee . | . . . . . Ramming . | . . . . . Kinetic 901 | 13 20 733 . 135 Thermal 446 | 13 . . . 433 Explosive . | . . . . . Electromagnetic 58 | . . 58 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 3 . . Matter Fused 2 | . . 2 . . Parts Rejected 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 69 | . . . . 69 Projectiles . | . . . . . Explosions 69 | . . . . 69 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 135 | . . . . 135 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | 9 2 30 . 23 Average Temperature 8 | 6 1 9 . 11 Received Heat Transfer 465 | . 9 276 . 180 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 287 | 37 . . . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 218 | 5 38 218 7 171 Initial 15 | . 3 15 7 2 Average 68 | 1 11 91 7 61 Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 94 100 100 Level 1 3 | . . 5 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation 3 | . . 2 . 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 10 26 . 9 Peak Tracking Total 8 | . 7 8 . 6 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 1 3 . 3 Terminals 6 | . 1 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 26 | . 7 9 . 10 Successful 9 | . 3 5 . 1 Failed 17 | . 4 4 . 9 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 8 | . 4 2 . 2 Terminals 23 | . 7 9 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 8 | . 2 5 . 1 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 . 3 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1346 | 67 194 802 19 264 Spaces Moved 635 | 35 109 360 10 121 Core 3 | 3 . . . . Treads 632 | 32 109 360 10 121 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 150 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 33 39 5 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . . . 49 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . . . 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 857 | 44 123 509 13 168 Wait 113 | 1 . 84 4 24 Move 631 | 34 108 359 9 121 Hop . | . . . . . Pick Up 15 | 1 6 7 . 1 Fast Attach 15 | 7 1 4 . 3 Attach 9 | . 1 4 . 4 Detach . | . . . . . Swap . | . . . . . Drop 5 | . 3 . . 2 Fire 69 | 1 4 51 . 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x2 411 | -9/Materials | Identified exit to Mines 642 | -9/Materials | Build established: Skirmisher 1064 | -9/Materials | Entered Mines 1071 | -9/Mines | Discovered new exit (range 5) 1078 | -9/Mines | Identified exit to Materials 1083 | -9/Mines | Entered Materials 1083 | -8/Materials | Evolved 2 slots: Utility x2 1261 | -8/Materials | Build established: Mutant 1281 | -8/Materials | Garrison activated, responded to threat 1315 | -8/Materials | Lost 3 parts (1p1n1w) 1347 | -8/Materials | Self-destructed Last Messages --------------- 01284_ Destroyed Lgt. Treads. 01284_ Fusion Modulator explodes. 01284_ G-47 Trooper destroyed. 01284_ Destroyed Lgt. Nuclear Core. 01284_ G-47 Trooper knocked back. 01284_ G-47 Trooper destroyed. 01286_ G-47 Trooper knocked back. 01288_ Critical hit (Burn: +37). 01288_ G-47 Trooper knocked back. 01290_ G-47 Trooper destroyed. 01299_ Connecting with Terminal... 01300_ R-06 Scavenger collects Lgt. Nuclear Core. 01304_ U-05 Engineer lays Concrete. 01304_ R-06 Scavenger collects Particle Gun. 01304_ U-05 Engineer builds a Wall. 01305_ U-05 Engineer lays Concrete. 01308_ R-06 Scavenger collects Particle Gun. 01309_ U-05 Engineer builds a Wall. 01346_ Dropped Plasma Cutter. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????#######?????????????? | | ?????######## #?????????????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????# #?????????????? | | ?????######## #?????????????? | | ???########### ##?????????????? | | ???# [# ######?????????? | | ???# "S = # ## #?????????? | | ???# """ / ### ############ | | ???# "" """ # | | ???# x """ # | | ???# """ # | | ???# """ # ####### ###### | | ???# # #?????# #?????? | | ???######+#### #?????# #?????? | | ????????# #??# ####??# #?????? | | ????????# #### "" #??# #?????? | | ????????# G"#??# #?????? | | ????????###### "" #??# #?????? | | ???########### ####??# #?????? | | ???# @""" # #?????# #?????? | | ???# "T" # #?????# #?????? | | ???# + #?????# #?????? | | ???# # #?????# #?????? | | ??############ #?????# #?????? | | ??# ] "" ##????# #?????? | | ??# x " #????# #?????? | | ?#" = x " #????# #???##? | | ?#" x " #????# #?? #? | | ?#" [ #????# ^#?? #? | | # " % % #????# #? #? | | # " !%= """ #####+## #? ! #? | | # " " # #? | | ##""" ""## # #? | | ?# ##### ### + #? | | ?### # ######+### # #? | | ???######### = ## # #? | | ???????????# ###### #?####? | | ???????????# #????# #?????? | | ???????????# #????# #?????? | | ???????????# #????# #?????? | | ???????????# #???## ##????? | | ???????????####/####### #????? | | ????????????# #????? | | ????????????# T +????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultFieldSegregator Manual? 0 Play Time 00:16:27 Cumulative 25.5 hours Start 2024.05.08 @ 13:48:54 End 2024.05.23 @ 11:05:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea92cd48-4689-42da-9c0e-b58c36c370f7