Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 15:46:38 Player: Woodensponge Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1083) 1083 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2928 Bonus ------- None Cogmind --------- Core Integrity 226/550 Matter 299/500 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit High-capacity Matter Pod Utility Shielding > --- WEAPON (4) ------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY (10) --- Medium Battery (150) Weapon Cycler Utility Shielding Utility Shielding Particle Gun Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Utility Shielding Weapon Shielding > --- WEAPON ----------- Shock Rifle Grenade Launcher Grenade Launcher > --- INVENTORY -------- Small Storage Unit Medium Battery Weapon Cycler Utility Shielding Utility Shielding [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 24 | 6 4 3 11 Power 3 | 1 1 . 1 Engine 1 | 1 . . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 3 | 2 . . 1 Leg 3 | . . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 1 | . . . 1 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 8 | 2 1 . 5 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . 4 9 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Backups 4 | . 5 6 5 Power . | . . 1 . Propulsion . | . . . . Utility 3 | . 3 4 4 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 98 92 64 Engine 2 | . 4 . 2 Core 7 | . 9 10 3 Treads 16 | . 28 17 3 Leg 2 | . . . 7 Storage 22 | . 27 22 18 Protection 9 | . . 21 11 Ballistic Gun 12 | . 21 8 4 Launcher 7 | . 6 11 6 Peak Build Rating 18 | 6 9 11 18 Average Rating 9 | 4 8 10 11 On Entrance 5 | . 6 9 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 14 19 21 30 Greatest Support 40 | 40 40 40 36 Greatest Overweight (x) 6 | 4 . 6 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 3 8 7 7 Average Carried 4 | . 5 6 5 Final Capacity 10 | 8 8 8 10 Final Carried 8 | . 8 6 6 Class Distribution -------------------- 95% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1021 | 192 397 133 299 Remotely . | . . . . Salvage Created 981 | . 156 456 369 Parts 77 | . 11 42 24 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 6 13 13 Guns 5 | . 2 2 1 Cannons 1 | . . . 1 AOE 25 | . 4 11 10 Classes Destroyed 12 | . 5 5 2 Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 1 | . . . 1 Hauler 2 | . . 1 1 Recycler 1 | . . 1 . Mechanic 1 | . 1 . . Operator 2 | . 1 1 . Watcher 3 | . 1 1 1 Swarmer 13 | . 3 4 6 Grunt 15 | . 3 8 4 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 13 | . 3 13 9 Combat Bots Only 8 | . 3 8 8 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 3 | . 3 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 207 | . 37 59 111 Missed 72 | . 8 23 41 Hits 135 | . 29 36 70 Projectile 135 | . 29 36 70 Critical Strikes 3 | . . 1 2 Actively Blocked 1 | . . 1 . Damage Taken 1941 | . 339 614 988 Core 547 | . 37 186 324 Absorbed by Shields . | . . . . Redirected to Shielding 83 | . . 49 34 Core Remaining (%) 79 | 100 85 53 . Volleys Fired 105 | . 16 30 59 Largest 2 | . 2 2 2 Hottest 93 | . 50 50 93 Shots Fired 156 | . 32 43 81 Gun 99 | . 29 18 52 Cannon 10 | . . . 10 Launcher 47 | . 3 25 19 Special . | . . . . Kinetic 73 | . 29 18 26 Thermal 15 | . . . 15 Explosive 47 | . 3 25 19 Electromagnetic 21 | . . . 21 Robot Hit Streak 11 | . 6 5 11 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | . 17 21 56 Core Hits 76 | . 11 39 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3283 | . 476 1365 1442 Guns 703 | . 181 89 433 Cannons 164 | . . . 164 Explosions 2416 | . 295 1276 845 Melee . | . . . . Ramming . | . . . . Kinetic 409 | . 181 89 139 Thermal 345 | . . . 345 Explosive 2320 | . 295 1276 749 Electromagnetic 209 | . . . 209 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . 12 25 8 Projectiles . | . . . . Explosions 45 | . 12 25 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 177 | . . 163 14 Shots 8 | . . 7 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 8 10 180 Average Temperature 50 | . 2 4 60 Received Heat Transfer 813 | . 183 243 387 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 531 | . . . 531 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 71 | 100 100 66 36 Level 1 28 | . . 33 63 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 363 | . 82 363 357 Initial 152 | . . 15 152 Average 122 | . 33 141 239 Influence Increases 1077 | . 189 483 405 Destroy 0b10 Robot/C 640 | . 120 260 260 Destroy 0b10 Robot/NC 65 | . 15 35 15 Destroy Leader 150 | . 32 64 54 Disable Machine 60 | . . 30 30 Destroy Structure 162 | . 22 94 46 Influence Decreases 816 | . 152 157 507 Entered New Map 233 | . . 22 211 Time Decay 453 | . 152 95 206 Lost Part 130 | . . 40 90 Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 10 16 15 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful . | . . . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 43 | . . . 43 Terrain 43 | . . . 43 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1288 | 112 471 278 427 Spaces Moved 598 | 61 251 116 170 Core 32 | 19 . 8 5 Treads 476 | 42 251 105 78 Legs 90 | . . 3 87 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 160 | 150 160 170 156 Slowest Speed 350 | 250 160 350 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 30 16 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 199 | . 20 121 58 Melee . | . . . . Projectile . | . . . . AOE 199 | . 20 121 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 780 | 81 289 154 256 Wait 21 | 9 7 5 . Move 595 | 60 250 115 170 Hop . | . . . . Pick Up 30 | 6 10 1 13 Fast Attach . | . . . . Attach 24 | 6 3 3 12 Detach 1 | . 1 . . Swap 1 | . 1 . . Drop 3 | . 1 . 2 Fire 105 | . 16 30 59 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Discovered new exit (range 11) 811 | -9/Materials | Destroyed 8 combat bots 862 | -9/Materials | Entered another Materials area 862 | -8/Materials | Evolved 2 slots: Weapon x2 871 | -8/Materials | Lost 4 parts (1p2n1w) 1071 | -8/Materials | Lost 3 parts (1p1n1w) 1072 | -8/Materials | Destroyed 8 combat bots 1104 | -8/Materials | Core integrity fell below 50% 1128 | -8/Materials | Lost 4 parts (1n1u2w) 1289 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. The unstable cave ceiling collapses. Identified Adv. Beam Cannon. [Achievement: Risk Taker] K-01 Serf collects debris. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired Particle Gun. Acquired 54 matter. [Achievement: Organ Harvest] A-02 Transporter destroyed. K-01 Serf collects debris. Acquired 41 matter. K-01 Serf collects debris. Acquired Med. Storage Unit. K-01 Serf collects debris. Dropped Sml. Storage Unit. K-01 Serf collects debris. Acquired Shotgun. 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[ T???????????????????? | | #########?????????? ????????????????????? | | = = #????????????????????????????????????????? | | # ##???????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot DATA ERROR: Steam Global Achievement% Loot Pinata Organ Harvest Power Corrupts Risk Taker That Tickles There's More Where That Came From Challenges ------------ None Game ------ Seed BeamScrapBotcube Manual? 0 Play Time 00:20:22 Cumulative 0.3 hours Start 2026.10.03 @ 21:39:51 End 2026.10.04 @ 15:46:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60ffbbb1-8f81-4444-97dc-fb5453c11826