Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 02:14:08 // Winter2019/RPGLIKE Player: Jaegerpls Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (3423) 3423 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 7442 Bonus ------- High Alert Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 351/600 Matter 300/300 Energy 390/390 System Corruption 2% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (3) -------- Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Aerolev Unit > --- UTILITY (8) ------ Improved Heat Sink Signal Interpreter Improved Terrain Scanner Particle Charger Particle Charger Authchip [Device] > --- WEAPON (2) ------- EM Pulse Cannon Heavy Flail > --- INVENTORY (2) ---- Protomatter-44 Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Improved Terrain Scanner Particle Charger Particle Charger Authchip [Device] > --- WEAPON ----------- Guided Plasma Cannon Heavy Flail > --- INVENTORY -------- Protomatter EM Pulse Cannon [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Signal Interpreter Hackware Authchip [Device] Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 13 | 4 2 1 1 . . 5 . Power 2 | . . . 1 . . 1 . Propulsion 3 | 1 1 1 . . . . . Utility 7 | 2 1 . . . . 4 . Weapon 1 | 1 . . . . . . . Parts Attached 50 | 6 12 2 22 . 3 1 4 Power 7 | 1 . . 5 . . 1 . Engine 6 | 1 . . 5 . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 7 1 7 . . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 5 | 2 . . 3 . . . . Hover 1 | . . . . . . . 1 Flight 12 | . 7 1 4 . . . . Utility 9 | 1 3 1 2 . . . 2 Device 6 | 1 1 1 2 . . . 1 Storage . | . . . . . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . . 1 Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 16 | 2 2 . 8 . 3 . 1 Energy Gun 4 | 2 . . 1 . . . 1 Energy Cannon 6 | . 2 . 2 . 2 . . Ballistic Gun 5 | . . . 5 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 6 . . . 2 Parts Lost 2 | . . 1 1 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . 1 . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . 1 1 . . . . To Critical Strikes . | . . . . . . . . Average Backups 1 | . . 1 1 2 1 1 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . . 1 2 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 1 | . . 1 . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 91 95 90 91 89 69 74 Engine 11 | . 11 9 11 16 16 11 11 Wheel 14 | . 10 . 19 25 25 18 17 Flight 9 | . 14 31 7 . . . . Device 22 | . 20 21 26 25 25 18 18 Processor 7 | . 6 9 8 8 8 5 5 Protection 1 | . 6 2 . . . . . Energy Cannon 14 | . 19 19 16 16 12 5 5 Impact Weapon 1 | . . . . . 2 5 4 Peak Build Rating 49 | 8 12 15 30 30 35 38 49 Average Rating 22 | 4 10 12 24 30 31 36 40 On Entrance 21 | . 8 12 15 30 30 35 38 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 43 | 9 16 16 34 34 35 40 43 Greatest Support 41 | 20 20 21 41 41 41 41 41 Greatest Overweight (x) 3 | . 3 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 2 2 2 2 Most Carried 2 | 1 1 1 2 2 2 1 2 Average Carried 1 | . . . 1 2 1 1 1 Final Capacity 2 | 1 1 1 2 2 2 2 2 Final Carried 2 | . 1 1 2 2 1 1 2 Class Distribution -------------------- 52% | Mutant 18% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Assassin 6% | Scavenger-Sprinter 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Assassin | -8/Mines Hacker-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 859 | 150 260 55 284 . . 40 70 Remotely . | . . . . . . . . Salvage Created 3595 | 121 459 242 1270 137 . 464 902 Parts 231 | 12 33 4 90 6 . 29 57 Haulers Intercepted 11 | . 2 . 5 . . . 4 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 85 | . 15 6 29 3 . 10 22 Guns 6 | . 3 . 3 . . . . Cannons 73 | . 11 5 22 3 . 10 22 AOE 3 | . . . 3 . . . . Classes Destroyed 13 | 2 6 . 2 1 . 1 1 Worker 1 | . 1 . . . . . . Builder 4 | . 2 . 1 . . 1 . Tunneler 4 | 3 1 . . . . . . Hauler 11 | . 2 . 5 . . . 4 Recycler 2 | 1 . . 1 . . . . Operator 6 | . . . 4 . . . 2 Watcher 11 | . 3 . 4 . . . 4 Swarmer 32 | . 12 1 8 . . 4 7 Cutter 2 | . . . . . . . 2 Grunt 36 | . 3 4 14 2 . 4 9 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . 1 . 1 . Sentry 11 | . . . 7 . . . 4 Best Kill Streak 15 | 2 4 2 6 3 . 3 15 Combat Bots Only 9 | . 3 2 4 3 . 3 9 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 191 | . 43 38 63 5 . 9 33 Missed 54 | . 12 14 15 3 . 4 6 Hits 137 | . 31 24 48 2 . 5 27 Melee 5 | . . . . 1 . . 4 Projectile 132 | . 31 24 48 1 . 5 23 AOE 9 | . . 8 . . . . 1 Critical Strikes 5 | . . 1 . . . 1 3 Damage Taken 2284 | . 317 591 697 42 . 78 559 Core 1811 | . 239 449 567 40 . 61 455 Absorbed by Shields . | . . . . . . . . Redirected to Core 1360 | . 147 358 426 8 . 61 360 Core Remaining (%) 74 | 100 . 23 . . . 100 . Volleys Fired 357 | 8 115 26 93 6 . 27 82 Largest 2 | 2 2 2 2 2 . 1 1 Hottest 126 | 90 120 120 126 126 . 120 120 Shots Fired 581 | 16 230 52 163 12 . 27 81 Gun 39 | 16 15 . 8 . . . . Cannon 542 | . 215 52 155 12 . 27 81 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 8 | . . . 8 . . . . Thermal 405 | 16 230 52 6 . . 27 74 Explosive . | . . . . . . . . Electromagnetic 168 | . . . 149 12 . . 7 Robot Hit Streak 37 | 4 12 13 12 6 . 9 37 Robot Miss Streak 3 | 2 2 2 3 1 . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 230 | 10 60 32 82 9 . 6 31 Core Hits 125 | 5 23 8 43 4 . 11 31 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 3 . 4 . . . . Burn 2 | . 2 . . . . . . Meltdown 1 | . 1 . . . . . . Corrupt 4 | . . . 4 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9181 | 124 1243 587 3242 262 . 664 3059 Guns 322 | 124 135 . 63 . . . . Cannons 8042 | . 860 587 2610 262 . 664 3059 Explosions 817 | . 248 . 569 . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 63 | . . . 63 . . . . Thermal 6140 | 124 1243 587 572 . . 664 2950 Explosive 33 | . . . 33 . . . . Electromagnetic 2945 | . . . 2574 262 . . 109 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 375 | . 92 13 141 3 . . 126 Projectiles 214 | . 7 13 65 3 . . 126 Explosions 161 | . 85 . 76 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 154 | . 48 . 106 . . . . Shots 4 | . 1 . 3 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 336 | 28 135 117 48 33 . 336 250 Average Temperature 38 | 17 35 37 14 16 . 145 37 Received Heat Transfer 471 | . 36 114 207 6 . 63 45 Effects 2 | . . . . . . 2 . Shutdowns 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 13 | . . . 12 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 1 . . . . . Combat Hostiles 2 | . 1 1 . . . . . Parts Melted 26 | 1 8 3 . . . 3 11 Heat Transferred 11693 | 323 2532 1184 774 . . 1280 5600 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . 7 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . 2 1 3 1 . . 1 Low Security (%) 64 | 100 31 92 61 29 . 100 89 Level 1 24 | . 49 7 15 70 . . 10 Level 2 8 | . 18 . 14 . . . . Level 3 2 | . . . 7 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 769 | 10 579 223 769 298 . 128 340 Initial 298 | . 3 223 27 298 . . 9 Average 191 | 2 250 132 259 227 . 71 100 Influence Increases 3692 | 20 1004 202 1412 70 . 288 696 Destroy 0b10 Robot/C 1680 | . 300 100 580 60 . 200 440 Destroy 0b10 Robot/NC 195 | 20 45 . 75 . . 5 50 Destroy Leader 434 | . 70 30 188 10 . 30 106 Successful Hack 33 | . 18 . 7 . . . 8 Disable Machine 930 | . 360 60 435 . . 45 30 Destroy Structure 285 | . 166 12 97 . . 8 2 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 120 | . 45 . 15 . . . 60 Influence Decreases 3360 | 15 436 702 720 657 178 262 390 Entered New Map 1060 | . 2 350 46 467 178 . 17 Time Decay 2014 | 15 434 342 514 190 . 262 257 Lost Part 20 | . . 10 10 . . . . Purge Threat 266 | . . . 150 . . . 116 Squads Dispatched 17 | . 2 1 8 . . . 6 Investigation 4 | . 1 1 2 . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 5 . . . 3 Assault 1 | . . . 1 . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 2 . 1 . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 23 8 42 3 . 5 13 Peak Tracking Total 5 | . 4 3 4 3 . 3 5 Tactical Retreats 5 | . 2 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 3 . 2 . . . 1 Indirectly 1 | . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 62 | . 24 4 29 . . 3 2 Max in Single Turn 2 | . 2 1 2 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 23 | . 9 1 8 . 1 . 4 Terminals 16 | . 7 . 6 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 32 1 32 . 1 . 13 Successful 45 | . 15 1 18 . 1 . 10 Failed 34 | . 17 . 14 . . . 3 Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 57 | . 28 . 21 . 1 . 7 Terminals 63 | . 27 . 25 . . . 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 5 . 4 . . . 2 Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 1 5 . 1 . 3 Robot Analysis 5 | . 4 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 Unreport Threat 2 | . . . 1 . . . 1 Registered Components 1 | . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . 3 . 2 . . . 2 Report Inventory 5 | . 2 . 1 . . . 2 Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 8 . 9 . . . 5 Terminals 19 | . 7 . 7 . . . 5 Botnet 6 | . 2 . 2 . . . 2 Skim 13 | . 5 . 5 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Reject 2 | . 1 . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 16 | . 7 . 7 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 2 . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5041 | 7 1167 761 1406 382 172 564 582 Terrain 5041 | 7 1167 761 1406 382 172 564 582 Robot Analysis Total 5 | . 4 . 1 . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5109 | 75 1167 761 1406 382 172 564 582 Spaces Moved 4080 | 28 893 688 1075 349 209 377 461 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2639 | 26 353 . 864 349 209 377 461 Hover . | . . . . . . . . Flight 1439 | . 540 688 211 . . . . Fastest Speed 31 | 50 34 31 31 80 80 80 80 Average Speed 69 | 77 69 33 79 80 80 80 81 Slowest Speed 280 | 80 280 34 111 80 80 80 95 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . 8 . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 3 99 97 88 71 60 85 49 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 290 | . 164 12 106 . . 8 . Melee . | . . . . . . . . Projectile 8 | . . . . . . 8 . AOE 282 | . 164 12 106 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5739 | 62 1209 1158 1465 439 213 611 582 Wait 1116 | 20 165 442 199 72 . 202 16 Move 4058 | 27 892 672 1074 348 208 376 461 Hop 7 | . . 7 . . . . . Pick Up 8 | 1 2 3 1 . . . 1 Fast Attach 44 | 5 13 1 18 . 1 1 5 Attach 5 | 1 1 1 . . 1 . 1 Detach 2 | . . . 1 . . . 1 Swap 15 | . 4 1 8 . 1 . 1 Drop 38 | . 8 2 25 . 2 . 1 Fire 357 | 8 115 26 93 6 . 27 82 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 89 | . 9 3 46 13 . 5 13 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 141 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 434 | -10/Materials | Reached level 2 437 | -10/Materials | Upgraded with Utility slot (x1) 484 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Discovered new exit (range 11) 1002 | -10/Materials | Reached level 3 1005 | -10/Materials | Upgraded with Propulsion slot (x1) 1143 | -10/Materials | Discovered new exit (range 5) 1144 | -10/Materials | Identified exit to Materials 1243 | -10/Materials | Identified exit to Mines 1243 | -10/Materials | Entered Mines 1293 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1342 | -10/Mines | Build established: Scavenger-Mutant 1363 | -10/Mines | Learned Materials stockpile data 1404 | -10/Mines | Discovered exit to Materials (range 14) 1441 | -10/Mines | Core integrity fell below 50% 1445 | -10/Mines | Destroyed YI-UF0 1522 | -10/Mines | Discovered exit to Materials (range 8) 1524 | -10/Mines | Discovered new exit (range 14) 1541 | -10/Mines | Reached level 4 1645 | -10/Mines | Learned Materials terminal intel 1658 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -10/Mines | Learned location of 1 exit from Materials 1807 | -10/Mines | Met a Derelict shopkeep closing up shop 1811 | -10/Mines | Upgraded with Propulsion slot (x1) 1992 | -10/Mines | Identified exit to Subcaves 2004 | -10/Mines | Entered Materials 2005 | -9/Materials | Identified exit to Storage 2005 | -9/Materials | Core integrity fell below 50% 2006 | -9/Materials | Identified exit to Materials 2006 | -9/Materials | Reached level 5 2008 | -9/Materials | Loaded intel: 12 terminal locations 2085 | -9/Materials | Discovered new exit (range 9) 2088 | -9/Materials | Identified exit to Mines 2106 | -9/Materials | Build established: Scavenger-Sprinter 2108 | -9/Materials | Core integrity fell below 20% 2193 | -9/Materials | Reached level 6 2276 | -9/Materials | Discovered exit to Materials (range 15) 2571 | -9/Materials | Build established: Mutant 2695 | -9/Materials | Reached level 7 2727 | -9/Materials | Learned location of 1 exit from Storage 2849 | -9/Materials | Learned 2 Storage zone layouts 2931 | -9/Materials | Learned location of Storage (-9) 2981 | -9/Materials | Upgraded with Power slot (x1) 2993 | -9/Materials | Learned location of 2 exits from Materials 3036 | -9/Materials | Reached level 8 3040 | -9/Materials | Learned location of 1 exit from Recycling 3204 | -9/Materials | First assault squad dispatched 3410 | -9/Materials | Entered Mines 3412 | -9/Mines | Reached level 9 3416 | -9/Mines | Met a Derelict bent on vengeance 3567 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3570 | -9/Mines | Identified exit to Zion 3649 | -9/Mines | Assembled infested the area 3756 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3781 | -9/Mines | Discovered new exit (range 14) 3787 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3790 | -9/Mines | Identified exit to Exiles 3792 | -9/Mines | Entered Exiles 3811 | -9/Exiles | Met 8R-AWN 3825 | -9/Exiles | Met EX-HEX 3853 | -9/Exiles | Met EX-BIN 3861 | -9/Exiles | Aligned with FarCom system 3862 | -9/Exiles | Given EX-Vault access code 3881 | -9/Exiles | Opened EX-Vault 3888 | -9/Exiles | Found Gui. Plasma Cannon 3904 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3930 | -9/Exiles | Met EX-DEC 3958 | -9/Exiles | Discovered new exit (range 10) 3963 | -9/Exiles | Identified exit to Mines 3964 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3964 | -9/Exiles | Entered Mines 4019 | -8/Mines | Discovered exit to Materials (range 13) 4022 | -8/Mines | Reached level 10 4039 | -8/Mines | Upgraded with Power slot (x1) 4039 | -8/Mines | Upgraded with Utility slot (x4) 4067 | -8/Mines | Discovered exit to Materials (range 11) 4259 | -8/Mines | Build established: Assassin 4528 | -8/Mines | Entered Materials 4529 | -8/Materials | Identified exit to Factory 4530 | -8/Materials | Reached level 11 4794 | -8/Materials | Reached level 12 4831 | -8/Materials | Garrison activated, responded to threat 4860 | -8/Materials | Destroyed 9 combat bots 5065 | -8/Materials | Gui. Plasma Cannon suddenly broke down 5107 | -8/Materials | Build established: Hacker-Assassin 5110 | -8/Materials | Self-destructed Last Messages --------------- 04986_ Acquired Particle Charger. 04999_ System corrupted: Heat flow error (+229). 05020_ AEQ G=F D|A5REEKO8#8#WUIE 05028_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05030_ Particle Charger blasted off. 05031_ Acquired Particle Charger. 05034_ Acquired 6 matter. 05035_ Acquired 8 matter. 05064_ 40RQRW 05094_ C-17 Slicer destroyed. 05104_ Used Protomatter to restore core integrity (+48, depleted) Map ----- +----------------------------------------------------+ | | | | | | | ???????#???#?##?##???##??###???####??? | | ?????#???????####################????? | | ?????#????######==!!!!# #??#?? | | ???????#?##????#==!!!!# ###??? | | #??#???##?###?## # """"" #???#? | | ?#?#?##??##?##?###?# # """"" ##?#?# | | #?#??###?########### + """"" ####?# | | ??#?###### + # ####?# | | ????#?#?## # # ####?# | | #?#?###### # # ##?### | | ########## # #####+#########? | | ###?#?#### # ### ######## | | #####??### # ### ######## | | ?#####?### # ### ########### | | ##??##?### # ### # ! #### | | #################+## ### + =#### | | ############### # ] #### | | #?###?# # % # #### | | ####### """"" # #####+## # #### | | # """"" # ### # # #### | | # """"" + ### #%/###+######? | | #+## # # ### #=!%= ###### | | # ####+#### ### #@=%! ###### | | # #### ### ! ## #/##### ###### | | # = ! ## #[##### #?#### | | """# ## # ##### ###### | | """######! ### ## # ##### ###### | | """###?##% ####+#### # ##### ###### | | ##?###=[## ##### ####+###### | | #########%[## ?# % % ###### | | ##[[## """ # % =!####?# | | # ! # """ # ]]!!%[##### | | + # """ # ]]! =####?? | | # ! # # ]] ###### | | # # """ # ] #?###? | | ###### "?" ####"";##########??? | | #?###? """ #### #?####?###??# | | #?#### #### +? #?##? | | #########??##? ? #? ????????#? | | ?#?#?#??##??#?? ?#?## ## ? ###?# | | #?#????######?######## ?# ??#??#? | | ? ?##?#???###?#?##?## H ##? ???#???? | | ????##????#???#?##?## #????? ?????? | | ? ??? ?? ? ??? ?? ? ? ###?##?#???? | | ? ??????#?#???#?#???#? ???? ??????? | | ?????#??????# ??????????? ???????????? | | ???#??#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 150 Evasion (%) 63 Particle Charging 22 Offensive Hacking 15 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Thread The Needle Around The Corner Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Levels Raised 11 | . 2 1 4 1 . 1 2 XP Earned 20521 | 3000 3694 1450 6805 516 169 1875 3012 XP Spent 17920 | 2940 2400 1100 1300 . . 8680 1500 Upgrades 31 | 10 5 1 3 . . 9 3 Power Slot 2 | . . . 1 . . 1 . Propulsion Slot 3 | 1 1 1 . . . . . Utility Slot 7 | 2 1 . . . . 4 . Weapon Slot 1 | 1 . . . . . . . Heat Dissipation 6 | 2 . . . . . 4 . Energy Generation 1 | . . . 1 . . . . Mass Support 1 | . 1 . . . . . . Inventory Capacity 2 | 1 . . 1 . . . . Terrain Scan Density 3 | 3 . . . . . . . Hack Attack % 3 | . 1 . . . . . 2 Hack Defense % 2 | . 1 . . . . . 1 Protomatter Created 1061 | . 80 31 491 42 . 58 359 Integrity Restored 1762 | . 168 63 958 256 . 89 228 Core 1562 | . 168 63 854 210 . 61 206 Parts 200 | . . . 104 46 . 28 22 Protomatter Decayed 445 | . . . 153 49 . 26 217 Game ------ Seed CompactReactionShotgun Manual? 0 Play Time 01:33:54 Cumulative 152.2 hours Start 2025.11.23 @ 01:26:37 End 2025.11.23 @ 02:14:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 47 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66332fa7-0223-4562-82f5-580963e76e9d