Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 08:02:54 Player: DeluxeH30 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (946) 946 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 2959 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 77 Cogmind --------- Core Integrity 0/400 Matter 195/300 Energy 79/195 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Ion Engine Makeshift Power Source > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Heavy EM Pulse Gun Autogun > --- INVENTORY (5) ---- Compact Battery (200) Authchip [Weapon] Peak State ------------ > --- POWER ------------ Nuclear Core Makeshift Power Source > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Microactuators Weapon Shielding > --- WEAPON ----------- Heavy Mace Makeshift Sword > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Hardened Light Armor Plating Shield Generator Authchip [Weapon] Light Assault Rifle Heavy Assault Rifle Autogun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 73 | 6 15 1 31 . 5 15 Power 13 | 1 2 . 5 . 3 2 Engine 12 | 1 2 . 5 . 2 2 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 4 . 7 . . 2 Treads . | . . . . . . . Leg 8 | 2 . . 4 . . 2 Wheel 7 | . 4 . 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 . 6 . 1 2 Device 4 | . 1 . 1 . 1 1 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 . 5 . . 1 Artifact . | . . . . . . . Weapon 33 | 2 7 1 13 . 1 9 Energy Gun 4 | 1 2 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 20 | 1 4 . 9 . . 6 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 6 | . 1 1 2 . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . 1 . 2 . . 7 Power 2 | . . . 1 . . 1 Propulsion 2 | . 1 . . . . 1 Utility 4 | . . . 1 . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 5 | . 1 . 2 . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 91 100 95 . 100 96 Engine 15 | . 14 14 18 . 16 11 Core 3 | . . . . . 5 10 Leg 10 | . 20 . 12 . . 16 Wheel 12 | . 7 28 9 . 22 5 Device 4 | . . . 2 . 5 11 Storage 11 | . 14 14 11 . 11 10 Protection 14 | . 6 14 19 . 16 10 Energy Gun 1 | . 8 . . . . . Ballistic Gun 17 | . 18 19 18 . 16 16 Slashing Weapon 3 | . . 8 3 . 5 . Naked Turns . | . . . . . . . Heaviest Build 28 | 13 13 14 28 23 23 28 Greatest Support 30 | 20 26 20 24 24 24 30 Greatest Overweight (x) 1 | . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 5 8 7 8 8 8 8 Average Carried 7 | 3 6 5 6 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 4 5 7 8 8 8 2 Class Distribution -------------------- 42% | Mutant 37% | Scavenger-Mutant 19% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1232 | 260 200 . 583 . 17 172 Remotely . | . . . . . . . Salvage Created 1495 | . 404 . 850 . . 241 Parts 90 | . 32 . 54 . . 4 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 8 | . 1 . 7 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 9 . 10 . . 5 Melee 1 | . . . . . . 1 Guns 17 | . 8 . 6 . . 3 AOE 5 | . 1 . 4 . . . Classes Destroyed 11 | . 7 . 4 . . . Worker 6 | . 1 . 5 . . . Builder 1 | . 1 . . . . . Tunneler 2 | . 1 . 1 . . . Hauler 3 | . 1 . 2 . . . Recycler 4 | . . . 4 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 7 | . 5 . . . . 2 Grunt 14 | . 4 . 7 . . 3 Duelist 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 10 | . 5 . 10 . . 3 Combat Bots Only 5 | . 5 . 5 . . 3 Max Kills in Single Turn 4 | . 2 . 4 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 241 | . 72 . 68 . . 101 Missed 61 | . 15 . 19 . . 27 Damage Taken 2441 | . 568 . 707 . . 1166 Core 546 | . 141 . 112 . . 293 Absorbed by Shields 32 | . . . . . . 32 Redirected to Shielding 95 | . 38 . 34 . . 23 Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 146 | . 48 . 72 . . 26 Largest 2 | . 2 . 2 . . 2 Hottest 80 | . 80 . 53 . . 46 Shots Fired 255 | . 96 . 115 . . 44 Gun 247 | . 96 . 107 . . 44 Cannon . | . . . . . . . Launcher 8 | . . . 8 . . . Special . | . . . . . . . Kinetic 216 | . 65 . 107 . . 44 Thermal . | . . . . . . . Explosive 8 | . . . 8 . . . Electromagnetic 31 | . 31 . . . . . Robot Hit Streak 14 | . 6 . 14 . . 5 Robot Miss Streak 9 | . 9 . 3 . . 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 4 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 165 | . 53 . 85 . . 27 Core Hits 70 | . 20 . 42 . . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 16 | . 3 . 5 . . 8 Impact 6 | . . . . . . 6 Slashing 10 | . 3 . 5 . . 2 Piercing . | . . . . . . . Sneak Attacks 3 | . . . 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 2924 | . 739 . 1700 . . 485 Guns 1646 | . 564 . 759 . . 323 Cannons . | . . . . . . . Explosions 828 | . 175 . 653 . . . Melee 450 | . . . 288 . . 162 Ramming . | . . . . . . . Kinetic 1365 | . 283 . 759 . . 323 Thermal 175 | . 175 . . . . . Explosive 653 | . . . 653 . . . Electromagnetic 281 | . 281 . . . . . Impact 129 | . . . . . . 129 Slashing 321 | . . . 288 . . 33 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 96 | . . . 54 . . 42 Projectiles . | . . . . . . . Explosions 13 | . . . 13 . . . Melee 83 | . . . 41 . . 42 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . 24 . 122 . . . Shots 3 | . 1 . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 138 | . 129 . 73 . . 138 Average Temperature 38 | . 51 . 18 . . 55 Received Heat Transfer 681 | . 138 . 264 . . 279 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 200 | . 200 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 418 | . 150 48 418 130 . . Initial 130 | . . 48 18 130 . . Average 132 | . 49 48 207 130 . . Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 65 | 100 100 100 36 100 . . Level 1 31 | . . . 57 . . . Level 2 2 | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 4 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 11 . 17 . . 15 Peak Tracking Total 5 | . 5 . 4 . . 4 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 . 3 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 3 . 11 . . . Successful 11 | . 3 . 8 . . . Failed 3 | . . . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 3 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 6 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 2 | . . . 2 . . . Maintenance Status 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 3 Highest-Rated Group 102 | . . . . . 102 102 Highest-Rated Ally 51 | . . . . . 51 51 Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . . 17 Total Damage 351 | . . . . . . 351 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2156 | 65 376 109 659 4 589 354 Spaces Moved 1505 | 48 181 130 361 4 582 199 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 464 | 35 125 . 138 . . 166 Wheels 1028 | . 56 130 223 4 582 33 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 90 Average Speed 99 | 101 107 80 108 90 90 118 Slowest Speed 190 | 120 120 80 190 90 90 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 37 38 31 2 66 22 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug 1 | . 1 . . . . . Terrain Destroyed 102 | . 6 . 96 . . . Melee 1 | . 1 . . . . . Projectile . | . . . . . . . AOE 101 | . 5 . 96 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1919 | 65 273 134 521 4 652 270 Wait 63 | . . 2 6 1 40 14 Move 1499 | 47 180 129 360 3 581 199 Hop . | . . . . . . . Pick Up 72 | 11 15 2 25 . 13 6 Fast Attach . | . . . . . . . Attach 27 | 6 4 . 9 . . 8 Detach 2 | . . . 2 . . . Swap 46 | . 11 1 22 . 5 7 Drop 50 | 1 12 . 20 . 13 4 Fire 146 | . 48 . 72 . . 26 Melee 14 | . 3 . 5 . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 7) 279 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 396 | -10/Materials | Core integrity fell below 50% 442 | -10/Materials | Entered Mines 479 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 506 | -10/Mines | Learned location of 1 exit from Materials 538 | -10/Mines | Discovered new exit (range 11) 546 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 552 | -9/Materials | Identified exit to Materials 887 | -9/Materials | Discovered new exit (range 15) 1007 | -9/Materials | Build established: Scavenger-Mutant 1210 | -9/Materials | Entered Mines 1211 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1214 | -9/Mines | Entered Zion 1319 | -7/Zion | Learned 8 Factory zone layouts 1596 | -7/Zion | Learned Factory emergency access door positions 1649 | -7/Zion | Gained Derelict followers 1776 | -7/Zion | Discovered new exit (range 11) 1803 | -7/Zion | Entered Proximity Caves 1803 | -6/Proximity Caves | Accompanied by 3 allies 1867 | -6/Proximity Caves | Core integrity fell below 50% 1875 | -6/Proximity Caves | Lost 3 allies 2135 | -6/Proximity Caves | Core integrity fell below 20% 2157 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. Acquired 1 matter. G-50 Soldier destroyed. Acquired 1 matter. Dropped Arm. Wheel. Acquired 30 matter. Acquired Corruption Screen. Acquired Carbon-fiber Leg. Acquired 10 matter. Acquired Gravmag System. Acquired Com. Battery. Dropped Gravmag System. Acquired Hvy. EM Pulse Gun. Lgt. Assault Rifle destroyed. S-27 Virus destroyed. Nuclear Core destroyed. Sml. Storage Unit destroyed. Hvy. Assault Rifle destroyed. Destroyed VTOL Module. Microactuators destroyed. Map ----- +----------------------------------------------------+ | #### #????????## ## #####???????????????????? | | #????????# ######??????????????? | | #####????# ????????????? | | ## ## ##????#=% % ????????????? | | #?# =% %######!%= #??????????????????? | | #?????# /!%## #??????????????????? | | ##?????## %= ##? #####??????????????????? | | #???????# ########??? ##??????????????????????? | | #??????## #??????????#???????????????????????? | | #?????## ###????????????????????????????????? | | ?????## #????????????????????????????????? | | ##???# ## #????????????????????????????????? | | ##??# #? #????????????????????????????????? | | #?## ##??#??#?????????????????????????????? | | ###?# ##?????# ?????????????????????????????? | | ????# #??????# ????????????????????????????? | | ???## ##?????? ????????????????????????????? | | ??## ##???????# ????????????????????????????? | | ?## ##????????# ????????????????????????????? | | ## #?#???????# #???????????????????????????? | | ## #?#???# #????????"??????????????????? | | ##? # ??# #???????""??????????????????? | | ##? ## #?# #?????? 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