Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.13 @ 20:44:52 Player: CuByt3 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1100) 1100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2240 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 269/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Hovering (176) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit Reaction Control System > --- WEAPON (3) ------- Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY (10) --- Heat Sink Medium Battery (150) Small Matter Pod (50) Improved Targeting Computer Hardened Light Armor Plating Beam Rifle Heavy Assault Rifle Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Heat Sink Medium Battery Small Matter Pod Improved Targeting Computer Hardened Light Armor Plating Beam Rifle Heavy Assault Rifle Flak Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Visual Processing Unit Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 25 | 7 6 12 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 3 2 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 1 | 1 . . Hover 2 | . . 2 Flight . | . . . Utility 5 | 1 2 2 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 1 4 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | 2 6 8 Power . | . . . Propulsion 1 | . 2 . Utility 4 | . 2 5 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 10 | . 2 8 Power . | . . . Propulsion 1 | . 1 . Utility 7 | . . 7 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 91 97 Engine 11 | . 14 11 Treads 13 | . 27 6 Hover 10 | . . 14 Device 9 | . 7 11 Storage 11 | . 14 11 Processor 7 | . . 11 Energy Gun 7 | . 12 4 Ballistic Gun 12 | . 13 12 Ballistic Cannon 9 | . . 14 Peak Build Rating 23 | 6 8 23 Average Rating 14 | 4 6 18 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 33 | 12 20 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 5 8 10 Most Carried 10 | 5 8 10 Average Carried 7 | 2 6 8 Final Capacity 10 | 8 10 10 Final Carried 8 | 4 8 8 Class Distribution -------------------- 45% | Tank 44% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 943 | 246 143 554 Remotely . | . . . Salvage Created 1061 | . 149 912 Parts 94 | . 14 80 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . 2 28 Guns 12 | . 1 11 Cannons 15 | . . 15 AOE 3 | . 1 2 Classes Destroyed 8 | . 2 6 Worker 1 | . . 1 Builder 2 | . . 2 Watcher 7 | . 3 4 Swarmer 7 | . . 7 Grunt 14 | . 2 12 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 8 | . 1 8 Combat Bots Only 7 | . 1 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 69 | . 7 62 Missed 12 | . 2 10 Hits 57 | . 5 52 Melee 1 | . . 1 Projectile 56 | . 5 51 Damage Taken 612 | . 74 538 Core 117 | . 32 85 Absorbed by Shields . | . . . Ignored by Resistances 186 | . 22 164 Regen/Repaired (Parts) 35 | . 9 26 Core Remaining (%) 93 | 100 87 . Volleys Fired 49 | . 7 42 Largest 3 | . 2 3 Hottest 119 | . 60 119 Shots Fired 138 | . 14 124 Gun 82 | . 14 68 Cannon 56 | . . 56 Launcher . | . . . Special . | . . . Kinetic 112 | . 7 105 Thermal 7 | . . 7 Explosive . | . . . Electromagnetic 19 | . 7 12 Robot Hit Streak 19 | . 4 19 Robot Miss Streak 8 | . 2 8 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 90 | . 8 82 Core Hits 81 | . 6 75 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1997 | . 202 1795 Guns 753 | . 110 643 Cannons 834 | . . 834 Explosions 410 | . 92 318 Melee . | . . . Ramming . | . . . Kinetic 1316 | . 19 1297 Thermal 208 | . 92 116 Explosive 259 | . . 259 Electromagnetic 214 | . 91 123 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Energy Discharges 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles 5 | . . 5 Explosions 5 | . . 5 Melee . | . . . Knockbacks 20 | . . 20 Impact . | . . . Kinetic 20 | . . 20 Secondary . | . . . Self-Inflicted Damage 140 | . 32 108 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | . 46 234 Average Temperature 51 | . 16 54 Received Heat Transfer 177 | . 30 147 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 248 | . 50 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 72 | 100 100 58 Level 1 27 | . . 41 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 263 | . 23 263 Initial . | . . . Average 92 | . 1 141 Influence Increases 862 | . 67 795 Destroy 0b10 Robot/C 600 | . 40 560 Destroy 0b10 Robot/NC 50 | . 15 35 Destroy Leader 144 | . 6 138 Disable Machine 18 | . . 18 Destroy Structure 50 | . 6 44 Influence Decreases 667 | . 67 600 Time Decay 667 | . 67 600 Squads Dispatched 4 | . . 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 5 35 Peak Tracking Total 9 | . 1 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 7 7 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 18 19 Successful 24 | . 15 9 Failed 13 | . 3 10 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 8 7 Fabricators . | . . . Repair Stations 8 | . 2 6 Recycling Units 14 | . 8 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 7 2 Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . . 1 Transport Status 2 | . 1 1 Reinforcement Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 11 | . 6 5 Recycle Component 1 | . 1 . Process 4 | . 2 2 Report Inventory 2 | . . 2 Retrieve Matter 3 | . 2 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 3 6 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 64 | . 26 38 Parts Recycled 1 | . 1 . Recycled Matter 273 | . 166 107 Retrieved Matter 373 | . 363 10 Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1801 | . 386 1415 Optics 1415 | . . 1415 ECM 811 | . 386 425 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2184 | 79 690 1415 Spaces Moved 1195 | 45 364 786 Core 2 | 2 . . Treads 615 | 33 361 221 Legs 3 | . 3 . Wheels 10 | 10 . . Hover 565 | . . 565 Flight . | . . . Fastest Speed 50 | 50 160 116 Average Speed 148 | 141 160 142 Slowest Speed 240 | 160 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 64 66 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 56 | . 5 51 Melee . | . . . Projectile . | . . . AOE 56 | . 5 51 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1509 | 59 458 992 Wait 176 | . 58 118 Move 1193 | 44 363 786 Hop . | . . . Pick Up 43 | 7 18 18 Fast Attach 4 | 4 . . Attach 22 | 3 9 10 Detach . | . . . Swap 4 | . 1 3 Drop 18 | 1 2 15 Fire 49 | . 7 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Repaired Assault Rifle? 270 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 13) 723 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1229 | -9/Materials | Discovered new exit (range 15) 1307 | -9/Materials | Destroyed 7 combat bots 1435 | -9/Materials | Discovered new exit (range 17) 1484 | -9/Materials | Build established: Tank 1629 | -9/Materials | Discovered new exit (range 3) 1819 | -9/Materials | Discovered new exit (range 14) 1865 | -9/Materials | Repaired Airjet 2185 | -9/Materials | Self-destructed Last Messages --------------- 02164_ L-31 Rogue knocked back. 02170_ L-31 Rogue destroyed. 02176_ Nuclear Reactor explodes. 02176_ Destroyed Wheel. 02176_ Destroyed Lgt. Ion Engine. 02176_ K-01 Serf destroyed. 02176_ G-34 Mercenary destroyed. 02176_ K-01 Serf collects debris. 02176_ Acquired 26 matter. 02176_ K-01 Serf collects debris. 02177_ The unstable cave ceiling collapses. 02181_ K-01 Serf collects debris. 02183_ The unstable cave ceiling collapses. 02183_ K-01 Serf collects debris. 02184_ Nuclear Reactor explodes. 02184_ U-05 Engineer destroyed. 02184_ U-05 Engineer builds a Wall. 02184_ K-01 Serf collects debris. 02185_ The unstable cave ceiling collapses. 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""" ==??# ##+####### ????? | | ?????# #?????# """ # ????? | | ###### #?????# """ + T ????? | | #?????# # ????? | | #?????# ??# ## ##### ?????? | | #?????# ????### #### #####????????? | | ###+#####????#############+#### % ==#????????? | | # "T" #???????# + % #????????? | | # #???????# """ """ #% !!#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 91% | -10/Materials Airjet | 35% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Achiever More Dakka Please Challenges ------------ None Game ------ Seed BattleTeslaBasin Manual? 0 Play Time 00:33:08 Cumulative 11.8 hours Start 2025.07.15 @ 21:56:03 End 2025.09.13 @ 20:44:52 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam X RUN: 2e347f62-3f25-4b13-b0a3-a50fa126fbe1