Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 02:06:34 Player: Fusha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1428) 1428 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 3469 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Visual Processing Unit Hardened Light Armor Plating Hacking Suite Field Recycling Unit (0) Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Heat Sink Visual Processing Unit Hardened Light Armor Plating Field Recycling Unit Improved Light Cannon Flail [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 54 | 6 8 32 8 Power 7 | 1 1 5 . Engine 6 | 1 1 4 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 1 5 2 Treads 3 | . . 2 1 Leg 7 | 2 1 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 8 . Device 5 | . 1 4 . Storage 2 | 1 . 1 . Processor 4 | . 2 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 25 | 2 3 14 6 Energy Gun 3 | 1 1 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon 12 | . 1 9 2 Launcher 6 | . 1 3 2 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 15 | . . 6 9 Power 1 | . . . 1 Propulsion 6 | . . 2 4 Utility 4 | . . 2 2 Weapon 4 | . . 2 2 Highest Loss Streak 6 | . . 6 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 94 | . 99 97 76 Engine 9 | . 14 9 4 Treads 2 | . . 2 7 Leg 21 | . 28 18 18 Device 9 | . 7 11 3 Storage 10 | . 10 11 7 Processor 15 | . 9 17 18 Protection 1 | . . 3 . Energy Gun 5 | . 14 1 . Ballistic Gun 1 | . 5 . . Ballistic Cannon 14 | . 8 19 11 Naked Turns . | . . . . Heaviest Build 22 | 13 15 21 22 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 4 | 3 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 7 8 7 Most Carried 8 | 4 7 8 8 Average Carried 5 | 2 4 6 7 Final Capacity 8 | 8 5 8 5 Final Carried 8 | 3 5 8 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1039 | 218 200 600 21 Remotely . | . . . . Salvage Created 1305 | . 176 680 449 Parts 70 | . 9 41 20 Haulers Intercepted 7 | . 1 5 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 3 20 13 Melee 1 | . . . 1 Guns 4 | . 3 1 . Cannons 16 | . . 13 3 AOE 12 | . . 6 6 Classes Destroyed 9 | . 3 4 2 Builder 1 | . . 1 . Hauler 7 | . 1 5 1 Operator 1 | . . . 1 Watcher 4 | . 1 2 1 Swarmer 7 | . . 4 3 Grunt 21 | . 3 10 8 Brawler 2 | . . 2 . Sentry 5 | . . 4 1 Specialist 1 | . . . 1 Best Kill Streak 8 | . 3 7 8 Combat Bots Only 7 | . 3 7 6 Max Kills in Single Turn 8 | . 1 2 8 Gunslinging . | . . . . Exploded 6 | . . 2 6 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 267 | . 19 105 143 Missed 69 | . 1 17 51 Damage Taken 2873 | . 211 1228 1434 Core 844 | . 47 242 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . . 43 . Core Remaining (%) 73 | 100 81 39 . Volleys Fired 102 | 3 22 68 9 Largest 2 | 2 2 2 2 Hottest 83 | 60 75 78 83 Shots Fired 191 | 6 41 128 16 Gun 54 | 6 34 14 . Cannon 127 | . 6 106 15 Launcher 10 | . 1 8 1 Special . | . . . . Kinetic 145 | 3 21 106 15 Thermal 36 | 3 19 14 . Explosive 9 | . 1 8 . Electromagnetic 1 | . . . 1 Robot Hit Streak 15 | . 15 12 6 Robot Miss Streak 5 | . 2 5 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 142 | . 32 87 23 Core Hits 66 | . 8 43 15 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 7 | . . 3 4 Blast 4 | . . 3 1 Smash 3 | . . . 3 Melee Attacks 16 | . . . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4482 | . 396 2157 1929 Guns 464 | . 328 136 . Cannons 1577 | . 68 1301 208 Explosions 1890 | . . 720 1170 Melee 551 | . . . 551 Ramming . | . . . . Kinetic 1766 | . 257 1301 208 Thermal 275 | . 139 136 . Explosive 1858 | . . 720 1138 Electromagnetic 32 | . . . 32 Impact 551 | . . . 551 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 252 | . 16 7 229 Projectiles 23 | . 16 7 . Explosions 76 | . . . 76 Melee 153 | . . . 153 Knockbacks 19 | . 2 8 9 Impact 5 | . . . 5 Kinetic 14 | . 2 8 4 Secondary . | . . . . Self-Inflicted Damage 41 | . 20 21 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 314 | . 90 314 32 Average Temperature 65 | . 41 82 8 Received Heat Transfer 1209 | . 108 516 585 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . . . 8 Impact Corruptions 7 | . . . 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 650 | . 325 325 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 574 | . 119 574 540 Initial 76 | . . 7 76 Average 200 | . 29 305 252 Maximum Alert Level 2 | . . 2 2 Low Security (%) 61 | 100 100 38 48 Level 1 13 | . . 19 24 Level 2 24 | . . 41 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 7 29 31 Peak Tracking Total 14 | . 2 9 14 Tactical Retreats 7 | . . 4 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 3 3 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 6 7 1 Terminals 12 | . 5 6 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 18 18 3 Successful 16 | . 6 8 2 Failed 23 | . 12 10 1 Catastrophic 11 | . 4 7 . Database Lockouts . | . . . . Manual 14 | . 3 10 1 Terminals 36 | . 17 16 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 6 2 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Recycling Unit Index 1 | . 1 . . Alert Level 4 | . 1 3 . Unreport Threat 2 | . . 2 . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 13 | . 5 7 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2376 | 89 734 1176 377 Spaces Moved 1263 | 52 495 519 197 Core 26 | 12 . . 14 Treads 60 | . . 60 . Legs 1177 | 40 495 459 183 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 130 | 125 120 142 127 Slowest Speed 250 | 200 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 55 41 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 135 | . 1 98 36 Melee . | . . . . Projectile 7 | . . 5 2 AOE 128 | . 1 93 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1765 | 69 594 826 276 Wait 262 | . 55 166 41 Move 1260 | 51 494 518 197 Hop . | . . . . Pick Up 46 | 9 9 25 3 Fast Attach 4 | . . 2 2 Attach 21 | 6 2 11 2 Detach . | . . . . Swap 29 | . 6 19 4 Drop 25 | . 6 17 2 Fire 102 | 3 22 68 9 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: Sto x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 3) 482 | -10/Materials | Discovered new exit (range 10) 648 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Identified exit to Materials 824 | -10/Materials | Entered another Materials area 824 | -9/Materials | Evolved 2 slots: Utility x2 975 | -9/Materials | Repaired Lgt. Cannon 1315 | -9/Materials | Core integrity fell below 50% 1338 | -9/Materials | Destroyed 7 combat bots 1341 | -9/Materials | Lost 6 parts (2n2u2w) 1666 | -9/Materials | Discovered new exit (range 16) 1705 | -9/Materials | Identified exit to Materials 2000 | -9/Materials | Entered another Materials area 2000 | -8/Materials | Evolved 2 slots: Propulsion x2 2014 | -8/Materials | Identified exit to Storage 2337 | -8/Materials | Core integrity fell below 50% 2350 | -8/Materials | Lost 6 parts (3n1u2w) 2372 | -8/Materials | Core integrity fell below 20% 2377 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02355_ K-01 Serf collects debris. 02356_ G-47 Trooper suffers critical hit (Smash). 02356_ Destroyed Aluminum Leg. 02356_ Destroyed Imp. Heat Sink. 02356_ G-47 Trooper system corrupted by crushing effect. 02357_ G-47 Trooper system terminally corrupted. 02357_ Aluminum Leg fried. 02357_ Particle Gun fried. 02358_ K-01 Serf collects debris. 02365_ Destroyed Heat Sink. 02365_ Y-45 Defender system corrupted by crushing effect. 02366_ Y-45 Defender system terminally corrupted. 02367_ K-01 Serf collects debris. 02368_ Destroyed Lgt. Nuclear Core. 02368_ G-47 Trooper system corrupted by crushing effect. 02368_ G-47 Trooper knocked back. 02370_ K-01 Serf collects debris. 02371_ G-47 Trooper knocked back. 02374_ K-01 Serf collects debris. 02377_ Y-45 Defender suffers critical hit (Smash). 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